minggo
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71b5c890da
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Merge pull request #295 from natural-law/master
fixed #524
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2011-06-14 01:25:41 -07:00 |
natural-law
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5d70774b4f
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fixed #524, Parse the special format of plist files on ios & airplay.
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2011-06-14 16:15:20 +08:00 |
minggo
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49f1518893
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fix a bug when compile in android
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2011-06-14 15:43:45 +08:00 |
natural-law
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214e86a5b6
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
Conflicts:
cocos2dx/platform/CCFileUtils.cpp
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2011-06-14 15:05:52 +08:00 |
natural-law
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489fb7824b
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fixed #524, Parse the special format of plist files.
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2011-06-14 14:53:00 +08:00 |
minggo
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a7a22e528b
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remove the usage of NDController
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2011-06-14 14:46:39 +08:00 |
minggo
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9c49e27bf1
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add extensions & tools directory
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2011-06-14 14:31:25 +08:00 |
minggo
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0f19c30921
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remove redifine functions
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2011-06-14 11:32:01 +08:00 |
minggo
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4d8b2c284c
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support lua
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2011-06-14 11:08:39 +08:00 |
minggo
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8003de7468
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update to latest code and merge
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2011-06-14 11:01:38 +08:00 |
minggo
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23362964bb
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Merge pull request #293 from liswei/master
fixed #516
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2011-06-13 19:42:56 -07:00 |
Walzer
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176dc46d9b
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[ios] fixed #398, rename install-templates-xcode3.sh to install-templates-xcode4.sh, do the magic of xcode4 template in it.
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2011-06-13 21:09:06 +08:00 |
Walzer
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362ab18c97
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issue #398, xcode4 template for box2d & chipmunk
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2011-06-13 20:35:39 +08:00 |
Walzer
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ac9c735cb5
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issue #398, add template_generator.py & generator shell script, add box2d/chipmunk/cocosdenshion ctemplate
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2011-06-13 18:20:57 +08:00 |
liswei
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eeeba67e9e
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
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2011-06-13 17:00:46 +08:00 |
liswei
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91326028ec
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fixed #516 Undefined Behaviour in ccCArray.h (signed / unsigned conversion)
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2011-06-13 16:58:55 +08:00 |
Walzer
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220b89c321
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issue #398, add resources required by helloworld template
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2011-06-13 14:32:50 +08:00 |
Walzer
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a308196868
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issue #398, cocos2d-x only template for xcode is ok now. hura!
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2011-06-13 14:31:25 +08:00 |
Walzer
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3b7d82eed7
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add gitignore for xcode4
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2011-06-13 13:47:01 +08:00 |
Walzer
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93b61bb544
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Merge remote branch 'origin/master'
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2011-06-11 23:35:06 +08:00 |
Walzer
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3ca208d30a
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issue #398, one more step on xcode4 template. But the new project still has compilation errors.
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2011-06-11 23:34:46 +08:00 |
Walzer
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37a40caa8d
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Merge pull request #292 from liswei/master
#512 fix warnings in /Wall flag
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2011-06-11 08:33:31 -07:00 |
Walzer
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9266be444b
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issue #398, add xcode4 templates, semi-finished.
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2011-06-11 16:53:48 +08:00 |
liswei
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52623d2549
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Merge branch 'waring512'
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2011-06-10 17:52:11 +08:00 |
liswei
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1591c7edc8
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fixed #512 fix warnings in /Wall flag
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2011-06-10 17:51:37 +08:00 |
Walzer
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409260c002
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fix typo in changelog
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2011-06-09 17:08:20 +08:00 |
Walzer
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f600846d4b
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Merge http://github.com/flyingpacer/cocos2d-x, resolve conflicts in cocos2dx/CCScheduler.cpp
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2011-06-08 11:08:29 +08:00 |
RongHong
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67eb87abfe
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To fix the crash when the gles version is too low
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2011-06-08 10:02:07 +08:00 |
RongHong
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a13e8ae859
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1.修正gles版本过低时会崩溃的问题
2.修正unscheduleAllSelectors()中遍历哈希表导致崩溃的问题
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2011-06-03 15:22:50 +08:00 |
Walzer
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de80caaec5
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Merge pull request #289 from liswei/master
fixed #521
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2011-06-02 19:57:24 -07:00 |
liswei
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49410a2a07
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Merge branch 'XXX'
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2011-06-03 10:52:19 +08:00 |
liswei
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54780b8cb7
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fixed #521, Fix the effect of PageTurn3D.
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2011-06-03 10:51:21 +08:00 |
Walzer
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97afafd856
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Merge remote branch 'origin/master'
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2011-06-02 22:26:53 +08:00 |
Walzer
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3cba64679c
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add std::string CCString::toStdString() method
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2011-06-02 22:26:38 +08:00 |
Walzer
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2759bff33a
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Merge pull request #288 from minggo/iss518
fixed #518: fix a bug that use tHashSelectorEntry in wrong way
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2011-06-02 02:03:26 -07:00 |
minggo
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4f20deff30
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fixed #518: fix a bug that use tHashSelectorEntry in wrong way
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2011-06-02 10:07:17 +08:00 |
minggo
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83e1e0ebd1
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tests run ok when it don't enable lua
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2011-06-01 20:29:05 +08:00 |
minggo
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a8b6b850de
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use precompile macro to cantrol if enable lua support
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2011-06-01 17:51:08 +08:00 |
minggo
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dedbd638d3
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lua runs ok on Android
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2011-06-01 14:35:28 +08:00 |
minggo
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6fe559ad02
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remove hello.lua, the file is changed to HelloWorld/Resource
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2011-05-31 15:40:59 +08:00 |
minggo
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5f5dc0a04b
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HelloWorld with lua works ok on ios
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2011-05-31 15:39:54 +08:00 |
minggo
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fe8fcb0b00
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invode lua registerred tick
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2011-05-31 14:49:47 +08:00 |
minggo
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0d27381cdd
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format the file
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2011-05-31 14:49:05 +08:00 |
minggo
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697368cf20
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support lua
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2011-05-31 14:04:14 +08:00 |
minggo
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0b851e5fe8
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Merge pull request #287 from yangws/master
Text input on android OK now.
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2011-05-30 02:43:03 -07:00 |
yangws
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de977bc6c2
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use 0 replace NULL
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2011-05-30 16:49:08 +08:00 |
yangws
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7e2d1d5c48
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fixed #490 Text input on android use a different way, TextInputTest OK now.
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2011-05-30 16:36:12 +08:00 |
Walzer
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a5c9b8631c
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
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2011-05-30 14:23:35 +08:00 |
Walzer
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608e6961c8
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changelog for 0.8.4
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2011-05-30 14:22:49 +08:00 |
Walzer
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58a63f7ec0
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[airplay] following MaxAksenov's suggestion, I set HelloWorld & Tests to landscape as default. Users had to rotate the simulator in airplay's surface configuration.
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2011-05-30 14:14:19 +08:00 |