Vladimir Perminov
09aa7d9cf4
Win32 move unicode utils global. ( #16234 )
...
* Win32 move unicode utils global.
It need for easy converting utf-8 string in all code.
And use it api in user code also WinRT version.
* Move to CCUtils-win32
Also in WinRT version.
* Copyright
2016-07-28 09:57:29 +08:00
Ricardo Quesada
47e6b0cf3d
Merge pull request #16237 from ricardoquesada/issue_16220
...
Compile on macOS 10.10 and lower
2016-07-27 13:30:59 -07:00
Ricardo Quesada
9dcc1f8193
Compile on macOS 10.10 and lower
2016-07-27 07:44:00 -07:00
Ce Zheng
9903d31031
fix CCImage premultipliedAlpha for ETC format
...
translucent part of ETC format textures are rendered too bright due to
the fact that v3.12 sets PremultipliedAlpha to true by default. This
commit sets default value of _hasPremultipliedAlpha = false, deletes
unnecessary `_hasPremultipliedAlpha = false` code in multiple places,
making ETC format's _hasPremultipliedAlpha false while keeping other
formats unchanged.
2016-07-26 19:17:10 +09:00
mogemimi
093ef3a14f
Fix typos in variable names
2016-07-26 04:06:01 +09:00
minggo
cc14a06800
Issue 14206 ( #16201 )
...
* don't trigger applicationWillEnterForeground at first time to be the same as iOS
* rename first to firstTime
2016-07-25 14:25:48 +08:00
mogemimi
15030ad4c3
Fix typos in log messages
2016-07-25 02:53:22 +09:00
minggo
a97906a280
Merge pull request #16184 from minggo/issue-16161
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Issue 16161
2016-07-22 13:51:54 +08:00
minggo
8419cc2662
Merge pull request #16183 from SaxonDruce/android-willplaymusic
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Implement willPlayBackgroundMusic() on Android
2016-07-22 10:57:26 +08:00
minggo
fcd02f109e
Merge pull request #16189 from mogemimi/fix-docs-typo
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Fix typos in documentation and comments
2016-07-22 10:55:05 +08:00
Ricardo Quesada
1a834ebdbf
fix: FPS appears again
...
Sets default glviewport() when the GLView::updateDesignResolutionSize()
is called
github issue #16139
2016-07-21 15:12:57 -07:00
mogemimi
94d4971ddc
Fix typos in documentation and comments
2016-07-22 02:05:19 +09:00
Saxon Druce
de091cd3d9
Implement willPlayBackgroundMusic() on Android, to return false if there is other music already playing in another app.
2016-07-21 14:29:13 +08:00
minggo
26dd7b2698
remove curl link for Android
2016-07-21 11:56:56 +08:00
Ricardo Quesada
5f0c0163b3
fix: display FPS again on GLFW platforms
...
Apparently GLFW stop emitting some events that creation time.
2016-07-19 18:26:14 -07:00
James Chen
15ef80e27d
[big refactoring] Audio latency fix for Android. Support to preload effects on Android now. ( #15875 )
...
* Audio latency fix for Android. Support preload effects on Android now.
Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.
* Supports to loading audio files asynchronously.
* Crash fix for stop audio right after play2d.
* Minor fix for logic in AudioMixerController.cpp
* Adds missing files (CCThreadPool.h/.cpp).
* Minor fix for including.
* Minor fix for missing include <functional> in Track.h
* update license information in audio.h
* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.
* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.
* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.
* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.
* namespace updated: cocos2d -> cocos2d::experimental
* Removes commented code in AudioMixerController.h/.cpp
* Removes unused code again, and fixes a memory leak of `Track` instance.
* Oops, namespace changed.
* Only outputs log in debug mode.
* Uses ALOGV for outputing logs in AudioEngine-inl.cpp
* const PcmData& -> PcmData for Track
* Fixes a protential crash in NewAudioEngineTest
* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA
* Uses _ prefix for cocos code style instead of `m` prefix.
* Deletes AudioResamplerSinc related files.
* Bug fix from @minggo's reply on github.
* Don't need to invoke pause after in UrlAudioPlayer::prepare.
* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
minggo
1544b8eed0
Merge pull request #16127 from mogemimi/add-missing-fclose
...
Add missing fclose() to fix a possible bug caused by PR #16114
2016-07-15 18:32:33 +08:00
minggo
8b289d2385
fix bug that virtual button is not hidden after keyboard dismissed
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* fix compiling error with --android-studio
* hide virtual button after keyboard dismiss
* remove unneeded log
2016-07-15 18:25:48 +08:00
mogemimi
07d0b4412f
Add missing fclose() to fix a possible bug caused by PR #16114
2016-07-15 17:04:14 +09:00
mogemimi
8b05476d45
Use fstat instead of fseek and ftell for performance and portability
2016-07-14 01:18:44 +09:00
Ricardo Quesada
1824b21cb7
Merge pull request #16090 from ricardoquesada/issue_15566
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fixes issue #15566
2016-07-12 21:36:52 -07:00
Ricardo Quesada
05a772115e
fixes issue #15566
...
lua and javascript for arm64 is not compiled
version 103
uses JPEG 9b for android
using armeabi
uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
mogemimi
b9c78ac41c
Use std::abs to avoid overhead of casting float to double
2016-07-13 00:55:11 +09:00
mogemimi
7531c5156b
Fix documentation when compile with -Wdocumentation and Clang
2016-07-10 17:38:32 +09:00
Ricardo Quesada
995868c62e
fix: Text::create() does not crash on mac/ios
...
...on invalid unicode.
fixes issue #16073
2016-07-08 16:59:44 -07:00
minggo
8d8c295ff0
Merge pull request #16062 from minggo/fileutils-issue
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fix bug that FileUtils::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-08 14:54:25 +08:00
minggo
4511b35b51
fix bug that FileUitls::removeDirectory() can not work on all platforms except iOS and Mac
2016-07-07 17:43:19 +08:00
minggo
734d857ced
Merge branch 'v3.12' into merge-v312
2016-07-07 15:13:21 +08:00
minggo
2f1e14dcde
fix compiling error
2016-07-05 14:28:30 +08:00
minggo
4c2efb1319
don't read file content if it is empty
2016-07-05 14:27:28 +08:00
minggo
33d1eb4455
don't invoke front() if container is empty
2016-07-05 14:27:11 +08:00
mr_capone-win7
0e64c2a071
GLView::setFrameSize fixed
2016-07-04 19:48:24 +07:00
mogemimi
2443e09d29
Fix typos and other mistakes in docs
2016-07-04 00:42:10 +09:00
minggo
c1949be617
Merge pull request #16017 from minggo/issue-15978
...
don't search APK if the path is absolute
2016-07-01 17:21:37 +08:00
minggo
12442521b2
don't search APK if the path is absolute
2016-07-01 15:42:02 +08:00
minggo
ecf97575ad
Revert "Added CCGLViewImpl.h"
2016-06-29 09:45:05 +08:00
minggo
076e0b488b
Merge pull request #15980 from minggo/merge-v312
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Merge v312
2016-06-29 09:41:30 +08:00
kuzy000
8598003b55
Added CCGLViewImpl.h ( #10501 )
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* Added CCGLViewImpl.h for more consistency
* fixed indentation
2016-06-29 09:36:13 +08:00
minggo
bbd837aefa
merge v3.12 back to v3
2016-06-28 17:53:50 +08:00
mogemimi
bc51528301
Fix typo in FileUtils::Status enum
2016-06-25 12:58:55 +09:00
Ricardo Quesada
0872cccd67
fix: collection of vr fixes ( #15948 )
...
* fix: collection of vr fixes
* Node::additionalTransform() and Node::setNodeToParentTransform() can be used at the same time
* Node allocs _additionalTransform in runtime taking 60 bytes lees for 99% of the nodes
* Node calculates the transform faster when an additionalTransform is being used
* VR works when the camera is being moved manually with setNodeToParentTransform
* VR has its own tests
* VR can be disabled and works as expected
* doc: documentation for the new fix
* fix: restore submodule web
* fix: compile and link on iOS
* fix conflicts
2016-06-24 16:55:28 +08:00
Ricardo Quesada
69d2ac1786
fix: collection of vr fixes ( #15947 )
...
* fix: collection of vr fixes
Node: additionalTransform() has its own dirty variable
VR: disabling VR works as expected
VR: works with camera3d test
VR: iOS Tracking works even if it doesn't have any input
fix: setNodeToParentTransform() and setAdditionalTransfrom() work...
...at the same time.
Also, this PR makes the size of Node smaller. `_additionalTransform` is
no longer an inline object.
Instead, it is allocated on demand making 99% of the Nodes smaller by 60
bytes.
fix: compile in windows
* doc: documentation for this fix
2016-06-24 10:03:38 +08:00
minggo
dbc083b924
Merge pull request #15939 from halx99/patch-2
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Optimize, remove unnecessory truncate.
2016-06-24 09:54:57 +08:00
minggo
1042b18999
Merge pull request #15936 from mogemimi/use-nullptr-instead
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Use nullptr instead of 0 or NULL whenever possible
2016-06-24 09:54:15 +08:00
zilongshanren
459b7f30c6
refactoring Android editbox setVisible API
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fix set visible issue of android editbox
fix android lower case multiline
revert unkown changes
2016-06-23 18:18:39 +08:00
halx99
cd93612746
Optimize, remove unnecessory truncate.
2016-06-23 16:01:05 +08:00
minggo
08898db883
Merge pull request #15831 from j-jorge/premultiplied-alpha-config
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Add a config option to enable or disable the premultiplied alpha code.
2016-06-23 13:57:41 +08:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
子龙山人
bac1870d16
fix android editbox custom font file ( #15924 )
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* fix android editbox custom font file
* simplify get real font name on Android
2016-06-23 11:26:32 +08:00
minggo
324931a242
Merge pull request #15919 from zilongshanren/fix-android-system-fontname
...
fix system font creation on Android platform
2016-06-22 18:10:13 +08:00
zilongshanren
783dfb3f14
fix system font name on Android ttf creation
2016-06-22 16:54:01 +08:00
minggo
9fd190d283
Merge pull request #15916 from dumganhar/fix/AssetsManager
...
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen
8e19db7d26
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 14:31:26 +08:00
mogemimi
a3bc979452
Fix typos in documentation and comments
2016-06-22 11:22:05 +09:00
minggo
6b9c76fd93
should use full path to check directory
2016-06-22 10:19:35 +08:00
Julien Jorge
6fb3946c51
Add a config option to enable or disable the premultiplied alpha code.
2016-06-20 18:05:11 +02:00
Ce Zheng
84db1ac294
fix downloader build issue for Android API 23
...
fixes #15823
2016-06-17 22:32:49 +09:00
minggo
6778ebf451
Merge pull request #15853 from ricardoquesada/vr_squashed
...
Squashed commit of the following:
2016-06-17 10:15:20 +08:00
minggo
9b210e00d7
Merge pull request #15837 from geemedia/cmake-improvements
...
Various CMake improvements
2016-06-16 14:53:10 +08:00
minggo
d66b686bd8
Merge pull request #15816 from yalab/valuemap_reject_none
...
Fixed to fail FileUtils::writeValueMapToFile on iOS.
2016-06-16 14:20:46 +08:00
Ricardo Quesada
180c2f1e9a
Squashed commit of the following:
...
VR support for cocos2d-x
commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:26:33 2016 -0700
Merge branch 'v3' into vr
commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:25:27 2016 -0700
fix: dont' include oculus files
commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:57:26 2016 -0700
fix: missing guard in header
commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:43:49 2016 -0700
removed VR engines... should be part of package manager
commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:37 2016 -0700
Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr
commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:12 2016 -0700
fix: new VR API... easier to enable/disable different VR renderers
commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:48:04 2016 -0700
fix: compiles and runs on win10
commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:27:06 2016 -0700
fix: vr works again
commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 18:55:18 2016 -0700
fix: compiles on windows
commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:13:47 2016 -0700
Merge branch 'v3' into vr
commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:12:25 2016 -0700
android vr: better performance
commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 16:10:14 2016 -0700
fix: low pass filter in accel and magnet
commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 15:43:00 2016 -0700
fix: removes debugging info
commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 14:54:32 2016 -0700
fix: kind of works on android! yeah!
commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 10 09:44:53 2016 -0700
logging
commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 22:53:07 2016 -0300
android head tracking
compiles, doesn't work yet... how to debug java code?
commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 19:45:41 2016 -0300
reading sensor from android
not compiling yet
commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 11:45:06 2016 -0300
compiles on android... finally
commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 18:15:12 2016 -0300
fix: compile vr android files only on android
commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 12:15:56 2016 -0300
Merge pull request #11 from songchengjiang/riq_vr
daydream VR platform supporting
commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:38:27 2016 +0800
remove VR 3rdparty dependence
commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:34:37 2016 +0800
remove VR 3rdparty dependence
commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:28:43 2016 +0800
remove VR 3rdparty dependence
commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 3 10:45:44 2016 -0300
fix: started android support
commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date: Thu Jun 2 15:58:34 2016 +0800
add CCVRGvrRenderer and CCVRGvrHeadTracker framework
commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 13:07:44 2016 -0300
fix: little fixes
commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 12:12:59 2016 -0300
Merge pull request #10 from songchengjiang/riq_vr
bugs fixed
commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 15:57:30 2016 +0800
parameter corrected
commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 15:46:13 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
cocos/2d/CCScene.cpp
commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 14:36:31 2016 +0800
fixed ProjectionMatrix error on oculus platform
fixed ScrollView error on oculus platform
commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 10:51:46 2016 +0800
bugs fixed
mobile VR platforms:
fixed ProjectionMatrix error
fixed culling error of ScrollView
commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 20 09:22:45 2016 -0300
fix: setAdditionalTransform support reference
commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 18 07:38:49 2016 -0700
Merge pull request #8 from songchengjiang/riq_vr
Finished VR integration of SKDs based on VRProtocol
commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date: Wed May 18 15:32:32 2016 +0800
fix bug of deepoon's headtracking
commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 09:41:17 2016 -0700
fix: Scene inverts the eye matrix
commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 06:54:34 2016 -0700
fix: inversed matrix for camera
commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Tue May 17 15:51:57 2016 +0800
add headtracker of oculus
commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date: Tue May 17 14:22:56 2016 +0800
add headtracker of SKDs
gearvr/deepoon/cardboard
commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 22:12:23 2016 -0700
fix: head tracker works
commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 17:55:43 2016 -0700
fix: adds missing methods to `VRIHeadTracker`
commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 14:17:21 2016 +0800
Rename Oculus's files
commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 16 11:41:56 2016 +0800
Rename files based on riq's changes
commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:57:57 2016 +0800
Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/vr/CCVRGeneric.cpp
cocos/vr/CCVRGenericHeadTracker.h
commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:54:44 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCGLView.cpp
commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 14 00:57:54 2016 -0700
fix: adds head tracker
commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:40:32 2016 -0700
fix: removes red background
commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:39:31 2016 -0700
fix: centers image
commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 13 20:36:19 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 17:52:46 2016 +0800
update win32 project for VR
commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 23:21:50 2016 -0700
fix: no hardcoded values
code is simpler, fixed a few bugs
commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 21:50:18 2016 -0700
fix: simplified distortion
commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 09:39:34 2016 +0800
finished VR rendering of Oculus
commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date: Thu May 12 10:00:43 2016 +0800
Finished GearVR and Deepoon VR rendering integration
commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 11 16:56:57 2016 -0700
fix: distortion working... with too many hardcoded values
time to "un-hardcode" the values
commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 19:49:07 2016 -0700
feat: distortion WIP
commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 15:49:17 2016 -0700
fix: simpler
one texture that holds both left and right eye
commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 9 10:50:43 2016 -0700
fix: Camera code is cleaner
commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 9 16:43:58 2016 +0800
support cardboard VR rendering
commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 21:16:10 2016 -0700
fix: proj fixes. works ok in any resolution
commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 19:08:47 2016 -0700
fix: renders ok in any device
commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 28 16:46:30 2016 -0700
fix: renders something
fix: passing camera to scene
adds a way to return user camera
fix: stereo rendering works
fix: viewport left is correct
fix: scissor is not needed...
fix: works!
fix: minor fixes
fix: new approach... almost working
fix: camera is moved
whitespace fixes
fix: whitespaces
fix: new line
commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 27 18:56:41 2016 -0700
fix: VR refactor... still WIP
commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 26 22:21:21 2016 -0700
feat: VR, initial commit
2016-06-15 11:33:25 -07:00
Dale Stammen
53321e401a
updated to support Windows 10 UWP x64 builds
2016-06-15 08:50:04 -07:00
minggo
fc44d0deed
Merge pull request #15850 from minggo/hide-virtual-button
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[ci skip]hide virtual button correctly
2016-06-15 18:38:59 +08:00
minggo
7bf13f34cd
hide virtual button correctly
2016-06-15 18:33:52 +08:00
minggo
8c9019b128
Merge pull request #15848 from minggo/hide-virtual-button
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[ci skip]hide virtual button if has focus
2016-06-15 18:20:53 +08:00
minggo
d94dc7edc0
hide virtual button if has focus
2016-06-15 18:19:06 +08:00
minggo
3807a2f678
Merge pull request #15847 from minggo/hide-virtual-button
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[ci skip]hide virtual button by default
2016-06-15 18:08:00 +08:00
minggo
a8c6011f66
use android sdk 19
2016-06-15 18:06:53 +08:00
minggo
8634773be3
hide virtual button by default
2016-06-15 17:55:26 +08:00
minggo
d7b495c3d1
Merge pull request #15838 from MagicXrEv/rename-end-functions
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lua binding : Rename end() to endToLua().
2016-06-15 16:24:34 +08:00
mogemimi
a348cbda8b
Move StringUtils functions from deprecated header file to ccUTF8.h ( #15835 )
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* Move StringUtils functions outside of deprecated header
* Replace deprecated headers with 'base/ccUTF8.h'
2016-06-15 15:01:26 +08:00
子龙山人
51f4deee01
Add system label overflow ( #15827 )
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* Add system font overflow
1. currently only iOS, Mac and Android platform are supported
add mac label overflow shrink
modify system font overflow test
fix warning and possible memory leaks
add ios system label overflow support
add iOS system font overflow support
fix iOS system font overflow
fix Mac System font overflow
add android system font clamp
add Android system font shrink
cleanup iOS shrink related code
fix Android system font clamp
add core text to project template
fix iOS tests project
fix mac and iOS shrink
improve iOS and Mac clamp feature
fix header file include path
* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
MagicXrEv
8e6ca57f4f
lua binding : Rename end() to endToLua().
2016-06-14 23:35:17 +08:00
Adrien de Sentenac
dac9be5016
Various CMake improvements
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- Added c++_shared (LLVM) to Android toolchain options. Fixed AndroidNdkGdb.cmake.
- Fixed includes when not using prebuilt libs. Added option to use sources in external when not using prebuilt libs.
- Added option in CMake to be able build Box2D without using it as physics library in cocos2d-x (similar to what is done in the Visual Studio solution).
2016-06-14 10:20:57 -04:00
yalab
598be0840c
Fixed to fail FileUtils::writeValueMapToFile on iOS.
2016-06-10 14:53:11 +09:00
mogemimi
07e0c1cbf9
Fix typo in method name: 'destory' -> 'destroy'
2016-06-09 09:25:06 +09:00
minggo
93d87ad19e
android supports LOWERCASE_ALL_CHARACTERS
2016-06-07 12:41:22 +08:00
minggo
9322ecc937
Merge pull request #15768 from minggo/issue-15738
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add a new create method to create resizable window
2016-06-03 09:28:40 +08:00
minggo
75227a5c0e
[desktop]fix the bug the depth test is disabled when application size changed
2016-06-02 16:18:31 +08:00
minggo
7243b00cad
add a new create method to create resizable window
2016-06-02 15:48:16 +08:00
mogemimi
a4a357db69
Remove unnecessary sinf, cosf, tanf and sqrtf macros
2016-05-31 02:39:40 +09:00
mogemimi
c647a95656
Fix C4267 and C4309 warnings when compiling for Windows 10 UWP
2016-05-29 14:43:28 +09:00
minggo
74fe77a367
Merge pull request #15737 from yalab/slicent_warning_android_clang
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It mute warning on android clang.
2016-05-27 16:46:50 +08:00
yalab
3ea46c617f
It mute warning on android clang.
2016-05-27 15:39:33 +09:00
mogemimi
fc6c612c4c
Remove duplicate header includes
2016-05-26 23:25:44 +09:00
zilongshanren
13003d9a78
Merge pull request #15727 from dumganhar/editbox-fix
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Make sure closeKeyboard run on UI thread
2016-05-26 18:08:03 +08:00
zilongshanren
517cb9e437
Merge pull request #15729 from dumganhar/editbox-fix-2
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fixed java.lang.IndexOutOfBoundsException while invoking toString on GL thread.
2016-05-26 17:24:09 +08:00
James Chen
d42b99b10b
fixed java.lang.IndexOutOfBoundsException while invoking toString on GL thread.
2016-05-26 15:49:57 +08:00
James Chen
cf883b5c0f
UI thread check.
2016-05-26 12:02:23 +08:00
James Chen
a472ab2931
Make sure closeKeyboard run on UI thread
2016-05-26 11:57:57 +08:00
James Chen
5321a2fc7a
Removes unused package import for Cocos2dxSound.java.
2016-05-26 11:15:44 +08:00
James Chen
1285954cd9
Try catch IllegalStateException in Cocos2dxMusic.java.
2016-05-26 10:25:45 +08:00
Shulepov
758425cfd5
Refactor CCFileUtils-apple to remove code duplication ( #15645 )
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* Refactor CCFileUtils-apple to remove code duplication of conversion from CCValue to NSObject and vise versa
* CCFileUtilsApple: rename helper functions
2016-05-23 18:26:19 +08:00
halx99
86d148c24c
change if (fontName.c_str()) to if(!fontName.empty())
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fix warnning, change if (fontName.c_str()) to if(!fontName.empty()), The first expression's value always true.
2016-05-20 23:10:28 +08:00
Greg Rynkowski
21fc67b358
Enable WebView's local storage on Android
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Problem:
cocos2d::experimental::ui::WebView' local storage wasn't working on
Android. On iOS worked fine.
Solution:
Enable local storage of android.webkit.WebView in Android.
References:
https://developer.android.com/reference/android/webkit/WebSettings.html
http://stackoverflow.com/questions/5899087/android-webview-localstorage
2016-05-19 14:43:35 +01:00
minggo
c6034787e4
Merge pull request #15664 from mogemimi/replace-ccassert-macro
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Replace CCAssert macros with CCASSERT
2016-05-18 11:57:18 +08:00
minggo
a54251b854
Merge pull request #15659 from mogemimi/use-const-reference
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Use const references whenever possible
2016-05-18 11:55:55 +08:00
mogemimi
320ec027f7
Replace CCAssert macros with CCASSERT
2016-05-18 01:49:35 +09:00
minggo
3e396fedab
Merge pull request #15617 from pandamicro/v3
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Some modifications merged from Creator
2016-05-17 13:43:41 +08:00
mogemimi
948f64631f
Use const references whenever possible
2016-05-17 13:17:56 +09:00