yinjimmy
|
1e32322350
|
revert runtime files
|
2015-04-17 18:26:47 +08:00 |
yinjimmy
|
587ee21e4b
|
revert lua runtime
|
2015-04-02 18:27:53 +08:00 |
SunLightJuly
|
6c2eb01213
|
cleanup proj.android
|
2015-03-10 23:33:09 +08:00 |
SunLightJuly
|
b77801a99b
|
cleanup proj.win32
|
2015-03-10 22:56:03 +08:00 |
SunLightJuly
|
ba55f14fbf
|
removed runtime in libsimulator
|
2015-03-10 18:28:59 +08:00 |
SunLightJuly
|
81aebdda29
|
cleanup files of simulator
|
2015-03-10 10:54:14 +08:00 |
SunLightJuly
|
ff8c0dac2b
|
removed framework of simulator
|
2015-03-10 10:51:16 +08:00 |
SunLightJuly
|
69cdc3e47c
|
removed win32 project of simulator
|
2015-03-10 02:39:42 +08:00 |
SunLightJuly
|
10a60bb9da
|
removed pbxproj of simulator
|
2015-03-10 02:28:27 +08:00 |
SunLightJuly
|
03f99b38d0
|
removed proj.android of simulator
|
2015-03-10 02:21:32 +08:00 |
yinjimmy
|
2042633294
|
update runtime to 2.0
|
2015-02-27 14:49:04 +08:00 |
SunLightJuly
|
aaf6ad03c8
|
called initGLContextAttrs() before create glview
|
2015-02-13 13:45:15 +08:00 |
yusheng.lu
|
7fde1d0e0d
|
When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works.
|
2015-01-19 18:10:30 +08:00 |
dualface
|
bc75849ac7
|
update template/runtime version
|
2015-01-16 23:22:03 +08:00 |
dualface
|
63fba4f86f
|
fix compile win32
|
2015-01-16 23:19:00 +08:00 |
zhangbin
|
b1f9fb4b8e
|
Rename the Xcode target of libsimulator.
|
2015-01-16 14:29:48 +08:00 |
yinjimmy
|
ccdf723d20
|
Optimize OutDir and IntDir for libsimulator
|
2015-01-15 14:39:56 +08:00 |
yinjimmy
|
f652e1359a
|
1. Compatible vs2012 for libsimulator
2. Adjust output directory for simulator
|
2015-01-15 11:10:32 +08:00 |
yinjimmy
|
532be9fb20
|
Fix compile error on windows
|
2015-01-13 19:22:11 +08:00 |
yinjimmy
|
cf331c3abd
|
update lua-template-default
|
2015-01-12 23:42:37 +08:00 |
yinjimmy
|
43c4f563d8
|
enable debug for iOS / Android platform
|
2015-01-12 22:59:46 +08:00 |
yinjimmy
|
e700d47dbd
|
Fix compile error on Windows
|
2015-01-12 20:55:36 +08:00 |
yinjimmy
|
0978a88b7f
|
Merge branch 'v3' into combine
Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
|
2015-01-12 17:54:58 +08:00 |
yinjimmy
|
53cc07a2f6
|
Add setEventTrackingEnable for event tracking
|
2015-01-12 15:18:30 +08:00 |
yinjimmy
|
dea3cf9863
|
move runtime source to libsimulator project
|
2015-01-12 12:52:44 +08:00 |
yinjimmy
|
e309dd69b1
|
add missing files
|
2015-01-09 11:33:24 +08:00 |
yinjimmy
|
d2a3a6a8c0
|
merge lua-template-default with lua-template-runtime
|
2015-01-09 04:08:41 +08:00 |
yinjimmy
|
650b398419
|
move files
|
2015-01-08 21:12:44 +08:00 |
yinjimmy
|
82f37fcf72
|
add libsimulator
|
2015-01-08 14:10:28 +08:00 |
yinjimmy
|
dee536def2
|
support win32
|
2015-01-08 13:36:59 +08:00 |
yinjimmy
|
197ab05a99
|
cleanup
|
2015-01-08 08:56:31 +08:00 |
yinjimmy
|
f1f4e5f3c2
|
support android
|
2015-01-07 22:19:46 +08:00 |
yinjimmy
|
4fee8a5926
|
support iOS
|
2015-01-07 22:18:27 +08:00 |
yinjimmy
|
9122e15f2c
|
move simulator
|
2015-01-07 17:50:15 +08:00 |