minggo
cc16320445
issue #1310 : syncronize actions
2012-06-08 13:55:28 +08:00
Nicolas Gramlich
8576837e5e
CCParticleSystemQuad: Added CCParticleSystemQuad::node().
2012-06-01 16:38:43 -07:00
James Chen
ad50d6ee57
fixed #1270 : Fixed some warning on win32.
2012-05-29 17:11:33 +08:00
James Chen
d5f52335d5
fixed #1224 : Wrote some comments in CCParticleSystem.
2012-05-23 11:26:21 +08:00
James Chen
d998b54269
fixed #1224 : Memory leak in CCParticleSystem::initWithDictionary()
2012-05-23 11:18:04 +08:00
James Chen
c5f7f15090
issue #1194 : Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
2012-04-27 18:47:49 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
minggo
1e20f2b6db
fixed #1185 : reload image data and recreate buffer of object when backing to foreground
2012-04-24 15:02:18 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
7d7baf81a2
refactor updated...
2012-04-18 18:43:45 +08:00
James Chen
d01f1277af
optimize data struct.
2012-04-14 19:11:57 +08:00
James Chen
3c0653ffa7
fixed #1164 : 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
...
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
James Chen
f7a1807865
fixed #1158 : Fixed a bug in CCParticleSystemQuad.
...
We need to check whether need to free quads and delete vbo/vao in the destructor.
CCParticleSystemQuad::~CCParticleSystemQuad()
{
if (NULL == m_pBatchNode) // important
{
CC_SAFE_FREE(m_pQuads);
CC_SAFE_FREE(m_pIndices);
glDeleteBuffers(2, &m_pBuffersVBO[0]);
glDeleteVertexArrays(1, &m_uVAOname);
}
}
2012-04-13 11:40:56 +08:00
James Chen
4baebb8cab
issue #1094 : renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
...
fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen
64665fe7c8
issue #1094 : Make ParticleBatchNode works on win32.
2012-04-07 12:02:40 +08:00
James Chen
931c42a621
Updated some files.
2012-04-04 21:58:04 +08:00
James Chen
d7aed75942
issue #1056 : Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode.
2012-03-29 14:30:13 +08:00
James Chen
56d5c496e9
issue #1056 : Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject.
2012-03-29 11:25:08 +08:00
James Chen
bb7485621e
issue #1056 : Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad.
2012-03-28 21:44:28 +08:00
James Chen
3475108953
issue #1056 : Updated Android.mk, fixed a bug in CCImage.h.
2012-03-27 13:48:14 +08:00
James Chen
0f1ab7ab37
issue #1056 : Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp.
2012-03-27 10:55:13 +08:00
James Chen
7d04254855
issue #1056 : Updated some files.
2012-03-26 22:37:09 +08:00
James Chen
85c13998ee
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00
James Chen
c5d0b1ca6f
issue #1056 : Updated ParticleTest.
2012-03-22 18:29:07 +08:00
James Chen
35d93328b9
issue #1056 : 1.Fixed a bug of double delete TouchDispatcher.
...
2. Modified the last parameter of glDrawElements. It will cause crash on some devices if the last parameter which means Indices's pointer is zero.
2012-03-21 21:53:03 +08:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
James Chen
9e89171557
issue #1056 : Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class.
2012-03-15 10:42:22 +08:00
James Chen
aefdb852a2
issue #1056 : synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
2012-03-14 14:55:17 +08:00
dumganhar
baf3755142
remove some '__QNX__' macros
2011-12-12 16:14:12 +08:00
dumganhar
bfdb908d01
add Cocos2dx project
...
add HelloWorld project and rename proj.blackberry fold to proj.qnx
2011-12-06 14:56:37 +08:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
minggo
5273819e83
offer a thread safe function to read contents of xml file, and the engine use it internal
2011-11-15 10:41:18 +08:00
minggo
4ad422defd
make tests run ok on linux android
2011-09-27 20:36:21 -07:00
laschweinski
871abb4a32
Merge branch 'master' into LinuxPort
2011-08-19 13:20:23 +08:00
moadib
a8d87a9976
Non-trivial arguments passed by reference now.
...
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
laschweinski
5d20ebe24b
modified: HelloWorld/AppDelegate.cpp
...
modified: HelloWorld/HelloWorldScene.cpp
modified: cocos2dx/cocoa/CCNS.cpp
modified: cocos2dx/include/CCActionInstant.h
modified: cocos2dx/misc_nodes/CCRenderTexture.cpp
modified: cocos2dx/particle_nodes/CCParticleSystemQuad.cpp
modified: cocos2dx/platform/CCAccelerometer_platform.h
modified: cocos2dx/platform/CCApplication_platform.h
modified: cocos2dx/platform/CCArchOptimalParticleSystem.h
modified: cocos2dx/platform/CCCommon.cpp
modified: cocos2dx/platform/CCEGLView_platform.h
modified: cocos2dx/platform/CCGL.cpp
modified: cocos2dx/platform/CCGL.h
modified: cocos2dx/platform/CCImage.cpp
modified: cocos2dx/platform/CCPlatformConfig.h
modified: cocos2dx/platform/CCPlatformMacros.h
modified: cocos2dx/platform/CCSAXParser.h
modified: cocos2dx/platform/CCStdC.h
modified: cocos2dx/support/CCUserDefault.cpp
modified: cocos2dx/support/data_support/ccCArray.h
modified: tests/AppDelegate.cpp
deleted: tests/Res/music.mid
modified: tests/tests/controller.cpp
modified: tests/tests/tests.h
HelloWorld/Linux/
cocos2dx/.settings/
cocos2dx/platform/Linux/
tests/test.linux/
2011-08-17 11:36:54 +08:00
natural-law
a7404dc2bf
fixed #639 , Initialize the m_tPosition of CCParticleSystem with the setter.
2011-07-28 16:16:51 +08:00
minggo
d48c3fdfb1
upgrade to 1.0.0-final 07-11
2011-07-12 11:20:41 +08:00
minggo
8e370eeb10
fix some compiling warnings
2011-07-07 11:27:45 +08:00
natural-law
2bc8427b3c
Resolve the bug of some particle test cases can't be shown.
2011-07-07 11:02:47 +08:00
minggo
6cb945a8ca
fix bug of particle_node when upgrade to rc3
2011-07-06 18:16:19 +08:00
minggo
ff50997eb0
issue #574
2011-07-06 14:56:05 +08:00
minggo
0e6bf40e7c
fixed #561 : upgrade particle_nodes to 1.0.0-rc3
2011-07-04 19:20:16 +08:00
liswei
7c669cfcb4
fixed #523 [all] CCParticleSystemQuad::particleWithFile can't work correctly
2011-06-14 16:27:47 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
natural-law
d4dbedca4d
fixed #451,remove the code of support mac platform.
...
1. Remove the EventDispatcher.
2. Refactor CCLayer, CCMenu and CCParticleSystemPoint.
3. Modify the project file of win32, wophone and android.
2011-04-11 11:24:10 +08:00
yangws
041953151a
issue #439 CCFileData and imageWithImageFile modified on win32.
2011-03-29 11:41:44 +08:00
walzer
08a5f8029e
issue #418 add copyright of original authors to particle module
2011-03-19 10:07:16 +08:00
minggo
7a331e1e14
issue #375 : wophone compiled ok
2011-03-07 18:20:48 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
yangws
34a6ca5208
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
...
Conflicts:
cocos2dx/platform/win32/CCXUIImage_win32.cpp
cocos2dx/platform/win32/CCXUIImage_win32.h
tests/test.win32/test.win32.vcproj
2011-01-28 14:33:47 +08:00
yangws
76ea63da7f
Change prefix CCX to ccx.
2011-01-27 17:07:36 +08:00
natural-law
3746af1d63
fixed #328.Modify the function and parameter name.
2011-01-26 15:43:12 +08:00
natural-law
7015e85918
fixed #328.By default,pop up a err dialog when loading textures failed.
2011-01-26 11:50:13 +08:00
yangws
333f0b5574
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
...
Conflicts:
HelloWorld/AppDelegate.cpp
cocos2dx/particle_nodes/CCParticleSystem.cpp
cocos2dx/proj.win32/cocos2d-win32.vcproj
tests/AppDelegate.cpp
2011-01-20 11:18:35 +08:00
walzer
a9f90256b8
fix the wrong direction of particle system
2011-01-20 10:21:41 +08:00
yangws
804dc4ef7c
Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
...
Conflicts:
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/win32/CCXBitmapDC.cpp
cocos2dx/proj.win32/cocos2d-win32.vcproj
2011-01-19 15:29:08 +08:00
yangws
79b711a758
move CCXBitmapDC from cocos2d/platform to platform_support.
2011-01-19 14:23:26 +08:00
natural-law
237042f7dd
fixed #309,App will not crash any more when surface re-created.
2011-01-10 17:54:44 +08:00
minggo
78a7329054
Merge branch 'upto-0.99.5' of https://github.com/natural-law/cocos2d-x into natural-law-upto-0.99.5
2011-01-08 09:27:58 +08:00
natural-law
ec7fbd0e69
Fix bugs.
...
1. Run tests and HelloWorld in cocos2d-android.
2. Modify the makefile of cocos2d-uphone.
2011-01-07 11:30:19 +08:00
minggo
e312bb4d18
Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into merger
2011-01-06 10:24:29 +08:00
natural-law
0d2d746aec
Fix bugs.Run tests in cocos2d-uphone successful.
2011-01-05 17:01:08 +08:00
minggo
f3e8665387
remove the usage of YES and NO
2010-12-31 16:37:00 +08:00
minggo
d0a16a246e
fixed comipling error and link error of upto-0.99.5
2010-12-31 14:56:24 +08:00
minggo
7b804d985b
merge yangws-upto-0.99.5 into upto-0.99.5
2010-12-30 10:25:35 +08:00
yangws
0edf124e4f
issue #281 CCParticleExamples upto-0.99.5
2010-12-28 14:04:28 +08:00
yangws
706f97114b
issue #281 CCParticleSystemQuad upto-0.99.5
2010-12-28 11:55:34 +08:00
yangws
5e377f9368
issue #281 CCParticleSystemPoint.h upto-0.99.5
2010-12-28 11:09:40 +08:00
minggo
b2b8591b26
fixed #279
2010-12-28 10:23:14 +08:00
yangws
afd9675854
CCParticleSystem upto-0.99.5
2010-12-27 17:39:15 +08:00
Walzer
641bea0abc
fixed #265 compile error when enable CC_XXX_DEBUG_DRAW switchs in ccConfig.h
2010-12-17 23:18:03 +08:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
Walzer
94806c9194
merge with tag/0.99.4-uphone-0.9.0
2010-11-11 03:18:58 +00:00
Walzer
a279e5dc9b
issue 169, we should retain the new variable first, and then release the old one. assignment at last.
2010-09-27 10:19:10 +00:00
Walzer
b2d950743b
issue 136, use NSDictionary in CCSpriteFrameCache
2010-09-10 06:08:25 +00:00
Walzer
a1f3f89517
fixed #134 , save plist file name
2010-09-08 01:52:30 +00:00
Walzer
64d0d7a7e1
fixed #134 , fullPathFromRelativeFile, modify CCTextureCache::addImage
2010-09-08 01:28:28 +00:00
Walzer
4b86b49b08
fixed #134 , fullPathFromRelativeFile, modify CCTextureCache::addImage
2010-09-07 10:04:57 +00:00
natural-law
bd796c7452
issue #130
...
Add function to set the resource path
2010-09-07 08:30:31 +00:00
natural-law
8eb885382e
issue #130
...
Add function to set the resource path
2010-09-07 08:05:18 +00:00
Ming
b12fac2958
issue #61 :
2010-09-06 02:04:28 +00:00
Walzer
4226dcede9
issue #61 , add retain for member variable
2010-09-04 10:06:26 +00:00
Walzer
43a4664534
issue #114 , CCTMXTiledMap debug
2010-09-02 07:31:37 +00:00
Ming
59afd38192
issue #116 : remove __super
2010-09-02 06:54:42 +00:00
Walzer
aec3660ec4
issue #18 , debug
2010-08-28 08:28:30 +00:00
Walzer
cac04e3bfc
issue #18 , debug
2010-08-28 08:23:03 +00:00
Walzer
2367ceed67
issue #82 : debug CCParticleSystem::initWithDictionary ,break and return false if there is something wrong
2010-08-27 07:17:15 +00:00
Walzer
daa63cebda
issue #82 : implement initWithDictionary
2010-08-26 09:22:23 +00:00
Walzer
2658199ead
issue #82 : debug
2010-08-26 06:06:41 +00:00
Ming
7291056154
fixed #86
2010-08-25 09:21:38 +00:00
Ming
32fbef7d34
issue 82: remove the including of "platform/platform.h"
2010-08-25 06:37:40 +00:00
Walzer
b34b5b379e
issue #82 : debug , undefine CCDictionary
2010-08-25 03:36:57 +00:00
Walzer
96a1e4f5ec
2010-08-25 03:18:59 +00:00
Ming
710e29b086
issue #80
2010-08-25 02:19:20 +00:00
Walzer
cbccd4b1f8
issue #62 , debug
2010-08-24 09:12:16 +00:00
Walzer
e838e5c8b9
issue #62 , debug
2010-08-24 06:40:30 +00:00
Walzer
2051869da5
issue #62 , debug
2010-08-24 06:30:03 +00:00
Walzer
df7092b83b
issue #62 , debug
2010-08-23 09:53:43 +00:00
Walzer
0fd94875fb
fixed #62 , complete particle system
2010-08-23 06:57:37 +00:00