James Gregory
19c6a50d50
Enable texture caching with emscripten.
2013-05-06 20:59:46 -07:00
minggo
80dfd4d493
Merge pull request #2407 from sergey-shambir/attribute_format
...
Added __attribute__(__format__()) for CCLog and CCString
2013-05-06 20:06:52 -07:00
Sergey Shambir
41f5538ff4
Added CC_DISABLE_COPY macro
2013-04-20 15:13:19 +04:00
Sergey Shambir
3ae98978d4
Added CC_FORMAT_PRINTF to CCString
...
Added for CCString::initWithFormat() and CCString::createWithFormat().
Fixed warnings.
2013-04-19 14:00:16 +04:00
Sergey Shambir
e5b2f300f9
Added CC_FORMAT_PRINTF(x,y) macro to warn on CCLog() format errors
...
Uses printf format. Enabled for GCC and clang.
2013-04-19 11:54:08 +04:00
minggo
78d3c7f048
fixed #1613:not reload resources on Android platform after return from background
2013-04-17 15:34:57 +08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
...
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
James Chen
6565fa92cc
fixed #1649 : Changed return type to const reference for member variable access.
2013-01-14 15:51:53 +08:00
James Chen
ebd522e3fa
issue #1564 : Return a new object instead of 'const reference' for some get methods.
2012-11-20 16:34:55 +08:00
minggo
0e81fd0568
fixed #1442 : use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC
2012-08-27 16:11:07 +08:00
Walzer
dc37896ed9
change the param sequence of CCLabelTTF::create and initWithString, according to JS APIs
2012-08-01 13:24:23 +08:00
Walzer
685b70e6fb
fixed #1402 , résolve conflicting "create" functions
...
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen
77f1fba566
issue #1399 : Adjust folder structure, made it built successfully on win32.
2012-07-20 14:05:52 +08:00
minggo
f9c40f7372
issue #1399 : work ok on iOS after adjusting directory structure
2012-07-19 17:22:36 +08:00
James Chen
b818c0afa6
fixed #1336 : Used CC_DEPRECATED_ATTRIBUTE macro to mark deprecated interfaces.
2012-06-20 11:48:31 +08:00
minggo
9ec29d715a
issue #1269:make tests HelloWorld HelloLua and testjs refer subproject cocos2dx
2012-06-19 13:50:11 +08:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
76a560a474
issue #1310 : Made CCFileUtils as a singleton.
2012-06-08 16:22:57 +08:00
James Chen
6bb2941ec9
fixed #1300 : Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
2012-06-06 10:06:51 +08:00
James Chen
c5f7f15090
issue #1194 : Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
2012-04-27 18:47:49 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
minggo
160c94dd46
fixed #1179 : popup message box when invoking CCAssert on Android
2012-04-20 15:12:20 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
3c0653ffa7
fixed #1164 : 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
...
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
b8d760064d
issue #1056 : Add CCVertex.h CCVertex.cpp, implement CCMotionStreak.
2012-03-14 16:10:01 +08:00
YuLei Liao
47d88bfbba
* add macro defines for Lua engine
2012-02-02 10:37:21 +08:00
dumganhar
30a02030b0
make the property function to virtual
2012-01-09 11:07:45 +08:00
minggo
37915cfed6
remove unneeded function, and make protocol an abstract class
2011-12-28 14:46:49 +08:00
dumganhar
bfdb908d01
add Cocos2dx project
...
add HelloWorld project and rename proj.blackberry fold to proj.qnx
2011-12-06 14:56:37 +08:00
dumganhar
3442d17dbe
fixed #880 : implement preLoadBackgroundMusic on bada, fix the bug that playEffect repeatly can't work. Modify CC_ASSERT macro define.
2011-11-28 18:05:38 +08:00
dumganhar
20455bf164
fix a bug that when selecting "target-release" in building configurations, CCFileUtils::getFileData can't work correctly because CC_ASSERT is called uncorrectly.
2011-11-28 14:27:48 +08:00
dumganhar
e87b00db67
add pthread support for bada 1.0
2011-11-24 17:26:04 +08:00
dumganhar
0fa48e2cfb
Update cocos2dx/platform/CCPlatformMacros.h
2011-11-14 11:35:04 +08:00
dumganhar
ca3b91855a
debug issue #852
2011-11-10 16:44:58 +08:00
dumganhar
7d2a26ec10
comment some applog
2011-11-07 00:28:09 +08:00
dumganhar
eb9cb31ca4
use shared lib for cocos2dx project
2011-10-09 18:15:31 +08:00
dumganhar
db4d51496e
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
...
Conflicts:
cocos2dx/platform/CCAccelerometer_platform.h
cocos2dx/platform/CCApplication_platform.h
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/CCEGLView_platform.h
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/platform/CCSAXParser.h
cocos2dx/platform/CCStdC.h
tests/AppDelegate.cpp
tests/tests/Box2DTestBed/Tests/EdgeShapes.h
2011-09-29 16:03:37 +08:00
dumganhar
de545096de
modify bada project setting
2011-09-28 18:21:17 +08:00
dumganhar
c94adc58b9
changed bada projects directory, add bada macro
2011-09-19 17:53:45 +08:00
laschweinski
871abb4a32
Merge branch 'master' into LinuxPort
2011-08-19 13:20:23 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
...
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
laschweinski
5d20ebe24b
modified: HelloWorld/AppDelegate.cpp
...
modified: HelloWorld/HelloWorldScene.cpp
modified: cocos2dx/cocoa/CCNS.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
modified: cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
modified: cocos2dx/platform/CCAccelerometer_platform.h
modified: cocos2dx/platform/CCApplication_platform.h
modified: cocos2dx/platform/CCArchOptimalParticleSystem.h
modified: cocos2dx/platform/CCCommon.cpp
modified: cocos2dx/platform/CCEGLView_platform.h
modified: cocos2dx/platform/CCGL.cpp
modified: cocos2dx/platform/CCGL.h
modified: cocos2dx/platform/CCImage.cpp
modified: cocos2dx/platform/CCPlatformConfig.h
modified: cocos2dx/platform/CCPlatformMacros.h
modified: cocos2dx/platform/CCSAXParser.h
modified: cocos2dx/platform/CCStdC.h
modified: cocos2dx/support/CCUserDefault.cpp
modified: cocos2dx/support/data_support/ccCArray.h
modified: tests/AppDelegate.cpp
deleted: tests/Res/music.mid
modified: tests/tests/controller.cpp
modified: tests/tests/tests.h
HelloWorld/Linux/
cocos2dx/.settings/
cocos2dx/platform/Linux/
tests/test.linux/
2011-08-17 11:36:54 +08:00
Leon
771e2349c5
fix some warnings under xcode 4.0 llvm compiler
2011-08-10 22:39:02 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
natural-law
d4dbedca4d
fixed #451,remove the code of support mac platform.
...
1. Remove the EventDispatcher.
2. Refactor CCLayer, CCMenu and CCParticleSystemPoint.
3. Modify the project file of win32, wophone and android.
2011-04-11 11:24:10 +08:00
natural-law
7c6147421b
[wophone]fixed #377,Replace the word "uphone" with "wophone".
2011-03-09 17:28:35 +08:00
minggo
75e2ecc16d
issue #387 : move platform_support into cocos2dx/platform
2011-03-09 14:40:05 +08:00
minggo
7aaf4be85f
move platform_support into cocos2dx/platform
2011-03-09 11:38:36 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00