Commit Graph

193 Commits

Author SHA1 Message Date
Dmitry 1e1ac655b1 fixes for iOS 7 and earlier (#16879)
* initialize Director::_invalid on first init

* fix: Setting the GLView should be done after creating the RootViewController

* restore 2016 copyright on templates/cpp-template-default/proj.ios_mac/ios/AppController

* remove old iOS js and lua templates

* copy actual iOS templates from cpp to js and lua
2016-11-23 09:28:34 +08:00
Bin Zhang 3b87e46280 Support compile & run project on Tizen by cocos command. (#16783)
* Add config files for build engine source code on tizen.

* Add config files for cpp-empty-test on tizen.

* Add missing files.

* Add config files for cpp-tests on tizen.

* Add Tizen config files for lua-bindings.

* Add Tizen config files for lua-empty-test.

* Solve the error when build lua-empty-test for Tizen.

* Add Tizen config files for lua-tests.

* Solve the error when build lua-tests for Tizen.

* Add tizen config files for templates.

* Update submodule cocos2d-console.
2016-11-02 17:41:26 +08:00
minggo 56e0e6f741 correct search path (#16660) 2016-10-08 14:44:18 +08:00
minggo a6f3773aef Luajit (#16620)
* update console

* load lua according architecture

* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo 84a102edf8 merge v3.13.1 back to v3 2016-09-15 10:08:28 +08:00
minggo 937525a4de prevent restarting activity on some events (#16525) 2016-09-06 16:12:49 +08:00
James Chen 93322eb728 Fixes lua template in release mode. (#16501) 2016-09-05 10:02:42 +08:00
minggo 04fd2b16b2 merge v3.13 back to v3 2016-08-29 11:57:13 +08:00
minggo 2c37be5d86 fix lua tempate error (#16377) 2016-08-17 16:09:48 +08:00
minggo 3ce4134ab3 use java reflection to avoid API level dependent, use app-abi 10 (#16371)
* use java reflection to avoid API level dependent, use app-abi 10

* add license header
2016-08-17 13:55:26 +08:00
Greg Rynkowski 14b8fc0a71 Remove AppDelegate memory leak in Android projects (#16333)
* Remove AppDelegate memory leak from Android projects

AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.

Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110

* Correct code style in Android main.cpp files

- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
minggo 1cb506a5c5 fix compiling error if building for Android Studio (#16317) 2016-08-05 14:03:35 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
mogemimi 808a10429b Fix some typos in comments and strings (#16290) 2016-08-02 15:29:23 +08:00
QingliWang bbfd2d334c Some bug-fix and quality assurance for Tizen support. (#16281)
* Support audio interruption and resume callback when change earphone status.

* Refactor keyevent callback and add makecurrent for compatible with different binary.

* Enable Tizen indicator.

* Remove the unnecessary evasobject in the window and refactor the function for glview mode.

* Fix the compatible issue between Tizen 2.3 and 2.4.

* Fix the wrong directory of script resources for HellLua template project.

* Create performance-test project for Tizen platform.
2016-07-31 22:32:59 +08:00
minggo 7131451f1b change to use api 19 (#16248)
* change to use api 19

* update deps version
2016-07-29 13:57:01 +08:00
minggo 67ec4521e5 explicitly set app-abi to armeabi 2016-07-27 10:10:09 +08:00
minggo 358f247700 remove unneeded flag 2016-07-22 09:42:08 +08:00
minggo 5f2c1df448 use android 21 to fix compiling error 2016-07-22 10:53:56 +08:00
zhangbin f4accbdf3e Solve the error in command gen-templates & gen-simulator. 2016-07-13 09:42:05 +08:00
minggo 826b142096 remove ide-support in framework project 2016-07-08 18:07:57 +08:00
minggo 3f60d1d886 remove code ide related codes in tempaltes 2016-07-08 17:17:23 +08:00
Ricardo Quesada afe36e4a00 feat: upgrades to GLFW v3.2
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script

fixes github issue #11748

uses WINAPI instead of APIENTRY

it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
子龙山人 51f4deee01 Add system label overflow (#15827)
* Add system font overflow

1. currently only iOS, Mac and Android platform are supported

add mac label overflow shrink

modify system font overflow test

fix warning and possible memory leaks

add ios system label overflow support

add iOS system font overflow support

fix iOS system font overflow

fix Mac System font overflow

add android system font clamp

add Android system font shrink

cleanup iOS shrink related code

fix Android system font clamp

add core text to project template

fix iOS tests project

fix mac and iOS shrink

improve iOS and Mac clamp feature

fix header file include path

* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
BQ 93ed59bfb3 English grammar corrections. 2016-05-25 15:25:38 +01:00
BQ 6097c3abd1 English grammar corrections.
Make brackets consistent.
2016-05-25 15:18:57 +01:00
minggo 5019dc7878 don't strip png text 2016-05-24 10:06:28 +08:00
minggo 2a712a0c3b set correct package name 2016-05-09 18:14:53 +08:00
zilongshanren c8d570c310 fix tizen template api-version issue 2016-05-03 11:22:34 +08:00
zilongshanren 675fe8e811 fix template project running 2016-05-03 11:02:22 +08:00
zilongshanren b2b774b66b fix tizen lua template 2016-04-29 17:59:10 +08:00
zilongshanren 482788c933 Add tizen support (#15518)
* add Tizen Support

* fix linter error

* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
zilongshanren b879dce607 add audio SimpleAudioEngine.h search path back 2016-03-28 14:35:59 +08:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
Xpol Wan d6b2f08b30 The CC_TARGET_OS_* in xcodeproj are now not needed. 2016-03-16 13:20:53 +08:00
lunhao.guo ae980c19d2 fix the link error and compile error in windows and android platform 2015-12-09 20:18:37 +08:00
yinjimmy 7f10d6d894 Template: keep compatibility 2015-11-04 18:26:59 +08:00
yinjimmy 517567c56c Template : fix link libraries
1. GameController.framework in JS template
2. CFNetwork.framework in Lua template
2015-11-04 12:19:29 +08:00
pandamicro 65fafef044 Merge pull request #14209 from pandamicro/v3
Disable bitcode for all targets
2015-10-22 12:55:25 +08:00
pandamicro 4633a93631 Disable bitcode for all targets 2015-10-22 12:18:51 +08:00
pandamicro 316d37ad51 Merge pull request #14130 from jimrange/iconSplash
Fixed issues with the iOS icons and splash screens.
2015-10-22 12:17:02 +08:00
Jim Range 5c93c56d80 Updated Lua and JavaScript iOS Info.plist, iOS splash screens and iOS icons. 2015-10-21 11:11:02 -05:00
Dirk de la Hunt 88bcaad518 General fixes:
- changed some delete operations to be deletions of arrays where applicable
 - changed some "free" operations to "delete" where memory was allocated with "new"

CCPUScriptCompiler.cpp:
 - added checks to see if temp1 and temp2 are non-null before dereferencing them

FileServer.cpp:
 - changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
   is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
WenhaiLin 5cdfdf8497 [ci skip][Android Studio Projects]Update Gradle Plugin from 1.2.3 to 1.3.0 2015-08-18 22:37:00 +08:00
zhangbin 38edfea28a Solve the error effect of lua portrait project created from template. 2015-08-14 17:20:21 +08:00
子龙山人 675d5efb39 Merge pull request #13151 from flashjay/patch-2
Update AppController.h
2015-08-12 13:43:39 +08:00
zhangbin 9fd88d6587 Optimize the lua & js templates.
The changes are used for generating templates of Cocos Framework.
2015-08-05 16:51:33 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
HuaYang Huang abbf7eabfc Update AppController.h 2015-08-01 17:49:12 +08:00
WenhaiLin 875d01573a [Android Studio Projects]Update Gradle from 2.2.1 to 2.4 2015-07-31 21:20:42 +08:00