leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
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* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
minggo
92704517bc
remove unneeded assignment ( #17320 )
2017-02-08 13:58:11 +08:00
Ce Zheng
4b3525f7a8
use STL emplace when possible ( #16815 )
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* replaced some unordered_map::insert(std::make_pair(foo, bar)) with unordered_map::emplace(foo, bar)
* replaced some vector::push_back(std::make_pair(foo, bar)) with vector::emplace_back(foo, bar)
The old way will construct a std::pair first then call move constructor
when putting it into the container, while using emplace will construct
the pair in-place in the container. Also, the emplace way is shorter &
more concise.
2016-11-08 11:50:00 +08:00
Allen Lee
7c298bdcd7
misspelling check on cocos directory ( #16522 )
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Misspelling fix on some comments,
cocos/editor-support/cocostudio/CSParseBinary_generated.h
fix misspelling postion -> position
2016-09-06 10:14:14 +08:00
Xpol Wan
8c3137b07f
Fixes warning about unused static constants.
2016-04-18 15:38:51 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Wenhai Lin
4992037c5c
Avoid creating temporary string objects
2016-02-03 23:12:37 +08:00
zilongshanren
be7c8c7553
Merge pull request #14888 from xiaofeng11/v3_actiontimeline
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Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-21 15:35:30 +08:00
James Chen
e7ed79f655
const Data -> const Data& for function argument, performance improvement.
2016-01-15 00:55:10 +08:00
XiaoFeng
0f3cb16efd
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-14 16:16:37 +08:00
geron-cn
0babe85947
add PlayableFrame
2016-01-12 17:21:01 +08:00
Xpol Wan
d6ddb365b6
Remove boring logs in cocos studio supporting module.
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They are helpless for debugging, we should use break points for debugging.
2015-11-27 14:43:25 +08:00
geron-cn
be8a158bd7
fix bug: #23532 AnchorPointFrame animation performance diffrent with cocos studio
2015-10-20 15:49:12 +08:00
XiaoFeng
442669d6f1
Remove unused easing data processing in blend frame parsing
2015-08-17 16:19:29 +08:00
XiaoFeng
72d21ff810
Update reader, add BlendFrame supporting to Skeleton Animation
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Update json parser to prepare compatible for both current version output json description file and future optimized version json description file.
2015-08-17 13:05:29 +08:00
XiaoFeng
f410fcd737
Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968
2015-07-27 11:55:18 +08:00
andyque
81d562803b
upgrade rapidjson to 1.0.2
2015-05-25 11:43:03 +08:00
pipu
755134ba3f
Update parse animation easing
2015-04-10 17:05:55 +08:00
pipu
80ad7bbee8
Animation easing.
2015-04-09 16:55:15 +08:00
pipu
c068e60aa6
Reconstruct ColorFrame.
2015-03-23 13:37:24 +08:00
kompjoefriek
ca48c5e5dd
Fixed lots of compiler warnings
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- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
pipu
c0a662ff13
Modify bug that parses AnchorPointFrame.
2015-01-22 11:20:01 +08:00
pipu
78b32332d3
Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number.
2015-01-12 10:55:15 +08:00
geron-cn
79e5341742
remove animation list binary parse
2014-12-25 17:22:49 +08:00
youyou
70052b2a3f
support animation list
2014-12-22 18:57:48 +08:00
Vladimir Timofeev
9bd1ab74c7
Replace #include "tinyxml2/tinyxml2.h" to #include "tinyxml2.h" in new cocostudio code. This should fix build with cmake when USE_PREBUILT_LIBS=NO. Because FindTinyXML2.cmake find tinyxml2.h header (without prefix dir). And some systems install tinyxml2 includes without special directory.
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Also this inclusion style match other existing files such as cocos/platform/CCFileUtils.cpp
2014-12-14 12:14:16 +03:00
pipu
6b6fe4129d
Update Reader
2014-12-10 12:36:14 +08:00
pipu
f54254494c
Update CCActionTimelineCache.cpp, LayoutReader.cpp, PageViewReader.cpp, ScrollViewReader.cpp, TextFieldReader.cpp, TextReader.cpp
2014-12-09 15:13:09 +08:00
pipu
56a25a2644
Update reader
2014-12-08 15:48:24 +08:00
pipu
c3365a4654
Add interface that create node with flat buffers object for simulator
2014-12-08 14:32:33 +08:00
pipu
ec978905d7
Modify that load .csb file serialized by flat buffers
2014-12-03 10:54:16 +08:00
pipu
584c7dc7c6
Delete that use protocol buffers
2014-12-01 12:46:29 +08:00
pipu
e38da9f9b6
Add callback framework using flat buffers
2014-11-27 16:49:19 +08:00
pipu
f3cb80d8f6
Add flat buffers reader and serialize
2014-11-21 15:15:38 +08:00
Vladimir Timofeev
27ef26270c
Unify TinyXML2 usage.
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* should be included as simple "tinyxml2.h", but on some files was "tinyxml2/tinyxml2.h", replace this.
* Add cmake/Modules/FindTinyXML2.cmake
* As tinyxml2 for now has not prebuilt, instead sources included, add their as subdirectory if USE_PREBUILT_LIBS
2014-11-15 14:43:50 +03:00
峰 正博
828715ab8b
;; -> ;
2014-11-04 11:54:48 +09:00
峰 正博
29779a4604
modiry document->Parse((char*)pByte); to document->Parse((const char*)pByte);
2014-11-04 11:51:00 +09:00
峰正博
85fb2c91ab
fix memory leak cocos studiov2.0 engine v3.3
2014-11-04 01:25:58 +09:00
pipu
50a8f9f3fb
Modify that parse "AnchorPointFrame"
2014-10-20 12:43:01 +08:00
pipu
7cb2629baa
Delete annotate code of all Reader files
2014-10-16 17:44:22 +08:00
pipu
d3f972c139
Modifying warning of *Reader
2014-10-15 17:20:54 +08:00
pipu
0d73c51a09
Modifying cocostudio/CSParseBinary.pb.h
2014-10-12 17:46:09 +08:00
pipu
38ac6533a3
Removing ../../ in header file include
2014-10-11 15:50:44 +08:00
pipu
752eb839c7
Add protocolbuf.a
2014-10-09 18:28:09 +08:00
minggo
3679d66c8e
remove unneeded includes
2014-08-29 15:39:52 +08:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
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Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo
fc7b42c0e5
Merge pull request #7157 from 2youyouo2/v3
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update action timeline
2014-06-23 18:38:46 +08:00
andyque
87455b0ecb
add constness to some function
2014-06-23 10:12:54 +08:00
yinkaile
1aa07906a1
add new line at the end of the file
2014-06-20 11:36:48 +08:00
2youyou2
d9f34a1412
change texture to textureName
2014-06-13 19:52:53 +08:00