Dmitry
1e1ac655b1
fixes for iOS 7 and earlier ( #16879 )
...
* initialize Director::_invalid on first init
* fix: Setting the GLView should be done after creating the RootViewController
* restore 2016 copyright on templates/cpp-template-default/proj.ios_mac/ios/AppController
* remove old iOS js and lua templates
* copy actual iOS templates from cpp to js and lua
2016-11-23 09:28:34 +08:00
Bin Zhang
3b87e46280
Support compile & run project on Tizen by cocos command. ( #16783 )
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* Add config files for build engine source code on tizen.
* Add config files for cpp-empty-test on tizen.
* Add missing files.
* Add config files for cpp-tests on tizen.
* Add Tizen config files for lua-bindings.
* Add Tizen config files for lua-empty-test.
* Solve the error when build lua-empty-test for Tizen.
* Add Tizen config files for lua-tests.
* Solve the error when build lua-tests for Tizen.
* Add tizen config files for templates.
* Update submodule cocos2d-console.
2016-11-02 17:41:26 +08:00
minggo
56e0e6f741
correct search path ( #16660 )
2016-10-08 14:44:18 +08:00
minggo
a6f3773aef
Luajit ( #16620 )
...
* update console
* load lua according architecture
* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo
84a102edf8
merge v3.13.1 back to v3
2016-09-15 10:08:28 +08:00
minggo
937525a4de
prevent restarting activity on some events ( #16525 )
2016-09-06 16:12:49 +08:00
James Chen
93322eb728
Fixes lua template in release mode. ( #16501 )
2016-09-05 10:02:42 +08:00
minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
minggo
2c37be5d86
fix lua tempate error ( #16377 )
2016-08-17 16:09:48 +08:00
minggo
3ce4134ab3
use java reflection to avoid API level dependent, use app-abi 10 ( #16371 )
...
* use java reflection to avoid API level dependent, use app-abi 10
* add license header
2016-08-17 13:55:26 +08:00
Greg Rynkowski
14b8fc0a71
Remove AppDelegate memory leak in Android projects ( #16333 )
...
* Remove AppDelegate memory leak from Android projects
AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.
Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110
* Correct code style in Android main.cpp files
- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
minggo
1cb506a5c5
fix compiling error if building for Android Studio ( #16317 )
2016-08-05 14:03:35 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
mogemimi
808a10429b
Fix some typos in comments and strings ( #16290 )
2016-08-02 15:29:23 +08:00
QingliWang
bbfd2d334c
Some bug-fix and quality assurance for Tizen support. ( #16281 )
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* Support audio interruption and resume callback when change earphone status.
* Refactor keyevent callback and add makecurrent for compatible with different binary.
* Enable Tizen indicator.
* Remove the unnecessary evasobject in the window and refactor the function for glview mode.
* Fix the compatible issue between Tizen 2.3 and 2.4.
* Fix the wrong directory of script resources for HellLua template project.
* Create performance-test project for Tizen platform.
2016-07-31 22:32:59 +08:00
minggo
7131451f1b
change to use api 19 ( #16248 )
...
* change to use api 19
* update deps version
2016-07-29 13:57:01 +08:00
minggo
67ec4521e5
explicitly set app-abi to armeabi
2016-07-27 10:10:09 +08:00
minggo
358f247700
remove unneeded flag
2016-07-22 09:42:08 +08:00
minggo
5f2c1df448
use android 21 to fix compiling error
2016-07-22 10:53:56 +08:00
zhangbin
f4accbdf3e
Solve the error in command gen-templates & gen-simulator.
2016-07-13 09:42:05 +08:00
minggo
826b142096
remove ide-support in framework project
2016-07-08 18:07:57 +08:00
minggo
3f60d1d886
remove code ide related codes in tempaltes
2016-07-08 17:17:23 +08:00
Ricardo Quesada
afe36e4a00
feat: upgrades to GLFW v3.2
...
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script
fixes github issue #11748
uses WINAPI instead of APIENTRY
it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
...
* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
BQ
93ed59bfb3
English grammar corrections.
2016-05-25 15:25:38 +01:00
BQ
6097c3abd1
English grammar corrections.
...
Make brackets consistent.
2016-05-25 15:18:57 +01:00
minggo
5019dc7878
don't strip png text
2016-05-24 10:06:28 +08:00
minggo
2a712a0c3b
set correct package name
2016-05-09 18:14:53 +08:00
zilongshanren
c8d570c310
fix tizen template api-version issue
2016-05-03 11:22:34 +08:00
zilongshanren
675fe8e811
fix template project running
2016-05-03 11:02:22 +08:00
zilongshanren
b2b774b66b
fix tizen lua template
2016-04-29 17:59:10 +08:00
zilongshanren
482788c933
Add tizen support ( #15518 )
...
* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
zilongshanren
b879dce607
add audio SimpleAudioEngine.h search path back
2016-03-28 14:35:59 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
Xpol Wan
d6b2f08b30
The CC_TARGET_OS_* in xcodeproj are now not needed.
2016-03-16 13:20:53 +08:00
Ricardo Quesada
028f8c28e1
Squashed commit of the following:
...
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 15:19:48 2016 -0800
uses new naming convention for projects
uses _ instead of -
commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:49:22 2016 -0800
fooling cmake for real
commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:43:05 2016 -0800
fooling cmake
commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:26:59 2016 -0800
makes CMake for Mac happy
commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 13:50:15 2016 -0800
linux fix
commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 11:18:18 2016 -0800
links correctly!
commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 17:44:58 2016 -0800
Squashed commit of the following:
commit 2ef52723dae44204c047cb177d5a5670fb659c79
Merge: 8a5c998 25cf1f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 16:54:04 2016 -0800
Merge branch 'v3' into cmake_android
commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:34:46 2016 -0800
Fix module name in Android template to match CMake project.
commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:27:45 2016 -0800
Add missing platform specific source file to CMake project.
commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:21:12 2016 -0800
Find AndroidNdkModules.cmake relative to android.toolchain.cmake.
commit a10075e2cb30af2e1f9a30da99efac880658ad6b
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:03:11 2016 -0800
Remove cpp-empty-test from project templates.
commit e070fcbf210b8628f75785e738202a80a95ac0ff
Author: WenhaiLin <wenhai.lin@chukong-inc.com>
Date: Mon Aug 31 09:56:03 2015 +0800
Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
lunhao.guo
ae980c19d2
fix the link error and compile error in windows and android platform
2015-12-09 20:18:37 +08:00
yinjimmy
7f10d6d894
Template: keep compatibility
2015-11-04 18:26:59 +08:00
yinjimmy
517567c56c
Template : fix link libraries
...
1. GameController.framework in JS template
2. CFNetwork.framework in Lua template
2015-11-04 12:19:29 +08:00
pandamicro
65fafef044
Merge pull request #14209 from pandamicro/v3
...
Disable bitcode for all targets
2015-10-22 12:55:25 +08:00
pandamicro
4633a93631
Disable bitcode for all targets
2015-10-22 12:18:51 +08:00
pandamicro
316d37ad51
Merge pull request #14130 from jimrange/iconSplash
...
Fixed issues with the iOS icons and splash screens.
2015-10-22 12:17:02 +08:00
Jim Range
5c93c56d80
Updated Lua and JavaScript iOS Info.plist, iOS splash screens and iOS icons.
2015-10-21 11:11:02 -05:00
Dirk de la Hunt
88bcaad518
General fixes:
...
- changed some delete operations to be deletions of arrays where applicable
- changed some "free" operations to "delete" where memory was allocated with "new"
CCPUScriptCompiler.cpp:
- added checks to see if temp1 and temp2 are non-null before dereferencing them
FileServer.cpp:
- changed the size of startFlag to be 13, seeing as the strcpy into it copies a string, "RuntimeSend:",
is already 12 characters long, but strcpy() attempts to copy the NULL terminator too.
2015-10-16 21:43:09 +02:00
WenhaiLin
5cdfdf8497
[ci skip][Android Studio Projects]Update Gradle Plugin from 1.2.3 to 1.3.0
2015-08-18 22:37:00 +08:00
zhangbin
38edfea28a
Solve the error effect of lua portrait project created from template.
2015-08-14 17:20:21 +08:00
子龙山人
675d5efb39
Merge pull request #13151 from flashjay/patch-2
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Update AppController.h
2015-08-12 13:43:39 +08:00
zhangbin
9fd88d6587
Optimize the lua & js templates.
...
The changes are used for generating templates of Cocos Framework.
2015-08-05 16:51:33 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
...
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
HuaYang Huang
abbf7eabfc
Update AppController.h
2015-08-01 17:49:12 +08:00