minggo
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bd025c94c3
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use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok
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2012-11-26 15:08:40 +08:00 |
James Chen
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b78e2c9130
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issue #1486: Added iPad, ipadhd resources, and make some watermark for these pictures.
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2012-10-11 18:33:43 +08:00 |
walzer
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caa67d1eed
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into adapt-4inch-iphone5
Conflicts:
samples/TestJavascript/proj.ios/TestJavascript.xcodeproj/project.pbxproj
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2012-09-24 15:17:58 +08:00 |
minggo
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48f9df7680
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fix conflict
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2012-09-24 15:01:24 +08:00 |
walzer
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7088b19a1a
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add sample code in HelloCpp & SimpleGame to teach how to adapt design resolution to different iPhone screens (HVGA, 3.5 inch retina, and 4.0 inch retina)
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2012-09-24 13:59:16 +08:00 |
Walzer
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88b98faa88
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fixed #1482, fix orientation problem caused by ios6 api change.
AppDelegate.mm & RootViewController.mm are updated.
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2012-09-23 20:24:51 +08:00 |
minggo
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3853611e62
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issue #1405:support loading resources from directory defined by developer
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2012-08-08 17:42:04 +08:00 |
Walzer
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cc23d0667d
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unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina.
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2012-07-23 15:23:26 +08:00 |
minggo
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f9c40f7372
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issue #1399: work ok on iOS after adjusting directory structure
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2012-07-19 17:22:36 +08:00 |