yangws
|
dceff2d179
|
issue #396 android modified.
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2011-03-28 11:09:49 +08:00 |
yangws
|
4b86cec4be
|
issue #396 win32 modifyed.
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2011-03-28 10:44:14 +08:00 |
walzer
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81fa070125
|
fixed #418, add copyright of original authors, merge Bin's commit
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2011-03-19 14:45:51 +08:00 |
minggo
|
47173778cc
|
fixed #409: rename NSArray UIAlignment
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2011-03-18 14:31:29 +08:00 |
minggo
|
b5a99f90df
|
issue #375: rename file names and object names
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2011-03-07 17:11:57 +08:00 |
yangws
|
63cedd1317
|
Merge code of Platform_support for IOS.
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2011-02-23 18:22:05 +08:00 |
natural-law
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e4063fd190
|
[uphone]issue #340.Refactor platform_support on uphone,and run HelloWorld successful on both simulator and device.
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2011-02-17 14:31:52 +08:00 |
yangws
|
76ea63da7f
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Change prefix CCX to ccx.
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2011-01-27 17:07:36 +08:00 |
yangws
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804dc4ef7c
|
Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
Conflicts:
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/win32/CCXBitmapDC.cpp
cocos2dx/proj.win32/cocos2d-win32.vcproj
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2011-01-19 15:29:08 +08:00 |
yangws
|
79b711a758
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move CCXBitmapDC from cocos2d/platform to platform_support.
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2011-01-19 14:23:26 +08:00 |
natural-law
|
237042f7dd
|
fixed #309,App will not crash any more when surface re-created.
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2011-01-10 17:54:44 +08:00 |
minggo
|
d0a16a246e
|
fixed comipling error and link error of upto-0.99.5
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2010-12-31 14:56:24 +08:00 |
minggo
|
942d0233cf
|
fixed #290
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2010-12-30 17:30:11 +08:00 |
Walzer
|
5c858b182c
|
issue #243, fix warnings
|
2010-12-18 12:02:57 +08:00 |
Leon
|
96f4f5c9fd
|
fix some compiling warning for iOS
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2010-12-17 23:44:19 +08:00 |
Walzer
|
820c2f0714
|
issue #211 cocos2d-x back to cocos2dx
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2010-11-18 15:01:42 +00:00 |
Walzer
|
b4328354af
|
issue #211 cocos2dx -> cocos2d-x
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2010-11-18 14:07:17 +00:00 |
Ming
|
31809a3774
|
issue #208
|
2010-11-18 06:50:28 +00:00 |
natural-law
|
d2006ec7a9
|
debug
|
2010-11-13 09:55:41 +00:00 |
Ming
|
416a319344
|
fixed #203
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2010-11-13 03:34:49 +00:00 |
Ming
|
6062cf1558
|
issue #202
|
2010-11-12 09:26:01 +00:00 |
Walzer
|
200080aea0
|
fix #188 , make eglDestroyContext after glDeleteTexture
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2010-11-03 06:47:23 +00:00 |
yangws
|
8900e0644c
|
helloworld-win32 vertical screen ok.
|
2010-10-09 09:41:42 +00:00 |
Walzer
|
5b82f4d468
|
issue #161,support *.jpg
|
2010-09-26 02:09:05 +00:00 |
Ming
|
b87fb419fb
|
issue #151
|
2010-09-18 06:14:51 +00:00 |
Ming
|
9cab8be0ff
|
issue #138
|
2010-09-09 09:24:55 +00:00 |
Walzer
|
5fd1bf85b6
|
issue #121, return bool in function init****
|
2010-09-04 04:02:52 +00:00 |
Ming
|
03afc91007
|
issue #116: remove the using of sprintf_s, because it is VC specific
|
2010-09-03 03:47:35 +00:00 |
Walzer
|
3d91d1e58d
|
update to uphone-sdk-2010.08.26, which adds opengl headers
|
2010-08-31 08:53:25 +00:00 |
Ming
|
39c6ebf503
|
issue #85:remove the using of dynamic_cast()
|
2010-08-31 03:20:37 +00:00 |
Ming
|
7291056154
|
fixed #86
|
2010-08-25 09:21:38 +00:00 |
Walzer
|
8c88676d27
|
issue #18, debug
|
2010-08-24 01:49:38 +00:00 |
Walzer
|
05e2ce6a51
|
issue #7, implement transition
|
2010-08-18 03:06:48 +00:00 |
Walzer
|
e7e0ff565b
|
fixed #48, implement CCXBitmapDC
|
2010-08-17 08:12:46 +00:00 |
Walzer
|
55f01578ea
|
issue $48, implement CCXBitmapDC
|
2010-08-17 04:04:25 +00:00 |
Walzer
|
bb04891ccb
|
issue $48, implement CCXBitmapDC
|
2010-08-16 07:02:17 +00:00 |
Walzer
|
3fa4d2dcc4
|
issue $48, implement CCXBitmapDC and implement CCTexture2D.cpp
|
2010-08-16 03:59:53 +00:00 |
Walzer
|
9510be1d72
|
fixed #41, complete label
|
2010-08-12 09:39:25 +00:00 |
Ming
|
3c658c27a5
|
issue #44: fix some bugs
|
2010-08-12 09:01:51 +00:00 |
Walzer
|
c06cae617f
|
issue #41, implement CCLabel,CCLabelAtlas
|
2010-08-11 10:09:10 +00:00 |
Walzer
|
e08807083c
|
issue #18, debug, change description
|
2010-08-06 08:05:19 +00:00 |
Walzer
|
5856419293
|
issue #18, debug
|
2010-08-04 09:19:37 +00:00 |
Walzer
|
14427a24d7
|
|
2010-08-04 07:46:12 +00:00 |
Walzer
|
9db3106303
|
issue #18, debug
|
2010-08-03 08:49:25 +00:00 |
Ming
|
a324e38cb2
|
issue #21: change INT32 to int, change UINT to unsigned int
|
2010-08-02 02:58:00 +00:00 |
Walzer
|
b0f648bda7
|
issue #7, debug
|
2010-08-02 02:16:35 +00:00 |
Walzer
|
81f5f6cce3
|
issue #7, modify
|
2010-07-27 11:52:33 +00:00 |
Walzer
|
fdf12330d0
|
issue #7, modify initPremultipliedATextureWithImage(), to be checked
|
2010-07-27 10:31:52 +00:00 |
Walzer
|
3c798a5c26
|
issue #7, add allKeys() and allKeysForObject() in NSMutableDictionary.h, implement initPremultipliedATextureWithImage() in CCTexture2D.cpp,but still some questions
|
2010-07-27 09:55:06 +00:00 |
Ming
|
5eede62659
|
fixed #16: fixed compile errors
|
2010-07-27 05:47:29 +00:00 |
Walzer
|
0783eddda4
|
issue #7, implementations
|
2010-07-26 09:32:23 +00:00 |
Walzer
|
9934149257
|
issue #7, change string to const char*
|
2010-07-22 03:15:25 +00:00 |
Walzer
|
59c7a734ba
|
issue #7 , implement .cpp
|
2010-07-21 09:40:10 +00:00 |
Walzer
|
adbf70a033
|
issue #7 , implement .cpp
|
2010-07-21 03:13:32 +00:00 |
Walzer
|
2e5357dc30
|
issue #7, change the include directory
|
2010-07-20 06:29:18 +00:00 |
Walzer
|
5d60c2ca0a
|
issue #7, change the use of NSMutableArray
|
2010-07-20 05:49:13 +00:00 |
Walzer
|
108e3b6d2b
|
issue #7 : add CCPVRTexture.h and implement CCPVRTexture.cpp partly
|
2010-07-16 02:34:42 +00:00 |
Walzer
|
63b87af767
|
issue #7 : add CCTexture2D.h and implement CCTexture2D.cpp partly
|
2010-07-15 10:15:00 +00:00 |