Commit Graph

22 Commits

Author SHA1 Message Date
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo 63e4091bfa fixed #1686:finish updating 2013-02-28 11:55:36 +08:00
minggo 0ffb506607 issue #1686:synchronize CCTexturePVR.cpp 2013-02-26 18:08:51 +08:00
minggo 9d07778bb0 issue #1686:synchronize CCTMXXMLParser.cpp 2013-02-26 17:42:18 +08:00
Nat Weiss 9b98e4548f Added TMX polygon parsing. 2013-01-29 14:45:41 -08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
James Chen 6733f786a5 fixed #1649: Reverted some invokings of function that returns const reference. 2013-01-14 16:06:18 +08:00
James Chen bb486af6a7 Added stackable action support. Exchanged the order of action. 2012-12-26 18:59:31 +08:00
minggo a75f8b7e7a fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
walzer 06f639edab update copyright to 2012, update cocos2d version to 2.0.3
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Byung Choi 2ed9119d4f fixed pointer to int casting warnings and errors, based on stdint 2012-09-22 03:02:29 +09:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
Nat Weiss 53e4da5d5c Fixes a bug in the TMX parser which caused tileset images not to load on Android. 2012-09-15 15:59:15 -07:00
minggo 56c329cf0e reset texture parameter when coming to foreground on android 2012-09-03 16:47:18 +08:00
minggo d83cdbda09 fixed #1441: put hd and ipad resources into separate directory 2012-08-23 14:20:32 +08:00
minggo 3b442dfc0f fixed #1439:synchronize to cocos2d-iphone v2.0.0 2012-08-22 15:51:25 +08:00
minggo 738f150ecd fixed #1377:reset texture parameter of CCTMXLayer after coming to foreground on android 2012-08-20 14:06:29 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00