Walzer
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685b70e6fb
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fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
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2012-07-23 22:49:11 +08:00 |
minggo
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e249d6b0ce
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Merge branch 'gles20' of https://github.com/walzer/cocos2d-x into modify_xcode_project
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2012-07-23 15:38:24 +08:00 |
Walzer
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cc23d0667d
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unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina.
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2012-07-23 15:23:26 +08:00 |
James Chen
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d5f783b681
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issue #1399: Updated android template.
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2012-07-23 14:56:40 +08:00 |
James Chen
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2ab5e4ab9c
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issue #1399: Added vs2010 support.
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2012-07-23 11:57:34 +08:00 |
James Chen
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8291b7aef6
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Reverted 'cocosdenshion' to 'CocosDenshion'.
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2012-07-23 11:07:31 +08:00 |
James Chen
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5e5b008742
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issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System.
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2012-07-21 13:49:20 +08:00 |
James Chen
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b2b0a0c3d5
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Updated ios project settings and updated some files in CCBReader folder.
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2012-07-20 18:02:18 +08:00 |
James Chen
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755b29cb9d
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Updated ios project settings.
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2012-07-20 17:38:21 +08:00 |
James Chen
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5b6497b0e4
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Updated test_actions.js. 'new cc.Sprite.create' --> 'cc.Sprite.create'.
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2012-07-20 17:12:17 +08:00 |
James Chen
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557f654cf3
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Built successfully on android.
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2012-07-20 17:06:00 +08:00 |
James Chen
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77f1fba566
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issue #1399: Adjust folder structure, made it built successfully on win32.
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2012-07-20 14:05:52 +08:00 |
minggo
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f9c40f7372
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issue #1399: work ok on iOS after adjusting directory structure
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2012-07-19 17:22:36 +08:00 |