Commit Graph

34 Commits

Author SHA1 Message Date
halx99 ec5ef59474 Improve code quality 2021-07-15 23:03:43 +08:00
halx99 14b24ed14b Refine code [ci build] 2021-07-04 21:21:29 +08:00
halx99 dabdb1315d Fix #414 2021-07-04 21:18:14 +08:00
halx99 4ebc4e48c7 Update CCDevice-win32.cpp 2021-05-18 23:52:25 +08:00
halx99 ba7e7ff84a Fix charset process for fontName on win32 [ci build]
Since we use freetype, never needs create ttf font by win32 API
2021-05-18 23:50:23 +08:00
rh101 6502627714 Added getNativeWritableAbsolutePath() which will always return the underlying file system raw path.
Re-enabled memory mapped UserDefault usage, since it now has access to the raw file system path.
2021-04-23 01:00:00 +10:00
RH dd5f77c3d5 Merge: 15c8f2298d 0886473e1b
Merge pull request #4 from rh101/master

Sync with master
2021-04-22 21:49:43 +10:00
RH 1e15ed4839 Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master

Sync with master
2021-04-22 21:48:49 +10:00
rh101 7540c06fd3 Use FileStream to write JPG images to disk 2021-04-22 21:36:26 +10:00
halx99 8ed6d34234 Explicit set cmake minimum version at app/build.gradle [ci build] 2021-04-22 11:40:53 +08:00
rh101 2bf12b2226 Add support for virtual file system via custom FileStream and FileUtils implementations. 2021-04-22 03:15:49 +10:00
halx99 6e7e117a0d RenderTarget abstract, in-progress (#210)
RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99 238cd782e3 Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
halx99 2a234afc3d Improve listFiles for win32, use std::move avoid string deep copy 2020-08-28 11:05:32 +08:00
halx99 083d14f342 Improve code quality 2020-08-18 14:29:09 +08:00
halx99 9eb32b634f Make core lib can be build as dll, fix link issue for external 2020-08-18 12:36:44 +08:00
halx99 c9882c195a Update README_CN.md 2020-08-18 12:11:04 +08:00
halx99 641b2e40f3 Sync fix from https://github.com/cocos2d/cocos2d-x/pull/20518 2020-08-18 12:09:56 +08:00
halx99 df2073f1e5 win32 cover wide API use, remove unused long getFieSize(const std::string&) 2020-08-05 12:24:31 +08:00
halx99 9f66d7dce0 utf-8 file path 2020-08-05 12:17:57 +08:00
halx99 bd9a409dd7 Add wav testcase 2020-08-01 19:25:39 +08:00
halx99 16a0fd73c3 Merge: db0ed5bd59 a3a65b0320
Merge pull request #109 from halx99/win-utf8

Improve utf-8 path on win32, explicit call wide version of system API.
2020-07-10 16:56:18 +08:00
halx99 e9fa3b4dac Merge: 7624df74f3 d20d3fd241
Merge pull request #111 from halx99/fix-type-error

fix type error, well xxhash never generate 0 for validate draw command.
2020-07-10 16:42:57 +08:00
halx99 67ab691c30 fix compile issue 2020-07-10 16:00:21 +08:00
halx99 c93a443f18 Correct feature test when use angle backend 2020-07-10 15:16:44 +08:00
halx99 d61534e359 Improve utf-8 path on win32, explicit call wide version of system API. 2020-07-10 15:14:16 +08:00
halx99 e58b7c292a Support use google angle support on windows. 2020-06-12 12:42:58 +08:00
halx99 d0a5839439 Use modern gl/gles loader 'glad' to instead 'glew' 2020-02-15 23:51:23 +08:00
halx99 ac789dbf81 a. use win32 api to get fie size; b. use int64_t for file size, c. use stat to check whether file exist for android platform. 2019-11-27 15:09:45 +08:00
halx99 9d53924e4c Remove unused function. 2019-11-27 14:44:30 +08:00
halx99 db27a92625 don't convert path to utf-8 on win32 platform 2019-11-27 14:34:40 +08:00
halx99 075aadee32 Use '/' instead "/" for find & string append. 2019-11-25 17:10:25 +08:00
halx99 a56cddfefe Remove getSuitableFopen, we never reduce performance for win32 only 2019-11-25 02:54:00 +08:00
halx99 8df3d5e274 Init Commit 2019-11-23 20:27:39 +08:00