Commit Graph

25 Commits

Author SHA1 Message Date
Deal(涓€绾跨伒) bc82034ffd Improve media-engine for android, linux (#1228)
* Improve media-engine
- Implement andorid,linux
- Improve local file uri scheme

* Fix ci

* Improve code style

* Improve

* Update VlcMediaEngine.cpp

* Update AvfMediaEngine.h

* Fix ci

* Improve code style

* Enable androidx gradle.properties [skip ci]

* Improve code style

* Remove unnecessary callbacks

* Rename VideoPlayer to MediaPlayer
2023-06-10 22:05:49 +08:00
halx99 8bbe962704 Update JNI call 2023-06-05 21:55:23 +08:00
halx99 f0db2648fe [FEATURE] Add new API GLView::queueOperation
- Queue a priority operation in render thread, even through app in background
- Please do logic in callback, don't update ui or any other render state

usage

```
Director::getInstance()->getOpenGLView()->queueOperation([](void* param){
// do somethings for logic only(Don't update render state or UI)
});
```
2023-05-31 20:42:39 +08:00
Maksymilian Galas 6b5ee65d6e Add support for haptic feedback on iOS and Android devices (#1222)
* Add support for haptic feedback on iOS and Android devices

* Disable haptic feedback on tvOS

* Remove unused import
2023-05-31 20:14:31 +08:00
Deal(涓€绾跨伒) dca6c87c4a [Refine] Improve exit flow (#1213) 2023-05-25 15:45:00 +08:00
涓€绾跨伒|Deal 48a7da97d6 Final migrate (#876) 2022-10-01 16:24:52 +08:00
涓€绾跨伒 9892aa3d1c Migrate axys (#782) 2022-08-08 18:02:17 +08:00
halx99 c2acb3a744 Migrate tests, extensions and configs ReSquash for unexpected changes +2 2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658 07bffb5df1 operator[] changed for better usage 2022-07-09 02:07:01 +03:00
Turky Mohammed 59c6611e71 Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
涓€绾跨伒 6d2bc9bbf2 Revert "Unify frame rate control logical to director mainLoop" 2022-06-30 21:04:00 +08:00
涓€绾跨伒 8b42852d1f Delete unused comment [skip ci] 2022-06-28 17:14:35 +08:00
涓€绾跨伒 614397d0f4 Merge: 7f795d7a6c c6c07428bf
Merge pull request #677 from rh101/rendertarget-fix

Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99 f8c036e621 Improve frame rate control precision 2022-06-28 16:33:50 +08:00
rh101 62af2299a6 Allow the selection of a shared or new render target for each instance of RenderTexture
Add a method to check if the RenderTexture is using a shared render target
2022-06-28 17:42:33 +10:00
halx99 5db31e4125 Unify fps control logical to director mainLoop 2022-06-28 12:39:05 +08:00
Turky Mohammed 87e4fad96c Merge: a2bea19e1e 3ac444efa6
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-12 17:26:54 +03:00
DelinWorks 237a3ccbad Improve emission shapes workflow.
`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
涓€绾跨伒 4c18771e34 Merge: 6943fb9dce 3a3b899636
Merge pull request #637 from rh101/fix-screen-blank

Fix Android screen blank issue after unlocking device
2022-06-07 20:05:29 +08:00
halx99 85f395383b Delete unused code 2022-05-18 10:29:29 +08:00
rh101 c8822a9cda Fix Android screen blank issue after unlocking device with application running. 2022-05-17 14:02:02 +10:00
涓€绾跨伒 cc200d3827 Fix high-end device always 120fps 2022-05-15 04:42:39 +08:00
halx99 19b979473c Delete unused code 2022-04-05 13:58:55 +08:00
halx99 beb8606e16 Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
halx99 def5f9e2bc Rename core folder name 2021-12-31 14:39:08 +08:00