Commit Graph

12455 Commits

Author SHA1 Message Date
James Chen 0a31c7de3a fixed #16737: NodeTest (stress test #2: no leaks) is broken. (#16741)
'clone' method must invoke the inner object's clone method rather than its raw pointer.
2016-10-26 15:54:01 +08:00
mogemimi 5b8919829c Fix typos in local variables (#16712) 2016-10-20 18:17:37 +08:00
James Chen a5fdc07fca Fixes label wrong blending and improves performance while enabling outline. (#16717) 2016-10-19 10:19:14 +08:00
Ricardo Quesada 90db0eb6bf Android pixel fixes (#16694)
* android pixel fixes

- pragma pack for NavMesh! (how this was working)
- no no-const global variables in shaders

* spine: js bindings work again
2016-10-17 15:44:41 +08:00
noprops 92da63db3d update visibleTiles rect (#16331) 2016-10-17 14:27:38 +08:00
James Chen b7d6e427e0 issue #16661: Replace c style uthash with std::unordered_map<K, V> in CCFontFNT.cpp (#16662)
* issue #16661: Replace c style uthash with std::unordered_map<K, V> in CCFontFNT.cpp

* issue #16661: Removes unused include "base/uthash.h" in CCGLProgram.cpp.
2016-10-17 13:53:54 +08:00
Paul Gardiner 6b27f014fc Correct the Skybox fov (#16655)
* Remove undrawn quads from the skybox mesh

CCSkybox had been implemented using a combination of two
inconsistent techniques. The rendering was being achieved via use of
the vertex shader's inherent support for cubemaps. That technique requires
only a single screen-covering quad, but the implemtation defined a cube.
Defining a cube mesh would be appropriate if one were simply mapping the
cubemap's 6 textures to faces, but is unnecessary if using the shader's
cubemap feature.

Not only was the use of a cube mesh unnecessary, but the particular way
the cube was defined and used meant that only one face would ever
contribute to the rendering. One of the other faces would always be culled
and the other four would be viewed edge on, mapping the the infinitesimally
thin lines defining the edges of the screen.

This commit simply removes the never-rendered faces, and adds comments
explaining the technique.

* Within test code, remove setScale calls applied to skyboxes.

A Skybox is defined in such a way that it's position, rotation and
scaling has no effect on it's rendering, so setScale has no effect.
The calls are removed from test code to avoid confusing anyone using
it as a template for their own programs.

* Make the Skybox correctly account for the camera's fov

The Skybox does not use the model/view and projection matricies. Instead
a single quad that maps exactly to the screen is rendered and the camera's
world matrix is passed into a shader that renders using cubemap lookups.
The way that works hardwires the fov to 90deg in both the horizontal and
vertical. That shows up particularly badly when the camera is pointed
directly downwards and rotated: the image deforms as it rotates.

This commit corrects the problem by using scaling factors from the
camera's projection matrix to prescale the matrix passed into the shader.
2016-10-17 13:46:26 +08:00
Paul Gardiner 875cf45d1d Lua: add cc.vec3 functions - add, sub, mul and dot (#16706)
Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
mogemimi fe52c5fa0a Fix typos in comments and strings (#16708) 2016-10-17 10:12:54 +08:00
minggo 06b4a18f6f Merge pull request #16703 from dumganhar/pr/16689-font-pos
Adds test case for PR #16689 (fix font rendering position)
2016-10-17 10:09:50 +08:00
James Chen 627eba6aac fixed #16652: FontFreeType crashes in its destructor. (#16684) 2016-10-14 17:49:36 +08:00
Dale Stammen 58414f85a1 disable /Zw on .c file (#16697) 2016-10-14 17:49:03 +08:00
mogemimi 1ed151be82 Fix indentation (#16699) 2016-10-14 17:48:23 +08:00
mogemimi dde86b404a Remove unused local variable (#16698) 2016-10-14 17:48:00 +08:00
Sergey fd902e52cf adjustForDistanceMap need to be negative to 2016-10-14 11:45:29 +03:00
Sergey f05053329b fix font rendering position 2016-10-12 16:21:09 +03:00
QingliWang 7c1f88423b Fix bug when app paused the music is still resumed to play after interruption completed. (#16679)
* Support audio interruption and resume callback when change earphone status.

* Refactor keyevent callback and add makecurrent for compatible with different binary.

* Enable Tizen indicator.

* Remove the unnecessary evasobject in the window and refactor the function for glview mode.

* Fix the compatible issue between Tizen 2.3 and 2.4.

* Fix the wrong directory of script resources for HellLua template project.

* Create performance-test project for Tizen platform.
2016-10-12 15:48:27 +08:00
CocosRobot 23ff5fc51f [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16676) 2016-10-11 11:40:11 -07:00
Wilson E. Alvarez cdee1e11de Performance tweak: use range-based for-loops instead of iterator-based for-loops. (#16642)
* Use ++ prefix instead for non-primitive data types in CCAutoPolygon.cpp

* Use ++ prefix instead for non-primitive data types in SimpleAudioEngine.cpp

* Use ++ prefix instead for non-primitive data types in CCNodeLoaderLibrary.cpp

* Use ++ prefix instead for non-primitive data types in CCActionManagerEx.cpp

* Use ++ prefix instead for non-primitive data types in CCDataReaderHelper.cpp

* Use ++ prefix instead for non-primitive data types in HttpClient-android.cpp

* Use ++ prefix instead for non-primitive data types in CCDevice-linux.cpp

* Use ++ prefix instead for non-primitive data types in ScriptingCore.cpp

* Switched implementation to range-based for loops

* Added readability, fixed loop in CCDataReaderHelper.cpp

Thanks to Dimon4eg for the code review.
2016-10-11 10:59:44 -07:00
Ricardo Quesada e4be87a059 Adds Spine binary-file format support (#16629)
* Adds Spine binary-file format support

fixes issue #10438

* ignore SkeletonBinary.c from linter

* add another file to the exclude list

* lua manual fixes for spine

* SkeletonBinary.c and not .cpp

* missing files for win8.1

* don't compile it as crt

* new updates from spine
2016-10-11 10:56:14 -07:00
CocosRobot#Set f280ed2cdb [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically 2016-10-11 01:51:00 +00:00
mogemimi ccc141fc99 Remove unnecessary const return qualifiers (#16671) 2016-10-11 09:33:05 +08:00
9b9387 0c8376411e Update GuiConstants.lua (#16666)
- fixed PageView constant
2016-10-10 13:56:42 +08:00
子龙山人 eeab15b2c9 Merge pull request #16659 from zilongshanren/fix-mac-font-name
fix mac system font creation with NSFont
2016-10-09 19:06:55 -07:00
zilongshanren 5b109854c3 fix mac system font creation with NSFont 2016-10-08 14:34:55 +08:00
Paul Gardiner 1c0602e130 Remove unnecessary arguments from some lua cc.mat4 methods (#16658)
* Lua: remove unused 3rd argument from cc.mat4.transformVector

cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.

Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.

Changed the test files to call without the unnecessary argument.

* Lua: remove unused argument from cc.mat4.createTranslation/Rotation

Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.

Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
mogemimi 611b6fafc8 Suppress unused function warning (#16657) 2016-10-08 10:14:58 +08:00
mogemimi 59dea5a487 Removed unnecessary comments (#16649) 2016-10-07 11:47:48 -07:00
Dmitry 771a69709f fix for #16589 (#16636) 2016-10-04 22:26:40 -07:00
mogemimi d68eacd10a Remove unused functions (#16640) 2016-10-04 22:10:52 -07:00
mogemimi 868e6f62c5 Fix typos in doc: accpetable / accepteable -> acceptable (#16641) 2016-10-04 22:08:56 -07:00
minggo 5785c3fcdd use SharedPreferences.apply() instead (#16632) 2016-09-30 14:58:30 +08:00
CocosRobot c046257efc [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16630) 2016-09-30 09:44:34 +08:00
子龙山人 c3bbbb6cb2 Refactoring ui related code and fix label atlas and BMFont rendering issue with ETC1 texture format (#16615)
* refactoring ui related code

* fix label bmfont/charmap etc drawing

* make code more robust
2016-09-30 09:42:21 +08:00
minggo a6f3773aef Luajit (#16620)
* update console

* load lua according architecture

* install android-13 in travis
2016-09-28 16:19:20 +08:00
James Chen 189ffc4e27 Minor fix for TextureCache::addImage(image, key). (#16613)
* Removes insignificant log: `prevents overloading the autorelease pool`
* Removes unused retain -> autorelease stuff
* Checks the return value of `texture->initWithImage`, if it returns false, texture should be released and set to nullptr.
* More specifc log output in TextureCache::addImage(image, key)
* Checks arguments validation for VolatileTextureMgr::addImage
2016-09-27 15:10:16 +08:00
halx99 2ee439e3f5 Fix issue: 16603 (#16604)
see: https://github.com/cocos2d/cocos2d-x/issues/16603
2016-09-27 13:59:24 +08:00
mogemimi 8b703a8d12 Fix implicit conversion warning (#16598)
* Fix implicit conversion warning

* Change SAXParser::textHandler parameter type from int to size_t
2016-09-26 14:49:47 +08:00
pandamicro 466053b740 Fix JS AssetsManagerTest and Improve scheduler wrapper (#16605)
* Fix tests for v3.12 web

* Improve scheduler wrapper

* Update web engine ref
2016-09-26 14:44:32 +08:00
Wilson E. Alvarez 59574f95e0 Fix mismatched memory deallocators (#16596)
* Fix mismatched memory deallocator in CCFastTMXLayer.cpp

* Fix mismatched memory deallocator on SkeletonRenderer.cpp

* Fix mismatched memory deallocator in CCTMXLayer.cpp
2016-09-26 14:18:48 +08:00
Steve Tranby b22efc9115 Features: add events for window resize, focus, and unfocus (#16578)
* add events for window resize, focus, and unfocus

* fix typo
2016-09-20 20:32:33 -07:00
TankorSmash f93c6edb1f tidy up TextureAtlas::resizeCapacity (#16588)
My intent is to reduce clutter and improve readability, so that going forward it's a little easier to edit this.

No behaviour change.
2016-09-20 20:31:24 -07:00
mogemimi e8c3082229 Move skipBOM function outside to prevent shadowing warning (#16585) 2016-09-20 14:52:15 +08:00
colajam93 1d3a40f8be Fix warning (#16591) 2016-09-20 14:50:47 +08:00
colajam93 e7f739897c Fix deprecated warning (#16592) 2016-09-20 14:48:00 +08:00
mogemimi 63b3043dc0 Remove extra semicolon after member function definition (#16595) 2016-09-20 14:43:48 +08:00
halx99 a46b30f8a6 use more plain API FileUtils::getStringFromFile (#16586) 2016-09-19 11:49:35 +08:00
minggo 84a102edf8 merge v3.13.1 back to v3 2016-09-15 10:08:28 +08:00
mogemimi 91cdb3394b Suppress warning C4101 on MSVC (#16573) 2016-09-14 10:49:14 -07:00
Steve Tranby 2776d1e715 XCode sometimes gets confused with multiple 'Rect' types (#16579) 2016-09-14 10:46:17 -07:00
mogemimi 63637139dc Fix -Wpessimizing-move warning when using Xcode 8 (#16580) 2016-09-14 10:45:26 -07:00
mogemimi afe8b05da8 Remove semicolons before method bodies (#16566) 2016-09-14 10:44:00 -07:00
Jun Hyeon, Nam 4342aabe28 remove unnecessary comments (#16572) 2016-09-14 10:42:25 -07:00
Ricardo Quesada 5f4fb66f61 fix: staggered hex maps returns correct tile (#16552)
* fix: staggered hex maps returns correct tile

order was fixed in the array that contains the GIDs.

fixes Github issue #16512

* fix: add fix validation code for issue #16512
2016-09-13 21:47:36 -07:00
CocosRobot 7410bdd981 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16563) 2016-09-12 10:03:21 +08:00
Wilson E. Alvarez 74fd5ae3ba Fix mismatched memory deallocator (#16560) 2016-09-12 10:02:48 +08:00
Steve Tranby 16781b00e8 change EaseBounce to real class instead of typedef (#16557) 2016-09-12 09:51:27 +08:00
minggo 3075108f1c get sdk version from java (#16546) 2016-09-12 09:49:39 +08:00
James Chen b8f127e601 fixed #16547: [ios, mac] Protencial memory leak in AudioPlayer.mm. (#16556)
If playing a large audio and its loop flag is set to false, after the audio is played over, there will be 4 or 8 bytes memory leak by _rotateBufferThread variable.

Resolution:

The `isDestroy` flag should not be set to true in rotate buffer thread, to exiting the thread, we need another varible for this purpose.

Thanks @nicolechen819 for the feedback.
2016-09-12 09:48:27 +08:00
CocosRobot ced81f3527 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16554) 2016-09-12 09:46:19 +08:00
mogemimi 2b9ac2c950 Remove redundant semicolons (#16558) 2016-09-12 09:45:34 +08:00
mogemimi eca7b2392d Remove unnecessary inline keywords (#16562) 2016-09-12 09:44:21 +08:00
minggo 86de22a008 fix crash if FontAtlas pointer is the same (#16555) 2016-09-09 11:39:00 +08:00
Sachin Garg 84f6863214 getSlidBallRenderer methods to allow more customization of UISlider (#16532)
* getSlidBallRenderer methods to allow more customization of UISlider look and feel.

* Added const to declaration of getSlidBallRenderer methods for UISlider.
2016-09-09 10:01:14 +08:00
Dale Stammen 1c27c12327 updated libcocos2d dll version to 3.13.1 (#16542) 2016-09-08 10:38:16 +08:00
minggo 569681f6bd use api level 13 (#16538) 2016-09-07 14:50:03 +08:00
Ricardo Quesada 282959cc0f fix: uses correct design resolution (#16534)
fixes github issue #16485
2016-09-07 12:01:40 +08:00
Peter Siegmund 9449e687af fixed compile error for android-studio build (with-controller) (#16529) 2016-09-07 12:01:11 +08:00
Ricardo Quesada 2d1048bd00 fix: uses default designResolution if not set previosly (#16533)
fixes github issue #16485
and re fixes github issue #16003
2016-09-07 11:11:52 +08:00
minggo fa15ab8212 3.13.1 text color (#16516)
* fix: Label updateColor() and underline color work as expected (#16486)

fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior

fixes Github issue #16471

* fix conflict

* Issue 16471 (#16489)

* fix: Label updateColor() and underline color work as expected

fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior

fixes Github issue #16471

* docs: added more internal doc for issue_16471
2016-09-07 09:44:58 +08:00
minggo c233a5bdf7 [ci skip]V3.13.1 doc (#16528)
* update release note and changelog

* update engine version
2016-09-06 17:01:23 +08:00
minggo c51605971f fixed #16490: [android, audio] AudioEngine::stop() triggers 'finished' callback (#16491) (#16524) 2016-09-06 10:58:43 +08:00
Allen Lee 7c298bdcd7 misspelling check on cocos directory (#16522)
Misspelling fix on some comments,
cocos/editor-support/cocostudio/CSParseBinary_generated.h
fix misspelling postion -> position
2016-09-06 10:14:14 +08:00
James Chen 50a1e75373 fixed #16502: SPINE color bug (temporary storage of color was wrong in SkeletonRenderer) (#16503) 2016-09-06 10:11:54 +08:00
CocosRobot 8d2b645a96 [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16519)
* fixed #16473: OpenSLES error while play background music in writable path or sdcard. (#16475) (#16517)

* [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically
2016-09-06 10:11:11 +08:00
minggo 9dc737901b fixed #16473: OpenSLES error while play background music in writable path or sdcard. (#16475) (#16521) 2016-09-06 09:41:53 +08:00
minggo a6c398ec95 Fixes jsval_to_std_string could not convert number to string. (#16504) (#16515)
Don't use deprecated method in ActionsProgressTest.
2016-09-05 17:42:34 +08:00
CocosRobot 8947ff722e [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16514) 2016-09-05 13:48:58 +08:00
CocosRobot 6f4551cdad [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16513) 2016-09-05 10:19:41 +08:00
Steve Tranby b48bcc9579 Ease Actions Code De-Duplication
* ease action class macros to reduce code duplication

- update bindings for ease actions
- reorder clone method
- add back in create/etc methods to allow for EaseRateAction instances
- fix wrong clone return type

* Add note and minor cleanup

* use create in clone instead of new/init as in latest EaseBezierAction

* fix reverse for EaseIn/Out to match original code

* add assert for null

* refactor to match original code flow

* fix missing CC_DLL for windows builds

* fix win build issues due to abstract methods

* remove unused overrides
2016-09-05 10:18:30 +08:00
mogemimi 857b2143a6 Remove deprecated attribute on Node::_setLocalZOrder() function (#16470) 2016-09-05 10:06:42 +08:00
James Chen 5bfd110424 Fixes jsval_to_std_string could not convert number to string. (#16504)
Don't use deprecated method in ActionsProgressTest.
2016-09-05 10:02:05 +08:00
CocosRobot b6536e8d9f [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (#16499) 2016-09-02 10:44:55 +08:00
pyrosphere 0cd365dd2e Fix MenuItemSprite::unselected() on disabled items showing _normalImage instead of _disabledImage (#16482) 2016-09-02 09:51:47 +08:00
Ricardo Quesada c32000250c Issue 16471 (#16489)
* fix: Label updateColor() and underline color work as expected

fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior

fixes Github issue #16471

* docs: added more internal doc for issue_16471
2016-09-01 16:59:40 +08:00
minggo db21e5f349 [ci skip]Travis enable pull request (#16494)
* refactor travis and build pull request

* delete unneeded file
2016-09-01 16:25:47 +08:00
Renato Almeida 1c40d5e16d Fix MessageBox inverted params on Android (#16484) 2016-09-01 16:10:02 +08:00
James Chen 64c62d37c2 fixed #16490: [android, audio] AudioEngine::stop() triggers 'finished' callback (#16491) 2016-09-01 16:06:29 +08:00
James Chen 6d27868918 fixed #16473: OpenSLES error while play background music in writable path or sdcard. (#16475) 2016-09-01 11:47:33 +08:00
James Chen 01e67f6203 fixed #16477: [android, audio] Deadlock if preload the same file more than 3 times in preload callback. (#16478)
And added test case.
2016-09-01 11:46:27 +08:00
James Chen 35f937cd40 AudioMixerController::initTrack should not setState for track. Otherwise, it may trigger Track state mess-up. (#16476)
* Warning fixes in AudioDecoder.cpp

* AudioPauseResumeAfterPlay test case should start in onEnter.
And add a loop to pause & resume many times.

* AudioMixerController::initTrack should not setState for track. Otherwise, it may trigger Track state mess-up.
2016-09-01 11:43:37 +08:00
Ricardo Quesada e57c30c83b fix: Label updateColor() and underline color work as expected (#16486)
fixes Github issue #15214 correctly. underline uses _displayColor
and not _textColorF. _textColorF is only for the text.
This also emulates the SystemFont underline behavior

fixes Github issue #16471
2016-08-31 20:20:13 -07:00
mogemimi 58ede40ed9 Add missing definition of PhysicsBody::getFirstShape (Revert part of #13923) (#16458) 2016-08-29 19:23:14 -07:00
Rubonnek 91efab2ba7 Fix memory leak caused by packetOut in SocketIO.cpp (#16451) 2016-08-29 19:22:38 -07:00
David DeSimone feb48aea9c Improving CCRef LEAK_DETECTION tools by making them thread safe. It is possible that ref's can be created and mutated off thread, and with leak detection on. This can cause ungaurded writes from two or more threads to a non-protected structure. Fixing a crash on iOS when using std::list instead of std::vector. (#16415) 2016-08-30 09:36:45 +08:00
Ricardo Quesada 9dea92b2e0 feat: add support for Game Controllers on Mac (#16461)
it shares 100% the same code with iOS.
it only adds a few #ifdefs.

github issue #16460
2016-08-29 16:58:44 -07:00
子龙山人 0b1f61b8ce fix possible crash of label shrinked (#16456) 2016-08-29 15:23:01 +08:00
minggo df3b33cd59 Merge pull request #16457 from minggo/merge-v3.13
Update rapid json to version 1.1.0.
2016-08-29 15:22:01 +08:00
子龙山人 7665d83db2 Merge pull request #16452 from mogemimi/add-missing-override
Add missing override keywords
2016-08-29 00:33:30 -05:00
minggo 04fd2b16b2 merge v3.13 back to v3 2016-08-29 11:57:13 +08:00