Commit Graph

2353 Commits

Author SHA1 Message Date
halx99 ab0066dc5c Update yasio::byte_buffer 2022-07-06 16:56:57 +08:00
aismann 0fcaced279 Replacing 'ball' with 'blocks' to see better what happens 2022-07-06 10:42:42 +02:00
涓€绾跨伒 cb2b15896f Merge: 2457f80090 b28e6d5aa6
Merge pull request #715 from aismann/dev

Rename internal variable '_displayStats' to '_statsDisplay'
2022-07-06 13:44:55 +08:00
涓€绾跨伒 94673d72ce Merge: 1c02999878 9951bbe820
Merge pull request #714 from DelinWorks/improve-engine-types

[IMPROVMENT] Fix & improve `FastRNG.h`
2022-07-06 13:23:44 +08:00
aismann cabf2086e4 Rename internal variable '_displayStats' to '_statsDisplay'
fix #709
2022-07-06 06:58:24 +02:00
Turky Mohammed d3c3fe9538 Merge: b4d04f4df9 1c02999878
Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks b9547e5407 Update FastRNG.h 2022-07-06 07:20:40 +03:00
aismann 201c0c7405 Fix: #712 2022-07-06 00:21:07 +02:00
halx99 a5e957de9f Fix ci 2022-07-05 23:47:25 +08:00
涓€绾跨伒 a4fdc85c8b Merge: 71539ffd89 b8676ef52a
Merge pull request #710 from DelinWorks/improve-engine-types

[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
2022-07-05 23:07:19 +08:00
halx99 fce00ee71d Compatible cocos2d.h 2022-07-05 23:03:22 +08:00
DelinWorks 8d5133a043 Update RENAMED_TYPES.md [skip ci] 2022-07-05 17:29:45 +03:00
DelinWorks 76ba9bf760 Improve RngSeed. 2022-07-05 17:21:21 +03:00
aismann 9d4f114b11 Update SimpleSnakeScene.cpp 2022-07-05 11:55:22 +02:00
halx99 e1757a275f Merge: 3a070cd801 9d2ed962e6
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2022-07-05 15:53:50 +08:00
halx99 6aaff5cda8 Delete *.obj to avoid missing 3d model .obj
a. build_xxx, out_xxx in .gitignore is enough ignore code .obj
2022-07-05 15:53:33 +08:00
halx99 36caefd1d0 Committing genbindings changes 2022-07-05 07:53:11 +00:00
halx99 f4e524f7a2 Merge: fb4e263b8b 4f1212e655
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
2022-07-05 15:42:38 +08:00
Turky Mohammed 656babac78 [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99 5edbfa5448 [spine] Use currentState to setup shader stubs 2022-07-05 14:40:18 +08:00
halx99 db7681bb8b [Spine] Use backend shader definations 2022-07-05 14:36:04 +08:00
halx99 ba582903fc Spine runtime can use official code 2022-07-05 14:13:15 +08:00
DelinWorks 845a1d9bd5 Update CCMeshVertexIndexData.cpp [skip ci] 2022-07-04 21:15:11 +03:00
DelinWorks 4a7466e1bb Update CCMeshVertexIndexData.cpp [skip ci] 2022-07-04 21:14:33 +03:00
DelinWorks f3bfe170c1 Update quad.frag [skip ci] 2022-07-04 21:13:29 +03:00
Turky Mohammed 2a1d28f9da Update quad.frag [skip ci]
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 21:12:17 +03:00
DelinWorks 92785c4c2c Update CCBundle3DData.h [skip ci] 2022-07-04 21:09:54 +03:00
DelinWorks 3874d05be8 Update CCBundle3DData.h [skip ci] 2022-07-04 21:07:06 +03:00
DelinWorks 3b0a7aed79 Update CCBundle3DData.h 2022-07-04 21:05:27 +03:00
DelinWorks e842aabe1a Expose stride conversion functions. 2022-07-04 20:54:56 +03:00
DelinWorks 09be9b3aa7 Update CCBundle3DData.h [skip ci] 2022-07-04 20:42:44 +03:00
DelinWorks 8a403bdb6a Update CCBundle3DData.h 2022-07-04 20:41:53 +03:00
DelinWorks bee8294040 Update CCBundle3DData.h 2022-07-04 20:35:31 +03:00
DelinWorks f8a82ad192 Use integral_constant rathar than bool_contant. 2022-07-04 20:32:29 +03:00
DelinWorks bd570ed054 Update CCBundle3DData.h [skip ci] 2022-07-04 20:29:50 +03:00
DelinWorks fb93005502 Update CCBundle3DData.h 2022-07-04 20:25:16 +03:00
DelinWorks d50d34ea3b Separate renderer enums to their own file. 2022-07-04 19:52:17 +03:00
halx99 9af6fc8c88 Committing genbindings changes 2022-07-04 16:47:16 +00:00
Turky Mohammed 106e545f1c Merge: d56731a158 b51e50a498
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-04 19:40:56 +03:00
涓€绾跨伒 e6ae7c44b3 Merge: 555f847c1f 6dd8b2c74a
Merge pull request #702 from DelinWorks/improve-engine-types

[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks cc611afbb1 Update CCBundle3D.cpp [skip ci] 2022-07-04 19:38:46 +03:00
DelinWorks 96158090db Add stride functions and remove unneeded UNSPEC value. 2022-07-04 19:20:04 +03:00
DelinWorks 7e199cce21 Update lua_cocos2dx_auto.cpp 2022-07-04 18:34:50 +03:00
halx99 a31ba3caae Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks 0d9f8d8d5d Fix compilation. 2022-07-04 17:55:41 +03:00
Turky Mohammed e10bdc03ad Delete hrtf_default.h 2022-07-04 17:48:13 +03:00
DelinWorks 49508bd13c Improve function naming. 2022-07-04 17:45:23 +03:00
halx99 0b4363bfc0 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
Turky Mohammed 782e29881f Update CCBundle3D.cpp
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:42 +03:00
Turky Mohammed 527fb8968d Update CCMeshVertexIndexData.cpp [skip ci]
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:06 +03:00