子龙山人
af4442d0d6
Merge pull request #12833 from fusijie/v3
...
Fixed setAnimationInterval JNI bug.
2015-07-14 16:33:39 +08:00
pandamicro
41778f35fb
Add cc.path.mainFileName
2015-07-14 16:33:38 +08:00
pandamicro
658fe74141
Merge pull request #12838 from VisualSJ/v3.7-release-parser
...
[ci skip] Remove getRes (parser)
2015-07-14 16:20:42 +08:00
pandamicro
efffea5b91
Fixed #12834 Invoke cleanup function when override in JS
2015-07-14 15:35:29 +08:00
andyque
91dfb07a8c
add more descriptive message to ASSET macro.
2015-07-14 15:28:36 +08:00
VisualSj
a9deb6dda5
Remove getRes (parser)
2015-07-14 15:26:13 +08:00
Jacky
ea773cac20
Fixed setAnimationInterval JNI bug.
2015-07-14 15:11:35 +08:00
pandamicro
09775d6f2a
Ensure backward compatibility
2015-07-14 14:14:36 +08:00
WenhaiLin
b701fd9e73
Fixed compile error
2015-07-14 13:47:35 +08:00
WenhaiLin
964713355b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-label-createfail
2015-07-14 13:43:43 +08:00
CocosRobot
6b9a5b8264
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-14 05:41:48 +00:00
pandamicro
43a5b6f020
Fix jsb loaders issues
2015-07-14 13:40:09 +08:00
子龙山人
616efbf0c3
Merge pull request #12812 from neokim/refactor_scroll_view_bar
...
Refactor scroll view bar
2015-07-14 13:34:07 +08:00
子龙山人
e1ae3631fc
Merge pull request #12818 from zilongshanren/v3
...
merge v3.7 back to v3
2015-07-14 13:32:56 +08:00
pandamicro
69a70010cf
Merge pull request #12827 from yangws/issue_12668
...
Fixed #12668 : Lua-bindings-manual-network--LuaMinXmlHttpRequest have…
2015-07-14 12:05:29 +08:00
WenhaiLin
d4f62a8063
Label:improving the code readability.
2015-07-14 11:30:56 +08:00
andyque
ef5d4ddf86
Merge remote-tracking branch 'upstream/v3' into v3
...
# Conflicts:
# tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
Neo Kim
7882a534c1
Correct the wrong boolean statement and make it easy to read
2015-07-14 11:58:44 +09:00
Vincent Yang
0a6933cc8c
Fixed #12668 : Lua-bindings-manual-network--LuaMinXmlHttpRequest have a memory leak.
2015-07-14 10:46:17 +08:00
Vincent Yang
0589c14302
Restructure CCFileUtils class, move platform related functions to CCFileUtilsXXX.
...
Add TestIsDirectoryExist and TestUnicodePath in cpp-tests FileUtil test.
2015-07-14 09:44:36 +08:00
Vincent Yang
06bf6ffa90
Merge pr11866: FileUtilsWin32 correct use all unicode version winapi.
2015-07-14 09:35:01 +08:00
Neo Kim
863c3a0a2a
Correct a typo
2015-07-14 10:17:05 +09:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
Vincent Yang
74227eaf16
Add TestIsDirectoryExist and TestUnicodePath in cpp-tests FileUtil test.
2015-07-13 22:44:40 +08:00
CocosRobot
9e60713322
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-13 14:41:58 +00:00
子龙山人
3d06ca297f
Merge pull request #10255 from WenhaiLin/v3-activitylife-fix
...
Fixed game awaked by the clock on Android
2015-07-13 22:34:22 +08:00
子龙山人
cdc7e5205b
Merge pull request #11995 from MAUSMAUSgames/v3
...
using Action::_tag as flag field
2015-07-13 22:19:03 +08:00
子龙山人
22b4f5a11e
Merge pull request #12238 from lite3/patch-3
...
remove old path When added existing new searchPath
2015-07-13 22:16:50 +08:00
子龙山人
d1bef4db8d
Merge pull request #12369 from Dimon4eg/Fix_crash_cocos2d_log
...
Fix crash on Windows if pass string more than 16kb to cocos2d::log
2015-07-13 22:16:04 +08:00
子龙山人
c151ba89e5
Merge pull request #12774 from WenhaiLin/v3-label-createfail
...
Label:Fixed create fail if the font(TTF) not contain a Unicode charmap.
2015-07-13 21:58:39 +08:00
CocosRobot
300da3e3fc
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-13 12:57:03 +00:00
pandamicro
8944e932a1
Merge pull request #12786 from WenhaiLin/v3-animation-getCurrentFrame
...
Add Animate:getCurrentFrameIndex
2015-07-13 20:48:01 +08:00
Neo Kim
9757ee4ea8
Refine scroll event dispatching. And add an event to track every move including jump and so on.
2015-07-13 21:28:17 +09:00
Neo Kim
22ea504af8
Add methods to manipulate scroll bar's opacity
2015-07-13 21:28:16 +09:00
Neo Kim
f558158667
Use addProtectedChild() instead of addChild() in ScrollViewBar
2015-07-13 21:28:16 +09:00
CocosRobot
8b50c307e5
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-13 09:35:35 +00:00
pandamicro
d559971379
Merge pull request #12808 from pandamicro/v3
...
Fix CCSprite ; missing
2015-07-13 17:27:27 +08:00
子龙山人
db71e073dd
Merge pull request #12742 from WenhaiLin/v3-audioengine-preload
...
AudioEngine:support preload for audio
2015-07-13 17:06:17 +08:00
Vincent Yang
e65b01bdc0
Merge pr11866: FileUtilsWin32 correct use all unicode version winapi.
2015-07-13 17:06:01 +08:00
pandamicro
36e1f26570
Fix CCSprite ; missing
2015-07-13 16:44:33 +08:00
yangxiao
8598c5037e
fix #11487 animate3d bugs
2015-07-13 16:10:48 +08:00
XiaoFeng
a68835733f
Add Skybox parser to js
2015-07-13 16:02:19 +08:00
WenhaiLin
c95283f563
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-animation-getCurrentFrame
2015-07-13 12:54:02 +08:00
songchengjiang
5a16748273
optimize Animate3DCallback
...
add Animate3DCallbackTest
2015-07-13 11:43:13 +08:00
WenhaiLin
80dff7f1c4
Rollback pr12299
2015-07-13 11:32:25 +08:00
pandamicro
89927c7073
Merge pull request #12782 from xiaofeng11/v3.7-release
...
UISliderReader and component update
2015-07-13 11:05:59 +08:00
pandamicro
8ab1dce2a0
Merge pull request #12778 from yangws/issue_9586
...
Fix bug: FileUtils::isDirectoryExist not correct on Android when using relative path in 'assets'
2015-07-13 11:03:24 +08:00
Vincent Yang
8bc68395de
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into issue_9586
2015-07-13 11:00:18 +08:00
WenhaiLin
dee13756ec
Add Animate:getCurrentFrameIndex
2015-07-13 10:40:43 +08:00
Liam
c61e09a9e7
update for reader
2015-07-13 10:29:22 +08:00
pandamicro
c167e249cd
Merge pull request #12790 from pandamicro/shaderNormal
...
Use shader with normal while creating mesh with normals
2015-07-12 21:47:05 +08:00
WenhaiLin
142d354485
[ci skip]Replace tab with spaces.
2015-07-10 21:03:43 +08:00
WenhaiLin
b459940bb8
[ci skip]Replace tab with spaces.
2015-07-10 20:47:21 +08:00
WenhaiLin
c68469a611
Update Nibiru SDK.
2015-07-10 20:42:05 +08:00
CocosRobot
0e8a3f14f0
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-10 09:11:50 +00:00
子龙山人
3adecedcee
Merge pull request #12776 from fusijie/refine_capture
...
CaptureScreen save in thread.
2015-07-10 17:03:18 +08:00
XiaoFeng
92d78efce0
Fix percentage setting won't effect when UISlider's background resource set to null
2015-07-10 17:00:16 +08:00
Vincent Yang
34aa7a0bb1
Remove unused variable.
2015-07-10 16:40:02 +08:00
Vincent Yang
1711a70869
Merge v3 branch.
2015-07-10 16:39:36 +08:00
Vincent Yang
187c72e2b9
[ci skip] replace tab with 4 space.
2015-07-10 16:17:34 +08:00
songchengjiang
a1dd466588
modify Animate3D keyFrameCallback
2015-07-10 15:50:09 +08:00
pandamicro
c30ce38cb5
Merge pull request #12766 from super626/v3.7-release
...
Set default 3d animation quality to low
2015-07-10 15:35:22 +08:00
pandamicro
2d27091398
Merge pull request #12717 from jianglong0156/FileUtilsWriteFunctionMerge
...
add write api in FileUtils
2015-07-10 15:13:21 +08:00
WenhaiLin
eca192f7a6
Fixed compile error
2015-07-10 14:43:28 +08:00
WenhaiLin
81bc0b09da
Label:Fixed create fail if the font(TTF) not contain a Unicode charmap.
2015-07-10 14:39:21 +08:00
Vincent Yang
52293ad451
Fixed #9586 : FileUtils::isDirectoryExist not correct on Android when using relative path in 'assets'.
2015-07-10 14:37:42 +08:00
pandamicro
07fd337052
Merge pull request #12763 from folgerhu/v3.7-release
...
CCTMXXMLParser code negligence
2015-07-10 11:49:30 +08:00
yangxiao
c4587ecda1
if has normal use the shader with normal
2015-07-10 11:44:20 +08:00
Jacky
9eb5a1833b
fix malloc failed need to call afterCaptured callback.
2015-07-10 11:21:03 +08:00
pandamicro
69cdaca306
Auto add extend to jsb need to extend classes
2015-07-10 09:49:39 +08:00
pandamicro
bd5ae151d9
Merge pull request #12735 from yangws/issue_11887
...
Fix bug: Need to replace thread unsafe code from TextureCache::addImageAsync
2015-07-10 09:47:01 +08:00
Vincent Yang
8ff0ac6951
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into issue_9586
2015-07-10 09:35:41 +08:00
songchengjiang
a1956e2210
fix issue#9310 issue#10151 issue#12551
2015-07-09 18:05:47 +08:00
yangxiao
10fe728eee
animation quality default to low, do not interpolation
2015-07-09 17:54:21 +08:00
Liam
e50fc4f184
merge code
2015-07-09 17:12:48 +08:00
Vincent Yang
d9bc8b7c1b
fix bug: don't decrease _asyncRefCount correct in addImageAsyncCallback.
2015-07-09 17:06:55 +08:00
folgerhu@sina.com
a79586c052
CCTMXXMLParser code negligence
2015-07-09 17:02:12 +08:00
Vincent Yang
02226c6a26
Fix bug: Clipping node doesn't work on Android 5.0.
2015-07-09 16:49:26 +08:00
CocosRobot
2065e5b4a7
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-09 07:45:43 +00:00
子龙山人
8e256dcd09
Merge pull request #12718 from WenhaiLin/v3-label-addchild
...
Label:Support add child nodes.
2015-07-09 15:37:49 +08:00
pandamicro
a2da5d5f9d
Merge pull request #12738 from super626/v3.7-release
...
Update tiny obj loader and fix empty textrue
2015-07-09 14:57:10 +08:00
pandamicro
cab670f0ff
Merge pull request #12748 from fusijie/refineSetTexture
...
refine setTexture.
2015-07-09 14:56:06 +08:00
WenhaiLin
86a68f5a09
AudioEngine:refine thread pool
2015-07-09 14:31:03 +08:00
VisualSj
9f52b1e6fb
Fixed a bug that is SingleNode setColor is null
2015-07-09 11:49:11 +08:00
andyque
7243f2cff5
add const & to string arguments
2015-07-09 11:23:20 +08:00
WenhaiLin
41bc3a1900
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3.8
...
Conflicts:
AUTHORS
2015-07-09 11:11:34 +08:00
pandamicro
893d39c543
Merge pull request #12737 from chengstory/FixReaderBug
...
Fix cocos reader bug.
2015-07-09 10:33:45 +08:00
Liam
c6ebaa19ec
add scene 3d test
2015-07-09 10:19:07 +08:00
Jacky
1dbb2ab17a
refine setTexture.
2015-07-09 10:11:15 +08:00
CocosRobot
bfe6db174e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-09 01:07:59 +00:00
Jacky
02597eb369
Completed test case and comment.
2015-07-08 22:34:33 +08:00
Wenhai Lin
5d50663c35
AudioEngine:support preload for audio[MAC/iOS]
2015-07-08 18:04:43 +08:00
WenhaiLin
6a33702c80
Refine Label::onDraw
2015-07-08 17:59:24 +08:00
Jacky
a59828605b
Support TileGrid rectangle.
2015-07-08 17:47:04 +08:00
Jacky
4a9e9f3744
completed api.
2015-07-08 17:26:29 +08:00
andyque
d4066a5ff8
improve coding style of Socket.IO
2015-07-08 17:23:48 +08:00
yangxiao
97a17cdc8a
program created dummy texture instead of empty texture
2015-07-08 17:00:01 +08:00
zhangcheng
0862d313b2
Fix cocos reader bug.
...
Fixes child nodes can't be rendered when particle and TiledMap as parent and their resource have been removed from disk.
2015-07-08 16:13:38 +08:00
子龙山人
155ac8c07e
Merge pull request #11583 from hannon235/v3-update-sio
...
Updates socket.io network extension to correctly detect and manage connection to socket.io server versions 0.9.x - 1.x
2015-07-08 16:11:05 +08:00
Jacky
260ce177d7
refine GridNode with rect.
2015-07-08 15:57:27 +08:00
yangxiao
f7cdd7162b
adapter according to latest objloader
2015-07-08 15:33:43 +08:00
WenhaiLin
8cf27b9174
Update comments.
2015-07-08 15:30:34 +08:00
jianglong0156
d55c0c64c5
add std::nothrow
2015-07-08 15:19:17 +08:00
Vincent Yang
7f9028b20c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into issue_11887
2015-07-08 15:14:08 +08:00
Vincent Yang
1f8b46e911
Fixbug: Need to replace thread unsafe code from TextureCache::addImageAsync.
2015-07-08 15:13:48 +08:00
子龙山人
3f550ef331
Merge pull request #12663 from xiaofeng11/v3.7-release
...
Fix drawLine & drawPoints won't use blendFunc bug
2015-07-08 14:38:10 +08:00
jianglong0156
7e26c381c6
remove invalid code
2015-07-08 14:36:37 +08:00
子龙山人
2bcd70f681
Merge pull request #12726 from xpol/fixes-warnings-and-related-bug-in-CCSprite
...
Fixes some warnings and a related bug in CCSprite.
2015-07-08 14:12:40 +08:00
yangxiao
dac84ade0d
index to short
2015-07-08 14:03:53 +08:00
CocosRobot
9638ae628a
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-08 05:48:55 +00:00
yangxiao
40b33604d8
adjust objloader to cocos
2015-07-08 13:44:15 +08:00
yangxiao
fdd78ef73f
update objloader to latest
2015-07-08 13:42:14 +08:00
WenhaiLin
b395ef06d8
AudioEngine:support preload for audio[WIN32/WINRT 8.1/WP8.1]
2015-07-08 10:48:20 +08:00
Jacky
06c06a1f03
fix polygon sprite bug.
2015-07-08 10:07:35 +08:00
xpol
8179fe04f0
And more warnings.
2015-07-07 23:10:04 +08:00
xpol
29dcbe6685
Fixes some warnings and a related bug in CCSprite.
...
This story tells us that we should not just ignore warnings.
2015-07-07 23:01:24 +08:00
Neo Kim
160bff8e13
Add a setter for line width in DrawNode
2015-07-07 18:48:02 +09:00
XiaoFeng
1b1af798bc
Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into v3.7-release
2015-07-07 17:35:41 +08:00
WenhaiLin
581f1ab42b
Add test case
2015-07-07 15:41:54 +08:00
pandamicro
8f0cf8c3e6
Merge pull request #12575 from ywxzm/v3
...
fix onTouch begin don't return value
2015-07-07 14:57:13 +08:00
WenhaiLin
158d96046e
Label:Support add child nodes.
2015-07-07 14:20:23 +08:00
pandamicro
e717155930
Merge pull request #12715 from VisualSJ/v3.7-release2
...
[ci skip] Constant value error (ccui.Layout.BACKGROUND_IMAGE_ZORDER )
2015-07-07 14:13:31 +08:00
jianglong0156
abee4a376a
add write api in FileUtils
...
bool writeStringToFile(std::string dataStr, const std::string& fullPath);
bool writeDataToFile(Data retData, const std::string& fullPath);
bool writeValueMapToFile(ValueMap& dict, const std::string& fullPath);
bool writeValueVectorToFile(ValueVector vecData, const std::string& fullPath);
and
formate the FileUtils code
2015-07-07 14:06:59 +08:00
CocosRobot
4a486077c0
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-07 06:05:39 +00:00
pandamicro
701df24301
Merge pull request #12698 from VisualSJ/v3.7-release
...
[ci skip] Fixed a bug that action texture address error
2015-07-07 13:57:30 +08:00
子龙山人
f28fbdd0c4
Merge pull request #12683 from neokim/add_scroll_bar_into_scroll_view
...
Add scroll bar feature into ScrollView
2015-07-07 13:56:09 +08:00
pandamicro
5970f56e1f
Merge pull request #12714 from VisualSJ/v3.7-release2
...
[ci skip] Constant value error (ccui.Layout.BACKGROUND_IMAGE_ZORDER )
2015-07-07 13:55:12 +08:00
子龙山人
a41d3847d5
Merge pull request #12709 from WenhaiLin/v3-37-crash-winfix
...
Fixed crash cause by the case of file name on WIN32.
2015-07-07 13:42:01 +08:00
VisualSj
dd0edac171
Constant value error (ccui.Layout.BACKGROUND_IMAGE_ZORDER )
2015-07-07 13:36:47 +08:00
子龙山人
cdaa994b84
Merge pull request #12711 from yangws/issue_12626
...
Fix bug taken from pr12602: scroll view can't scroll if pressed the b…
2015-07-07 13:33:24 +08:00
Vincent Yang
b4559a005b
Fix bug taken from pr12602: scroll view can't scroll if pressed the button on it.
2015-07-07 10:42:04 +08:00
andyque
6238ddebf3
Merge remote-tracking branch 'upstream/v3.7-release' into v3
2015-07-07 10:18:43 +08:00
WenhaiLin
4bd1fa7d37
Fixed crash cause by the case of file name on WIN32.
2015-07-07 10:08:47 +08:00
XiaoFeng
9a6ffd8904
Add bug test for PageView layout & CCNodeDraw::onDrawGLLine
2015-07-07 09:54:42 +08:00
子龙山人
a6b29666c9
Merge pull request #12674 from WenhaiLin/v3-38-issue12673
...
Label:Fixed the characters are displayed incorrect with "dark roast.ttf"
2015-07-07 09:50:00 +08:00
CocosRobot
4c88db3fb2
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-07 00:44:47 +00:00
Ricardo Quesada
ad1fc88fa8
compiles on Xcode 7
2015-07-06 16:30:29 -07:00
Ricardo Quesada
4c88be9520
removes -fno-excpetion and -fexception from cmake
2015-07-06 12:09:50 -07:00
CocosRobot
a4bce56cca
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-06 10:37:24 +00:00
VisualSj
3b69a1726f
Fixed a bug that action texture address error
2015-07-06 17:17:20 +08:00
jianglong0156
6f3b977c1e
add UserDefault api deleteValueForKey
2015-07-06 17:01:17 +08:00
XiaoFeng
214684b3be
Fix
2015-07-06 16:45:04 +08:00
XiaoFeng
9fab1e7702
Change to use auto & for each to enum sub items
2015-07-06 16:39:00 +08:00
CocosRobot
ae860bd6ee
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-06 08:29:03 +00:00
子龙山人
17207f14e5
Merge pull request #12689 from fusijie/refine_setAnimationInterval
...
Refine setAnimationInterval from double to float.
2015-07-06 16:18:45 +08:00
Liam
51993d5733
update for reader
2015-07-06 16:14:41 +08:00
XiaoFeng
d6fc8ecc94
Fix when use percentage size & position to a UIWidget which parent is a layout component, when change simulator screen size, layout won't effect correctly.
2015-07-06 16:02:19 +08:00
Jacky
4499b60446
Refine setAnimationInterval from double to float.
2015-07-06 14:57:42 +08:00
Neo Kim
a01f31c75c
Change NULL to nullptr
2015-07-06 15:54:28 +09:00
Liam
fff4e2f34c
update for reader
2015-07-06 14:05:06 +08:00
Neo Kim
c4dc9b04fd
Add a guard filtering tries to set same value.
2015-07-06 14:54:28 +09:00
XiaoFeng
df2a2d253d
Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into v3.7-release
2015-07-06 10:31:09 +08:00
Neo Kim
0ff7aaef95
Modify loop iteration codes
2015-07-06 11:30:24 +09:00
Neo Kim
43308e258a
Fix an issue of not releasing Texture instance in ScrollViewBar
2015-07-06 11:29:39 +09:00
Neo Kim
a4803c6713
Remove unnecessary commented out code.
2015-07-05 21:30:13 +09:00
Neo Kim
3ab4285960
Refactor code
2015-07-04 16:06:05 +09:00
Neo Kim
6264f7fefb
Correct include-related build errors in some platforms
2015-07-04 15:03:05 +09:00
Neo Kim
ceeca575f3
Replace 'margin' of scroll bar with 'positionFromCorner'
2015-07-04 14:05:47 +09:00
Neo Kim
f667b085b8
Change not to show scroll bar when the scroll view is initiated.
2015-07-04 09:59:22 +09:00
Neo Kim
9548d85f08
Fix radio button group clear issue
2015-07-04 09:57:54 +09:00
Neo Kim
3b6cd4dffc
Modify indentation to comply with the convention
2015-07-04 09:56:53 +09:00
Neo Kim
86cbd59bfd
Add UIScrollViewBar.cpp into CMake and Windows project configuration.
2015-07-04 09:56:53 +09:00
Neo Kim
60c32f6fb5
Refactor some codes
2015-07-04 09:56:53 +09:00
Neo Kim
ec45be699d
Add UIScrollViewBar class documentation
2015-07-04 09:56:52 +09:00
Neo Kim
c093bb18e2
Add scroll bar manipulation methods into ScrollView
2015-07-04 09:56:52 +09:00
Neo Kim
9a11cfd496
Add a way of changing scroll bar width
2015-07-04 09:56:52 +09:00
Neo Kim
2cae17b462
Add scroll bar feature into ScrollView
2015-07-04 09:56:52 +09:00
CocosRobot
fbf98adc7a
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-03 14:48:11 +00:00
pandamicro
38ded61568
Merge pull request #12670 from yangws/issue_8256
...
Fixbug: CCTargetedAction executes callback twice.
2015-07-03 22:34:54 +08:00
CocosRobot
91dc2d22de
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-03 10:37:33 +00:00
WenhaiLin
c11e91e215
Label:Fixed the characters are displayed incorrect with "dark roast.ttf"
2015-07-03 18:08:32 +08:00
Liam
64b8660873
update for skybox reader
2015-07-03 17:52:42 +08:00
Vincent Yang
ca02f167c6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-07-03 15:43:58 +08:00
Vincent Yang
1abeb8bf1e
Fixbug: CCTargetedAction executes callback twice.
2015-07-03 15:42:49 +08:00
pandamicro
f126eb3267
Merge pull request #12644 from WenhaiLin/v3-38-backevent-fix
...
Fixed EventListenerKeyboard.onKeyPressed not firing for back button on Android.
2015-07-03 15:42:45 +08:00
WenhaiLin
91bc8f2e2d
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3.8
2015-07-03 14:59:12 +08:00
pandamicro
1f48beee1e
Reorganize code
2015-07-03 12:55:55 +08:00
XiaoFeng
993e420ce4
Fix drawLine & drawPoints won't use blendFunc bug
2015-07-03 11:30:38 +08:00
pandamicro
155b9b918c
Add retain/release for XMLHTTPReqest in JSB
2015-07-03 11:01:43 +08:00
pandamicro
1b22438792
Merge branch 'v3.7-release' of https://github.com/cocos2d/cocos2d-x into merge-v3.7
...
Conflicts:
cocos/ui/UICheckBox.cpp
2015-07-03 10:23:49 +08:00
pandamicro
e7aeb335a3
Merge pull request #12609 from alexpeak/fixCCLabelPurgeResetOrder
...
Ensure CCLabel atlases are purged before resetting
2015-07-02 19:01:50 +08:00
pandamicro
ecf7148f85
Merge pull request #12624 from WenhaiLin/v3.8
...
AudioEngine:Fixed play audio may fail when switch to new scene on iOS.
2015-07-02 18:47:44 +08:00
pandamicro
e7c6ae7b13
Merge pull request #12637 from super626/skybox
...
Set Texturecube tex parameter to clamp to edge
2015-07-02 18:34:38 +08:00
子龙山人
91a8872cbd
Merge pull request #12647 from xiaofeng11/v3.7-release
...
UISlider update
2015-07-02 18:01:38 +08:00
pandamicro
dbd72d0123
Merge pull request #12646 from VisualSJ/v3.7-release
...
[ci skip] Fixed a bug that is don't analytical frame
2015-07-02 17:22:13 +08:00
子龙山人
5b971ee93d
Merge pull request #12607 from neokim/add_radio_button_and_group
...
Add RadioButton and RadioButtonGroup widgets
2015-07-02 17:12:59 +08:00
Michael Sotnikov
363da2beab
Fixed : #12645 iOS: depth/stencil buffers attributes are ignored
2015-07-02 12:07:24 +03:00
XiaoFeng
668dc50e07
Fix when slider set to disable mode then clean slider ball disable texture, normal texture won't show
2015-07-02 16:45:17 +08:00
WenhaiLin
a28ad6939d
Fixed EventListenerKeyboard.onKeyPressed not firing for back button on Android.
2015-07-02 16:19:33 +08:00
pandamicro
d155d42c0e
Merge pull request #12617 from yangws/issue_8194
...
Fixbug :EventDispatcher wrong dispatch order
2015-07-02 14:42:30 +08:00
Sijie.Wang
7818bfcc7a
Fixed a bug that is don't analytical frame
2015-07-02 14:30:44 +08:00
Neo Kim
61df7bc827
Add class documentation
2015-07-02 15:20:06 +09:00
Neo Kim
ec589c8d6f
Correct the wrong comment for lua
2015-07-02 15:19:50 +09:00
Neo Kim
0e35ee597a
Add logic for not belonging radio button checking.
2015-07-02 15:01:24 +09:00
pandamicro
079ccbb0e2
Merge pull request #12639 from VisualSJ/v3.7-release
...
Fixed a bug that is LayoutComponent position error
2015-07-02 13:58:15 +08:00
VisualSJ
a475caf35a
Fixed a bug that is LayoutComponent position error
2015-07-02 11:52:31 +08:00
Neo Kim
c4aa5a6274
Remove the code related to becoming parent node of radio buttons. Radio button group is not a parent node of radio buttons anymore.
2015-07-02 11:50:50 +09:00
Neo Kim
6550a9ccc2
Replace all tabs to 4 spaces to comply with the convention
2015-07-02 11:30:14 +09:00
XiaoFeng
9a905ede56
Fix check box front cross texture expand to normal size when change status between normal and disable frequency
2015-07-02 10:29:53 +08:00
Neo Kim
4b2bff4674
Change RadioButtonGroup not to be a node-parent of radio buttons but just a grouping node. And add one more test case.
2015-07-02 11:28:14 +09:00
CocosRobot
bf3c970534
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-07-01 14:12:18 +00:00
pandamicro
3b9fd5502e
Fix cc.isArray for JSB
2015-07-01 21:57:39 +08:00
zhang
48c3466774
Update LayerEx.lua
2015-07-01 20:25:45 +08:00
pandamicro
a95edbfb65
Merge pull request #12618 from super626/clippingnode2
...
Sprite3D Clipping
2015-07-01 18:56:16 +08:00
pandamicro
6b730b5fbd
Merge pull request #12619 from WenhaiLin/v3-37-labelfix
...
Label:Fixed the top of character's texture may be tailored if enable outline effect.
2015-07-01 18:55:04 +08:00
songchengjiang
da5e077b55
texture set GL_CLAMP_TO_EDGE
2015-07-01 18:06:17 +08:00
Wenhai Lin
c06b5c5570
AudioEngine:Fixed play audio may fail when switch to new scene on iOS.
2015-07-01 17:19:28 +08:00
Vincent Yang
cb0e93fc08
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_scene3dtest
2015-07-01 14:58:06 +08:00
WenhaiLin
322bd30d7b
Label:Fixed the top of character's texture may be tailored if enable outline effect.
2015-07-01 14:57:01 +08:00
Vincent Yang
d26c08de46
Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest
2015-07-01 14:47:42 +08:00
pandamicro
2774d6ff1d
Merge pull request #12602 from yangws/v3_scene3dtest
...
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-07-01 14:46:35 +08:00
Vincent Yang
276ed46c01
Fixbug : issue 8194.
2015-07-01 14:39:35 +08:00
yangxiao
52daa2234c
add setForce2DQueue
2015-07-01 14:24:22 +08:00
yangxiao
269feeb1f9
remove stencil from Renderstate
2015-07-01 14:06:37 +08:00
pandamicro
4d95c8778b
Merge pull request #12598 from shinhirota/v3
...
Fixed iOS/JS-Bind callStaticMethod() with bool arg
2015-07-01 11:34:03 +08:00
Neo Kim
a64e50688e
Add the new files into CMake and Windows project configurations.
2015-07-01 12:21:42 +09:00
Vincent Yang
96b49277cc
[ci skip] add comment for UIWidget::_hittedByCamera.
2015-07-01 11:03:09 +08:00
Alex Peak
5328996a18
Fix event listener cleanup in destructor
...
Event listeners should always be removed at destroy (move out of
if-block)
2015-06-30 18:59:33 -07:00
Alex Peak
7cea464a11
Ensure CCLabel atlases are purged before resetting
...
The current purge->reset behavior occurs per label according to scene
graph priority. This has two disadvanages; firstly, any labels that are
initialized but not part of the scene graph will not be reset.
Secondly, any labels which share atlases in the FontAtlasCache may not
be reset since each label will call releaseFontAtlas individually before
resetting its fontConfig. This means that any shared atlases may not be
released all the way to a reference count of 0 and the invalid atlas
will not be deleted and reset from scratch.
By putting a fixed priority on both the purge and reset steps we can
ensure that firstly: all labels will be reset regardless of whether they
have been added to the scene-graph. Secondly, ALL labels with the same
atlas must call releaseFontAtlas before any others are allowed to
rebuild their textures. This will prevent any old atlases from sticking
around after a new GL context is created.
This is a fix for Github issue #8305
https://github.com/cocos2d/cocos2d-x/issues/8305
2015-06-30 13:16:25 -07:00
Neo Kim
3f05ad2b98
Replace all tabs to 4 spaces to comply with the convention
2015-06-30 20:31:31 +09:00
Neo Kim
f5e7184f0b
Add new cpp files into Android.mk
2015-06-30 18:50:13 +09:00
Neo Kim
bed90606d3
Add RadioButton feature and a test case for it.
2015-06-30 18:50:13 +09:00
Neo Kim
a37015d083
To create radio button feature which uses almost same logic with CheckBox, extract the common logic from CheckBox and make it as AbstractCheckButton class.
2015-06-30 18:50:13 +09:00
子龙山人
40521ad1c4
Merge pull request #12600 from fusijie/fix_spritebatchnode_sort_error
...
Fix SpriteBatchNode sort error.
2015-06-30 17:29:59 +08:00
Bin Zhang
d0db3aee98
Remove the plugin-x related files from the Xcode project of js-bindings .
2015-06-30 17:28:47 +08:00
子龙山人
077241eecf
Merge pull request #12599 from jianglong0156/jsbProjectMerge
...
merge the jsb project into cocos2d project
2015-06-30 17:04:12 +08:00
Bin Zhang
bb77101f0b
Solve the error when building simulator for android.
2015-06-30 16:45:13 +08:00
子龙山人
d5d68223f1
Merge pull request #12604 from WenhaiLin/v3.8-audio-iosfix
...
AudioEngine:Fixed play audio may fail(error code:-1) on iOS
2015-06-30 16:30:05 +08:00
子龙山人
3b4d134050
Merge pull request #12603 from jianglong0156/autoPolygonFileEncode
...
change the file encoding,
2015-06-30 16:29:44 +08:00
Wenhai Lin
e124593a5c
AudioEngine:Fixed play audio may fail(error code:-1) on iOS
2015-06-30 15:38:24 +08:00
jianglong0156
bc341edf1f
change the file encoding,
...
It display a coded warning in current encoding, leading to incredbuild unusable
2015-06-30 15:33:54 +08:00
Vincent Yang
2ba6f266ad
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-06-30 14:32:14 +08:00
yangxiao
2ed5ee123e
improve collider
2015-06-30 14:16:05 +08:00
Jacky
25bac2f6a9
Fix SpriteBatchNode sort error.
2015-06-30 14:12:18 +08:00
jianglong0156
185b4419be
merge job project into cocos2d-x project
2015-06-30 13:49:24 +08:00
Shin Hirota
221d33a431
Fixed iOS/JS-Bind callStaticMethod() with bool arg
2015-06-30 14:00:28 +09:00
子龙山人
29cccf631e
Merge pull request #12550 from kompjoefriek/v3-vibrate
...
Vibrate support in v3
2015-06-30 10:28:59 +08:00
子龙山人
950cb840c2
Merge pull request #12582 from super626/listview
...
fix camera mask of listview
2015-06-30 10:25:57 +08:00
pandamicro
92c869f408
Merge pull request #12594 from MSOpenTech/v3-winrt-js-keyboard
...
V3 winrt js keyboard support
2015-06-30 07:24:17 +08:00
Dale Stammen
38b687f8d8
enable support for keyboard on winrt platforms to fix back button
2015-06-29 09:13:19 -07:00
Dale Stammen
7684c208e0
unsupported cocos2d-x image formats removed or updated
2015-06-29 08:41:44 -07:00
Dale Stammen
eb668f63ce
unsupported cocos2d-x image formats removed or updated
2015-06-29 08:39:31 -07:00
pandamicro
15c763d84a
Update engine version
2015-06-29 18:21:06 +08:00
songchengjiang
7733f0fe19
add interfaces
2015-06-29 17:20:28 +08:00
子龙山人
c997284825
Merge pull request #12352 from andyque/add-two-events-to-ui-slider
...
Improve ui::Slider
2015-06-29 17:01:27 +08:00
yangxiao
a56a5d24b6
fix camera mask of listview
2015-06-29 14:41:03 +08:00
andyque
60834e6f0c
Merge branch 'v3' into v3-finish-android-9-patch-image-format
...
Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-29 12:05:52 +08:00
andyque
30d2129f0c
improve indent and getTime function
2015-06-29 11:52:53 +08:00
songchengjiang
070705949b
tab format
2015-06-29 11:48:43 +08:00
songchengjiang
7befab0f7b
add Physics3DCollider
2015-06-29 10:26:09 +08:00
zhang
43ea04da3c
fix onTouch begin don't return value
...
fix only receive "begin" envent,can't receive "moved" "ended"
2015-06-28 13:18:33 +08:00
pandamicro
c055028485
Merge pull request #12566 from jianglong0156/winrtMouse
...
Winrt mouse
2015-06-26 18:43:33 +08:00
pandamicro
88aeaa36f4
Merge pull request #12534 from super626/skybox
...
Skybox improvement
2015-06-26 17:05:17 +08:00
子龙山人
260d5035bb
Merge pull request #12555 from WenhaiLin/v3-simpleaudio-AndroidL-Fix
...
Fixed SimpleAudioEngine may cause application to crash on Android L(5.0.x)
2015-06-26 11:05:40 +08:00
Wenhai Lin
1875829ab4
[CppTests:ExtensionsTest-->CocoStudioComponentsTest]Fixed crash on Android 5.0.x
2015-06-26 10:16:52 +08:00
pandamicro
e9ee303445
Merge pull request #12547 from MSOpenTech/v3.7-winrt-audio
...
V3.7 winrt audio fix
2015-06-26 09:47:11 +08:00
pandamicro
4b34963329
Merge pull request #12537 from andyque/fix-v3.7-scrollView-dpi
...
use inch for childFocusCancelOffset in UIScrollView
2015-06-26 08:11:00 +08:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
Dale Stammen
61f4e280b4
Merge branch 'v3.7-release' into v3.7-winrt-audio
2015-06-25 12:46:20 -07:00
pandamicro
1ab369a70b
Merge pull request #12542 from andyque/fix-v3.7-stuio-percent-mode
...
Fix v3.7 cocosStudio percent position bug
2015-06-25 21:37:12 +08:00
pandamicro
3136bef9e3
Fix convertDistanceFromPointToInch logic (add x, y)
2015-06-25 21:34:00 +08:00
pandamicro
e29284374b
Fix convertDistanceFromPointToInch logic
2015-06-25 20:57:23 +08:00
pandamicro
0275b54b63
Merge pull request #12540 from samuele3hu/v3_7_test
...
Fix the compile error of js-template by using android-studio compile param.
2015-06-25 18:49:43 +08:00
samuele3hu
3a654b4615
Fix the compile error of js-template by using android-studio compile param.
2015-06-25 17:44:51 +08:00
jianglong0156
11ac928f59
winrt use touch event replace mouse event
2015-06-25 17:44:03 +08:00
jianglong0156
c60e9dfc9e
winrt not suppot mouse
2015-06-25 17:25:27 +08:00
andyque
d83f528327
use inch for childFocusCancelOffset in UIScrollView
2015-06-25 16:57:00 +08:00
andyque
0c1ee8b26a
fix studio json reader percentage mode bug
2015-06-25 16:14:22 +08:00
yangxiao
f4a81f0e53
optimize draw
2015-06-25 15:14:44 +08:00
yangxiao
13dbd44250
remove unused variable
2015-06-25 15:05:21 +08:00
yangxiao
63f948c822
modify skybox to projection space
2015-06-25 15:01:39 +08:00
pandamicro
ac3f2f235b
Merge pull request #12523 from andyque/fix-linux-audio-engine-crash
...
add guard to audio engine pointer
2015-06-25 11:48:23 +08:00
子龙山人
f545794b56
Merge pull request #12525 from WenhaiLin/v3-37-warnfix
...
[ci skip]Fixed warns
2015-06-25 11:02:02 +08:00
WenhaiLin
3cb29bbc65
[ci skip]Fixed warns
2015-06-25 10:53:41 +08:00
andyque
2bb7b96839
add guard to audio engine pointer
2015-06-25 10:17:31 +08:00
anniruddh
e89a6c1651
fixed issue #160
2015-06-24 17:50:11 -07:00
pandamicro
19c57daf92
Merge pull request #12511 from samuele3hu/v3_7_test
...
Fix crash of the some Texture2D test case about s3tc on the nexus9(android 5.0.1)
2015-06-24 21:46:38 +08:00
pandamicro
f9db471026
Merge pull request #12495 from super626/v3
...
Fix terrain getIntersectionPoint
2015-06-24 18:36:52 +08:00
samuele3hu
63eb0d34f3
Fix crash of the some Texture2D test case about s3tc on the nexus9(android 5.0.1)
2015-06-24 16:11:36 +08:00
pandamicro
49e783820e
Merge pull request #12507 from dabingnn/v3_fixClearColor
...
fix clearcolor bug which has no effect
2015-06-24 15:58:53 +08:00
yangxiao
77f1af91f9
opt getIntersectionPoint
2015-06-24 15:49:09 +08:00
yangxiao
086b01321c
code simplify
2015-06-24 14:10:38 +08:00
Huabing.Xu
ecfe35489c
fix clearcolor bug which has no effect
2015-06-24 11:40:23 +08:00
yangxiao
7546bfe9af
make getChunkByIndex protected
2015-06-24 10:56:46 +08:00
yangxiao
d1baacdf8a
fix terrain ray trace
2015-06-24 10:49:18 +08:00
pandamicro
04af5dfbe3
#12494 Upgrade platform constants for WP8 & WINRT
2015-06-23 23:23:25 +08:00
pandamicro
e574c38a6b
Merge pull request #12496 from WenhaiLin/v3-tagetplatform-fix
...
Fixed cannot differentiate between Windows Phone Application and Windows Store Application by `Application::getTargetPlatform`
2015-06-23 22:26:54 +08:00
Namezero
dec49a8b11
Circle shape debug draw bug
...
Circle shape debug draw didn't draw properly when rotated
2015-06-23 15:50:42 +02:00
pandamicro
72fde7efb8
Merge pull request #12500 from jianglong0156/webviewHide
...
fix the bug:webview can not display
2015-06-23 21:11:33 +08:00
pandamicro
cc00cbedbe
Merge pull request #12482 from yangws/fixbug_20214
...
fixbug: cpp-test -> NewRenderer (drag the layer to test the result of…
2015-06-23 21:09:59 +08:00
江龙
7ff383e4d2
add the return value
2015-06-23 20:27:30 +08:00
pandamicro
29840df88e
Fix indent of Audio.cpp
2015-06-23 20:08:00 +08:00
pandamicro
1d4a496aaa
Merge pull request #12472 from MSOpenTech/v3-winrt-audio
...
V3: WinRT Fix for issue 12448 cpp-tests[ win8.1-universal--window 8.1]:Audio - CocosDenshion:Crash
2015-06-23 20:01:18 +08:00
pandamicro
32accbf21b
Merge pull request #12488 from WenhaiLin/v3-37-androidApplicationFix
...
Fixed Application may be created more than once on Android.
2015-06-23 19:43:39 +08:00
WenhaiLin
ed029d264f
Fixed cannot differentiate between Windows Phone Application and Windows Store Application by `Application::getTargetPlatform`
2015-06-23 18:40:39 +08:00
yangxiao
bfdb06e31b
add empty line
2015-06-23 18:31:20 +08:00
yangxiao
c3593c9d64
merge cocos
2015-06-23 18:29:39 +08:00
pandamicro
60372056ce
Merge pull request #12484 from andyque/fix-nine-patch-image-error
...
fix nine patch image parser error on Windows.
2015-06-23 18:26:16 +08:00
yangxiao
251c81d7be
Merge branch 'newcode' into v3
2015-06-23 18:25:41 +08:00
pandamicro
2a0c2b6e32
Merge pull request #12250 from hawkwood/patch-10
...
Fails if file does not exist
2015-06-23 17:32:47 +08:00
WenhaiLin
f95245312a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-37alpha0
2015-06-23 17:08:25 +08:00
pandamicro
4c7f33e66f
Merge pull request #12481 from jianglong0156/restartGameBug
...
fix Restart game bug
2015-06-23 17:02:09 +08:00
WenhaiLin
cbb073e905
Fixed Application may be created more than once on Android.
2015-06-23 16:58:38 +08:00
XiaoYang
59e6b6fdc2
Merge pull request #352 from tangziwen/v3
...
Using ray-triangle intersect test instead of the newton method
2015-06-23 16:30:18 +08:00
pandamicro
ac138a3287
Merge pull request #12474 from xiaofeng11/v3_xiaofeng
...
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
2015-06-23 16:27:32 +08:00
XiaoFeng
befe97a78b
Update js parser for compatible with CocosStudio 2.3.2 json format export
2015-06-23 16:24:53 +08:00
tangziwen
5b857f7d66
fix some bug
2015-06-23 16:11:00 +08:00
andyque
7fff2bd3c4
fix nine patch image parser error on Windows.
2015-06-23 15:42:58 +08:00
子龙山人
fca9b89a4c
Merge pull request #12480 from andyque/fix-rapidjson-assert-error
...
fix rapidjson assert error
2015-06-23 15:34:47 +08:00
pandamicro
f617d6f1aa
Merge pull request #12478 from WenhaiLin/v3-37-label-sfFix
...
Label:Fixed IllegalArgumentException on Android 2.3.x
2015-06-23 15:27:43 +08:00
Vincent Yang
4b768c5fd8
fixbug: cpp-test -> NewRenderer (drag the layer to test the result of culling), some object will be culling before out of screen.
2015-06-23 15:22:27 +08:00
jianglong0156
90f9bf37cd
fix redmine issue #20277 RestartGameTest only used in native will crash
2015-06-23 14:41:41 +08:00
tangziwen
1e016dc6d8
Always get the minimum distance intersect point.
2015-06-23 14:41:20 +08:00
tangziwen
f71ca4f179
Using ray-triangle intersect test instead of the newton method
2015-06-23 14:27:19 +08:00
andyque
70b709f4a8
fix rapidjson assert error
2015-06-23 13:54:11 +08:00
WenhaiLin
79aa300448
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-37alpha0
2015-06-23 13:42:32 +08:00
WenhaiLin
b275ce2283
Label:Fixed IllegalArgumentException on Android 2.3.x
2015-06-23 13:38:06 +08:00
pandamicro
9445aeacb7
Merge pull request #12456 from super626/camera
...
quaternion instead of euler angle
2015-06-23 13:16:39 +08:00
XiaoFeng
375e80bd70
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
...
Update easing default speed
2015-06-23 11:31:16 +08:00
子龙山人
6bd61a3a5f
Merge pull request #12469 from WenhaiLin/v3-37-label-lineheightfix
...
Label should be invisible when the line height is set to zero.
2015-06-23 11:02:48 +08:00
WenhaiLin
fbe1bd8253
Label should be invisible when the line height is set to zero.
2015-06-23 09:42:48 +08:00
Zhou Yuntao
507f221483
fix a problem where WebSocket messages will pile up if server sends them faster than client's frame rate
2015-06-22 20:58:37 +08:00
Neo Kim
9757be0f81
Remove debugging logs
2015-06-22 14:49:30 +09:00
Neo Kim
71c98da2aa
Apply ease out action on inertia scroll
2015-06-22 14:30:45 +09:00
Neo Kim
c4fa99444c
Simplify the inertia scroll implementation
2015-06-22 14:30:36 +09:00
Neo Kim
c70c923674
Separate the inertia scroll from auto scroll. And implement auto scroll and bounce back as one logic. The bounce back movement is one of auto scroll feature.
2015-06-22 14:30:30 +09:00
Neo Kim
7422b20da9
Refactor some functions
2015-06-22 14:27:19 +09:00
Neo Kim
85fc5b3f89
Change to comply to Cocos2d-x convention
2015-06-22 14:27:11 +09:00
Neo Kim
6c212a7ddb
Replace the existing bounce back feature with another one like iOS bounce-back. The inner container moves smoother when bouncing back.
...
It does what the existing code did including scroll event dispatching and attenuating.
2015-06-22 14:27:00 +09:00
Neo Kim
1058ab9172
Add necessary member variables and methods
2015-06-22 14:26:51 +09:00
Neo Kim
a8f77710f5
Refactor some functions and remove redundant codes
2015-06-22 14:10:25 +09:00
Neo Kim
876c94f352
Remove the boundary of bouncing and apply half-movement when out of boundary like iOS bounce back.
2015-06-22 14:05:53 +09:00
Neo Kim
ff3f990142
Add isOutOfBoundary() functions
2015-06-22 14:05:53 +09:00
Neo Kim
c3c6eeb6c1
Refactor some functions
2015-06-22 14:05:52 +09:00
Neo Kim
a3ff9573b0
Remove duplicated logic in bounceScrollChildren()
2015-06-22 14:05:51 +09:00
Neo Kim
1971b01280
Make the event dispatch functions into one function after removing duplicated logic.
2015-06-22 14:05:50 +09:00
Neo Kim
31bf9f714d
Merge bouncing and non-bouncing logics as one.
2015-06-22 14:05:50 +09:00
Neo Kim
6a0609a687
Merge the logics for bouncing of VERTICAL, HORIZONTAL and BOTH in one function. VERTICAL and HORIZONTAL can be processed as BOTH.
2015-06-22 14:05:49 +09:00
Neo Kim
368b5e8f12
Remove duplicated logics in scrollChildrenBoth(), and extract meaningful logic into separate functions.
2015-06-22 14:05:49 +09:00
Anniruddh
4a15d57093
Fixed issue #168
2015-06-20 00:20:15 -07:00
yangxiao
d252250968
quaternion instead of euler angle
2015-06-19 18:46:14 +08:00
andyque
55b86b2e14
add more docs for samsung enhanced API
2015-06-19 18:09:42 +08:00
子龙山人
8ca0f18575
Merge pull request #12446 from pandamicro/v3
...
Add auto bindings for navmesh
2015-06-19 17:21:00 +08:00
子龙山人
869e3c5243
Merge pull request #12444 from WenhaiLin/v3-37-label-linewrapfix
...
Label:Fixed line wrap error without space.
2015-06-19 15:08:13 +08:00
pandamicro
7b1694bfeb
Merge pull request #12443 from VisualSJ/v3-aa
...
[ci skip]Studio parser: Code for defense
2015-06-19 14:24:39 +08:00
WenhaiLin
d32a317ea0
Label:Fixed line wrap error without space.
2015-06-19 13:39:19 +08:00
VisualSJ
8fa755d0e4
Studio parser: Code for defense
2015-06-19 13:15:10 +08:00
VisualSJ
ea0ab5c738
Studio parser: Code for defense
2015-06-19 11:13:07 +08:00
pandamicro
8e9fed936c
Add auto bindings
2015-06-19 10:36:36 +08:00
pandamicro
276ce3a0a7
Update versions
2015-06-19 09:56:19 +08:00
pandamicro
c6d4f283bb
Fix compilation issue in navmesh conversion
2015-06-19 08:11:45 +08:00
pandamicro
f405d00336
Fix linux compilation
2015-06-19 01:14:16 +08:00
江龙
91bc19fb29
Merge branch 'v3_origin' into navmesh
...
Conflicts:
tests/js-tests/src/Physics3DTest/Physics3DTest.js
2015-06-18 23:50:19 +08:00
江龙
8fc5835dee
modify linux file
2015-06-18 23:29:04 +08:00
江龙
61db9ef103
modify cocos2d_specifics , add navmesh head file。 modify template。add navmesh head file and register code
2015-06-18 23:21:53 +08:00
江龙
8c97fec5af
add navmesh project file path
2015-06-18 23:17:49 +08:00
jianglong0156
618d8f01e8
Merge pull request #9 from pandamicro/navmesh
...
Improve bindings for navmesh
2015-06-18 23:15:05 +08:00
pandamicro
b757837239
Move NavMesh to jsb namespace
2015-06-18 22:57:41 +08:00
jianglong0156
56382aae37
winphone project
2015-06-18 22:50:24 +08:00
CocosRobot
ea2ec582f0
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 14:05:05 +00:00
Bin Zhang
a4ecfdb7e2
Build engine with LOCAL_ARM_MODE=arm when building JS projects for android.
2015-06-18 22:00:57 +08:00
CocosRobot
e2268bb16f
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 22:00:57 +08:00
WenhaiLin
e2f834e96b
Fixed warn
2015-06-18 22:00:56 +08:00
CocosRobot
c069da629e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 22:00:56 +08:00
Huabing.Xu
b17702e6f1
fix compile error for linux
2015-06-18 22:00:55 +08:00
pandamicro
cd7252014a
Merge pull request #12432 from pandamicro/v3
...
Change physics3d api to jsb namespace
2015-06-18 21:53:39 +08:00
pandamicro
e09ba8080f
Fix create Sprite with PolygonInfo issue
2015-06-18 21:48:57 +08:00
jianglong0156
05c40b13f9
fix the win32 head error
2015-06-18 21:30:30 +08:00
pandamicro
10a8adad53
Change physics3d api to jsb namespace
2015-06-18 20:39:40 +08:00
pandamicro
491d89baec
Merge pull request #12429 from natural-law/v3
...
Build engine with LOCAL_ARM_MODE=arm when building JS projects for android.
2015-06-18 20:28:52 +08:00
jianglong0156
e0b66707f9
add nerviest android file
2015-06-18 19:30:05 +08:00
jianglong0156
4fe1542d17
add navmesh tests
2015-06-18 19:22:27 +08:00
Bin Zhang
d288b13957
Build engine with LOCAL_ARM_MODE=arm when building JS projects for android.
2015-06-18 17:22:30 +08:00
CocosRobot
6e849a158d
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 08:18:00 +00:00
pandamicro
aa566a3722
Merge pull request #12424 from pandamicro/physics3d
...
Fix Physics3D test and js bindings
2015-06-18 16:09:49 +08:00
pandamicro
4d588c7837
Merge pull request #12423 from WenhaiLin/v3-37alpha0-warnfix
...
Fixed warn
2015-06-18 15:09:36 +08:00
jianglong0156
85c40b6580
Merge pull request #8 from pandamicro/physics3d
...
Physics3d
2015-06-18 14:54:32 +08:00
XiaoYang
96bb244d69
Merge pull request #351 from tangziwen/v3
...
fix terraintest and Terrain::getInstersectionPoint()
2015-06-18 14:47:49 +08:00
pandamicro
811173ea3b
Fix Physics3D test and js bindings
2015-06-18 14:33:16 +08:00
WenhaiLin
05522afaa1
Fixed warn
2015-06-18 14:24:52 +08:00
CocosRobot
b76db94725
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-18 05:43:02 +00:00
tangziwen
1989de7a04
fix terraintest and Terrain::getInstersectionPoint()
2015-06-18 12:20:44 +08:00
pandamicro
7952477469
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into physics3d
2015-06-18 12:05:01 +08:00
Huabing.Xu
92824537ac
fix compile error for linux
2015-06-18 11:15:45 +08:00
Vincent Yang
187437068f
Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call.
2015-06-18 10:32:30 +08:00
Vincent Yang
f8a5b1e18c
Fixed bug: UI component can't click correctly by moving UI and camera far away of origin.
2015-06-18 10:23:52 +08:00
pandamicro
3ffc0e6be6
Merge branch 'v3_navigation' of https://github.com/samuele3hu/cocos2d-x into physics3d
2015-06-18 09:20:37 +08:00
Dale Stammen
fd0605416e
moved clipper files to external/clipper filter in VS solution
2015-06-17 11:48:56 -07:00
Dale Stammen
9ef92b71dd
added missing external/clipper files. Removed obsolete files
2015-06-17 11:40:38 -07:00
pandamicro
a94b49bdef
Add nav mesh bindings
2015-06-17 23:41:12 +08:00
pandamicro
85e8a407b1
Merge branch 'navmesh' of https://github.com/jianglong0156/cocos2d-x into v3
...
# Conflicts:
# tests/js-tests/project/Classes/AppDelegate.cpp
# tools/tojs/genbindings.py
2015-06-17 19:58:24 +08:00
samuele3hu
683812d817
Update Physics3D test for js.
2015-06-17 18:50:55 +08:00
jianglong0156
b265033a41
add testcase and manual bindings
2015-06-17 18:38:18 +08:00
jianglong0156
897b5fd0e9
add navmesh test project file and binding file
2015-06-17 18:37:19 +08:00
pandamicro
bb275351f0
Merge pull request #12363 from super626/v3
...
Fix terrain lod computing bugs
2015-06-17 17:49:39 +08:00
yangxiao
12a352a1db
add comment
2015-06-17 16:32:08 +08:00
XiaoYang
5dd2aa2884
Merge pull request #349 from tangziwen/v3
...
fix camera position
2015-06-17 16:01:02 +08:00
tangziwen
e9c95229e0
fix camera position
2015-06-17 15:58:17 +08:00
pandamicro
b534f85679
Merge pull request #12394 from CocosRobot/update_lua_bindings_1434525200
...
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-17 15:38:17 +08:00
CocosRobot
22f04da582
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-17 07:18:18 +00:00
pandamicro
6f6c317f87
Merge pull request #12386 from WenhaiLin/v3-label-spacefix
...
Label:Fixed wrong letter spacing with outline enabled
2015-06-17 15:16:49 +08:00
pandamicro
5ee22c4142
Merge pull request #12174 from pajeroquan/v3
...
Fix JNI object memory leak!
2015-06-17 15:14:36 +08:00
pandamicro
b1831ea5fb
Merge pull request #12384 from chengstory/GBKToUTF8_v3
...
GBKToUTF8
2015-06-17 15:09:15 +08:00
CocosRobot
55c7de75e9
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-17 06:48:41 +00:00
Wenhai Lin
cbd428f6ac
Label:Fixed wrong letter spacing with outline enabled
2015-06-17 13:57:23 +08:00
zhangcheng
1c983f1f39
GBKToUTF8
2015-06-17 13:16:06 +08:00
Jacky
3c5ab4f518
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
...
# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
CocosRobot
6bed988354
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-17 03:47:36 +00:00
子龙山人
0915565b8d
Merge pull request #12373 from samuele3hu/v3_navigation
...
Add the Lua bindings for NavMesh and the related test case.
2015-06-17 11:36:52 +08:00
Jacky
13e0fb22f5
fix compile on linux platform.
2015-06-17 11:34:19 +08:00
songchengjiang
c08a355a06
fix the bug of light
...
replace atanf with atan2f
2015-06-17 11:17:46 +08:00
pandamicro
a2deddcf59
Merge pull request #12361 from dabingnn/v3_androidBugForVertexAttrib
...
fix android background and foreground bug with VertexAttributeBinding
2015-06-17 09:34:47 +08:00
Dale Stammen
eb2bc78970
Merge branch 'v3' into v3-winrt-librecast
2015-06-16 07:13:53 -07:00
dkorchinskiy
5d4e8aa275
Fix crash on Windows if pass string more than 16kb to cocos2d::log
2015-06-16 16:56:06 +03:00
tangziwen
60115b1ce1
update
2015-06-16 17:46:21 +08:00
tangziwen
0eaf9b5acc
Fix camera's incorrect position in chunks' LOD calculating.
2015-06-16 17:29:43 +08:00
WuHao
6e138e7b9b
add clipper to cmakelist
2015-06-16 17:09:27 +08:00
WuHao
d3e0439972
Merge branch 'fix_spritepolygon2' of https://github.com/Wu-Hao/cocos2d-x into fix_spritepolygon
2015-06-16 16:15:57 +08:00
WuHao
3b56d2a66f
fix cmake for cmake platforms
2015-06-16 16:15:19 +08:00
Hao Wu
2ddad84c73
Merge pull request #17 from pandamicro/spritepolygon
...
Remove jsb_cocos2dx_experimental in projects to fix compilation issue
2015-06-16 15:11:36 +08:00
pandamicro
e4d5db30eb
Remove jsb_cocos2dx_experimental in projects to fix compilation issue
2015-06-16 15:09:06 +08:00
pandamicro
3f8923648b
Merge pull request #12359 from super626/opt_navigation
...
remove unused code, and use nullptr for pointer
2015-06-16 14:58:58 +08:00
Justin Hawkwood
90db6fe5d6
Added check that callback is set
2015-06-15 23:36:04 -07:00
Justin Hawkwood
9378b6704c
Moved file check to alternate location
2015-06-15 23:31:52 -07:00
Huabing.Xu
19982aae00
fix android background and foreground bug with VertexAttributeBinding
2015-06-16 14:04:50 +08:00
pandamicro
0866180918
Merge pull request #12162 from namezero111111/patch-4
...
JumpTo::clone() results in incorrect end position
2015-06-16 13:37:04 +08:00
samuele3hu
a547d6aa33
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_navigation
...
Conflicts:
tools/bindings-generator
2015-06-16 11:36:11 +08:00
WuHao
aeeed0f4ab
Merge remote-tracking branch 'origin' into fix_spritepolygon
...
# Conflicts:
# external/config.json
2015-06-16 11:19:20 +08:00
yangxiao
4d1aa56193
remove unused code, and use nullptr for pointer
2015-06-16 11:15:39 +08:00
Dale Stammen
8d8e7d6cb9
Merge branch 'v3' into v3-winrt-librecast
2015-06-15 19:27:40 -07:00
子龙山人
0b5c7d74b7
Merge pull request #12160 from namezero111111/patch-3
...
Blink::stop() access violation
2015-06-16 10:27:38 +08:00
子龙山人
271e3295eb
Merge pull request #12349 from WenhaiLin/v3-37-NotificationNode-crashfix
...
Fixed NotificationNode might crash program when the program exits.
2015-06-16 09:53:39 +08:00
Dale Stammen
0781978788
added librecast. Updated build properties
2015-06-15 18:44:14 -07:00
andyque
b8826d9de4
improve the enum naming
2015-06-16 09:42:06 +08:00
Dale Stammen
03fc2eca5e
added missing navmesh files
2015-06-15 18:19:28 -07:00
Ricardo Quesada
b167ab3e78
StateBlock() is public
2015-06-15 17:43:37 -07:00
Ricardo Quesada
ca3da86da7
StateBlock::restore() is public
...
It is possible to restore to default state
2015-06-15 14:12:44 -07:00
Dale Stammen
9262cc95bf
fixed project filters broken by recent additions of files
2015-06-15 11:38:52 -07:00
Ricardo Quesada
c17da7e90d
Removes not-needed draws
2015-06-15 10:40:47 -07:00
lite3
c249f7cb69
keep old behavior
2015-06-15 19:48:12 +08:00
andyque
a880dc86e9
improve comments
2015-06-15 19:36:20 +08:00
andyque
c1108db31e
Improve ui::Slider
...
1. Add two APIs to gain big precision
2. Add three type events in Slider's callback.
2015-06-15 18:31:21 +08:00
WenhaiLin
3c8d15f6f8
Fixed NotificationNode might crash program when the program exits.
2015-06-15 17:55:00 +08:00
WuHao
27d0f51e9b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
cocos/2d/libcocos2d.vcxproj.filters
tools/cocos2d-console
web
2015-06-15 16:13:36 +08:00
Hao Wu
b4ca8c1489
Merge pull request #15 from pandamicro/spritepolygon
...
Add SpritePolygon JSB bindingsJSB bindings
2015-06-15 15:47:02 +08:00
子龙山人
86b6ea702a
Merge pull request #12342 from WenhaiLin/v3-37-android-studio-fix
...
[ci skip]Android Studio projects:Fixed compile error.
2015-06-15 14:48:42 +08:00
WenhaiLin
518de1ff57
[ci skip]Android Studio projects:Fixed compile error.
2015-06-15 14:42:45 +08:00
CocosRobot
8ec924c206
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-15 05:46:51 +00:00
pandamicro
0216d05eee
Merge pull request #12102 from super626/navigation2
...
3D Navigation
2015-06-15 13:39:05 +08:00
pandamicro
c9c05ff982
Merge pull request #12314 from xiaofeng11/v3_xiaofeng
...
Fix when button reader bug
2015-06-15 13:13:39 +08:00
yangxiao
16a0ddc74e
rename CCNavMeshTool to CCNavMeshUtils
2015-06-15 12:52:55 +08:00
pandamicro
d0db40c4a6
Merge pull request #12080 from linshun/v3
...
issue #12078 added audio, network, physics, platform and storage group.
2015-06-15 12:45:11 +08:00
pandamicro
852b9b42b9
Remove jsb_cocos2dx_experimental_manual
2015-06-15 10:46:57 +08:00
linshun
efed0da8bc
issue #12078 : added subgroup of physics 2d.
2015-06-15 10:28:37 +08:00
pandamicro
707e9d4d7b
Merge pull request #12205 from ffskyfan/v3
...
Update extension.h, amend a really dangerous macros that may cause memory allocation error
2015-06-14 20:09:57 +08:00
Ricardo Quesada
5c419ff7bc
compiles on windows
2015-06-12 20:49:20 -07:00
pandamicro
032f231ed4
Add bindings for AutoPolygon and PolygonInfo
2015-06-13 11:14:57 +08:00
Ricardo Quesada
9b7c12aa38
updates invalidate documentation
2015-06-12 17:44:48 -07:00
Ricardo Quesada
a8cf72dc43
pass bits to invalidate
2015-06-12 17:14:09 -07:00
Ricardo Quesada
4278bf51b1
Adds RenderState::StateBlock::invalidate();
...
handy function to restore the GL state to the default one.
Only use it if calling GL calls directly
2015-06-12 16:47:08 -07:00
Ricardo Quesada
32aae46343
fixes
2015-06-12 15:37:29 -07:00
Ricardo Quesada
2a3347dd49
RenderState: default state fixes
...
parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
子龙山人
38cd74933d
Merge pull request #12320 from CocosRobot/update_lua_bindings_1434115258
...
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-12 22:42:40 +08:00
pandamicro
9806c09b0e
Merge pull request #12299 from WenhaiLin/v3-label-cropped
...
Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-12 21:33:09 +08:00
CocosRobot
60d68ab4de
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-12 13:27:20 +00:00
pandamicro
f9057b3f32
Merge pull request #12284 from pandamicro/v3
...
Fix template android compilation issue on physics3d
2015-06-12 21:10:40 +08:00
子龙山人
c01d1fe00a
Merge pull request #12310 from WenhaiLin/v3-particlefile-key
...
Fixed ParticleSystem may using wrong texture if the particle PLIST file created via ParticleDesigner.
2015-06-12 16:44:12 +08:00
Jacky
29c108bdef
Merge remote-tracking branch 'origin' into fix_spritepolygon2
...
# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-12 16:28:41 +08:00
XiaoFeng
8d19ea7320
Fix when button set to disabled mode and won't have a disable texture will cause simulator won't show button in disabled gray mode
2015-06-12 15:47:34 +08:00
pandamicro
e9d648f151
Fix physics 3d macro include issue
2015-06-12 15:41:46 +08:00
pandamicro
19ef0e0983
Fix indent
2015-06-12 13:01:13 +08:00
pandamicro
df1219c92d
Update manual conversion for sprite polygon
2015-06-12 12:56:37 +08:00
WenhaiLin
9f5a36b817
Fixed ParticleSystem may using wrong texture if the particle PLIST file created via ParticleDesigner.
2015-06-12 11:03:32 +08:00
子龙山人
7a9b48bd83
Merge pull request #12214 from andyque/optimize-ui-memory-usage
...
Optimize ui memory usage
2015-06-12 10:11:21 +08:00
子龙山人
463198b3ad
Merge pull request #12307 from MSOpenTech/v3-winrt-viewport
...
V3: Removed obsolete winrt override of setViewPortInPoints
2015-06-12 09:53:59 +08:00
pandamicro
b1b9c808eb
Merge pull request #12074 from samuele3hu/v3_material
...
Issue #10570 : Make getItemForTouch of Menu virtual.
2015-06-12 08:21:18 +08:00
pandamicro
9acc51a5eb
Merge pull request #12301 from jianglong0156/webviewCrash
...
fix webview crash in android
2015-06-12 08:12:14 +08:00
Dale Stammen
0f64a2d192
removed obsolete override of setViewPortInPoints
2015-06-11 07:59:52 -07:00
pandamicro
12de53726d
Merge pull request #12182 from VisualSJ/v3-jsb
...
[ci skip] Synchronization studio parser
2015-06-11 17:35:15 +08:00
jianglong0156
c317eb428a
fix webview crash in android
2015-06-11 17:28:02 +08:00
WenhaiLin
5aa31ea83a
Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-11 17:16:44 +08:00
yangxiao
44c2b0d5ad
merge cocos
2015-06-11 15:54:42 +08:00
samuele3hu
17b1dee363
Merge branch 'fix_spritepolygon2' of https://github.com/Wu-Hao/cocos2d-x into v3_update_spritepolygon
2015-06-11 14:39:35 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
pandamicro
8e3e928efd
Merge pull request #12040 from geron-cn/v3
...
fix bug: fix actiontimeline can not step to last frame when loop play
2015-06-11 14:36:08 +08:00
子龙山人
03814a569d
Merge pull request #12256 from WenhaiLin/v3-simpleaudio-fix
...
SimpleAudioEngine:Fixed thread safety problem on android.
2015-06-11 14:30:36 +08:00
CocosRobot
94a47fabcf
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-11 06:16:36 +00:00
pandamicro
6dfe937cae
Merge pull request #11892 from dabingnn/v3FrameBufferObject
...
V3 frame buffer object
2015-06-11 14:04:30 +08:00
Vincent Yang
097bf455c2
Rename CCRenderBufferObject to CCRenderBuffer in windows projects.
2015-06-11 11:45:10 +08:00
VisualSJ
2d12d6a295
Plist file parsing (action-2.x.js)
2015-06-11 11:14:10 +08:00
Jacky
a32fec8471
change clipper version to 6.1.3.
2015-06-11 10:45:37 +08:00
pandamicro
70606caa14
Fix template android compilation issue on physics3d
2015-06-10 19:37:52 +08:00
Jacky
4b5bcc06a1
remove draw points and add expand precision.
2015-06-10 18:54:53 +08:00
lijinlong
370845a738
luabinding enumerateChildren bug
...
第一次调用enumerateChildren的回调时将lua handler释放了,下次再进入回调时报错,将handler释放提到enumerateChildren调用完成后
2015-06-10 17:15:01 +08:00
samuele3hu
8935ad0226
Merge branch 'fix_spritepolygon2' of https://github.com/Wu-Hao/cocos2d-x into v3_update_spritepolygon
2015-06-10 13:54:32 +08:00
子龙山人
b666b373c7
Merge pull request #12261 from iris-wy/v3
...
fix bug #12200
2015-06-10 11:39:22 +08:00
Jacky
b41c60dbdb
Merge remote-tracking branch 'origin/v3' into fix_spritepolygon2
...
# Conflicts:
# external/config.json
2015-06-10 10:23:43 +08:00
Huabing.Xu
10352c40b2
Merge branch 'v3' into v3FrameBufferObject
...
# Conflicts:
# cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
anniruddh.koppal
3f4d1c4ed3
Fixed merge conflict issue
2015-06-09 14:06:24 -07:00
yangxiao
7f26ccb9ba
code style
2015-06-09 14:06:09 -07:00
tangziwen
fc34881ab9
fix Terrain::getIntersectionPoint
2015-06-09 13:23:33 -07:00
Justin Hawkwood
852639cfe7
Added empty string check
2015-06-09 09:19:04 -07:00
Dale Stammen
0cb2f87d3e
Merge branch 'v3' into v3-winrt-ogg
2015-06-09 08:21:09 -07:00
子龙山人
a202387800
Merge pull request #12247 from stari4ek/v3-outline-inner-holes
...
improve rendering of letter's inner shapes when outline is used
2015-06-09 23:11:39 +08:00
Jacky
88b3fc3c7e
fix memory leakage about operation=
2015-06-09 18:45:55 +08:00
iris-wy
79b3d70b60
fix bug #12200
...
solve warning ""Service Intent must be explicit: Intent {
act=com.enhance.gameservice.IGameTuningService }""
2015-06-09 18:43:46 +08:00
Huabing.Xu
67a94c4485
compiles on android and linux
2015-06-09 17:57:07 +08:00
XiaoFeng
20a6151f4c
Fix indent
2015-06-09 17:40:42 +08:00
Huabing.Xu
b79eec0b20
fix grid bug for viewport
2015-06-09 17:24:30 +08:00
Huabing.Xu
ef4978f0cd
move viewport to experimental namespace
2015-06-09 16:21:50 +08:00
Jacky
d8369dda94
fix on the wp8 universal.
2015-06-09 16:00:51 +08:00
Huabing.Xu
3e331128c6
file rename CCFrameBufferObject->CCFrameBuffer
2015-06-09 15:32:12 +08:00
WenhaiLin
6fec9c40b0
SimpleAudioEngine:Fixed thread safety problem on android.
2015-06-09 15:07:35 +08:00
XiaoFeng
f6083f3490
Fix issue 10258 & 10408
2015-06-09 14:38:48 +08:00
Huabing.Xu
97b387560b
revert some accidental changes
2015-06-09 14:06:11 +08:00
yangxiao
e433ad305b
decopule physics and navmesh from Director
2015-06-09 13:49:07 +08:00
Jacky
74aed5ae85
fix on the android.
2015-06-09 13:47:29 +08:00
Jacky
562d4b9a78
fix on the windows.
2015-06-09 11:23:37 +08:00
Huabing.Xu
9acab65e4f
rename FrameBufferObject->FrameBuffer
...
Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
Justin Hawkwood
eca488b85a
Fails if file does not exist
...
This adds a callback with nullptr if the file does not exists. Checking this before checking cache means that if a file is cached then deleted, the async call will fail. To allow a cached but deleted file to return the texture, move the isFileExist check to ALTERNATIVE.
If leaving check where it is, on failure should it also check if the file was cached and remove it?
2015-06-08 17:14:15 -07:00
Dale Stammen
a2b677d300
Merge branch 'v3' into v3-winrt-ogg
2015-06-08 08:22:46 -07:00
Michael Sotnikov
dae8f788c1
improve rendering of inner shapes when outline is used
2015-06-08 12:56:43 +03:00
子龙山人
57e92df8ee
Merge pull request #12099 from stari4ek/v3-12097-video-android-search-path
...
Fixed : #12097 VideoPlayer on Android ignores search paths
2015-06-08 17:22:14 +08:00
子龙山人
54e23f15e6
Merge pull request #12179 from WenhaiLin/v3-37-physics-ap
...
Node:Fixed the anchor point can only be Vec2::ANCHOR_MIDDLE after setting physics body.
2015-06-08 16:12:56 +08:00
VisualSJ
3306c7b072
Fixed control LayoutComponent positioning bug
2015-06-08 15:41:33 +08:00
WuHao
a67e570ef7
deleted more leftover comments, placed polygon test further down the tests
2015-06-08 15:40:18 +08:00
WuHao
e175815c70
deleted some leftover comments in sprite
2015-06-08 15:17:46 +08:00
WuHao
2650de030c
modified tests to show current epsilon
2015-06-08 15:08:16 +08:00
子龙山人
272f40a3cf
Merge pull request #12242 from CocosRobot/update_lua_bindings_1433744214
...
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-08 14:27:50 +08:00
pandamicro
1b75d4a192
Merge pull request #12212 from super626/sprite3d
...
call setTransparent
2015-06-08 14:21:40 +08:00
CocosRobot
4fc0366e4d
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-08 06:21:14 +00:00
子龙山人
03892caed5
Merge pull request #12206 from super626/fixphysics3d2
...
3D Physics: remove addChildToPhysics
2015-06-08 14:13:38 +08:00
WuHao
a555b2fb52
added documentation for auto polygon
2015-06-08 13:59:44 +08:00
WuHao
0808b6aff9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon
...
Conflicts:
cocos/2d/MarchingSquare.cpp
2015-06-08 13:59:26 +08:00
VisualSJ
060ab85f22
Fixed UIText color settings bug
2015-06-08 13:58:08 +08:00
lite3
f1d879f7ed
remove old path When added existing new searchPath
2015-06-08 13:34:45 +08:00
yangxiao
3fa17c28df
add comment
2015-06-07 22:02:23 -07:00
yangxiao
f9cc7fec0e
code style
2015-06-07 22:02:15 -07:00
yangxiao
076c3a8d90
get set gravity
2015-06-07 22:02:06 -07:00
tangziwen
87dab42255
fix Terrain::getIntersectionPoint
2015-06-07 22:01:38 -07:00
子龙山人
c5ba7eef8b
Merge pull request #12019 from super626/v3
...
getIntersectionPoint failed when there is no intersection on the terrain
2015-06-08 11:26:19 +08:00
Dale Stammen
2002054463
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-ogg
2015-06-07 20:19:52 -07:00
Huabing.Xu
133ef90c09
Merge branch 'v3Viewport' into v3FrameBufferObject
...
# Conflicts:
# cocos/renderer/CCFrameBufferObject.h
2015-06-06 18:16:22 +08:00
Jacky
3e62dd0473
remove unused file and code.
2015-06-06 13:31:25 +08:00
CocosRobot
835e56e80a
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-05 23:13:03 +00:00
Dale Stammen
d4c9a81908
Merge branch 'v3' into v3-winrt-ogg
2015-06-05 16:03:54 -07:00
Ricardo Quesada
453a3d93bc
samplers are treated as uniforms
2015-06-05 14:55:33 -07:00
Dale Stammen
47b5085ade
Merge branch 'v3' into v3-winrt-ogg
2015-06-05 05:36:15 -07:00
andyque
1954f6c55c
fix enum class wrong indentation
2015-06-05 17:23:32 +08:00
andyque
56b7037c5f
optimize uislider memory usage
2015-06-05 17:16:10 +08:00
yangxiao
8e558db3d6
call setTransparent
2015-06-05 16:25:09 +08:00
CocosRobot
9178eeca73
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-05 08:11:21 +00:00
pandamicro
399ecfcb9f
Merge pull request #12176 from super626/fixphysics3d
...
rename syncToNode and syncToPhysics
2015-06-05 16:02:45 +08:00
andyque
6390f063fe
optimize UILoadingBar memory usage
2015-06-05 15:57:39 +08:00
子龙山人
c5c96042ef
Merge pull request #12181 from namezero111111/patch-5
...
TintBy::clone() incorrect cast
2015-06-05 15:27:43 +08:00
yangxiao
d50c1823d4
merge cocos
2015-06-05 14:25:37 +08:00
andyque
a7141bab38
improve imageView memory usage
2015-06-05 14:19:05 +08:00
yangxiao
761944f507
remove addChildToPhysicsWorld for 3d object
2015-06-05 13:54:09 +08:00
pandamicro
fa71a6e352
Merge pull request #12204 from jianglong0156/issue1756
...
default support curl gzip. and add the gzip test in xmlhttprequest Issue1756
2015-06-05 13:17:53 +08:00
ffskyfan
b8a022238f
Update extension.h
...
#define MALLOC(TYPE,COUNT) ((TYPE*)_malloc(sizeof(TYPE) * COUNT, __FILE__, __LINE__))
It is a really dangerous macros here.
If use it like this "MALLOC(Type, n+2)", it will alloc sizeof(TYPE) * COUNT + 2 byte memory.but I want it alloc sizeof(TYPE) * (COUNT + 2) byte. It is a typical macro unwind error.
2015-06-05 12:14:27 +08:00
jianglong0156
8d011fd457
formate the space
2015-06-05 11:45:05 +08:00
andyque
91ddb802e1
optimize ui::CheckBox memory consumption
2015-06-05 10:32:22 +08:00
CocosRobot
9e3fa92803
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-05 01:51:34 +00:00
Dale Stammen
3f3ace05a7
added ogg support for Windows 10 UWP
2015-06-04 14:42:11 -07:00
pandamicro
e0eff26674
Fix component function execution issue in JSB
2015-06-05 00:03:21 +08:00
pandamicro
25e047eb41
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into skipComponentFns
2015-06-04 23:29:45 +08:00
pandamicro
461f2f88f4
Merge pull request #12197 from CocosRobot/update_lua_bindings_1433422057
...
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-04 22:08:03 +08:00
pandamicro
6216e74a38
Merge pull request #12165 from gyf19/v3
...
HttpClient Android supports gzip
2015-06-04 22:00:13 +08:00
CocosRobot
8865bd488e
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-04 12:52:41 +00:00
pandamicro
af756c50dc
Merge pull request #12184 from pandamicro/v3
...
Fix issue that __JSDownloaderDelegator::onError get called twice
2015-06-04 20:42:35 +08:00
pandamicro
e75dee6e7c
Remove C++ invocation functions of Component
2015-06-04 20:10:10 +08:00
pandamicro
2da754dcf2
Merge pull request #12157 from chengstory/v2_addOnEnterAndOnExitToCCNode
...
Add onEnter and onExit of components to CCNode's onEnter and onExit function
2015-06-04 18:39:52 +08:00
Jacky
afa422d898
fixed copy constructor and operation = bug.
2015-06-04 18:27:58 +08:00
pandamicro
9576adeafb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-06-04 17:53:00 +08:00
pandamicro
ba1191f98f
Merge pull request #12132 from pandamicro/v3_origin
...
cocos2d/cocos2d-js#1658 : Fix js_load_remote_image issue with multithread
2015-06-04 17:51:11 +08:00
VisualSJ
a91fdd6b8e
Synchronization studio parser - (fixed: resPath and custom easing animation)
2015-06-04 16:59:42 +08:00
VisualSJ
587bd475e9
Synchronization studio parser - (fixed: resPath and custom easing animation)
2015-06-04 16:23:06 +08:00
WuHao
5b572ab803
Polyinfo is no longer a pointer
2015-06-04 16:20:00 +08:00
Namezero
19f95c5542
TintBy::clone() incorrect cast
...
TintBy::clone() incorrectly casts the GLshort members to GLubyte, resulting in an object that isn't a clone and an incorrect tint.
2015-06-04 10:13:34 +02:00
pandamicro
2c168130ed
Fix jsbinding calls for CCComponent
2015-06-04 15:59:05 +08:00
pandamicro
86d372222c
Merge branch 'v2_addOnEnterAndOnExitToCCNode' of https://github.com/chengstory/cocos2d-x into compJSB
2015-06-04 15:54:58 +08:00
Huabing.Xu
d35a8a3a9e
add default FBO
2015-06-04 15:53:13 +08:00
WuHao
0a51c9bd27
Finished AutoPolygon and Sprite
2015-06-04 15:43:31 +08:00
pandamicro
83f7f30c1c
Fix issue that __JSDownloaderDelegator::onError get called twice
2015-06-04 15:03:20 +08:00
WenhaiLin
bd718bb85f
Node:Fixed the anchor point can only be Vec2::ANCHOR_MIDDLE after setting physics body.
2015-06-04 14:57:37 +08:00
zhangcheng
6a53cfdc76
1, modify space format.
2015-06-04 14:08:47 +08:00
zhangcheng
8d3d3a0348
1, Add onAdd and onRemove function to replace onEnter and onCancel used in onAdd and onRemove of ComponentContainer.
2015-06-04 14:06:31 +08:00
pandamicro
9c23126d9e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-06-04 13:14:34 +08:00
yangxiao
ded5c36271
Merge branch 'navigation2' of https://github.com/super626/cocos2d-x into navigation2
2015-06-04 12:46:12 +08:00
yangxiao
8b5333a5c9
Merge branch 'newcode' into navigation2
2015-06-04 12:44:39 +08:00
yangxiao
73d815b0ab
rename syncToNode and syncToPhysics
2015-06-04 12:04:41 +08:00
samuele3hu
fbd5a09cfd
issue #10323 : Fix the compile error when COCOS2D_DEBUG>=2.
2015-06-04 11:58:22 +08:00
anniruddh.koppal
84fad34daf
Added ogg support to audio engine. Fixed issues #150 and #151
2015-06-03 20:57:14 -07:00
pajeroquan
956101bb72
Fix JNI object memory leak!
...
Fix JNI object memory leak!
2015-06-04 11:54:53 +08:00
Huabing.Xu
ad1f7c472c
add render buffer render target for color attachment
2015-06-04 11:18:35 +08:00
子龙山人
831ca47b13
Merge pull request #12158 from WenhaiLin/v3-letter-space
...
Label:Fixed letter spacing may be wrong.
2015-06-04 10:51:25 +08:00
zhangcheng
55995ece1a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v2_addOnEnterAndOnExitToCCNode
2015-06-04 10:38:39 +08:00
zhukaixy
f891a0b124
configure navi for winodow phone
2015-06-04 10:00:15 +08:00
samuele3hu
3bae5620d6
Merge branch 'navigation2' of https://github.com/super626/cocos2d-x into v3_navigation
2015-06-04 09:40:54 +08:00
子龙山人
95934bf310
Merge pull request #12168 from MSOpenTech/v3-winrt-js-fix
...
V3: Fixes for Windows 8.1 Universal App JavaScript
2015-06-04 09:22:21 +08:00
CocosRobot
76b151c281
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-06-03 20:25:32 +00:00
Ricardo Quesada
6a19661a80
Merge pull request #12150 from ricardoquesada/material_custom_uniforms
...
Material custom uniforms
2015-06-03 13:08:04 -07:00
Dale Stammen
18ce48dc2a
/NODEFAULTLIB:MSVCRT to fix linker warning
2015-06-03 09:26:15 -07:00
Dale Stammen
38c9490f4d
don't delete rendering thread. SpiderMonkey needs to stay on same thread
2015-06-03 09:19:05 -07:00
gyf19
164e4c8314
HttpClient Android supports gzip
2015-06-03 19:41:14 +08:00
Namezero
c09e280b58
JumpTo::clone() results in incorrect end position
...
JumpTo::clone() passes incorrect value to (_delta) to create() rather than _endPosition
2015-06-03 13:14:11 +02:00
Namezero
89915a084c
Blink::stop() access violation
...
Blink::stop() is calles twice when inside a Repeat action. This results in an access violation
2015-06-03 12:39:16 +02:00
samuele3hu
0cccd6e765
Fix compile error on the Linux and update the test cases
2015-06-03 18:12:21 +08:00
WenhaiLin
ffa7dc6b5a
Label:Fixed letter spacing may be wrong.
2015-06-03 16:28:44 +08:00
子龙山人
883f250f6a
Merge pull request #12137 from WenhaiLin/v3-text-line-height
...
Fixed the text line height calculation is wrong with system font on Android.
2015-06-03 16:24:38 +08:00
zhangcheng
a51a32fa9d
1, add onEnter and onExit of components to CCNode's onEnter and onExit function.
2015-06-03 15:10:48 +08:00
Ricardo Quesada
b8957b176a
fixes win compilation issues
2015-06-02 23:31:57 -07:00
zhukaixy
76ad42bb0b
configure recast project for win8.1 project
2015-06-03 14:31:12 +08:00
Chris Hannon
574cfb4ade
Merge branch 'v3-update-sio' of https://github.com/hannon235/cocos2d-x into merge-up
...
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
Conflicts:
cocos/network/SocketIO.cpp
2015-06-02 21:11:43 -04:00
Ricardo Quesada
872e4f5a4f
removes logging
2015-06-02 17:50:34 -07:00
Chris Hannon
fe6275adf5
[v3-update-sio] fixes nested switch brackets - best practice would be to replace these with functions in the future
...
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2015-06-02 20:17:34 -04:00
Chris Hannon
6bcf325630
[v3-update-sio] updates usage of log function to CCLOG macros, ensures correct data type is passed to log function
...
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2015-06-02 20:17:34 -04:00
Chris Hannon
5af28838d2
[v3-update-sio] updates SocketIO network extension to support v1.x socket.io servers as well as maintain backwards compat. for 0.9.x servers
...
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2015-06-02 20:17:33 -04:00
Ricardo Quesada
5f6f38616a
Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms
2015-06-02 17:05:05 -07:00
Ricardo Quesada
87a3a1844a
Adds support for Autobindings in Shader
...
...part of Material
2015-06-02 16:56:59 -07:00
samuele3hu
a20681aa21
Add Lua-bindings for NavMesh
2015-06-02 18:37:57 +08:00
pandamicro
613e0f73b7
Merge pull request #12095 from jianglong0156/videoplayer
...
add videoplayer jsb
2015-06-02 17:35:56 +08:00
WenhaiLin
88697bf136
Remove unused function.
2015-06-02 16:38:06 +08:00
WenhaiLin
67d0088103
Fixed the text line height calculation is wrong with system font on Android.
2015-06-02 16:23:40 +08:00
yangxiao
3d4606921b
merge cocos
2015-06-02 14:27:31 +08:00
jianglong0156
ac71777e97
add webview and videoplayer protect contidition.
2015-06-02 13:50:55 +08:00
jianglong0156
c46fea1f7a
Merge branch 'v3' into videoplayer
2015-06-02 11:26:48 +08:00
jianglong0156
97d0265e32
gzip test
2015-06-02 10:23:30 +08:00
pandamicro
4c6f67fd7e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
...
Conflicts:
tools/bindings-generator
web
2015-06-02 10:12:22 +08:00
子龙山人
2c611693c6
Merge pull request #12123 from WenhaiLin/v3-UserDefault-robustness
...
Improve UserDefault's robustness on Android.
2015-06-02 10:11:19 +08:00
子龙山人
40ea6e3e41
Merge pull request #12103 from samuele3hu/v3_http_leak
...
Fix the memory leak of HttpClient on the iOS/Mac platform.
2015-06-02 10:11:03 +08:00
WuHao
3c5326ba1f
removed spritePolygon, merge into sprite and draft of AutoPolygon
2015-06-02 10:10:09 +08:00
pandamicro
fdec552ed7
Fix cocos2d/cocos2d-js#1658 : Fix js_load_remote_image issue with multithread and improve Downloader
2015-06-02 10:08:13 +08:00
子龙山人
0ab6472ee6
Merge pull request #12107 from MSOpenTech/v3-uwp
...
V3: Windows 10.0 Universal App (UWP) support
2015-06-02 10:00:40 +08:00
江龙
a8b640f751
add videoplayer project
2015-06-02 09:04:15 +08:00
yangxiao
5bf09a676e
setRadius and setGeight implementation
2015-06-01 17:38:35 +08:00
WenhaiLin
9d8225aae8
Improve UserDefault's robustness on Android.
2015-06-01 15:09:11 +08:00
Huabing.Xu
27d0f6328f
origin code of viewport
2015-06-01 14:26:08 +08:00
linshun
09b52331d1
issue #12078 : added renderer group and removed core and support group.
2015-06-01 13:43:56 +08:00
子龙山人
d7534c26a3
Merge pull request #12106 from WenhaiLin/v3-audio-ios-phonecall
...
AudioEngine:Fixed audio can not resume if it is interrupted cause by an incoming phone call.
2015-06-01 11:19:01 +08:00
子龙山人
4e914a01da
Merge pull request #12098 from WenhaiLin/v3-simpleaudio-lagged
...
Fixed SimpleAudioEngine::playEffect() lagged on Android 5.0.x
2015-06-01 11:17:26 +08:00
Huabing.Xu
739923a4a3
Merge branch 'v3' into v3Viewport
2015-06-01 09:41:45 +08:00
Dale Stammen
e0c65c203a
Merge branch 'v3' into v3-uwp
2015-05-29 08:09:05 -07:00
WenhaiLin
59435f8749
AudioEngine:Fixed audio can not resume if it is interrupted cause by an incoming phone call.
2015-05-29 21:41:54 +08:00
samuele3hu
c3ea65e66b
Merge branch 'navigation2' of https://github.com/super626/cocos2d-x into v3_navigation
2015-05-29 18:25:15 +08:00
WuHao
3d62805d04
Merge branch 'v3' into fix_spritepolygon
...
# Conflicts:
# build/cocos2d_libs.xcodeproj/project.pbxproj
# cocos/2d/MarchingSquare.cpp
2015-05-29 18:10:41 +08:00
samuele3hu
ae6cb678c6
Fix the memory leak of HttpClient on the iOS/Mac platform.
2015-05-29 17:13:49 +08:00
yangxiao
c782d63bef
add 3d navigation
2015-05-29 16:45:33 +08:00
Jacky
e69a6116fa
make SpritePolygonInfo extend from Ref.
2015-05-29 16:44:06 +08:00
yangxiao
618f63cb35
replace windows folder sperator
2015-05-29 16:43:36 +08:00
yangxiao
410d09525f
setTransparent for mesh command
2015-05-29 16:38:42 +08:00
yangxiao
db2b2cf0b8
getTrianglesList for obj file
2015-05-29 16:37:37 +08:00
Huabing.Xu
b5e76c7521
Merge branch 'v3_origin' into v3FrameBufferObject
2015-05-29 15:59:38 +08:00
Huabing.Xu
f76585f046
Merge branch 'v3' into v3FrameBufferObject
2015-05-29 15:59:15 +08:00
Huabing.Xu
9bf15877e5
add applyViewport in camera.
2015-05-29 15:52:06 +08:00
子龙山人
039c0036be
Merge pull request #12072 from iris-wy/v3
...
Add enhance service API
2015-05-29 15:32:06 +08:00
Michael Sotnikov
b430353cd8
Fixed : #12097 VideoPlayer on Android ignores search paths
2015-05-29 10:17:40 +03:00
Jacky
8df4920f6e
fixed file name.
2015-05-29 15:03:36 +08:00
WenhaiLin
9c31aafba0
Fixed SimpleAudioEngine::playEffect() lagged on Android 5.0.x
2015-05-29 14:52:25 +08:00
CocosRobot
3a1b52cafd
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2015-05-29 06:31:00 +00:00
子龙山人
a165790ba9
Merge pull request #12083 from yangws/v3
...
Add opengl version project/unproject function in camera.
2015-05-29 14:21:56 +08:00
Huabing.Xu
2f32fcabba
Merge branch 'v3FrameBufferObject' into v3Viewport
2015-05-29 14:10:49 +08:00
Huabing.Xu
b2579a754a
refactor, use Camera::apply() to apply Rendertarget and Viewport
2015-05-29 14:08:20 +08:00
Huabing.Xu
1fb0ba112b
init code for viewport
2015-05-29 13:47:29 +08:00
CocosRobot
892816de3a
[AUTO]: updating luabinding & jsbinding automatically
2015-05-29 05:46:22 +00:00
子龙山人
035420893e
Merge pull request #12076 from andyque/update-changelog-v3
...
Fix a memory issue in AudioEngine
2015-05-29 11:44:45 +08:00
jianglong0156
722b6b1baf
add video player binding files
2015-05-29 11:39:47 +08:00
子龙山人
a968bc2d15
Merge pull request #12062 from jianglong0156/jsWebviewTest
...
Js webview test
2015-05-29 11:35:30 +08:00
jianglong0156
8b52563a8a
add videoplayer config ini and fix the url bug
2015-05-29 11:10:39 +08:00
Vincent Yang
b714dde0ea
Add opengl version project/unproject function in camera.
2015-05-29 10:44:48 +08:00
Huabing.Xu
22ddf53539
Merge branch 'v3FrameBufferObject' into v3
2015-05-29 10:38:42 +08:00
Dale Stammen
8584f5f399
removed old WP8 files
2015-05-28 15:03:36 -07:00
Dale Stammen
2a71407501
fixed double to float conversion compiler warning
2015-05-28 15:00:49 -07:00
Dale Stammen
05d33ac0c8
removed old WP8 files
2015-05-28 14:08:25 -07:00
Dale Stammen
dadbbc18d6
added Windows 10 UWP project files
2015-05-28 13:51:25 -07:00
Dale Stammen
60f672599b
added winrt networking files
2015-05-28 13:48:13 -07:00
Dale Stammen
962393233f
removed old winrt property sheets
2015-05-28 13:12:37 -07:00
jianglong0156
9a62d06091
add video player test and auto bindings
2015-05-28 18:10:07 +08:00
子龙山人
a76018041e
Merge pull request #12077 from WenhaiLin/v3-label-mlinefix
...
Text:Fixed the scale factor may be incorrect with multiline text.
2015-05-28 17:20:33 +08:00
Huabing.Xu
2d6d1b7a8c
add android background and foreground switch support for framebufferobject
2015-05-28 17:08:36 +08:00
MAUSMAUSgames
847cba026c
added _flags to Action, change API to stopActionsByFlags
2015-05-28 09:52:49 +02:00
linshun
543b6c2b07
issue #12078 : added storage group.
2015-05-28 15:48:08 +08:00
linshun
ef39251d14
issue #12078 : added platform group
2015-05-28 15:47:40 +08:00
linshun
56c848e341
issue #12078 : added physics group.
2015-05-28 15:47:03 +08:00
linshun
2a02510a9c
issue #12078 : Added network group.
2015-05-28 15:46:36 +08:00
linshun
77639bc88e
issue #12078 : Added audio group.
2015-05-28 15:46:02 +08:00
子龙山人
f6f8796dfa
Merge pull request #11762 from WenhaiLin/v3-audioengine-i11697
...
AudioEngine:Fixed program may freeze if `AudioEngine::stop` or `AudioEngine::stopAll()` is invoked frequently on Android.
2015-05-28 14:52:20 +08:00
jianglong0156
ab124978aa
web view can not run in mac, remove it from project file
2015-05-28 14:46:29 +08:00
jianglong0156
379f536330
improve test case, remove the invalid testcase
2015-05-28 14:02:07 +08:00
yangxiao
2e27bfd6c7
add comment
2015-05-28 12:40:16 +08:00
WenhaiLin
c60112a634
Text:Fixed the scale factor may be incorrect with multiline text.
2015-05-28 11:56:43 +08:00
jianglong0156
1dbaa5bb11
fix error log output
2015-05-28 11:56:07 +08:00
andyque
578fda54ba
fix a memory issue in AudioEngine.
...
This PR also update AUTHORS and CHANGELOG files.
2015-05-28 11:49:27 +08:00
samuele3hu
9a4a545025
Issue #10570 : Make getItemForTouch of Menu virtual.
2015-05-28 11:41:49 +08:00
iris-wy
bbfc33dfd2
format
...
format
2015-05-28 11:03:49 +08:00
子龙山人
001614a9c5
Merge pull request #11908 from flashjay/patch-1
...
fix: luaLoadChunksFromZIP should just remove .lua or .luac extension
2015-05-28 10:58:46 +08:00
iris-wy
9e477303f1
delete useless TAG
...
delete useless TAG
2015-05-28 10:55:10 +08:00
waiter
67a323e14a
Fix a bug in Scheduler which may case Force Close
...
Fix a bug in Scheduler which may case Force Close
2015-05-28 10:53:46 +08:00
iris-wy
0007799794
modify Enhance API
...
modify Enhance API
2015-05-28 10:47:12 +08:00
jianglong0156
c0b42fdfec
modify addEventListener to setEventListener
2015-05-28 10:12:58 +08:00
Dale Stammen
9ee4b4af1e
Merge branch 'v3' into v3-winrt-audio
2015-05-27 11:54:21 -07:00
anniruddh.koppal
4501a53cfa
Added MP3 support to simple audio engine
2015-05-27 10:57:26 -07:00
子龙山人
6f16965b06
Merge pull request #12060 from CocosRobot/update_lua_bindings_1432717405
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-27 22:43:28 +08:00
子龙山人
88c26d9c5d
Merge pull request #12059 from andyque/add-button-bmfont-test
...
add ui::Button BMFont title test
2015-05-27 22:42:46 +08:00
pandamicro
37f2d84675
Merge pull request #12056 from musikov/v3-jsb-cccolor-fix
...
cc.Color() and cc.color() don't replace 0 alpha with 255 no more
2015-05-27 21:31:29 +08:00
yangxiao
a5976a43f7
code style
2015-05-27 18:19:44 +08:00
Huabing.Xu
9ffbe39f18
DepthStencil RenderTarget could be null, which can be used to detach the old DepthStencil RenderTarget
2015-05-27 18:16:05 +08:00
yangxiao
c68efaa79a
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
2015-05-27 18:09:08 +08:00
yangxiao
28b9b86b0b
get set gravity
2015-05-27 18:07:31 +08:00
jianglong0156
7402295205
improve event key
2015-05-27 18:02:01 +08:00
jianglong0156
2dd7b9575b
iOS project add web view project
2015-05-27 17:53:50 +08:00
CocosRobot
3bf58ab401
[AUTO]: updating luabinding & jsbinding automatically
2015-05-27 09:08:33 +00:00
Huabing.Xu
9d4e50f3a5
add optional params for RenderTarget creation
2015-05-27 16:59:54 +08:00
子龙山人
b8fd5ba290
Merge pull request #12052 from CocosRobot/update_lua_bindings_1432713396
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-27 16:59:50 +08:00
andyque
74f0b3b436
add bmfont test
2015-05-27 16:58:52 +08:00
子龙山人
e044b1ab11
Merge pull request #11785 from geron-cn/fixbug
...
fix crash when run TestTimelineFrameEvent in cpp-test
2015-05-27 16:28:13 +08:00
子龙山人
62832586d0
Merge pull request #12049 from samuele3hu/v3_material
...
issue #12046 : Add Lua bindings for material systems and related test cases
2015-05-27 16:26:26 +08:00
Mykyta Usikov
355381e0d8
cc.Color() and cc.color() don't replace 0 alpha with 255 no more
2015-05-27 11:25:04 +03:00
子龙山人
ca8ca35fd6
Merge pull request #12054 from andyque/Feature_Add_Title_Alignment_for_Button
...
[ci skip]Feature add title alignment for button
2015-05-27 16:09:06 +08:00
andyque
44babe18fb
add missing comments and fix back compatibility.
2015-05-27 16:07:37 +08:00
CocosRobot
3851e8356e
[AUTO]: updating luabinding & jsbinding automatically
2015-05-27 08:00:53 +00:00
子龙山人
616ac0058c
Merge pull request #12016 from namezero111111/v3
...
ui::TextField::getTextColor() missing
2015-05-27 15:53:09 +08:00
samuele3hu
9934d73548
issue #12046 : Add Lua bindings for material systems and related test cases.
2015-05-27 15:37:59 +08:00
jianglong0156
83f34c23d8
fixed the code error
2015-05-27 15:22:03 +08:00
jianglong0156
579f122cb1
add webview jsb eventType
2015-05-27 15:11:12 +08:00
jianglong0156
521ce15cb6
add webview autobindings. modify webtest. adapt the web interface
2015-05-27 11:46:26 +08:00
Huabing.Xu
471547e0b0
refactor FrameBufferObject to FrameBufferObject and RenderTarget
2015-05-27 11:40:12 +08:00
子龙山人
b2132eb127
Merge pull request #11921 from felixjingga/uibutton-support-bmfont
...
Uibutton support bmfont
2015-05-27 11:19:46 +08:00
子龙山人
b8fdb152fd
Merge pull request #12026 from andyque/fix-android-9-patch-asset-issue
...
fix assert failure of NinePatchImageParser and rapidjson
2015-05-27 11:17:31 +08:00
子龙山人
2cfeed2c49
Merge pull request #12031 from yangws/v3_bugfixTerrain
...
Fix bug: terrain can't move to other position except origin point in world coord.
2015-05-27 10:48:02 +08:00
geron-cn
c19adbdc3c
fix bug: fix actiontimeline can not step to last frame when loop play
2015-05-27 10:24:50 +08:00
CocosRobot
824456b073
[AUTO]: updating luabinding & jsbinding automatically
2015-05-26 21:56:01 +00:00
Dale Stammen
06a5f7ed7a
moved CCNinePath files to base folder in solution
2015-05-26 09:48:25 -07:00
Dale Stammen
d146f26144
define RAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN to fix broken ARM builds
2015-05-26 09:46:15 -07:00
Namezero
9808f6aa91
Update UITextField.h
2015-05-26 12:55:57 +02:00
Vincent Yang
d7ad7221e4
ciskip add doc for camera::getnear/farplane().
2015-05-26 18:14:37 +08:00
Vincent Yang
8105e9c714
Fix bug: terrain can't move to other position except origin point.
2015-05-26 17:51:26 +08:00
jianglong0156
7820610f13
Merge branch 'modifyTestResource' into jsWebviewTest
...
Conflicts:
cocos/scripting/js-bindings/proj.ios_mac/cocos2d_js_bindings.xcodeproj/project.pbxproj
tests/js-tests/project.json
tests/js-tests/src/GUITest/UIWebViewTest/UIWebViewTest.js
tools/tojs/genbindings.py
2015-05-26 17:49:17 +08:00
andyque
8d78fd31b7
add assert to make program more robust
2015-05-26 17:25:42 +08:00
andyque
c668001e73
fix assert failure of NinePatchImageParser and rapidjson
2015-05-26 17:20:10 +08:00
Vincent Yang
246913c092
Fix bug: skybox can't move to other position except origin point in world space.
2015-05-26 17:14:26 +08:00
Namezero
8bc7d08d3f
added alignment getters
2015-05-26 09:34:13 +02:00
Namezero
2be136dc8e
alignment getters added
2015-05-26 09:33:11 +02:00
Huabing.Xu
83bae15caf
Merge branch 'v3FrameBufferObject' of github.com:dabingnn/cocos2d-x into v3FrameBufferObject
...
# Conflicts:
# cocos/2d/libcocos2d.vcxproj.filters
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-05-26 12:06:05 +08:00
minggo
104f11fe4c
Merge pull request #12010 from CocosRobot/update_lua_bindings_1432542799
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-26 09:33:37 +08:00
Namezero
4c380bfaf0
Update UITextField.cpp
2015-05-25 21:06:27 +02:00
Namezero
dfb479d480
Update UITextField.h
2015-05-25 21:05:49 +02:00
Huabing.Xu
c22a8e81ce
Merge branch 'v3' into v3FrameBufferObject
2015-05-25 16:56:22 +08:00
minggo
bcc1bf8d32
Merge pull request #11983 from dabingnn/v3_SpriteWithTrianglesCommand
...
use trianglescommand for sprite
2015-05-25 16:48:22 +08:00
CocosRobot
7fa68d9b3a
[AUTO]: updating luabinding & jsbinding automatically
2015-05-25 08:37:59 +00:00
minggo
999de9072a
Merge pull request #12003 from minggo/remove-unneeded-function
...
remove uneeded function
2015-05-25 16:33:38 +08:00
minggo
273ac5d00a
Merge pull request #12002 from WenhaiLin/v3-texturecache-unbindfix
...
Fixed TextureCache::unbindImageAsync fails to unbind all asynchronous callback for a specified bound image.
2015-05-25 16:29:43 +08:00
Felix J
d5a7163b29
don't update content size if not necessary
...
refactor a little so we don't need to update the content size if bmfont is used, but still updating the _fontSize.
2015-05-25 14:45:26 +07:00
minggo
203203a92d
Merge pull request #12001 from andyque/upgrade-rapidjson-to-1.0.2
...
upgrade rapidjson to 1.0.2
2015-05-25 15:18:15 +08:00
Felix J
219d8193c4
remove else clause
...
Removing the else clause cause BMFont cannot set its font size
2015-05-25 12:48:56 +07:00
andyque
81070a5299
fix lua project compile error
2015-05-25 13:42:54 +08:00
WenhaiLin
234ad668ec
Fixed TextureCache::unbindImageAsync fails to unbind all asynchronous callback for a specified bound image.
2015-05-25 11:47:37 +08:00
andyque
81d562803b
upgrade rapidjson to 1.0.2
2015-05-25 11:43:03 +08:00
minggo
db0caf68c6
remove uneeded function
2015-05-25 09:50:48 +08:00
MAUSMAUSgames
98c3ba6f4b
using Action::_tag as flag field
...
adding options to use tag as flag field to Node::stopAllActionsByTag
and ActionManager::removeAllActionsByTag
2015-05-24 17:30:26 +02:00
samuele3hu
074216bef9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
...
Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
anniruddh.koppal
b2eb946c14
Added MP3 support
2015-05-23 19:13:12 -07:00
minggo
cad1b911c4
Merge pull request #11990 from xiaofeng11/v3
...
Remove missing resource notice label from all UI widget
2015-05-23 08:05:45 +08:00
XiaoFeng
e94bcbd28c
Remove missing resource label from all UI widget
2015-05-22 18:21:59 +08:00
minggo
311f453ea0
Merge pull request #11973 from dabingnn/v3_fixCameraVisitError
...
Fix visiting scene error with multiple camera
2015-05-22 17:16:30 +08:00
Huabing.Xu
6d9f850e2c
use trianglescommand for sprite
2015-05-22 15:54:56 +08:00
CocosRobot
f18b8bfd95
[AUTO]: updating luabinding & jsbinding automatically
2015-05-22 06:55:54 +00:00
minggo
1eb8d59666
Merge pull request #11966 from samuele3hu/v3_httpclient
...
fix the memory leak of s_requestSentinel for httpclient and adjust the global static var into the object to avoid some unexpected result.
2015-05-22 14:47:44 +08:00
minggo
698428e0a1
Merge pull request #11971 from joshuastray/physics
...
Physics3d js binding
2015-05-22 14:42:34 +08:00
minggo
11f8f0fc21
Merge pull request #11963 from CocosRobot/update_lua_bindings_1432259998
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-22 14:41:28 +08:00
minggo
27b7f2dd19
Merge pull request #11969 from WenhaiLin/v3-TMXTiledMap-crash
...
TileMap:Fixed crash if referring a non-existent layer in TMX.
2015-05-22 14:37:23 +08:00
Huabing.Xu
0644efc55e
isVisitableByVisitingCamera should not affect the calculation of transform
2015-05-22 13:59:45 +08:00
joshuastray
b1169c7d56
win32 and universal compile
2015-05-22 11:58:28 +08:00
WenhaiLin
fdde58386f
experimental::TileMap:Fixed crash if referring a non-existent layer in TMX.
2015-05-22 11:14:34 +08:00
minggo
bf25a0429d
Merge pull request #11964 from WenhaiLin/v3-console-crash
...
[ci skip]Add comment.
2015-05-22 11:05:54 +08:00
WenhaiLin
2f558b5793
Merge branch 'tmx-crash-fix' of https://github.com/dumganhar/cocos2d-x into v3-support-android-studio
2015-05-22 11:01:13 +08:00
samuele3hu
27e7101322
fix the memory leak of s_requestSentinel for httpclient and adjust the global static var into the object to avoid some unexpected result.
2015-05-22 10:47:52 +08:00
joshuastray
1366f615dd
mac && ios works
2015-05-22 10:43:37 +08:00
WenhaiLin
a94a6baf87
[ci skip]Add comment.
2015-05-22 10:35:34 +08:00
CocosRobot
59807629d9
[AUTO]: updating luabinding & jsbinding automatically
2015-05-22 02:04:38 +00:00
minggo
d5d329b74f
Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
...
add Android 9-patch image format support
2015-05-22 09:52:12 +08:00
minggo
678b279754
Merge pull request #11953 from MSOpenTech/v3-winrt-settings
...
V3: Windows 8.1 Universal App CCUserDefault implementation
2015-05-22 09:44:41 +08:00
minggo
36089b9bc3
Merge pull request #11950 from WenhaiLin/v3-console-crash
...
Console:Fixed crash
2015-05-22 09:42:41 +08:00
tangziwen
fb1a7f1e8b
fix Terrain::getIntersectionPoint
2015-05-22 09:07:57 +08:00
Dale Stammen
6c02e46865
fix deprecated method
2015-05-21 13:30:51 -07:00
Dale Stammen
382d681250
added winrt version of CCUserDefault
2015-05-21 11:23:36 -07:00
Dale Stammen
2e5b604d2f
added CC_PLATFORM_WINRT to comments
2015-05-21 11:23:20 -07:00
Dale Stammen
992e292338
added winrt version of CCUserDefault
2015-05-21 11:21:46 -07:00
joshuastray
342734e3b5
Merge remote-tracking branch 'upstream/v3' into physics
2015-05-21 21:15:42 +08:00
WenhaiLin
158181d4eb
Console:Fixed crash
2015-05-21 18:14:21 +08:00
joshuastray
83237b8dbd
add physics3d js manual binding and tests
2015-05-21 18:05:49 +08:00
andyque
0352a7a3ea
add Android 9-patch image format support
...
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:16:09 2015 +0800
Add Android 9-patch format support.
Squashed commit of the following:
commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 17:08:05 2015 +0800
finish refactoring
commit 730bf817f833de56999c616779fc0279890e14bf
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 11:47:08 2015 +0800
refactoring 9-patch
commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
Author: andyque <guanghui8827@126.com>
Date: Mon May 18 09:42:06 2015 +0800
refactor
commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 17:59:21 2015 +0800
fix lua and Android compile error
commit 2877538fb3a436f95400b2ad637ea147b9df81d7
Author: andyque <guanghui8827@126.com>
Date: Fri May 15 11:32:43 2015 +0800
Add Android 9-patch image format support.
The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
andyque
03e8f16a8a
add vs2015 support
2015-05-21 13:55:01 +08:00
CocosRobot
ad301891f0
[AUTO]: updating luabinding & jsbinding automatically
2015-05-21 02:46:49 +00:00
minggo
22f0e2fbbf
Merge pull request #11918 from WenhaiLin/v3-37
...
AudioEngine: Fixed play with a large audio file may fail on Win32
2015-05-21 10:36:08 +08:00
minggo
69b6c9a3e5
Merge pull request #11906 from samuele3hu/v3_check
...
Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule
2015-05-21 10:35:38 +08:00
CocosRobot
cb6abaa14c
[AUTO]: updating luabinding & jsbinding automatically
2015-05-21 01:52:51 +00:00
minggo
f1eae8f724
Merge pull request #11929 from namezero111111/patch-1
...
Fixed missing const-correctness
2015-05-21 09:38:24 +08:00
子龙山人
9ac23a5436
Merge pull request #11933 from kobake/fix-typo-angel
...
Fix typo: "angel" to "angle"
2015-05-21 09:37:53 +08:00
minggo
bfbc8d28f2
Merge pull request #11928 from MSOpenTech/v3-winrt-bullet3d
...
V3: Windows 8.1 Universal App version of Bullet 3D physics lib
2015-05-21 09:36:42 +08:00
kobake
d6f7a0a8a1
Fix typo. angel -> angle
2015-05-21 09:22:59 +09:00
Ricardo Quesada
f2d3ecad48
Removes state from MeshCommand.
...
MeshCommand can be reused from other objects either by passing a
`Material` or a `RenderState::StateBlock`
2015-05-20 15:57:26 -07:00
Dale Stammen
d70a9bf369
resolve full path for audio file
2015-05-20 11:18:54 -07:00
Namezero
89152ef514
Fixed missing const-correctness
2015-05-20 17:19:42 +02:00
Dale Stammen
209e7c62f4
added libbullet to Windows 8.1 Universal App projects
2015-05-20 08:01:01 -07:00
Dale Stammen
46a69cf00b
ignore warning 4996
2015-05-20 07:59:17 -07:00
Dale Stammen
3523173594
removed CC_PLATFORM_WP8
2015-05-20 07:58:39 -07:00
Dale Stammen
aa7876aefc
remove deprecated methods
2015-05-20 07:55:10 -07:00
Dale Stammen
14e812c7d4
enable CC_USE_3D_PHYSICS for CC_PLATFORM_WINRT
2015-05-20 07:53:49 -07:00
Dale Stammen
1b9a36f041
removed CC_PLATFORM_WP8 code
2015-05-20 07:52:59 -07:00
Dale Stammen
cada493685
remove deprecated methods
2015-05-20 07:51:52 -07:00
WenhaiLin
a569d877ba
[ci skip]Remove unnecessary code.
2015-05-20 18:05:46 +08:00
felixjingga
9c264ab64b
include algorithm header file
2015-05-20 16:42:48 +07:00
felixjingga
ee13dd82b8
fix compile error, and fix check of the fontname
2015-05-20 16:34:45 +07:00
WenhaiLin
02946a55a1
Fixed crash.
2015-05-20 17:13:04 +08:00
felixjingga
dcf4492ff0
add implementation detail to support BMFont
2015-05-20 15:56:07 +07:00
felixjingga
2d0fc637fc
add BMFont FontType to support BMFont
2015-05-20 15:50:20 +07:00
WenhaiLin
81dc551fe9
AudioEngine: Fixed play with a large audio file may fail on Win32.
2015-05-20 15:13:31 +08:00
minggo
7024d3129c
Merge pull request #11893 from MSOpenTech/v3-winrt-audio
...
New audio engine support in winrt win8.1-universal
2015-05-20 13:40:41 +08:00
minggo
79f70c49ce
Merge pull request #11905 from WenhaiLin/v3-37
...
Remove unnecessary files.
2015-05-20 13:39:36 +08:00
James Chen
07f6774cee
Crash fix for referring a non-existent layer in tmx.
2015-05-20 11:29:52 +08:00
minggo
ba694beccb
Merge pull request #11895 from super626/v3
...
fix #10767
2015-05-20 11:20:47 +08:00
minggo
dbf1b415a5
Merge pull request #11898 from WenhaiLin/v3-console-crash
...
Console:Fixed crash
2015-05-20 11:19:38 +08:00
joshuastray
712ba4f64c
add physics3d auto binding
2015-05-20 10:36:26 +08:00
HuaYang Huang
acb29ed5a8
fix: luaLoadChunksFromZIP should just remove .lua or .luac extension
...
last version may filter modules like 'framework.luaj', 'framework.luaoc'
2015-05-20 10:36:05 +08:00
samuele3hu
dec9acfd87
Give more detailed tips by adding function name for luaval_to_object and update the bindings-generator submodule
2015-05-20 10:26:54 +08:00
WenhaiLin
df3548673f
Remove unnecessary files.
2015-05-20 10:19:32 +08:00
Ricardo Quesada
ae413a6f6d
Merge pull request #11904 from ricardoquesada/meshcommand_fixes
...
MeshCommand uses StateBlock
2015-05-19 18:51:03 -07:00
Ricardo Quesada
ac54dad9a0
MeshCommand uses StateBlock
...
When MeshCommand is used with GLProgramState, it will use the StateBlock
internally, instead of the manual and error prone way of keeping state
2015-05-19 18:13:18 -07:00
Ricardo Quesada
5d90a8725e
Merge pull request #11903 from ricardoquesada/cleaner_code_properties
...
Terrain uses StateBlock
2015-05-19 18:07:50 -07:00
Ricardo Quesada
5924a917a1
Terrain uses StateBlock
...
cleaner code, conforms to new way of setting the state
2015-05-19 17:18:44 -07:00
CocosRobot
61aad4581a
[AUTO]: updating luabinding & jsbinding automatically
2015-05-19 23:02:24 +00:00
anniruddh.koppal
8432323450
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio
2015-05-19 16:01:10 -07:00
Ricardo Quesada
c28c1ffbfb
Merge pull request #11901 from ricardoquesada/cleaner_code_properties
...
Properties fixes
2015-05-19 15:48:08 -07:00
Jacky
bbaa60bbbb
change to autopolygon.
2015-05-20 06:07:50 +08:00
Ricardo Quesada
aa027fbe0f
Properties fixes
...
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
WenhaiLin
80367e978d
Console:Fixed crash
2015-05-19 18:33:06 +08:00
tangziwen
8d791390ff
fix crash when visiting camera is not exist
2015-05-19 14:47:28 +08:00
anniruddh.koppal
ea345717c7
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio
2015-05-18 23:40:28 -07:00
Vincent Yang
8d3ade78ca
Add CC_DLL to Class FrameBufferObject.
2015-05-19 13:50:10 +08:00
Vincent Yang
628619a694
Add CCFrameBufferObject files to win32 and win8 vcproj.
2015-05-19 11:53:08 +08:00
minggo
bb3ad7d249
Merge pull request #11677 from tankorsmash/patch-1
...
Fix setSprite never updating progress on ProgressTimer
2015-05-19 11:42:20 +08:00
Jacky
514c8ae965
move sprite polygon logic to sprite polygon cache.
2015-05-19 11:25:53 +08:00
Wenhai Lin
17f2fcd201
Add more comment.
2015-05-19 11:01:23 +08:00
anniruddh.koppal
3a8d2ffc9e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio
2015-05-18 19:23:48 -07:00
anniruddh.koppal
e0b3091dcf
Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
...
Conflicts:
tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-05-18 19:21:48 -07:00
minggo
38773e2164
Merge pull request #11869 from samuele3hu/v3_updateccs
...
Fix the bug that tableCellSizeForIndex of tableview get the wrong result in the Lua
2015-05-19 09:26:09 +08:00
dkorchinskiy
03aa73d68f
Feature #11886 add title alignment for button
2015-05-18 13:33:48 +03:00
minggo
e3e78b039a
Merge pull request #11851 from andyque/fixIssue11769
...
Copy missing text color property of ui::Text.
2015-05-18 18:14:29 +08:00
Huabing.Xu
75f740add5
linux works
2015-05-18 18:08:15 +08:00
Huabing.Xu
5634609e05
android works
2015-05-18 18:06:59 +08:00
samuele3hu
349f9bde11
Fix the compile error in the release mode
2015-05-18 17:43:20 +08:00
minggo
e700ef6d30
Merge pull request #11856 from WenhaiLin/v3-support-android-studio
...
Add Android Studio support
2015-05-18 16:17:24 +08:00
WenhaiLin
26f094b1a7
Remove unnecessary files
2015-05-18 16:02:05 +08:00
Jacky
bcfa29a7d7
fixed memory leakage.
2015-05-18 15:52:46 +08:00
Jacky
d21f85787e
fixed memory leakage, remove unused header, fixed reference args.
2015-05-18 15:10:41 +08:00
CocosRobot
3e08ec4c11
[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 07:04:27 +00:00
WenhaiLin
6dd3108e42
Rename module
2015-05-18 15:01:20 +08:00
minggo
f30cb9ac19
Merge pull request #11877 from CocosRobot/update_lua_bindings_1431927557
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 14:48:42 +08:00
minggo
7b76d5fc41
Merge pull request #11871 from walzer/v3
...
fixed #11821 , after release StateBlock::_defaultState, set it to null.
2015-05-18 14:47:16 +08:00
Huabing.Xu
f96e704f7d
Merge branch 'v3' into v3FrameBufferObject
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/cocos2d.h
cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
CocosRobot
9572de26d4
[AUTO]: updating luabinding & jsbinding automatically
2015-05-18 05:43:08 +00:00
minggo
c2f245733c
Merge pull request #11872 from xiaofeng11/v3
...
Fix ArmatureAnimation crash
2015-05-18 13:32:52 +08:00
minggo
8068a2c220
Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
...
V3 camera mask for2 d and3 d rendering
2015-05-18 13:32:26 +08:00
XiaoFeng
be20666b65
Fix ArmatureAnimation crash
2015-05-18 12:08:26 +08:00
walzer
02f295dfbf
fixed #11821 , after release StateBlock::_defaultState, set it to null, because developers would reconstruct it.
2015-05-18 10:44:49 +08:00
Huabing.Xu
384041a950
improve the perfermance of clear background for camera
2015-05-18 10:31:17 +08:00
samuele3hu
da2314b00a
Fix the bug that tableCellSizeForIndex of tableview get the wrong result in the Lua
2015-05-18 09:41:35 +08:00
minggo
2dbe375380
Merge pull request #11868 from joshuastray/bullet-preprocessor-macro
...
add CC_ENABLE_BULLET_INTEGRATION=1 to js project
2015-05-18 09:33:00 +08:00
Vladimir Perminov
d2b58dd39b
CaptureScreen save file in thread
...
Check already working
Start save file in AsyncTaskPool::TaskType::TASK_IO
2015-05-17 20:48:49 +03:00
Vladimir Perminov
bfb3fbb1c0
Revert _checkPath
2015-05-17 19:24:57 +03:00
joshuastray
ead74ac89e
add CC_ENABLE_BULLET_INTEGRATION=1 to js project
2015-05-17 23:11:17 +08:00
Vladimir Perminov
295e8532d2
FileUtilsWin32 correct use all unicode version winapi
...
Move to FileUtilsWin32 implements:
isDirectoryExistInternal
isDirectoryExist
createDirectory
removeDirectory
removeFile
renameFile
And use common convert to wide char.
2015-05-17 12:40:14 +03:00
anniruddh.koppal
2db5a89b87
Added new audio engine with wav support
2015-05-15 18:17:52 -07:00
unknown
91432f0ddf
fixed include paths for arm builds
2015-05-15 15:35:36 -07:00
Jacky
19c5d2dc84
fixed some memory leakage and pixel cutting.
2015-05-15 17:18:19 +08:00
WenhaiLin
dc8492948e
Add Android Studio support
2015-05-15 16:37:43 +08:00
samuele3hu
71595898ed
Update the Lua binding for Physics3D ,related test cases and the template project
2015-05-15 16:25:07 +08:00
andyque
be62b3a8e2
Copy missing text color property of ui::Text.
2015-05-15 16:04:34 +08:00
iris-wy
68ec7c8ca1
Add enhance service API
...
Add enhance service API
2015-05-15 14:29:22 +08:00
minggo
70cefb1589
Merge pull request #11845 from MSOpenTech/v3-winrt-js-fix
...
V3: WinRT added ignore warning 4996 to Universal App libcocos2d-jsb
2015-05-15 11:34:44 +08:00
minggo
5e776381aa
Merge pull request #11820 from Dimon4eg/v3
...
Fix crash in web view if illegal character in url (Android only)
2015-05-15 10:12:54 +08:00
Huabing.Xu
fbe49f538d
remove WP8 code which is added by accident when resolve merge conflicts
2015-05-15 10:06:44 +08:00
Dale Stammen
46c69c7793
added ignore warning 4996 to hide the 200 deprecated warnings in libcocos2d-jsb
2015-05-14 19:00:53 -07:00
Huabing.Xu
c994f28914
Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
2015-05-15 09:55:51 +08:00
samuele3hu
fa63471c0a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
...
Conflicts:
tests/cpp-tests/Classes/Physics3DTest/Physics3DTest.cpp
2015-05-15 09:31:53 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
Ricardo Quesada
989848a358
fixes memory leak
...
improves performance a little bit
2015-05-14 17:24:27 -07:00
minggo
9f3284d62f
Merge pull request #11833 from super626/v3
...
getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
minggo
0a3e6338f1
Merge pull request #11834 from pandamicro/v3_origin
...
Sync fixes in Cocos2d-JS
2015-05-14 13:38:18 +08:00
Huabing.Xu
84540c1ff4
Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
...
Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
Huabing.Xu
57a3fa256a
Fix memory leak for FrameBufferObject
2015-05-14 11:19:13 +08:00
pandamicro
4146a6edf4
Fix incorrect property of cc.Texture2D
2015-05-14 10:41:10 +08:00
pandamicro
2685df73f2
Fix spine crash issue
2015-05-14 10:40:37 +08:00
pandamicro
8577055d5a
Implement localStorage.clear on Android
2015-05-14 10:40:25 +08:00
Huabing.Xu
e6e0a1d15c
refactor: FrameBufferObject will contain an Texture2D instead of inheriting from Texture2D
2015-05-14 10:36:49 +08:00
CocosRobot
006f9fcd36
[AUTO]: updating luabinding & jsbinding automatically
2015-05-14 02:30:32 +00:00
yangxiao
e659373648
add getTriangleList to bundle
2015-05-14 10:30:20 +08:00
yangxiao
0f0f85b33c
terrain to 3d render queue
2015-05-14 10:29:50 +08:00
minggo
cbab1074fa
Merge pull request #11819 from cpascal/fix_defined
...
Fix compile error: using any of CC_USE_JPEG=0, CC_USE_PNG=0, CC_USE_TIFF=0, CC_USE_WIC=0
2015-05-14 10:21:38 +08:00
minggo
7732cd6e77
Merge pull request #11814 from super626/issue9767
...
add issue9767 test
2015-05-14 10:20:09 +08:00
minggo
1eaacd27c5
Merge pull request #11818 from joshuastray/fix-js-compilation
...
fix script binding code generation
2015-05-14 10:19:27 +08:00
Ricardo Quesada
fde5f8d63c
Adds better sample
...
adds clone support as well
2015-05-13 17:39:39 -07:00
Ricardo Quesada
aeea7ade14
RenderState can be part of Material and Technique
2015-05-13 14:12:37 -07:00
Ricardo Quesada
e95de4de62
fixes mipmap issue with parsing Sampler
2015-05-13 10:24:32 -07:00
dkorchinskiy
9d7e5e5edc
Fix crash in web view if illegal character in url (Android only)
2015-05-13 14:56:07 +03:00
cpascal
134355d763
Fix compile error: using any of CC_USE_JPEG=0, CC_USE_PNG=0, CC_USE_TIFF=0, CC_USE_WIC=0
...
When I don't want to use TIF file,
Cocos2d-x ccConfig.h's style is..
#define CC_USE_TIF 0
But CCImage.cpp just check wheather defined or not..
2015-05-13 20:52:32 +09:00
cpascal
7e9019f9d6
Revert "Fixed ogg filepath has unicode in Win32"
...
This reverts commit 382fd48b6a
.
2015-05-13 20:49:46 +09:00
joshuastray
4699b0cfb5
fix script binding code generation
2015-05-13 17:51:30 +08:00
Huabing.Xu
8311cf8920
Fix clearcolor overwrite bug
...
change test case for FrameBufferObject
2015-05-13 17:40:10 +08:00
cpascal
14f8b02d9b
Merge remote-tracking branch 'upstream/v3' into v3
2015-05-13 18:28:38 +09:00
Huabing.Xu
6097b4ddd2
add clearAllFBOs function in FrameBufferObject
2015-05-13 17:17:54 +08:00
minggo
1007c0bfdb
Merge pull request #11813 from CocosRobot/update_lua_bindings_1431504407
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-13 17:05:27 +08:00
minggo
3d0c7705f7
Merge pull request #11763 from Dimon4eg/v3
...
Fix web view leak on iOS
2015-05-13 17:02:50 +08:00
yangxiao
ec69a34c51
add issue9767 test
2015-05-13 16:16:45 +08:00
CocosRobot
6bf984f3d3
[AUTO]: updating luabinding & jsbinding automatically
2015-05-13 08:11:34 +00:00
Huabing.Xu
42514ee62f
FrameBufferObject works
2015-05-13 14:24:53 +08:00
Ricardo Quesada
f23b15c6d3
Merge pull request #11810 from ricardoquesada/api_fixes
...
More material samples
2015-05-12 23:03:40 -07:00
minggo
384c20f390
Merge pull request #11805 from super626/physics3d2
...
pass parameter by reference
2015-05-13 13:39:49 +08:00
Ricardo Quesada
c693573d77
more samples
...
and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada
a83c10fdbf
Merge pull request #11807 from ricardoquesada/material_vertexattrib
...
Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada
d23ff0ea2c
Adds support of VertexAttribBinding per Pass
2015-05-12 19:58:09 -07:00
yangxiao
f2eacc154b
use reference param
2015-05-13 10:13:46 +08:00
minggo
5c227f4c92
Merge pull request #11528 from hobogenized/my_fix_branch
...
Minor changes in variable names to fix Xcode warnings
2015-05-13 10:03:33 +08:00
minggo
56d21b6040
Merge pull request #11680 from kaplad/vk_fix_logical_bug
...
Fix a logical bug that may make wrong behavior
2015-05-13 09:41:20 +08:00
minggo
a587b28e38
Merge pull request #11792 from super626/v3
...
particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
minggo
5e87bd307b
Merge pull request #11798 from WenhaiLin/v3-support-vs2015
...
Add support for visual studio 2015.
2015-05-13 09:37:12 +08:00
minggo
b51f78aa42
Merge pull request #11797 from super626/physics3d2
...
fix wrong indent and add const
2015-05-13 09:36:51 +08:00
minggo
b0c7531897
Merge pull request #11795 from CocosRobot/update_lua_bindings_1431410101
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-13 09:35:25 +08:00
Dale Stammen
f1fe802442
updated winrt keyboard support to support physical keyboard
2015-05-12 09:20:10 -07:00
pandamicro
3190d0e5fb
Add localStorage.clear test case
2015-05-12 19:02:22 +08:00
pandamicro
c7f3c2fa8b
Fix Scale9Sprite's inheritance issue triggered by its constructor
2015-05-12 18:04:01 +08:00
pandamicro
ef0854545b
Fix cc.EventMouse constants issue
2015-05-12 18:02:36 +08:00
pandamicro
c9ee849a2c
Add localStorage.clear in JSB
2015-05-12 18:02:14 +08:00
WenhaiLin
461241839d
Fixed compile error on visual studio 2015.
2015-05-12 17:04:56 +08:00
WenhaiLin
e53a977439
Add support for visual studio 2015.
2015-05-12 16:46:09 +08:00
Huabing.Xu
f0acf7ee7b
original version of frame buffer object
2015-05-12 16:43:17 +08:00
WenhaiLin
c70bac7bb4
Add support for visual studio 2015.
2015-05-12 16:26:28 +08:00
yangxiao
806d64dced
fix wrong indent and add const
2015-05-12 16:13:14 +08:00
CocosRobot
dbb51e2367
[AUTO]: updating luabinding & jsbinding automatically
2015-05-12 05:59:42 +00:00
minggo
cdfce7fcae
Merge pull request #11791 from CocosRobot/update_lua_bindings_1431407875
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-12 13:51:32 +08:00
minggo
398d36b58a
Merge pull request #11788 from joshuastray/spritepolygon
...
SpritePolygon binding and tests for js
2015-05-12 13:46:22 +08:00
CocosRobot
a7fb56de69
[AUTO]: updating luabinding & jsbinding automatically
2015-05-12 05:23:45 +00:00
Ricardo Quesada
1937431596
Material uses new file format
...
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
yangxiao
4d71175318
resove conflict
2015-05-12 12:12:29 +08:00
joshuastray
7a4ca3fe6a
add new files to project
2015-05-12 10:40:51 +08:00
jianglong0156
80326aa40e
add webiew jsb code
2015-05-12 10:30:51 +08:00
Huabing.Xu
cc0b3ffd2e
Merge branch 'v3' into v3_addClearforCamera
...
Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
2015-05-12 09:49:15 +08:00
minggo
5d0fc22d28
Merge pull request #11782 from WenhaiLin/v3-label-outline
...
Label:Fixed the characters with outline not on the same base line.
2015-05-12 09:46:26 +08:00
geron-cn
3e0b0a0feb
fix crash when run TestTimelineFrameEvent in cpp-test
2015-05-11 23:04:26 +08:00
Vladislav Kaplun
f67b4761da
Fix a logical bug that may wrong behavior
2015-05-11 15:15:00 +03:00
WenhaiLin
7e0dc7482b
Label:Fixed the characters with outline not on the same base line.
2015-05-11 18:05:03 +08:00
joshuastray
234f4db8a0
add SpritePolygon binding && js tests
2015-05-11 17:04:23 +08:00
CocosRobot
e325a3b746
[AUTO]: updating luabinding & jsbinding automatically
2015-05-11 08:33:55 +00:00
minggo
1129949722
Merge pull request #11772 from CocosRobot/update_lua_bindings_1431309376
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-11 16:24:22 +08:00
minggo
bcd57c3d90
Merge pull request #11776 from samuele3hu/v3_physics3d
...
Add macro limitation for Physic3D related
2015-05-11 16:09:19 +08:00
samuele3hu
9e9494ded0
Add limited macro for related Physic3D
2015-05-11 15:34:37 +08:00
songchengjiang
f25c02f230
fix bugs of terrain
2015-05-11 12:02:32 +08:00
CocosRobot
b5e9986d17
[AUTO]: updating luabinding & jsbinding automatically
2015-05-11 02:00:41 +00:00
Dale Stammen
351a898a70
removed CC_PLATFORM_WP8
2015-05-08 09:19:13 -07:00
cpascal
382fd48b6a
Fixed ogg filepath has unicode in Win32
...
In Win32, you can't play ogg file if the path contains unicode.
mpg123 library accepts utf8 filepath, but ogg(Vorbisfile) library
accepts ACP(ANSI CodePage) in Win32 environment.
2015-05-08 21:48:21 +09:00
dkorchinskiy
a71ef98275
Fix web view leak on iOS
2015-05-08 15:19:14 +03:00
WenhaiLin
07f5ec755a
AudioEngine:Fixed program may freeze if `AudioEngine::stop(int audioID)` or `AudioEngine::stopAll()` is invoked frequently on Android.
2015-05-08 18:29:45 +08:00
yangxiao
2391558c96
add physics3d support
2015-05-08 15:49:33 +08:00
Huabing.Xu
713831ca76
fix rendering of camera clear quad
2015-05-08 14:21:23 +08:00
minggo
bf93289718
Merge pull request #11751 from samuele3hu/v3_7_remove_vs2012
...
Remove vs2012 support in v3
2015-05-08 14:11:13 +08:00
minggo
14cebf7150
Merge pull request #11750 from CocosRobot/update_lua_bindings_1431050321
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-08 10:42:31 +08:00
minggo
d587ffd5c0
Merge pull request #11736 from samuele3hu/v3_7_js
...
issue 10411:Bug in Physics manual Lua binding
2015-05-08 10:04:55 +08:00
CocosRobot
4195c4b250
[AUTO]: updating luabinding & jsbinding automatically
2015-05-08 02:03:02 +00:00
minggo
5140afe24c
Merge pull request #11715 from cnsoft/cnsoft-patch-1
...
try to fix a nullptr bug.
2015-05-08 09:55:13 +08:00
minggo
09ddf15b9f
Merge pull request #11740 from joshuastray/fix-debu
...
fix jsb debugger bug
2015-05-08 09:29:40 +08:00
Huabing.Xu
f064587ae5
refactor camera clear to immediate rendering
2015-05-07 18:32:32 +08:00
Jialong Zhai
be923b5901
fix jsb debugger bug
2015-05-07 18:24:30 +08:00
samuele3hu
23e4e0d4e3
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012
2015-05-07 16:21:03 +08:00
samuele3hu
0d53065476
issue 10411:Bug in Physics manual Lua binding
2015-05-07 16:15:24 +08:00
minggo
775236b531
Merge pull request #11729 from samuele3hu/v3_7_js
...
Update the configure of js-tests and js-template on the win32 platform
2015-05-07 15:48:35 +08:00
Huabing.Xu
67ec758d15
add clear feature when before draw scene with a camera
2015-05-07 15:09:06 +08:00
minggo
65ec7f9545
Merge pull request #11728 from WenhaiLin/v3-label-pos
...
Label: Fixed position is wrong if label content is changed after invoking `getLetter(letterIndex)`
2015-05-07 13:42:28 +08:00
minggo
a718c11eb6
Merge pull request #11724 from andyque/fix-binding-generator
...
fix upstream compile error
2015-05-07 11:47:20 +08:00
samuele3hu
243da71082
Update the project configure of js-tests and js-template on the win32 platform
2015-05-07 11:38:43 +08:00
WenhaiLin
03a1167902
Merge branch 'v3-label-pos' of https://github.com/WenhaiLin/cocos2d-x into v3.7
2015-05-07 11:31:59 +08:00
Wenhai Lin
d09bd21da4
Label: Fixed position is wrong if label content is changed after invoking `getLetter(letterIndex)`
2015-05-07 11:20:22 +08:00
minggo
f76dd57bf7
Merge pull request #11727 from samuele3hu/v3_7_js
...
Add $(EngineRoot)external for cocos2d_headers.props
2015-05-07 11:17:10 +08:00
samuele3hu
87db3aba78
Add $(EngineRoot)external for cocos2d_headers.props
2015-05-07 11:11:33 +08:00
andyque
db95034798
fix android compile error
2015-05-07 10:37:19 +08:00
minggo
83a887f6a0
Merge pull request #11714 from ryule/v3
...
javaactivity-android.cpp needs JNIEXPORT for -fvisibility=hidden
2015-05-07 09:37:58 +08:00
minggo
fb112995d8
Merge pull request #11491 from milos1290/tween
...
Adding FloatAction to animate any property over time.
2015-05-07 09:34:44 +08:00
minggo
ba1e77d656
Merge pull request #11720 from WenhaiLin/v3-label-outline
...
Label:Fixed outline doesn't match with the characters exactly.
2015-05-07 09:30:37 +08:00
minggo
b60a31f12d
Merge pull request #11721 from samuele3hu/v3_7_js
...
Fix the compile error for libSpine on the win32 platform
2015-05-07 09:30:15 +08:00
Ricardo Quesada
c2bbc06340
compiles on win32
2015-05-06 08:46:48 -07:00
samuele3hu
b2c361f1a1
Fix the compile error for libSpine on the win32 platform
2015-05-06 23:30:08 +08:00
WenhaiLin
b1803d40db
Label:Fixed outline doesn't match with the characters exactly.
2015-05-06 17:17:30 +08:00
cnsoft
62741e3ff8
fix a nullptr bug.
...
get model from : http://pan.baidu.com/s/1sjofSWd pass: 9xis it will crash in cocos studio or client.
2015-05-06 14:38:38 +08:00
Jongryul Kook
dfe30e159f
Need JNIEXPORT for -fvisibility=hidden
2015-05-06 14:24:48 +09:00
Ricardo Quesada
fe59b093b5
adds love to header files
2015-05-05 21:48:05 -07:00
samuele3hu
cc4fe9b746
Modify the configuration about js-tests.
2015-05-06 10:52:23 +08:00
minggo
6351863b3c
Merge pull request #11696 from WenhaiLin/v3-label-shadow-glerror
...
Label:Fixed shadow effect cause OpenGL error on IOS.
2015-05-06 09:53:39 +08:00
minggo
37302d6d8f
Merge pull request #11704 from MSOpenTech/v3-winrt-fix
...
V3: WinRT updated output name to libcocos2d_v3.7
2015-05-06 09:41:11 +08:00
CocosRobot
8470ab606b
[AUTO]: updating luabinding & jsbinding automatically
2015-05-06 01:07:26 +00:00
Ricardo Quesada
26bca75e0e
Merge pull request #11708 from ricardoquesada/no_exceptions
...
No throws in cocos2d-x code
2015-05-05 17:57:28 -07:00
Ricardo Quesada
10b71464a7
No throws in cocos2d-x code
2015-05-05 17:17:41 -07:00
Ricardo Quesada
90c9dffc1a
cleanup Material Code
...
- removes unused code
- removes experimental code
2015-05-05 15:59:41 -07:00
Dale Stammen
22951e8a6a
updated output name to libcocos2d_v3.7
2015-05-05 14:54:33 -07:00
Ricardo Quesada
ce95bfe059
Squashed commit of the following:
...
commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 11:46:57 2015 -0700
compiles on win32
commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 11:01:04 2015 -0700
compiles on windows!
commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 10:20:13 2015 -0700
windows fix
CALLBACK is defined in windows. Use CALLBACK_FN instead
commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15
Merge: 17c5102 f843466
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 5 09:51:02 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 17:05:49 2015 -0700
Material system works Ok.
Deftaul states are being applyied to RenderState::StateBlock::_default
state as well!
commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 15:52:09 2015 -0700
more fixes for material
blending works as expected
commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 12:14:00 2015 -0700
compiles on Android
compiles on Android
commit 5feef67410a6e8408414230887c177a5cc3d8c35
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 4 11:01:46 2015 -0700
Cmakefiles
works with Cmake again
commit 1366da20efd4f63f683ac9264e18aa71d84bcc71
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 2 18:17:50 2015 -0700
Particle3D working Ok with its own uniforms
commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 17:32:00 2015 -0700
MeshCommand now works 100% on Material!
commit 92d641e29675ffc58daba48fcdcc5ec6459be02f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 15:49:14 2015 -0700
multiple meshes work Ok
commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 1 13:43:56 2015 -0700
Adds `clone` to GLProgramState
commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 18:54:34 2015 -0700
adds comment about the glprogramstate bug
commit 2d008ec90557025507e0b17284e60b39fc9b42d3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 18:28:39 2015 -0700
some uniforms moved to Material
commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 16:52:07 2015 -0700
depth test moved to Material!
commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 13:12:28 2015 -0700
Material/Technique/Pass subclass of RenderState
Inheritance of RenderState. Code from GamePlay3D
commit a8b888dc30cf7ab4fae186acec2a366dfb967116
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 12:05:26 2015 -0700
same as v3
commit c026de5318a2a03beed1de6d7a0efda431569a5c
Merge: 4561e3f 254a4b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 30 11:37:40 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 18:02:21 2015 -0700
fixes on blending
commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 17:51:05 2015 -0700
better defaults for StateBlock
commit 3a661c35908aa075754d7b9dfac45be1af3b38e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 17:46:36 2015 -0700
RenderState::bind() binds lots of states
commit 074d5fb4a485e4ac32996c345e314594806e3cf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 16:40:07 2015 -0700
Adds REnderState parsing in .material
commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 16:06:31 2015 -0700
RenderState added into RenderState
Code based on GamePlay3D. Adds GamePlay3d License.
commit 04a6295ca5839e2e1202881b8a10733685c113d6
Merge: 52c916f 5671818
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 29 11:27:55 2015 -0700
Merge branch 'v3' into material_system
commit 52c916fb4df04558433b1370102a5e9269f73607
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 18:15:12 2015 -0700
order files alphabetically
order files alphabetically
commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 17:46:07 2015 -0700
Adds cmake and android support
commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 16:33:50 2015 -0700
for some reason the callback was crashing
... bug in the callback code?
in any case, we didn't need it and it was making the code slower.
commit 7844d32d04cb411ddae139d9598adcb04b899606
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 14:00:24 2015 -0700
more little fixes
commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 12:11:28 2015 -0700
MeshCommand using Material internally
works
commit 67a435d66b4e554b4d24e462ca2ad42408157e69
Merge: 6dee7ca b9a994f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 28 10:34:03 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 6dee7cac6a51b4c123aabb111b0f8951082b1507
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 17:41:27 2015 -0700
improved readebility of MeshCommand code
commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 15:41:07 2015 -0700
mesh supports Material
`Mesh` supports `Material`
Now `MeshCommand` needs to implement it correctly.
commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73
Merge: 05b16f5 bd5f4e0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 27 11:23:28 2015 -0700
Merge branch 'v3' into material_system
commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 17:40:48 2015 -0700
Adding Material into Mesh
WIP.
commit bc62f1a146ff9ad9864d8ff317f6a9540760066a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:39:54 2015 -0700
cosmetic
commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:26:41 2015 -0700
moves even more code form Sprite3D to Mesh
commit 04643bed3c277f0a775e962a5c87f550b1a59e74
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 16:15:21 2015 -0700
Moves "draw" from `Sprite3D` to `Mesh`
commit 4bf884cdcb1a8df7522adeab364368493aba11e0
Merge: 2f305fc 2199bf1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 15:00:50 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 24 14:46:28 2015 -0700
cosmetic
commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 16:44:21 2015 -0700
revert my changes...
...actually the GLProgramState code was Ok... ouch
commit 36323c62eae2f8dbdcd7e13075758752cce44132
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 15:40:54 2015 -0700
parsing GLProgramState validates the attributes
commit a406d6236a78244f73e81ded0b4148199a8677e5
Merge: 3be7fde cf177bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 23 12:10:31 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 17:45:34 2015 -0700
little progress on Sprite3D + Material
GLProgramState needs to decouple Uniforms from Attributes in
`applyGLProgram`.
binding the attributes is something that needs to be done
at a different order.
Perhaps the attributes are part of a VAO or something else.
the method `applyAttributes()` has a variable to avoid that...
but everything looks very hackish.
commit f82496c61c9cb5a0787f883a4fb2d475889fa711
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 15:46:02 2015 -0700
doesn't crash :)
but doesn't show anything either
commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 13:35:45 2015 -0700
adding sprit3d test
commit e716da63fe053b48db06f2aed9e0280256dd5f1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 12:10:32 2015 -0700
MeshCommand: initial draw with Material
commit d758041d81c3e6275997205e6395c46006bcc4ca
Merge: 8cdc99f ca1a95f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 22 10:41:05 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 21:57:28 2015 -0700
adding Material to MeshCommand
commit 0121872709c5e584b9b9f102e0f8dfc9c836841b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 19:39:09 2015 -0700
pre commit before merging MeshCommand
commit 06c0ac2a67e303bde98dff75ac436ec22de59263
Merge: 736feb1 0287b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 21 18:19:00 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 736feb1b6495b7411525afb130015bdb31b5c471
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 17:22:03 2015 -0700
Pass conforms to create()/init() pattern
commit 6103ffbb8479681b6665e81f0572bc3287919d07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 17:04:19 2015 -0700
defines are strings
better error checking when creating objects
autorelase added in Pass, Material, Technique
commit 1efcbab63c7ca4259d50825144184baee1b577ac
Merge: 5b233bc fd3e38b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 20 11:23:47 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 5b233bc879bd65123092d366257843465ec1d306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:31:37 2015 -0700
blur effect works with alpha
commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89
Merge: e4c1dd2 425b2b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:04:35 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 17 15:04:07 2015 -0700
Material, Technique, Pass: they have parent
commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 21:48:06 2015 -0700
multipass works
commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 17:31:04 2015 -0700
yeah!
more materials... a lot to do yet
commit d54d24ed185071ce1350bbf71914a64c9f6f228e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 17:06:46 2015 -0700
yeah! works!
commit 1e70cb553148e6c136df42a789bf85184e73762d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 16:43:54 2015 -0700
simple test of material system works!!!
commit c8581dfe9e970a3004254987416d75cccc644ccd
Merge: 83aeec4 5d5fa3d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 16 13:51:45 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into material_system
commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 15 18:04:23 2015 -0700
JSON file curated
fixes minor bugs
commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 15 17:22:36 2015 -0700
parsers shaders!
including uniforms
commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 23:24:18 2015 -0700
Material parses texture
commit 1f678faf9d6c25f6405591f052da511281be8768
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 18:22:33 2015 -0700
material parsing almost working
commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d
Merge: d0ff296 d54ddbd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 14 09:23:23 2015 -0700
Merge branch 'v3' into material_system
commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 13 18:42:42 2015 -0700
json parsing broken
ha... I need to parse the content of the file, to the name of the file.
to be fixed tomorrow
commit e5aab39e5774d997f848155fc7209e9fbbd03bbc
Merge: 81e93fa bc34554
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Apr 13 10:19:11 2015 -0700
Merge branch 'v3' into material_system
commit 81e93faac9d80888e975ee19d7412c54daf439a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 17:41:12 2015 -0700
Adds more dummy files for material
commit 5552a1e099bcf960d962c5369973ea663f802895
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 17:01:16 2015 -0700
adds empty test
commit 7027c85fb24109f1ed4c50877dbec35618b5b39c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 15:36:24 2015 -0700
more material fixes
multiple passes added in renderer
commit db6745ead9879c6ce66b1921f32bf927421c54d9
Merge: 58d2412 8a160d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 10 11:52:30 2015 -0700
Merge branch 'v3' into material_system
commit 58d241266bdbd88162bb7ae9a7e868af173e6375
Merge: 0eccb23 b409f20
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:42:35 2015 -0700
Merge branch 'v3' into material_system
commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0
Merge: 83494de 967f35a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:18:34 2015 -0700
Merge branch 'cpp_compiles_on_mac' into material_system
commit 83494dedd0f4e7092f0267187cf07bd7de7723c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 15:09:59 2015 -0700
compiles on Mac
commit cca5b060164182b67df21fa330dce938e17fb324
Merge: dfc3740 09c50c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 9 13:54:59 2015 -0700
Merge branch 'v3' into material_system
commit dfc374099ca02e547478d24fa8fd61817a85862c
Merge: fa2152b 64c45fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 8 14:16:27 2015 -0700
Merge branch 'v3' into material_system
commit fa2152b3402e3519d35f98309c4acc03b6790370
Merge: 90b7b6f b648d1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 3 10:15:28 2015 +0800
Merge branch 'v3' into material_system
commit 90b7b6f6540edff156e22fdf38021a5c83194deb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Apr 3 10:13:24 2015 +0800
little changes to pass
commit 7f8b83017f03572a3698f431b6af497d62fcfa25
Merge: 7460614 0779d05
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 2 08:36:43 2015 +0800
Merge branch 'v3' into material_system
commit 7460614dd8b7eff5d8c759be54dd205333b26033
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 2 08:23:17 2015 +0800
small changes
commit fa0354e74983795adafad3bedc9c50f6e8e328c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Mar 26 18:20:46 2015 -0700
initial Material system
2015-05-05 13:07:32 -07:00
WenhaiLin
8f6277c540
Label:Fixed shadow effect cause OpenGL error on IOS.
2015-05-05 18:30:33 +08:00
minggo
902c033838
Merge pull request #11683 from WenhaiLin/v3-label-i10576
...
Label:Fixed the character positions could be wrong if `getLetter(letterIndex)` get called.
2015-05-05 18:19:33 +08:00
minggo
99911b6f3f
Merge pull request #11694 from CocosRobot/update_lua_bindings_1430804693
...
[AUTO]: updating luabinding & jsbinding automatically
2015-05-05 17:17:55 +08:00
samuele3hu
f1b5729183
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012
2015-05-05 16:14:57 +08:00
samuele3hu
037c17fe5d
Remove vs2012 support in v3
2015-05-05 16:11:26 +08:00
CocosRobot
534868368e
[AUTO]: updating luabinding & jsbinding automatically
2015-05-05 05:48:55 +00:00
CocosRobot
6ef35d48ae
[AUTO]: updating luabinding automatically
2015-05-05 03:31:53 +00:00
minggo
701d5fa827
Merge pull request #11673 from vovkasm/dev/v3-cleanup
...
Fix warnings in v3.
2015-05-05 11:26:10 +08:00
minggo
5a7cf31663
Merge pull request #11682 from CocosRobot/update_lua_bindings_1430789665
...
[AUTO]: updating luabinding automatically
2015-05-05 11:17:06 +08:00
zhangbin
23ed3dbe4c
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-05-05 10:53:04 +08:00
zhangbin
b4f2d94109
Update js bindings & js tests.
2015-05-05 10:50:19 +08:00
minggo
e75936b778
Merge pull request #11669 from samuele3hu/v3.7
...
Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public
2015-05-05 09:37:56 +08:00
CocosRobot
4414536612
[AUTO]: updating luabinding automatically
2015-05-05 01:36:54 +00:00
minggo
564918c604
Merge pull request #11659 from WenhaiLin/v3.7
...
Label:Fixed crash.
2015-05-05 09:30:54 +08:00
WenhaiLin
26c9be7881
Add FileUtils::getSuitableFOpen[window-universal]
2015-05-04 16:06:04 +08:00
WenhaiLin
1839564fbb
Merge branch 'v3-dev-get-suitable-f-open' of https://github.com/perminovVS/cocos2d-x into v3.7
2015-05-04 10:16:47 +08:00
WenhaiLin
22c46b5c14
Label:Fixed the character positions could be wrong if `getLetter(letterIndex)` get called.
2015-05-04 10:07:37 +08:00
TankorSmash
88833213ca
Fix setSprite never updating progress on ProgressTimer
...
Basically whenever you set a new sprite on a ProgressTimer, the new sprite is hidden.
Calling setPercentage once with the same value doesn't work because the new percentage is the same as the old one. I've got a workaround setting the percentage to 0 and then back to the old value, but this change seems to solve that issue entirely.
2015-05-03 14:35:50 -04:00
WenhaiLin
004cb5464e
Fixed crash
2015-05-03 22:15:58 +08:00
Vladimir Timofeev
fd3e44b72b
Fix warning in the ClippingNode class. Do not define the setProgram(Node*,GLProgram*) helper function on 'non OpenGL ES' platforms.
2015-05-01 12:36:19 +03:00
Vladimir Timofeev
912956a3b3
Correct field initialization order in spine (Xcode warnings).
2015-05-01 12:20:11 +03:00
Vladimir Timofeev
0aecc15a25
Correct field initialization order in various places (Xcode warnings)
2015-05-01 12:19:30 +03:00
Vladimir Timofeev
2d8c687d6e
Fix the Frame class:
...
* Field initialization order (warning in Xcode)
* Make conditions with && and || more readable for programmers (warning in Xcode)
2015-05-01 11:51:20 +03:00
Vladimir Timofeev
ad494a7131
Make a UserDefault destructor to be virtual.
...
Because the UserDefault has virtual functions and allow programmers to inherit from, it must have a virtual destructor to allow a child object to destroy correctly.
2015-05-01 11:45:47 +03:00
samuele3hu
f4b57511b0
Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public
2015-04-30 17:18:12 +08:00
WenhaiLin
7472bafee3
Label:When you invoking `getLetter(letterIndex)` and `setString(text)` in sequence, and `letterIndex` greater than the length of `text`, it might crash your program.
2015-04-30 15:13:41 +08:00
CocosRobot
2b916b3b80
[AUTO]: updating luabinding automatically
2015-04-30 06:56:36 +00:00
minggo
4acd231f89
merge v3.6
2015-04-30 13:46:08 +08:00
minggo
79a6f2f510
Merge pull request #11652 from MSOpenTech/v3.6-winrt-fix
...
V3.6 Windows Phone 8.1 fix for issues 11606 and 11607
2015-04-30 09:41:52 +08:00
Dale Stammen
904abeab87
added CC_WINDOWS_PHONE_8_1 to preprocessor defines
2015-04-29 09:48:14 -07:00
Dale Stammen
f64012d77b
special shaders for Windows Phone 8.1 with no gl_PointSprite
2015-04-29 09:47:44 -07:00
WenhaiLin
1950498b0a
Replace tab with space.
2015-04-29 18:41:10 +08:00
WenhaiLin
8f3566add9
Merge branch 'v3.6' of https://github.com/WenhaiLin/cocos2d-x into v3.6
2015-04-29 18:37:18 +08:00
Wenhai Lin
1d9ff11837
VideoPlayer:Fixed can't play video on Android 2.3.x
2015-04-29 18:32:59 +08:00
minggo
9586cdf2c8
Merge pull request #11650 from xiaofeng11/v3.6
...
Fix a logical bug that may cause null pointer been used
2015-04-29 16:21:17 +08:00
XiaoFeng
9d0741544c
Fix a logical bug that may cause null pointer been used
2015-04-29 15:58:44 +08:00
minggo
d768c8c5f4
Merge pull request #11645 from xiaofeng11/v3.6
...
Fix wrong shadow & outline color bug for text component
2015-04-29 14:16:26 +08:00
XiaoFeng
49b465f0f4
Fix wrong shadow & outline color bug for text component
2015-04-29 10:46:23 +08:00
minggo
d0cf310a0b
Merge pull request #11643 from super626/v3.6
...
missing texture color
2015-04-29 10:33:32 +08:00
yangxiao
59988fdcc0
missing texture color
2015-04-29 10:30:18 +08:00
minggo
37c9a9cb98
Merge pull request #11636 from super626/v3.6
...
fix bug some 3d sprite crash when texture missing on release mode
2015-04-29 09:35:37 +08:00
yangxiao
e424cb4777
fix bug some 3d sprite crash when texture missing on release mode
2015-04-28 23:55:23 +08:00
minggo
21987592d2
Merge pull request #11632 from WenhaiLin/v3.6
...
Fixed warns and crash on Win32.
2015-04-28 21:18:42 +08:00
CocosRobot
1f02af4a94
[AUTO]: updating luabinding automatically
2015-04-28 12:21:56 +00:00
minggo
48729b653f
Merge pull request #11630 from samuele3hu/v3.6_test1
...
Add Lua-bindings for SpritePolygon and related test case
2015-04-28 20:13:52 +08:00
WenhaiLin
ce7e36f76e
Fixed warns and crash on Win32.
2015-04-28 20:10:56 +08:00
samuele3hu
5819159889
Add Lua-bindings for SpritePolygon and related test case
2015-04-28 18:19:57 +08:00
Milos Jakovljevic
0343fd4061
Changing the name of the Action, adding more comments
2015-04-28 11:48:19 +02:00
minggo
85e58dce55
Merge pull request #11598 from HueyPark/v3.6
...
Fix android http client memory leak
2015-04-28 16:38:21 +08:00
minggo
164cf78844
Merge pull request #11620 from WenhaiLin/v3.6
...
Fixed compile error on VS 2012.
2015-04-28 13:36:16 +08:00
minggo
692ed1e4ad
Merge pull request #11625 from xiaofeng11/v3.6
...
Fix simulator crash when miss some armature resource
2015-04-28 13:34:32 +08:00
XiaoYang
8920491287
Merge pull request #314 from lvlonggame/v3
...
fix bug: set sprite name
2015-04-28 12:00:24 +08:00
XiaoFeng
27e3dce628
Fix simulator crash when miss some armature resource
2015-04-28 11:54:36 +08:00
samuele3hu
2a59180da3
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6_test1
2015-04-28 11:30:01 +08:00
samuele3hu
c801d1868c
Update Sprite3DTest and VideoPlayerTest about Lua
2015-04-28 11:27:50 +08:00
andyque
854fcdf2bf
fix spritepolygon
2015-04-28 11:26:21 +08:00
andyque
a6a2dddfe9
fix spritepolygon
2015-04-28 10:51:26 +08:00
WenhaiLin
41e2d84116
Fixed compile error on VS 2012.
2015-04-28 10:35:21 +08:00
minggo
99482d4e48
Merge pull request #11614 from xiaofeng11/v3.6
...
Fix simulator crash when add animation under a user defined lua extension
2015-04-28 09:45:44 +08:00
minggo
a32a1029f5
Merge pull request #11617 from lvlonggame/v3
...
fix bug: set sprite name
2015-04-28 09:35:04 +08:00
minggo
ce9f40fb9a
Merge pull request #11619 from samuele3hu/v3.6_test1
...
Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygon
2015-04-28 09:32:30 +08:00
samuele3hu
dc765aee25
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6_test1
2015-04-28 09:19:03 +08:00
samuele3hu
51bcac9e84
Fix the bugs about cubeMap & Skybox lua test case and update the Android.mk about SpritePolygonTest
2015-04-28 09:17:00 +08:00
lvlong
cecea92fde
fix bug: set sprite name
2015-04-27 19:12:44 +08:00
CocosRobot
a7edda72f5
[AUTO]: updating luabinding automatically
2015-04-27 09:47:08 +00:00
XiaoFeng
28264c0742
Fix simulator crash when add animation under a user defined lua extension
2015-04-27 17:42:20 +08:00
minggo
5197044e8c
Merge pull request #10679 from loadrunner/physics_sensor
...
added sensor property to shapes
2015-04-27 17:40:08 +08:00
WuHao
597d2289c0
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6
2015-04-27 17:31:50 +08:00
WuHao
a046f74c4d
fix anchor point bug
2015-04-27 17:30:38 +08:00
WuHao
dcf8f674bc
Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
...
Conflicts:
cocos/2d/SpritePolygon.cpp
cocos/2d/SpritePolygonCache.cpp
2015-04-27 17:18:26 +08:00
minggo
ee29888d8e
[ci skip] update version
2015-04-27 16:46:03 +08:00
WuHao
815c6a9b74
merge the start and end points
2015-04-27 16:33:54 +08:00
minggo
2d2f0aac59
fix indent
2015-04-27 16:25:24 +08:00
minggo
8c4cecca0d
fix indent and translate Chinese comment to English
2015-04-27 16:22:54 +08:00
CocosRobot
09a6cc19b7
[AUTO]: updating luabinding automatically
2015-04-27 07:48:42 +00:00
minggo
c0b2433bb5
Merge branch 'v3' of https://github.com/qiutaoleo/cocos2d-x into check-filename-case-on-windows
2015-04-27 15:45:23 +08:00
samuele3hu
3de665b9cd
Update SpritePolygon
2015-04-27 15:19:26 +08:00
minggo
c9bacd58e8
Merge pull request #11591 from Wu-Hao/v3.6
...
V3.6
2015-04-27 14:22:21 +08:00
WuHao
c7e990dcae
Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
...
Conflicts:
cocos/2d/SpritePolygon.cpp
2015-04-27 13:39:41 +08:00
WuHao
9f2ea5fbb9
fixed some SpritePolygon create, added more tests
2015-04-27 13:34:47 +08:00
samuele3hu
d7dbb910d0
Update SpritePolygonCache
2015-04-27 11:57:36 +08:00
samuele3hu
cf53d13f6f
Update SpritePolygon.cpp
2015-04-27 11:07:08 +08:00
samuele3hu
6f17dcecf2
Update config.json for 3rd-party-libs and SpritePolygonCache
2015-04-27 11:01:47 +08:00
minggo
0a8f533e80
Merge pull request #11590 from super626/v3
...
Animate3D Quality control
2015-04-27 10:58:10 +08:00
WuHao
c2cefadb6f
Merge branch 'v3.6' of https://github.com/Wu-Hao/cocos2d-x into v3.6
2015-04-27 10:44:56 +08:00
WuHao
cd0ebc1801
fix the info struct
2015-04-27 10:44:23 +08:00
CocosRobot
09cddb4d4b
[AUTO]: updating luabinding automatically
2015-04-27 02:25:05 +00:00
minggo
c500d6b0a7
Merge pull request #11588 from WenhaiLin/v3-jsb
...
[js-tests]Fixed crash.
2015-04-27 10:20:07 +08:00
minggo
033cfaa30b
Merge pull request #11592 from fusijie/add_EaseRateAction_create_method
...
Add EaseRateAction::create() method.
2015-04-27 10:16:38 +08:00
samuele3hu
bd5ca083e9
Fix the compile error of SpritePolygonTest on the win32 and wp8.1
2015-04-26 23:08:14 +08:00
HueyPark
25a9c90b54
Fix android http client memory leak
2015-04-26 20:52:09 +09:00
Danut Chereches
5f692962b9
fixed 'seperate' typo
...
issue #8408
2015-04-25 00:02:39 +03:00
Jacky
633c1aed75
Add EaseRateAction::create() method.
2015-04-24 18:31:44 +08:00
WuHao
9496a48800
Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3
2015-04-24 18:29:23 +08:00
WuHao
c1d10ffa1c
fixed poly2tri creation method, added testCase
2015-04-24 18:28:28 +08:00
WuHao
5620da1adf
fixed anchor point issue, removed rect rotated property
2015-04-24 18:17:12 +08:00
XiaoYang
d7deabc3ad
Merge pull request #311 from lvlonggame/v3
...
animate 3d quality
2015-04-24 17:54:28 +08:00
WuHao
0e318dd8dc
fixed UV issue, also taking account of contentScaleFactor, made test case better
2015-04-24 17:39:43 +08:00
WenhaiLin
5e5cd5faa1
[js-tests]Fixed crash on Win32/Universal.
2015-04-24 17:12:46 +08:00
minggo
0198c8707b
Merge pull request #11572 from super626/v3
...
Fix memory leak
2015-04-24 16:42:33 +08:00
songchengjiang
2aee4abd66
fix https://github.com/cocos2d/cocos2d-x/issues/11203
...
fix the error of CCBundle3D
2015-04-24 15:31:50 +08:00
lvlong
a379196340
modify comments
2015-04-24 14:06:20 +08:00
Chris Hannon
da74d1be93
[v3-update-sio] updates usage of log function to CCLOG macros, ensures correct data type is passed to log function
...
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2015-04-24 00:17:43 -04:00
Chris Hannon
e1923f3dbf
[v3-update-sio] updates SocketIO network extension to support v1.x socket.io servers as well as maintain backwards compat. for 0.9.x servers
...
Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2015-04-24 00:17:43 -04:00
lvlong
8e51a561b1
modify some about animate3D quality!
2015-04-24 11:49:28 +08:00
XiaoFeng
07725ce84d
fix
2015-04-24 11:40:15 +08:00
minggo
2245272922
Merge pull request #11560 from natural-law/v3-jsb
...
Add js related files.
2015-04-24 11:11:16 +08:00
zhangbin
252e5e1183
Make the lua projects temporarily works well.
2015-04-24 10:17:38 +08:00
pandamicro
6b4f8cc0ab
Fix local storage get item issue when item inexist
2015-04-23 19:06:06 +08:00
WuHao
07349ff588
initial cpp test
2015-04-23 18:03:03 +08:00
XiaoFeng
faddbd8e71
Add function to texture cache for studio to check if texture have been already loaded
2015-04-23 16:50:28 +08:00
WuHao
ada7ced0a8
change getVecCount to ssize_t
2015-04-23 16:40:11 +08:00
zhangbin
61cf0ad28b
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
2015-04-23 15:46:19 +08:00
lvlong
59b7ab8154
fix bug: animation curve memory leak !
2015-04-23 14:35:37 +08:00
WuHao
1ee87140b1
renamed PolySprite to SpritePolygon
2015-04-23 14:34:56 +08:00
zhangbin
dcca32bd82
Update the CMakeLists & the remote url of submodule js-bindings.
2015-04-23 14:23:19 +08:00
Dale Stammen
ac8755868d
need to call Cleanup() if app is terminating
2015-04-22 19:13:12 -07:00
Dale Stammen
b78f830ed8
cleaned up Draw()
2015-04-22 19:11:42 -07:00
Dale Stammen
4119b0f10d
cleaned up Draw()
2015-04-22 19:11:29 -07:00
Dale Stammen
22daece170
made Cleanup() public
2015-04-22 19:08:11 -07:00
hobogenized
30b2821729
Reverting spine files
2015-04-22 22:07:52 -04:00
Dale Stammen
c3335551b8
added EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE
2015-04-22 19:07:48 -07:00
samuele3hu
7c77bc9587
Add the PolySprite support and adjust the project setting on the different platform
2015-04-23 00:51:47 +08:00
minggo
1f5e5b5058
Merge pull request #11536 from xiaofeng11/v3
...
Update Node3DReader compatibility
2015-04-22 10:25:49 +08:00
minggo
44fefde83d
Merge pull request #11537 from CocosRobot/update_lua_bindings_1429611994
...
[AUTO]: updating luabinding automatically
2015-04-22 10:25:31 +08:00
Dale Stammen
0f3ff6f762
Merge branch 'v3' into v3-winrt-typo-fix
2015-04-21 18:18:00 -07:00
Dale Stammen
84a47000b5
rename -win to -winrt
2015-04-21 18:17:18 -07:00
Dale Stammen
aec086a473
convert BGR and RGB to GUID_WICPixelFormat24bppRGB
2015-04-21 18:16:54 -07:00
Dale Stammen
516966a96f
check for PixelFormat::DEFAULT
2015-04-21 18:11:56 -07:00
Dale Stammen
a2ed8e7234
disable INCREMENTAL for ARM builds. Fixes lnk2013 error
2015-04-21 08:38:19 -07:00
Dale Stammen
0c47df5df2
fixed typo. Changed KEY_BACKSPACE to KEY_ESCAPE in comments
2015-04-21 06:21:32 -07:00
lvlong
4f96037e15
1. Merge branch 'v3' of github.com:super626/cocos2d-x into v3
...
2. fix bug: memory leak!
2015-04-21 19:38:38 +08:00
CocosRobot
30ccbe3526
[AUTO]: updating luabinding automatically
2015-04-21 10:29:17 +00:00
pipu
fcd48ce2c3
Reset method purge() definition.
2015-04-21 18:16:38 +08:00
pipu
04cde1c52c
Modify that serialize base attribute for Node3DReader.
2015-04-21 18:05:46 +08:00
minggo
80bc3bf021
Merge pull request #11523 from MSOpenTech/v3-winrt-backbutton
...
V3 Windows Phone 8.1 back button support
2015-04-21 17:10:01 +08:00
lvlong
cae82fcdeb
fix bug: memory leak
2015-04-21 15:02:09 +08:00
hobogenized
e2aaa88f1e
Attempting to fix build error; removed extraneous comment
2015-04-21 01:56:02 -04:00
hobogenized
33f642c298
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into my_fix_branch
2015-04-21 01:51:52 -04:00
hobogenized
9b34e60896
Renamed another shadowed variable since ii was already taken
2015-04-21 00:12:51 -04:00
zhangbin
8abd2269bd
Update js bindings.
2015-04-21 11:46:00 +08:00
hobogenized
b7b6307703
Using ii instead of currIndex for brevity
2015-04-20 23:13:53 -04:00
hobogenized
22df7df76a
Renamed shadowed variables to reduce confusion when reading source code
2015-04-20 22:57:55 -04:00
minggo
f6276dd4b3
Merge pull request #10983 from perminovVS/v3-texture-init-check-error
...
Clean possible GL error init Texture2D
2015-04-21 09:50:54 +08:00
Dale Stammen
83b68ef693
added comment on how back button event is handled
2015-04-20 18:36:58 -07:00
minggo
7a1a021974
Merge pull request #11517 from andyque/fix-widget-gray-shader-issue
...
Fix widget gray shader issue
2015-04-21 09:34:18 +08:00
minggo
fa6735e68f
Merge pull request #11518 from perminovVS/v3-dev-optimize-vec3-v2.1
...
Optimize Vec3 use constructor default.
2015-04-21 09:33:05 +08:00
Dale Stammen
50f381f070
added CCLOG message to describe how to handle Windows Phone back button event
2015-04-20 18:30:52 -07:00
minggo
3e9fd67ab2
Merge pull request #11520 from super626/v3
...
Improve Animate3D
2015-04-21 09:30:43 +08:00
Dale Stammen
4169ebf5c8
Windows Phone 8.1 back button and terminate app support
2015-04-20 10:43:34 -07:00
Dale Stammen
e00b0dfbd9
Merge branch 'v3' into v3-winrt-backbutton
2015-04-20 08:17:16 -07:00
yangxiao
7c37123dbd
remove fade in animation if no running animation
2015-04-20 19:45:31 +08:00
yangxiao
e8b21589fc
avoid some remap
2015-04-20 19:33:16 +08:00
htl
2476f2b52d
fixed win32 application return code
2015-04-20 18:27:21 +08:00
yangxiao
1a50610c00
Merge branch 'newcode' into v3
2015-04-20 18:21:07 +08:00
zhangbin
6ee624796a
Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb
2015-04-20 18:09:57 +08:00
zhangbin
a1b5fa5a8e
Solve the error in js template.
2015-04-20 18:09:39 +08:00
Vladimir Perminov
6ef1e7e3d0
Optimize Vec3 use constructor default.
...
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
2015-04-20 12:56:43 +03:00
andyque
484153aff7
remove ui shaders in windows platform
2015-04-20 17:54:49 +08:00
yangxiao
bc62338b36
map use node instead of sprite
2015-04-20 17:49:01 +08:00
minggo
15fe283c2e
Merge pull request #11515 from xiaofeng11/v3
...
update compatibility for upgraded node3d come with 2.2.5 version
2015-04-20 17:05:32 +08:00
andyque
6fb29ad1b0
remove uishader settings
2015-04-20 17:04:49 +08:00
andyque
e02dad3489
fix ui grayscale shader memory release issue
2015-04-20 17:00:40 +08:00
minggo
cdf00408a7
Merge pull request #11513 from andyque/fix-wp8.1-include-path
...
fix freetype include path on win-8.1
2015-04-20 16:01:55 +08:00
pipu
388e4b3a93
Modify that parse position for Node3DReader.
2015-04-20 15:56:36 +08:00
andyque
1e514f0a2b
fix freetype include path on win-8.1
2015-04-20 15:54:31 +08:00
minggo
76613fc85f
Merge pull request #11506 from CocosRobot/update_lua_bindings_1429508341
...
[AUTO]: updating luabinding automatically
2015-04-20 15:51:57 +08:00
minggo
8f88afa123
Merge pull request #11510 from xiaofeng11/v3
...
Bug fix
2015-04-20 15:50:44 +08:00
CocosRobot
87e29db218
[AUTO]: updating luabinding automatically
2015-04-20 05:40:58 +00:00
minggo
fc16bc6154
Merge pull request #11501 from samuele3hu/v3_studio2
...
Add Lua bindings for WebView and related test case
2015-04-20 13:36:08 +08:00
samuele3hu
9477e89723
Fix the compile error on the win32
2015-04-20 11:46:48 +08:00
pipu
4b320a1677
Modify that parse text shadow and outline.
2015-04-20 11:39:43 +08:00
minggo
bb4e749a93
Merge pull request #11489 from dumganhar/clean-order
...
[Director FIX]: Clean all schedulers and remove all eventlisteners after exiting scene
2015-04-20 10:47:37 +08:00
minggo
c7fe7704d4
Merge pull request #11499 from perminovVS/v3-dev-user-default-only-delegate
...
UserDefault::setDelegate
2015-04-20 10:36:56 +08:00
samuele3hu
4f22a1470b
Update the project setting
2015-04-20 10:11:39 +08:00
WenhaiLin
dc768dbd8c
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-jsb-merge
2015-04-20 10:06:48 +08:00
samuele3hu
067ad6ad60
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_studio2
...
Conflicts:
cocos/scripting/lua-bindings/proj.android/Android.mk
cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
2015-04-20 10:05:02 +08:00
Dale Stammen
5f263968ae
Merge branch 'v3' into v3-winrt-backbutton
2015-04-19 18:55:02 -07:00
minggo
5b5d9f1337
Merge pull request #11498 from perminovVS/v3-dev-optimize-vec2
...
Optimize Vec2
2015-04-20 09:53:28 +08:00
Dale Stammen
ec378b612e
added listener if back button event not handled by app
2015-04-19 18:53:10 -07:00
Dale Stammen
a97d5c5370
added support for hardware back button on Windows Phone 8.1
2015-04-19 16:31:30 -07:00
Vladimir Perminov
87d0d4f677
UserDefault::setDelegate
...
UserDefault very slow, each call need read / write and parse xml file.
Delegate makes it possible to use other variants.
2015-04-19 22:07:48 +03:00
Vladimir Perminov
4c33050536
Optimize Vec2
...
small function Vec2 move to Vec2.inl
Added:
setZero();
Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
Vladimir Perminov
694b9adc1e
Add FileUtils::getSuitableFOpen
...
win32 fopen only ansi encoding.
if filePath contains utf8 characters fopen fail.
AudioCache FileFormat::OGG bag, can't open file, if filePath contains
utf8.
Need make all filename for fopen correct encoding.
Only Win32 FileUtils::getSuitableFOpen return
StringUtf8ToAnsi(filename),
other platform return filename
all fopen use FileUtils::getSuitableFOpen
2015-04-19 14:00:27 +03:00
Milos Jakovljevic
a13c519882
Adding FloatAction to animate any property over time.
2015-04-18 14:35:14 +02:00
James Chen
6864a4a7bb
[Director FIX]: Clean all scheduler and remove all eventlisteners after exiting scene
2015-04-18 15:06:09 +08:00
Dale Stammen
f1f0c5a653
start of back button support
2015-04-17 15:47:52 -07:00
Dale Stammen
79f312d101
call pause on correct thread
2015-04-17 09:31:02 -07:00
Dale Stammen
2ccff5671a
fix for encoding images with WIC
2015-04-17 09:20:23 -07:00
minggo
f210fadb00
Merge pull request #11472 from milos1290/v3
...
Adding Lerp for Vec3
2015-04-17 17:56:10 +08:00
minggo
e133f81226
Merge pull request #11482 from samuele3hu/v3_remove_useless
...
[ci skip]Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B
2015-04-17 17:54:53 +08:00
minggo
f38bfdf212
Merge pull request #11478 from WenhaiLin/v3-label-fix
...
Label:Fixed the shadow effect of system font might not be shown.
2015-04-17 17:53:52 +08:00
minggo
768d2bdb48
Merge pull request #11481 from andyque/remove-all-lz-in-android
...
remove system zlib dependency since we use our own prebuilt version
2015-04-17 17:49:14 +08:00
samuele3hu
9aadc2a993
Fix the error that the default value of `a` should be 255 when converting a color3b_table into cocos2d::Color4B,
2015-04-17 17:40:28 +08:00
zhangbin
e5672b6e1f
Update js bindings.
2015-04-17 17:27:47 +08:00
andyque
d3a06de6d6
remove system zlib dependency since we use our own prebuilt version of
...
zlib now.
2015-04-17 17:24:33 +08:00
minggo
e3463d23a8
Merge pull request #11479 from samuele3hu/v3_remove_useless
...
Remove the reference of quick module
2015-04-17 17:13:51 +08:00
samuele3hu
b300701ec4
Remove the reference of quick module
2015-04-17 15:52:45 +08:00
WenhaiLin
9c2e39dd49
Label:Fixed the shadow color of system font may be incorrect.
2015-04-17 15:42:41 +08:00
WenhaiLin
5a438ed9a1
Label:Fixed the shadow effect of system font might not be shown.
2015-04-17 15:26:43 +08:00
zhangbin
57805737d1
Merge branch 'v3-jsb' of github.com:natural-law/cocos2d-x into v3-jsb
2015-04-17 14:59:47 +08:00
zhangbin
b8b49a387e
Update the js template.
2015-04-17 14:59:12 +08:00
WenhaiLin
0ac99002d5
Label:disableEffect(LabelEffect::XXXX) support disable all effect.
2015-04-17 14:39:52 +08:00
samuele3hu
b72034a3f6
Add Lua bindings for WebView and related test case
2015-04-17 14:08:47 +08:00
Wenhai Lin
03ef9b962a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-jsb-merge
2015-04-17 11:47:09 +08:00
lvlong
f55af40016
fix bug: label action in multiple cameras.
2015-04-17 10:19:20 +08:00
Milos Jakovljevic
a33d775b51
Adding linear interpolation convenient method in MathUtils.
2015-04-16 15:17:25 +02:00
Milos Jakovljevic
b3ee529a8c
Adding Lerp for Vec3
2015-04-16 14:43:12 +02:00
minggo
3c7d5afce2
Merge pull request #11465 from WenhaiLin/v3-videoplayer-iosfix
...
Fix crash when play streamed MP4 file.
2015-04-16 18:16:28 +08:00
zhangbin
1f491cf656
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3-jsb
...
Conflicts:
build/cocos2d-wp8.sln
2015-04-16 17:04:07 +08:00
WenhaiLin
fc75f46abb
Fix crash when play streamed MP4 file.
2015-04-16 16:27:09 +08:00
minggo
408d164fea
Merge pull request #11458 from andyque/fix-a-side-effect-of-button-memory-optimization
...
fix side effect of ui::button clone
2015-04-16 16:15:25 +08:00
andyque
8a9f420735
fix side effect of ui::button clone
2015-04-16 14:38:00 +08:00
minggo
0e7c096201
Merge pull request #11455 from xiaofeng11/v3
...
Fix won't load child bug
2015-04-16 14:37:22 +08:00
minggo
97f150a89f
Merge pull request #11452 from MSOpenTech/v3-remove-wp8
...
V3 remove WP8 project files
2015-04-16 14:32:11 +08:00
pipu
d1dcf3f620
Modify that serialize attribute "Children".
2015-04-16 13:58:01 +08:00
CocosRobot
f1bd23aa32
[AUTO]: updating luabinding automatically
2015-04-16 02:19:38 +00:00
minggo
29de9d397f
Merge pull request #11445 from andyque/improve-the-arguments
...
make scrollview time arguments more meaningful
2015-04-16 10:14:11 +08:00
minggo
c7e41e1045
Merge pull request #11451 from WenhaiLin/v3-jni-string
...
Fixed JNI illegal start byte error
2015-04-16 10:00:22 +08:00
minggo
458aa0028b
Merge pull request #11450 from jianglong0156/v3
...
uiWebView constructor add CC_CONSTRUCTOR_ACCESS
2015-04-16 09:58:23 +08:00
minggo
2b82c0c837
Merge pull request #11442 from xiaofeng11/v3
...
Fix action timeline bug
2015-04-16 09:34:45 +08:00
Dale Stammen
b1c9c34c19
added Windows Image Component support for Windows 8.1 Universal App
2015-04-15 09:19:38 -07:00
Dale Stammen
01135f892f
fixed typo
2015-04-15 09:19:17 -07:00
Dale Stammen
7d22e49642
only needed if _MSC_VER < 1900
2015-04-15 09:18:48 -07:00
Dale Stammen
68430ce4fa
added Windows Image Component support for Windows 8.1 Universal App
2015-04-15 09:18:23 -07:00
Dale Stammen
081b9ccac2
updated freetype include path
2015-04-15 08:20:03 -07:00
Dale Stammen
c9eb2790be
updated chipmunk and freetype libs
2015-04-15 08:08:18 -07:00
Dale Stammen
911f8f6f8a
removed WP8 UIEditBox project files
2015-04-15 07:16:39 -07:00
Dale Stammen
b700798287
removed WP8 project files
2015-04-15 07:13:54 -07:00
Wenhai Lin
2dd88e8be5
Fixed JNI illegal start byte error
2015-04-15 18:20:52 +08:00
jianglong0156
8f8599a49b
uiWebView constructor add CC_CONSTRUCTOR_ACCESS
2015-04-15 17:54:09 +08:00
andyque
96f8842ee1
make scrollview time arguments more meaningful
2015-04-15 16:37:11 +08:00
zhangbin
3641451c47
Update the submodule js-bindings & update solution files for js-bindings.
2015-04-15 13:58:41 +08:00
xiaofeng11
a8fcaf4f4f
Merge pull request #17 from geron-cn/xiaov3
...
fix actiontimeline step over frame when (noloop play && timespeed>1)
2015-04-15 13:41:49 +08:00
geron-cn
7b376fd384
fix action timeline step over frame when no (loop play && timespeed>1)
2015-04-15 13:32:04 +08:00
minggo
60ef01b870
Merge pull request #11394 from giginet/intersects-circle
...
Implement Rect::intersectsCircle
2015-04-14 18:10:16 +08:00
CocosRobot
66fcba02b1
[AUTO]: updating luabinding automatically
2015-04-14 09:10:16 +00:00
minggo
caf308f061
Merge pull request #11431 from CocosRobot/update_lua_bindings_1429000943
...
[AUTO]: updating luabinding automatically
2015-04-14 17:03:10 +08:00
minggo
fbb1c578a2
Merge pull request #11430 from minggo/update-spine
...
update spine runtime to v2.1.25
2015-04-14 17:01:11 +08:00
CocosRobot
0e4a209241
[AUTO]: updating luabinding automatically
2015-04-14 08:44:30 +00:00
minggo
8b98dcd06b
Merge pull request #11429 from andyque/optimize-button-memory-usage-v3
...
optimize memory usage of ui::Button
2015-04-14 16:38:47 +08:00
andyque
240bf58bfc
fix edge case crash
2015-04-14 15:34:15 +08:00
minggo
c62b34ac01
update spine runtime to v2.1.25
2015-04-14 15:23:16 +08:00
zhangbin
8c2413aa54
Add submodule js-bindings & html5.
2015-04-14 15:20:46 +08:00
andyque
a2df0ca769
optimize memory usage of ui::Button
2015-04-14 15:00:42 +08:00
yangxiao
8c8058a9be
merge cocos resolve conflict
2015-04-14 13:56:05 +08:00
minggo
4aaa494be7
Merge pull request #11421 from CocosRobot/update_lua_bindings_1428977404
...
[AUTO]: updating luabinding automatically
2015-04-14 10:58:08 +08:00
minggo
1ebcca8d9f
Merge pull request #11417 from super626/terrain
...
Terrain
2015-04-14 10:50:21 +08:00
minggo
2b66bb7082
[ci skip] update version
2015-04-14 10:46:20 +08:00
CocosRobot
a0a6b9cda4
[AUTO]: updating luabinding automatically
2015-04-14 02:12:05 +00:00
minggo
4211b20134
Merge pull request #11414 from likexx/patch-1
...
Update CCLabel.cpp
2015-04-14 10:06:09 +08:00
minggo
7f1d48978f
Merge pull request #11416 from super626/v3
...
Sprite3D fix
2015-04-14 10:04:22 +08:00
minggo
d246c33974
Merge pull request #11413 from WenhaiLin/v3-label-sf-position
...
Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-14 09:59:09 +08:00
minggo
06a2042a11
Merge pull request #11345 from IgorMats/v3
...
Add getStroke/setStroke methods for motion streak.
2015-04-14 09:36:03 +08:00
XiaoYang
37dc4c33d9
Merge pull request #300 from lvlonggame/v3
...
fix bug: create single node recursively.
2015-04-14 09:10:24 +08:00
zhukaixy
6684491249
1: update cube texture for sky box
...
2: add mouse-controled camera for test case (skybox)
2015-04-14 01:39:23 +08:00
Igor Mats
e54a51be02
Fix comment.
2015-04-13 19:24:19 +03:00
giginet
2a0524322e
Implement Rect::intersectsCircle
...
This method checks the intersect status between the rect and a circle.
2015-04-13 23:16:06 +09:00
likexx
6f341e3284
Update CCLabel.cpp
...
in rare case, the texture atlas becomes NULL. Added an additional check to make sure it won't crash here.
2015-04-13 20:53:34 +08:00
minggo
bc34554bd9
Merge pull request #11407 from samuele3hu/v3_studio2
...
Synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests
2015-04-13 18:22:18 +08:00
WenhaiLin
d24a1243da
Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-13 18:22:05 +08:00
yangxiao
284c8e5a97
add to animation cache
2015-04-13 17:14:58 +08:00
samuele3hu
24654a4847
synchronize the related ActionTimeline test cases of Lua refer to the cpp-tests
2015-04-13 16:29:44 +08:00
WenhaiLin
9ef04943a8
Label:Fixed System font can't scale.
2015-04-13 16:28:55 +08:00
CocosRobot
698a75e17f
[AUTO]: updating luabinding automatically
2015-04-13 05:44:29 +00:00
lvlong
57a44194f4
fix bug: create single node Recursively.
2015-04-13 11:35:52 +08:00
minggo
da69dbd133
Merge pull request #11388 from xiaofeng11/v3
...
Reader update
2015-04-13 11:20:53 +08:00
minggo
1d1d574a61
Merge pull request #11393 from akermen/v3_fix_macros_namespace
...
added 'cocos2d' namespace for macros
2015-04-13 11:20:36 +08:00
tangziwen
380d829548
move reset draw polygon state in corresponding position
2015-04-13 10:14:03 +08:00
minggo
952f9da2c1
Merge pull request #11385 from super626/terrain
...
Improve Terrain
2015-04-13 09:18:50 +08:00
akermen
2957263c9d
=cocos2d namespace added macros
2015-04-11 10:45:19 +03:00
akermen
1d83229956
=cocos2d namespace adder for CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES macro
2015-04-11 10:32:33 +03:00
CocosRobot
bd3b978c89
[AUTO]: updating luabinding automatically
2015-04-10 10:18:33 +00:00
minggo
9cc03407a8
Merge pull request #11383 from WenhaiLin/v3-physics-rotation
...
Physics: Fixed the rotation of PhysicsBody is wrong if the rotation of node is set before PhysicsBody attached.
2015-04-10 18:12:43 +08:00
pipu
755134ba3f
Update parse animation easing
2015-04-10 17:05:55 +08:00
Wenhai Lin
1949348124
Physics: Fixed the rotation of physics body is wrong if the rotation for node is set before body attached.
2015-04-10 17:01:21 +08:00
minggo
698d93a42b
Merge pull request #11379 from WenhaiLin/v3-physics-fix
...
Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 16:45:45 +08:00
minggo
3d2fb6250e
Merge pull request #11378 from andyque/fix-outline-update-do-not-change-content-size
...
fix ui::Text outline don't change content size
2015-04-10 16:41:24 +08:00
Wenhai Lin
97082cb169
Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 15:39:39 +08:00
andyque
10c90b06aa
fix ui::Text outline don't change content size
2015-04-10 15:33:48 +08:00
CocosRobot
15f22d936f
[AUTO]: updating luabinding automatically
2015-04-10 07:27:51 +00:00
xiaofeng11
5ec9b14a33
Merge pull request #13 from geron-cn/xiaov3
...
fix
2015-04-10 14:27:09 +08:00
geron-cn
b8083f2c99
fix
2015-04-10 14:24:48 +08:00
tangziwen
a7aed360a1
update terrain
2015-04-10 14:22:07 +08:00
andyque
c8d8a0d220
add disableEffect API for ui::Text
2015-04-10 14:18:16 +08:00
xiaofeng11
dda662a7c1
Merge pull request #12 from geron-cn/xiaov3
...
add blendfunc frame
2015-04-10 14:04:35 +08:00
geron-cn
d238f9905e
add blendfunc frame
2015-04-10 13:34:39 +08:00
xiaofeng11
ee98b40af9
Merge pull request #11 from geron-cn/xiaov3
...
add tween easing to ccframe
2015-04-10 10:46:58 +08:00
minggo
0aef6b9446
Merge pull request #11295 from Almax27/v3
...
RenderQueue command buffer optimisation
2015-04-10 09:33:43 +08:00
geron-cn
c206725be5
fix color
2015-04-09 19:13:14 +08:00
Igor Mats
f5c61b4f9a
Ooops.
2015-04-09 13:36:17 +03:00
minggo
09c50c44dc
Merge pull request #11224 from hawkwood/patch-7
...
Remove use of autorelease NSString and NSURL
2015-04-09 18:36:07 +08:00
geron-cn
56bb0a68bb
add tween easing to carfare
2015-04-09 18:10:37 +08:00
pipu
e86071e77e
Rest CCFrame.
2015-04-09 17:21:52 +08:00
Igor Mats
60759764ff
Add getStroke method.
2015-04-09 12:05:21 +03:00
pipu
80ad7bbee8
Animation easing.
2015-04-09 16:55:15 +08:00
minggo
e9c88a61da
Merge pull request #11354 from samuele3hu/v3_terrain
...
Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 14:22:19 +08:00
minggo
9891a94e87
Merge pull request #11352 from super626/v3
...
Fix Sprite3D memory leak
2015-04-09 13:57:03 +08:00
samuele3hu
9bf2a920b4
Update the Lua bindings for terrain and TerrainTest.lua
2015-04-09 13:41:52 +08:00
CocosRobot
22da4c4832
[AUTO]: updating luabinding automatically
2015-04-09 03:50:13 +00:00
minggo
69eac3b78f
Merge pull request #11337 from super626/terrain
...
Terrain fix
2015-04-09 11:44:26 +08:00
yangxiao
575d32c5ec
correct words
2015-04-09 11:31:56 +08:00
yangxiao
9cefa3a9da
weak ref to vertexdata
2015-04-09 10:52:05 +08:00
tangziwen
176532eef4
update Terrain Lua binding
2015-04-09 10:01:40 +08:00
tangziwen
4ca6b559e6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
2015-04-09 09:40:22 +08:00
Igor Mats
7f24eb0cf6
Add setStroke method.
2015-04-08 21:55:24 +03:00
Dale Stammen
c88e8064c7
updated dll name to v3.6
2015-04-08 07:51:40 -07:00
Dale Stammen
272bb35246
Merge branch 'v3' into v3-wp8-fix
2015-04-08 07:29:45 -07:00
minggo
1177310550
Merge pull request #11334 from andyque/fix-windows-universal
...
update freetype2 and chipmunk on wp8 and wp8.1
2015-04-08 21:28:15 +08:00
tangziwen
2be309d841
add reload method in case of GL context Lost.
2015-04-08 19:11:46 +08:00
minggo
8a1aa78f7d
Merge pull request #11336 from xiaofeng11/v3
...
Update reader
2015-04-08 18:40:32 +08:00
minggo
3ce6602f3a
Merge pull request #11335 from super626/v3
...
Modify changelog and add getAABBRecursively
2015-04-08 18:03:48 +08:00
andyque
24c0c8d811
fix wp8 compile issue
2015-04-08 18:01:56 +08:00
pipu
ca74486f60
Update CSParseBinary_generated
2015-04-08 16:54:58 +08:00
yangxiao
a7a39d71f5
modify getAABBRecursively
2015-04-08 16:40:04 +08:00
yangxiao
0d0bad186f
resolve conflict
2015-04-08 16:23:35 +08:00
minggo
263506fb74
Merge pull request #11282 from hawkwood/patch-8
...
Fix iOS 5.1.1 crash caused by interruptionHandler
2015-04-08 16:23:12 +08:00
andyque
f52899c257
update freetype2 and chipmunk on wp8 and wp8.1
2015-04-08 16:21:19 +08:00
tangziwen
dc7cd520b2
update terrain
2015-04-08 15:17:05 +08:00
minggo
00c0e4c432
Merge pull request #10909 from babcca/webview_ios_load_data_fix
...
Webview ios load data fix
2015-04-08 14:34:42 +08:00
minggo
e4099acdc8
Merge pull request #11328 from CocosRobot/update_lua_bindings_1428464979
...
[AUTO]: updating luabinding automatically
2015-04-08 13:54:22 +08:00
CocosRobot
58ca1b7911
[AUTO]: updating luabinding automatically
2015-04-08 03:52:03 +00:00
minggo
e9cdf333f9
Merge pull request #11246 from xiaofeng11/v3
...
V3 reader fix
2015-04-08 11:46:40 +08:00
minggo
4bcfcb1d09
Merge pull request #11320 from samuele3hu/v3_terrain
...
#issue 10819:Add lua bindings for Terrain and two test cases about it.
2015-04-08 11:45:46 +08:00
minggo
21c5bc96e5
Merge pull request #11319 from CocosRobot/update_lua_bindings_1428458531
...
[AUTO]: updating luabinding automatically
2015-04-08 10:53:07 +08:00
minggo
4d9e376a18
Merge pull request #11284 from perminovVS/v3-dev-image-format-detect-log
...
Log message can't detect image format
2015-04-08 10:52:56 +08:00
minggo
dff62e329e
Merge pull request #11313 from stari4ek/v3-FileUtils-constness
...
FileUtils: replace const_cast with mutable in path getters
2015-04-08 10:50:43 +08:00
tangziwen
3ab4e75a71
update
2015-04-08 10:10:05 +08:00
CocosRobot
4bcf6b7b67
[AUTO]: updating luabinding automatically
2015-04-08 02:04:07 +00:00
samuele3hu
3a2601a1f8
Add lua bindings for Terrain and two test cases about it.
2015-04-08 10:03:50 +08:00
andyque
8a4a7344b0
fix freetype include
2015-04-08 09:24:34 +08:00
andyque
e4cf3885a5
use prebuilt zlib for android and mac
2015-04-07 23:20:02 +08:00
Michael Sotnikov
f962e14b43
replace const_cast with mutable in path getters;
...
more getters (is*/get*) became const;
2015-04-07 17:15:15 +03:00
tangziwen
a220a8f669
fix wrong attribute location bind, fix memory leak, enable back-face culling
2015-04-07 18:47:19 +08:00
minggo
ca090281a4
Merge pull request #11307 from WenhaiLin/v3-label-effect
...
Add Label::disableEffect(LabelEffect effect) for better support disable the effect of Label.
2015-04-07 18:22:35 +08:00
minggo
50fa15c0cd
Merge pull request #11301 from samuele3hu/v3_lua_jit
...
Add luajit support for iOS 64bit devices and related test cases
2015-04-07 18:17:09 +08:00
lvlong
c9014e12b4
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
...
Conflicts:
CHANGELOG
2015-04-07 16:40:57 +08:00
lvlong
99ef79f940
modify INT_NEAR
2015-04-07 16:37:51 +08:00
WenhaiLin
927cda3f0d
Add Label::disableEffect(LabelEffect effect) for better support disable the effect of Label.
2015-04-07 15:51:57 +08:00
minggo
eb928432ce
Merge pull request #11302 from WenhaiLin/v3-label-shadowcolor
...
Label: Fixed shadow color is incorrect.
2015-04-07 15:27:19 +08:00
minggo
353c2b0d75
Merge pull request #11288 from perminovVS/v3-dev-optimize-vec3
...
Optimize Vec3
2015-04-07 14:04:57 +08:00
WenhaiLin
c5c5d3e39d
Label: Fixed shadow color is incorrect.
2015-04-07 11:17:01 +08:00
minggo
1646278be2
[ci skip] update version
2015-04-07 10:36:38 +08:00
minggo
295b6d7044
[ci skip] update version
2015-04-07 10:35:49 +08:00
minggo
deaa6a19f0
Merge pull request #11257 from super626/terrain
...
Terrain
2015-04-07 09:32:35 +08:00
XiaoFeng
16aa704ffd
Merge branch 'v3' of github.com:xiaofeng11/cocos2d-x into v3
2015-04-07 09:11:14 +08:00
XiaoFeng
4929d8102a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-04-07 09:06:06 +08:00
Ricardo Quesada
a782eb022d
fixes warnings on Xcode 6.3
...
instead of using `abs()` it uses `std::abs()`
2015-04-06 12:08:30 -07:00
samuele3hu
a64e90d469
Update the related project setting for Luajit and related test cases
2015-04-06 22:41:34 +08:00
Aaron Baumbach
9edfa5bb29
RenderQueue command buffer optimisation
...
Made _commands an array of vectors that is no longer reallocated every frame
Provided method to reallocate queues manually and reserve memory in order to minimise std::vector dynamic reallocation
2015-04-06 14:45:19 +01:00
Vladimir Perminov
ba06886e01
GLViewImpl initWithRect bug size
...
glfwCreateWindow not guarantees create windows need size, watch real
create size and change setFrameSize( see declaration glfwCreateWindow)
Example Windows 7, if request height size > Desktop height make window
size: Desktop height - height Caption.
2015-04-06 14:24:22 +03:00
Vladimir Perminov
105bac2d55
Optimize Vec3
...
small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();
Change all code:
_vec3 = Vec3(x, y, z); -> _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z); -> Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z); -> _vec3.add(x, y, z);
_vec3 = Vec3::ZERO; -> _vec3.setZero();
2015-04-05 13:09:50 +03:00
Vladimir Perminov
3931273a58
Log message can't detect image format
...
Wrong log message DDS and KTX check image format(other format no log
message).
isS3TC and isATITC protected, no use dev code.
Log message if format unknown
2015-04-04 13:19:47 +03:00
minggo
0f09fd8956
Merge pull request #11278 from CocosRobot/update_lua_bindings_1428047459
...
[AUTO]: updating luabinding automatically
2015-04-04 07:18:39 +08:00
Justin Hawkwood
84fd73630a
Fix iOS 5.1.1 crash caused by interruptionHandler
...
checks OS version and sets handling based on what is available.
2015-04-03 15:57:47 -07:00
lvlong
4c6eec9ec1
add getAABBRecursively
2015-04-03 18:04:33 +08:00
zhukaixy
6eb86f736c
add for wp8 support --ziwen.tang
2015-04-03 17:12:44 +08:00
tangziwen
72f5121959
Merge branch 'terrain' of https://github.com/super626/cocos2d-x into terrain
2015-04-03 16:58:27 +08:00
tangziwen
d79c38e17a
add WP8 support
2015-04-03 16:50:09 +08:00
yangxiao
7ea1c1ac1f
reset
2015-04-03 16:15:09 +08:00
CocosRobot
e20a747138
[AUTO]: updating luabinding automatically
2015-04-03 07:53:06 +00:00
tangziwen
0193420dfc
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
...
Resovle Conflicts:
cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-04-03 15:45:51 +08:00
Daiki Asahi
fc92acf587
remove interlevel argument.
2015-04-03 16:43:39 +09:00
tangziwen
ee41c9b3f1
add win rt support
2015-04-03 14:36:29 +08:00
tangziwen
8a7b318c1a
Add some helper function to detect the heightMap size,refact Terrain::Create, fix typo ,add doxygen comment
2015-04-03 13:49:07 +08:00
Huabing.Xu
98371e4fbb
Merge pull request #11267 from WenhaiLin/v3-at01
...
Disable MessageBox when the device does not have an accelerometer on WinRT.
2015-04-03 11:53:07 +08:00
WenhaiLin
fdba25cdde
Disable MessageBox when the device does not have an accelerometer on WinRT
2015-04-03 11:51:00 +08:00
Huabing.Xu
cb77d0145a
Merge pull request #11266 from WenhaiLin/v3-at01
...
Add getInScene,getDuration for TransitionScene class.
2015-04-03 11:50:44 +08:00
WenhaiLin
f2dc7958bf
Add getInScene,getDuration for TransitionScene class.
2015-04-03 11:49:15 +08:00
Huabing.Xu
bf31214796
Merge pull request #11263 from WenhaiLin/v3-menuitem-fix
...
MenuItem: Fixed crash if MenuItem::onExit is called multiple times.
2015-04-03 09:53:57 +08:00
tangziwen
e4ae88ef15
add new line at end of file
2015-04-03 09:11:09 +08:00
Dale Stammen
d8b6a0aaf9
removed unused method
2015-04-02 09:11:19 -07:00
Dale Stammen
47b338e4e6
fix deprecated warnings
2015-04-02 09:08:26 -07:00
Dale Stammen
957bf48790
fire foreground and background events
2015-04-02 09:07:44 -07:00
WenhaiLin
aaae566b7b
Performance: Fixed lag if Director::setContentScaleFactor is called frequently
2015-04-02 23:35:56 +08:00
WenhaiLin
a544eadab8
MenuItem: Fixed crash if MenuItem::onExit is called multiple times.
2015-04-02 23:27:07 +08:00
XiaoYang
63a27d14b7
Merge pull request #282 from lvlonggame/terrain
...
fix bug: about minFilter and magFilter
2015-04-02 17:26:35 +08:00
lvlong
60bed4f461
revert alpha map minFilter
2015-04-02 15:10:51 +08:00
lvlong
c3cc8b917c
fix bug: about minFilter and magFilter
2015-04-02 15:01:14 +08:00
yangxiao
827231f5c9
add to cocos2d
2015-04-02 14:29:02 +08:00
yangxiao
1b63e5168a
add to linux
2015-04-02 14:21:51 +08:00
yangxiao
9aabbabe6e
reset
2015-04-02 14:20:36 +08:00
yangxiao
9e115073a1
fix warning
2015-04-02 14:04:31 +08:00
XiaoYang
984babc9c9
Merge pull request #281 from tangziwen/terrain
...
update terrain
2015-04-02 10:19:11 +08:00
yusheng.lu
82c6e623e0
Remove CCNodeReader.h/cpp from libcocos2d_8_1.Shared.vcxitems, libcocos2d_8_1.Shared.vcxitems.filters
2015-04-02 10:15:36 +08:00
samuele3hu
826fe4cf31
Update the Xcode project setting for luajit
2015-04-02 10:07:31 +08:00
CocosRobot
dfc2390659
[AUTO]: updating luabinding automatically
2015-04-02 01:51:14 +00:00
minggo
6cf344ded6
Merge pull request #10827 from mogemimi/remove-useless-cast-and-cleanup
...
Remove useless (char*) casts in CCTMXXMLParser.cpp
2015-04-02 09:45:22 +08:00
minggo
e7a6c7eada
Merge pull request #11245 from CocosRobot/update_lua_bindings_1427857074
...
[AUTO]: updating luabinding automatically
2015-04-02 09:39:36 +08:00
minggo
332ce1a8f3
Merge pull request #11249 from super626/v3
...
Release note for texturecube skybox and animtion quality
2015-04-02 09:39:16 +08:00
minggo
199fb2b694
Merge pull request #11250 from super626/texturecube
...
Texturecube Modify
2015-04-02 09:38:26 +08:00
lvlong
1da7ef121e
_aabbDirty = true
2015-04-02 09:33:48 +08:00
tangziwen
6cd1077cb0
update terrain
2015-04-01 18:24:05 +08:00
yangxiao
2cc9814702
modify
2015-04-01 17:58:41 +08:00
yangxiao
4b7ae430a8
Merge branch 'texturecube' of https://github.com/super626/cocos2d-x into texturecube
2015-04-01 17:37:55 +08:00
yangxiao
9540fd590f
modify skybox
2015-04-01 17:34:57 +08:00
yangxiao
591fff4046
release note for texturecube skybox and animtion quality
2015-04-01 16:40:40 +08:00
xiaofeng11
ea8538117b
Merge pull request #7 from pipu/remove_CCNodeReader
...
Remove CCNodeReader.h/.cpp.
2015-04-01 14:12:09 +08:00
pipu
340e26d81a
Supplement invoke destroyInstance() of some Reader in destroyCocosStudio().
2015-04-01 14:08:09 +08:00
pipu
41661830ff
Remove CCNodeReader.h/.cpp.
2015-04-01 13:37:36 +08:00
yusheng.lu
01a091ef2c
Delete CCNodeReader for Win8.1 project
2015-04-01 11:49:36 +08:00
CocosRobot
17a80b0c54
[AUTO]: updating luabinding automatically
2015-04-01 02:59:47 +00:00
lvlong
72722ba5b0
fix aabbDirty bug.
2015-04-01 10:57:19 +08:00
minggo
02e8a08de7
Merge pull request #11241 from tangziwen/v3_doc
...
update 3d doc
2015-04-01 10:52:35 +08:00
minggo
eefd06415b
Merge pull request #11229 from xiaofeng11/v3
...
Add destroyCocosStudio()
2015-04-01 10:49:49 +08:00
tangziwen
3247acc0c1
ignore some method ,fix typo
2015-04-01 10:23:53 +08:00
tangziwen
8cde333d36
update 3d doc
2015-04-01 09:47:09 +08:00
minggo
7b2fcb5287
Merge pull request #11237 from perminovVS/v3-dev-rename-file-win32
...
Win32 correct rename file
2015-04-01 09:35:18 +08:00
pipu
bc7d8f0a09
Add method destroyCocosStudio() for CocoStudio
2015-03-31 19:55:56 +08:00
Vladimir Perminov
b7279524d6
Win32 correct rename file
...
Old version, check GetLastError even if all ok, but LastError can be set
other code.
Write log info.
2015-03-31 13:52:40 +03:00
CocosRobot
46f32142c7
[AUTO]: updating luabinding automatically
2015-03-31 10:26:49 +00:00
minggo
cb0c9ad6ee
Merge pull request #11233 from super626/texturecube
...
Bug fix: ios devices crash on release mode
2015-03-31 18:21:22 +08:00
minggo
c1cd041912
Merge pull request #11221 from super626/v3
...
3d animation quality control
2015-03-31 17:23:58 +08:00
zhukaixy
3835675cab
bugfix: TextureCube will be crashed on release environment
2015-03-31 16:56:02 +08:00
pipu
bb110449be
Reset method purge() definition for some Reader.
2015-03-31 14:56:24 +08:00
lvlong
336e719a2f
initialize _forceDepthWrite
2015-03-31 14:41:07 +08:00
lvlong
ab2c773c5c
clean all action from s_fadeInAnimates, s_fadeOutAnimates, s_runningAnimates!!!!
2015-03-31 14:26:40 +08:00
pipu
91acd6aea9
Set macro CC_DEPRECATED_ATTRIBUTE for method purge() for all Reader.
2015-03-31 14:21:10 +08:00
CocosRobot
00792e98a3
[AUTO]: updating luabinding automatically
2015-03-31 04:01:57 +00:00
minggo
6ef27df2fc
Merge pull request #11223 from hawkwood/patch-6
...
Remove use of autorelease NSString and NSURL
2015-03-31 11:57:00 +08:00
pipu
a0a461f319
Supplement some Reader.
2015-03-31 11:22:34 +08:00
XiaoYang
45987b6a60
Merge pull request #276 from tangziwen/terrain
...
update Terrain, support skirt
2015-03-31 09:14:27 +08:00
Justin Hawkwood
237e809f23
Remove use of autorelease NSString and NSURL
...
Since there is no autorelease pool, these were leaking.
2015-03-30 16:27:05 -07:00
Justin Hawkwood
3641ef266c
Remove use of autorelease NSString and NSURL
...
Since there is no autorelease pool, these were leaking.
2015-03-30 16:24:48 -07:00
VisualSJ
a29becb185
[ci skip] Add javascript notes...
...
cocos/ui/UIHBox.h
cocos/ui/UIHelper.h
cocos/ui/UIImageView.h
cocos/ui/UILayout.h
cocos/ui/UIText.h
cocos/ui/UITextAtlas.h
cocos/ui/UITextBMFont.h
cocos/ui/UITextField.h
cocos/ui/UIVBox.h
cocos/ui/UIVideoPlayer.h
cocos/ui/UIWebView.h
cocos/ui/UIWidget.h
2015-03-30 21:38:32 +08:00
tangziwen
1a93f87a15
update terrain
2015-03-30 18:25:22 +08:00
lvlong
4bc44c207d
modify config-example.plist
2015-03-30 18:07:32 +08:00
lvlong
cbdfd77400
modify some name.
2015-03-30 17:46:45 +08:00
pipu
6f20da4444
Add destroyCocosStudio()
2015-03-30 16:46:33 +08:00
lvlong
5032194e98
modify animate 3d quality to bool
2015-03-30 15:57:58 +08:00
samuele3hu
6c528c4a42
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_5_test
2015-03-30 15:51:01 +08:00
samuele3hu
c3ad458a26
Update comment for Lua
2015-03-30 15:47:47 +08:00
minggo
0b400a0b20
Merge pull request #11207 from andyque/fix-remaining-missing-comments
...
Finish the missing comments
2015-03-30 14:54:48 +08:00
lvlong
6fe9f0d1c8
add comments for 3d animation quality!!!
2015-03-30 14:05:03 +08:00
yangxiao
c6a86ac287
move shader to shaders
2015-03-30 13:45:50 +08:00
lvlong
ccb5039411
Merge branch 'v3' of github.com:super626/cocos2d-x into v3
...
Conflicts:
cocos/base/CCConfiguration.h
2015-03-30 11:50:01 +08:00
lvlong
b2a7a753c2
add comments
2015-03-30 11:44:30 +08:00
andyque
b5d10fb246
Merge branch 'v3' into fix-remaining-missing-comments
...
Conflicts:
cocos/base/CCIMEDelegate.h
2015-03-30 10:56:42 +08:00
minggo
d437ce3e59
Merge pull request #11208 from samuele3hu/v3_5_comment
...
Update Sprite3DCubeMap lua test case and the related bindings-generator submodule
2015-03-30 10:48:36 +08:00
minggo
59441adc2c
Merge pull request #11213 from super626/texturecube
...
Texturecube bug fix
2015-03-30 10:48:10 +08:00
yangxiao
b469cfa928
merge cocos
2015-03-30 10:28:14 +08:00
yangxiao
7affd8edcf
large value for min max
2015-03-30 10:00:06 +08:00
minggo
30db8ab7fa
Merge pull request #11159 from super626/v3
...
node animation support
2015-03-30 09:32:36 +08:00
minggo
73279e3b3f
Merge pull request #11205 from WenhaiLin/v3-doxygen
...
[ci skip]Update comments.
2015-03-30 09:31:36 +08:00
VisualSJ
875b5d95f4
[ci skip] Add javascript notes...
...
cocos/ui/UIListView.h
cocos/ui/UILoadingBar.h
cocos/ui/UIPageView.h
cocos/ui/UIRelativeBox.h
cocos/ui/UIRichText.h
cocos/ui/UIScale9Sprite.h
cocos/ui/UIScrollView.h
cocos/ui/UISlider.h
2015-03-28 16:02:47 +08:00
VisualSJ
6285e72d1e
[ci skip] Add javascript notes...
...
cocos/3d/CCBundle3D.h
cocos/3d/CCBundle3DData.h
cocos/3d/CCBundleReader.h
cocos/3d/CCFrustum.h
cocos/3d/CCMeshSkin.h
cocos/3d/CCMeshVertexIndexData.h
cocos/3d/CCOBB.h
cocos/3d/CCObjLoader.h
cocos/3d/CCPlane.h
cocos/3d/CCRay.h
cocos/3d/CCSprite3DMaterial.h
cocos/base/CCAsyncTaskPool.h
cocos/base/CCIMEDelegate.h
cocos/base/CCIMEDispatcher.h
cocos/base/CCMap.h
cocos/base/CCScriptSupport.h
2015-03-28 15:11:51 +08:00