James Chen
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19205e3db8
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Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
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2014-02-18 11:49:09 +08:00 |
James Chen
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b4121f47fc
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[Android] Don't free BitmapDC::_data in BitmapDC's destructor. Remove unused BitmapDC::env.
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2014-02-18 11:07:58 +08:00 |
James Chen
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905443d17c
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new[] free mismatching after PR #5326.
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2014-02-18 10:11:04 +08:00 |
James Chen
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f67f324378
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Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
Conflicts:
cocos/2d/platform/win32/CCImage.cpp
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2014-02-17 22:10:45 +08:00 |
Dhilan007
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4f94064242
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closed #4048:fixed LabelTTFMultiline test case show nothing on mac.
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2014-02-17 14:35:49 +08:00 |
zhangbin
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e02f488224
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Merge branch 'develop' into issue3964
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2014-02-16 11:01:07 +08:00 |
James Chen
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1693ea0ef6
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Typo fix in CCDevice.mm.
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2014-02-14 09:41:06 +08:00 |
Dhilan007
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0d5c702708
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move labelttf's platform-dependent code from CCImage to CCDevice
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2014-02-13 21:08:43 +08:00 |
zhangbin
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8ae5d2a049
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closed #3964, Solve the bug of logic code in method Image::saveImageToPNG().
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2014-02-13 16:22:41 +08:00 |
chuanweizhang2013
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e9dd3d828a
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issue #3498: commit jsruntime
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2014-02-10 18:15:30 +08:00 |
Ricardo Quesada
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560abe77c8
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better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
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2014-02-08 12:46:44 -08:00 |
Maks
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72ede55ac7
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fix string size check and assert condition
1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
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2014-02-03 22:12:03 +02:00 |
James Chen
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3026e6d5ca
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Removes unused variable (GLViewProtocol::_delegate) and relevant method (GLViewProtocol::setTouchDelegate).
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2014-02-02 20:46:15 +08:00 |
Ricardo Quesada
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924951d3b5
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glview uses rect instead of size
this is because it could be needed if you want to create a view
inside a window in an specific position
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2014-01-30 20:16:40 -08:00 |
Ricardo Quesada
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c9dc113fa2
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Fixes compilation issues on Android and Linux
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2014-01-30 17:28:12 -08:00 |
Ricardo Quesada
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5691829b72
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Linux with #ifdef
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2014-01-30 17:10:18 -08:00 |
Ricardo Quesada
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7da8c84a75
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Renames EGLView -> GLView
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2014-01-30 16:51:43 -08:00 |
Ricardo Quesada
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862500f99a
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Renames EGLView -> GLView
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2014-01-30 15:40:56 -08:00 |
Ricardo Quesada
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d19a1012a4
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Adds the possibility to create EAGLView with an EAGLView
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2014-01-30 15:11:37 -08:00 |
Ricardo Quesada
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f1af117a1c
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code follows c++ guidelines
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2014-01-30 15:11:11 -08:00 |
Ricardo Quesada
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43a4c1937f
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Add `else` to `if`
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2014-01-30 15:10:52 -08:00 |
Ricardo Quesada
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4ed2e0d9d2
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Merge branch 'develop' into glview_improvements
Conflicts:
CHANGELOG
cocos/2d/platform/linux/CCApplication.cpp
samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
samples/Cpp/HelloCpp/Classes/AppMacros.h
samples/Cpp/HelloCpp/proj.ios/AppController.mm
samples/Cpp/HelloCpp/proj.mac/main.cpp
samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
samples/Cpp/SimpleGame/proj.ios/AppController.mm
samples/Cpp/SimpleGame/proj.mac/main.cpp
samples/Cpp/TestCpp/Classes/AppDelegate.h
samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
samples/Javascript/CocosDragonJS/proj.mac/main.cpp
samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
samples/Javascript/CrystalCraze/proj.ios/AppController.mm
samples/Javascript/CrystalCraze/proj.mac/main.cpp
samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
samples/Javascript/MoonWarriors/proj.ios/AppController.mm
samples/Javascript/MoonWarriors/proj.mac/main.cpp
samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
samples/Lua/HelloLua/Classes/AppDelegate.cpp
samples/Lua/HelloLua/proj.ios/AppController.mm
samples/Lua/HelloLua/proj.mac/main.cpp
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2014-01-28 11:32:25 -08:00 |
James Chen
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6a3e9d7c13
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Merge pull request #5222 from martell/dutch3
closed #3879: Added Dutch Language support for 3.x branch.
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2014-01-28 00:30:53 -08:00 |
Ricardo Quesada
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20346499ab
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Continue with the refactoring
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2014-01-27 19:16:09 -08:00 |
Ricardo Quesada
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b96c4f1ad0
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Only compile iOS files on iOS
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2014-01-27 16:44:10 -08:00 |
Ricardo Quesada
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67b62224b4
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restore it to platform=10
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2014-01-27 12:39:24 -08:00 |
Ricardo Quesada
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3bb74c08ca
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Merge branch 'glview_improvements' of github.com:ricardoquesada/cocos2d-x into glview_improvements
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2014-01-27 10:53:12 -08:00 |
Ricardo Quesada
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efaec7b7ec
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Merge branch 'develop' into glview_improvements
Conflicts:
samples/Lua/HelloLua/Classes/AppDelegate.cpp
template/multi-platform-lua/Classes/AppDelegate.cpp
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2014-01-27 10:52:35 -08:00 |
Dhilan007
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35cf49c26d
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close #3861:fixed NativeActivity issue ANR on android 2.3 when press hardware button.
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2014-01-27 15:37:36 +08:00 |
James Chen
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6c69626a4f
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closed #3867: "Testing empty labels" in LabelTest crashes on Linux platform.
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2014-01-27 10:31:24 +08:00 |
martell
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609ee3db2b
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Added Dutch for 3.x branch
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2014-01-25 20:38:15 +00:00 |
Ricardo Quesada
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ed299202b6
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Android works again
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2014-01-24 13:43:46 -08:00 |
Ricardo Quesada
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2b92ba75b4
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more fixes for new GLView API
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2014-01-23 16:04:11 -08:00 |
Ricardo Quesada
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8ecaf49f93
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GLView improvements
it is not longer a singleton
it is possible to specify the size
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2014-01-23 15:36:55 -08:00 |
James Chen
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8a6e5c1904
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issue #3823: Updates desktop/CCEGLView.h/.cpp to support fullscreen. Use EGLView::initWithFullScreen() to initialize a window with full screen.
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2014-01-23 15:56:12 +08:00 |
James Chen
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19062d716d
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Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes.
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2014-01-23 10:27:42 +08:00 |
James Chen
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9b02f97217
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Updates windows project to use the unified 'desktop/CCEGLView.h/.cpp'.
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2014-01-23 09:58:12 +08:00 |
Ricardo Quesada
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dceb9cb1b9
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compiles on Linux
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2014-01-22 14:17:32 -08:00 |
Ricardo Quesada
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6b8781241c
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code is cleaner
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2014-01-22 13:51:01 -08:00 |
Ricardo Quesada
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7249d3ca76
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Unified CCEAGLView on Linux and Mac
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2014-01-22 13:05:37 -08:00 |
Ricardo Quesada
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1b6dfcda40
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Merge branch 'develop' into cceglview_in_desktop
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
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2014-01-22 11:21:16 -08:00 |
James Chen
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0ab5ec742a
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closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context
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2014-01-22 10:16:34 +08:00 |
Ricardo Quesada
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1113587f47
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mac/CCEGLView moved to desktop/
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2014-01-21 17:52:30 -08:00 |
Ricardo Quesada
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94ea94a113
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global Z order uses floats
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2014-01-21 16:36:19 -08:00 |
Ricardo Quesada
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b51b04f315
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ActionsProgress test include fixes
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2014-01-21 16:28:52 -08:00 |
Ricardo Quesada
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06be466f29
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Removed unused code and files.
Making the mac platform easier to mantain
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2014-01-21 16:25:29 -08:00 |
Ricardo Quesada
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98d23d30a6
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First step in simplifying the mac platform
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2014-01-21 15:44:01 -08:00 |
minggo
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3e5fbb2422
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issue #3713: remove Object::_autoReleaseCount
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2014-01-20 17:08:22 +08:00 |
Ricardo Quesada
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cfbceb0e22
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Fixes compilation issues on Linux
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2014-01-16 21:49:14 -08:00 |
minggo
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91b89fc647
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Merge pull request #5083 from natural-law/android_bugs
Solve some bugs on android
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2014-01-15 22:04:54 -08:00 |