Commit Graph

8096 Commits

Author SHA1 Message Date
James Chen d611970027 Merge pull request #1785 from CocosRobot/updategeneratedsubmodule_1356400482
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
2012-12-24 17:55:51 -08:00
CocosRobot 3de95c9362 cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings 2012-12-25 09:54:52 +08:00
James Chen 3789999dd5 Merge pull request #1784 from dumganhar/gles20
Updated cocos2dx.ini. Only skip CCNode::setPosition and CCSprite::setPosition.
2012-12-24 17:53:37 -08:00
James Chen e301b9af1e Updated cocos2dx.ini. Only skip CCNode::setPosition and CCSprite::setPosition. 2012-12-25 09:52:30 +08:00
fape 3550550568 marmalade acceleromater improvement 2012-12-24 17:24:10 +01:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
minggo ecc515c63f Merge pull request #1782 from minggo/iss1623-simple_audio_engine
fixed #1623:use file descriptor instead of file path to create media pla...
2012-12-24 01:23:41 -08:00
minggo df73cd12a6 fixed #1623:use file descriptor instead of file path to create media player 2012-12-24 17:20:44 +08:00
minggo 0f669114fc Merge pull request #1775 from mingulov/music
CocosDenshion Android - missing sound effects with some conditions
2012-12-23 22:45:47 -08:00
minggo 7ca4934850 Merge pull request #1781 from minggo/iss1603-adjust-directory
issue #1603:modify some auto-building script
2012-12-23 22:27:59 -08:00
minggo fab196dcbe issue #1603:modify some auto-building script 2012-12-24 14:26:57 +08:00
James Chen 1f79603d26 Merge pull request #1780 from dumganhar/gles20
fixed #1622: Crash occurs when cc.Node.getChildren is invoked if there are no children.
2012-12-23 19:56:25 -08:00
James Chen cc7d383737 fixed #1622: Crash occurs when cc.Node.getChildren is invoked if there are no children. 2012-12-24 11:55:04 +08:00
James Chen 22a2b34637 issue #1620: Made sys.localStorage support for jsb, works ok on android. 2012-12-24 11:46:27 +08:00
James Chen 388159c8ba Merge pull request #1779 from dumganhar/iss1621_linux64_eclipse
fixed #1621: Adding linux 64bit target for eclipse project and fix compilation errors.
2012-12-23 19:20:06 -08:00
James Chen eb417274fb fixed #1621: fix compilation error of eclipe project. 2012-12-24 11:15:56 +08:00
James Chen f323b77548 Merge branch 'lnximprove' of https://github.com/ivzave/cocos2d-x into linux 2012-12-24 09:52:55 +08:00
minggo 478b8a4f84 Merge pull request #1778 from mingulov/clang31_compile
Compilation fix for Android clang 3.1 toolchain
2012-12-22 05:03:38 -08:00
Denis Mingulov 6d895e634c Compilation fix for Android clang 3.1 2012-12-22 07:58:30 +02:00
ivzave fcce930188 repair linux eclipse build & add 64-bit project configurations 2012-12-22 07:14:59 +04:00
dualface cc69e39c8a [luabinding] make CCAssert compatible Lua 2012-12-22 10:13:37 +08:00
ivzave 0538b22300 repair linux cli build 2012-12-22 04:14:15 +04:00
Denis Mingulov ca00d50259 CocosDenshion Android - missing sound effects with some conditions
Android SoundPool.load returns 0 if sound might not be loaded - for
example, it does not exist. Previously - 0 has been ignored and
incorrectly written to HashMap, so it was not possible to
understand on the application side that something goes wrong
(and use some additional workaround).

Use case:
1) On the game loading - preload all possible sound effects
   (to speed up their playing later, when it will be needed)
2) Game APK does not have any sound file, they are downloaded
   later in a separate thread.
3) Application tries to play sound effects as usual, when needed.

So due to this bug - as there was no any sound file exist
during the game loading - internal HashMap contains incorrect
0 as id for every effect, and there is no any sound effect during
the first application start.
2012-12-21 23:15:29 +02:00
minggo 4615a4a1ff Merge pull request #1774 from minggo/iss1603-adjust-directory
issue #1603:modify some path for auto building
2012-12-21 02:07:49 -08:00
James Chen f26ce4fb84 Made sys.localStorage support for jsb, works ok on win32. 2012-12-21 18:07:45 +08:00
minggo 380cadebce issue #1603:modify some path for auto building 2012-12-21 18:06:36 +08:00
minggo a22563b787 Merge pull request #1773 from minggo/iss1603-adjust-directory
issue #1603:modify path of cocos2d-x
2012-12-21 01:42:17 -08:00
minggo b0e752eac3 issue #1603:modify path of cocos2d-x 2012-12-21 17:40:54 +08:00
minggo d726b35eb8 Merge pull request #1772 from minggo/iss1603-adjust-directory
issue #1603:change pathes of android codes
2012-12-21 01:29:32 -08:00
minggo 89fb58e791 issue #1603:change pathes of android codes 2012-12-21 17:28:14 +08:00
minggo b457d19523 Merge pull request #1771 from minggo/iss1603-adjust-directory
issue #1603: modify some pathes
2012-12-20 23:06:28 -08:00
minggo 9beac15305 issue #1603: modify some pathes 2012-12-21 15:05:22 +08:00
walzer 71e6889666 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-12-21 14:46:48 +08:00
minggo 686111ed20 Merge pull request #1770 from minggo/iss1603-adjust-directory
issue #1536:add permissions and modify module path error
2012-12-20 22:42:00 -08:00
minggo f71f13fc53 issue #1536:add permissions and modify module path error 2012-12-21 14:40:34 +08:00
minggo 504c3acba7 Merge pull request #1769 from minggo/iss1603-adjust-directory
issue #1603:modify pathes for auto test
2012-12-20 22:07:28 -08:00
minggo 7b81217c3c issue #1603:modify pathes for auto test 2012-12-21 14:06:20 +08:00
minggo f34e9b8ae0 Merge pull request #1768 from minggo/iss1603-adjust-directory
Iss1603 adjust directory
2012-12-20 18:56:58 -08:00
minggo f23f69088c Merge pull request #4 from dumganhar/iss1603-adjust-directory
issue #1603: Updated TestLua project setting for iOS port.
2012-12-20 18:41:29 -08:00
James Chen e670d702a8 issue #1603: Updated TestLua project setting for iOS port. 2012-12-20 21:58:26 +08:00
James Chen a36446cba2 Merge branch 'iss1603-adjust-directory' of https://github.com/minggo/cocos2d-x into iss1603-adjust-directory 2012-12-20 18:39:52 +08:00
James Chen d94a0cf4c7 issue #1603: fixed a warning in unzip.cpp. 2012-12-20 18:39:29 +08:00
James Chen f47c5e1714 Added app.icf, development.icf. 2012-12-20 18:29:25 +08:00
minggo 65e01b9ade issue #1603:build ok on mac 2012-12-20 18:02:24 +08:00
James Chen f65717cd86 issue #1603: updated linux project configuration. 2012-12-20 17:49:34 +08:00
James Chen 08aa5066a5 issue #1603: updated blackberry, linux, marmalade project configurations. 2012-12-20 17:47:30 +08:00
James Chen 6700a1c4ce issue #1603: fixed some warnings for liblua.vcxproj. 2012-12-20 17:28:49 +08:00
minggo 977046cc32 issue #1603:make some samples build ok on iOS 2012-12-20 17:20:10 +08:00
James Chen 9a0a5e6b31 issue #1603: fixed some warnings. 2012-12-20 17:18:49 +08:00
James Chen 1562658bd8 issue #1603: Added libJSBinding project for win32 platform. 2012-12-20 17:18:02 +08:00