Commit Graph

703 Commits

Author SHA1 Message Date
James Chen 4068be84e9 Refactored project folders. 2012-04-19 11:46:08 +08:00
James Chen 783b2fe79b Removed some unused codes regard to WOPHONE. 2012-04-19 10:46:37 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen e673bfae90 fixed #1114: Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources. 2012-04-18 13:58:24 +08:00
James Chen c501255a7a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt 2012-04-18 09:40:08 +08:00
James Chen f8dfe1fca0 issue #1114: Updated ShaderTest.Added ShaderBlur. 2012-04-17 18:31:31 +08:00
minggo cfdc5edf87 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black 2012-04-17 17:55:59 +08:00
minggo 04c0d794af fixed #1139: fix the bug that screen becomes black when backing to foreground on Android 2012-04-17 17:55:26 +08:00
James Chen 413bc3c343 Finished CCControlSwitch.Added CCActionTween. 2012-04-17 16:00:18 +08:00
James Chen d4f1dcfc44 finished CControlColourPickerTest.
moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen 044729dab9 Updated CCControlExtension 2012-04-16 23:16:03 +08:00
James Chen 959acd556f first commit CCControlExtension. 2012-04-16 18:58:43 +08:00
James Chen 77919439bc fixed #1166: Added CCArray::arrayWithContentOfFile function. 2012-04-16 15:41:01 +08:00
James Chen a71e5be0d8 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
Conflicts:
	cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen 9ace0d2fdc Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios. 2012-04-16 10:57:37 +08:00
Phenix Yu e623cd6357 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
Conflicts:
	cocos2dx/include/CCTexture2D.h
	cocos2dx/include/ccMacros.h
	cocos2dx/textures/CCTexture2D.cpp
	lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen d01f1277af optimize data struct. 2012-04-14 19:11:57 +08:00
Phenix Yu 61a7ca71c5 fixed getContentSize pass by reference issue
update project setting for release mode
2012-04-14 17:13:38 +08:00
James Chen b780edde7a By Default, we enable VAO support for ios and win32 and disable it for other platforms. 2012-04-13 18:18:47 +08:00
James Chen 3c0653ffa7 fixed #1164: 1. Add the render mode which uses VBO without VAO in CCParticleSystemQuad.
2. delete some unused codes for win32 port.
3. Add CC_REBIND_INDICES_BUFFER macro.
2012-04-13 17:24:50 +08:00
minggo 34c805590f Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director 2012-04-13 14:11:58 +08:00
minggo b43d5aa654 fixed #1156 syn CCDirector 2012-04-13 14:11:35 +08:00
James Chen 94e056d964 fixed #1160: Renamed 'CGFloat' to 'CCFloat'. 2012-04-13 14:09:02 +08:00
minggo a20f3fe638 remove unneeded codes 2012-04-13 11:57:25 +08:00
minggo 9bbac0d33d issue #1156: remove unneeded macros and functions 2012-04-13 11:45:41 +08:00
minggo 028cf7874e issue #1156: remove unneeded macros and functions 2012-04-13 11:22:17 +08:00
Phenix Yu ab8af9e04c retina for win32 2012-04-11 16:41:12 +08:00
James Chen 2885664c85 fixed #1136: Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 17:17:24 +08:00
James Chen 5ad6c38500 Fixed two memory leaks in CCArray::copyWithZone and CCDictionary::copyWithZone. 2012-04-10 15:01:29 +08:00
James Chen b4d74700e4 Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
Conflicts:
	tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen baa27540a0 Updated the implementation of ccc4f. Initialize the ccResolutionType resolution variable in CCTextureCache::addImage. 2012-04-09 09:55:06 +08:00
minggo 4c61035231 return correct content size 2012-04-08 22:37:58 +08:00
minggo 75d6972da8 remove unneeded macros 2012-04-08 14:26:50 +08:00
minggo 355e27dada merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86 2012-04-08 14:16:29 +08:00
James Chen 4baebb8cab issue #1094: renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
fixed a memory leak in CCParticleSystem.
2012-04-08 12:50:15 +08:00
James Chen 64665fe7c8 issue #1094: Make ParticleBatchNode works on win32. 2012-04-07 12:02:40 +08:00
James Chen d7aed75942 issue #1056: Removed CCNode::arrayMakeObjectsPerformSelector, instead, we defined two macros (arrayMakeObjectsPerformSelector and arrayMakeObjectsPerformSelectorWithObject) to fit for any classes that inherit from CCNode. 2012-03-29 14:30:13 +08:00
James Chen 56d5c496e9 issue #1056: Refactored two macros -- ccArrayMakeObjectsPerformSelector , ccArrayMakeObjectsPerformSelectorWithObject. 2012-03-29 11:25:08 +08:00
James Chen bb7485621e issue #1056: Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad. 2012-03-28 21:44:28 +08:00
James Chen 3d63f9c58e issue #1056: Set CC_ENABLE_GL_STATE_CACHE = 1, Updated LavaFlow.plist. 2012-03-28 17:51:26 +08:00
James Chen 0f5efaffd2 issue #1056: Check bugs of SpriteTest. 2012-03-26 18:44:28 +08:00
James Chen 85c13998ee issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest. 2012-03-26 16:46:23 +08:00
James Chen 9c9230a43f #issue #1056: Updated SpriteTest. 2012-03-23 17:31:28 +08:00
James Chen 900de7328a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 18:29:26 +08:00
James Chen c5d0b1ca6f issue #1056: Updated ParticleTest. 2012-03-22 18:29:07 +08:00
minggo a8eaf85cfb Merge pull request #804 from minggo/RenderTextureTest
Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo 39ba6b4618 issue #1506: RenderTextureTest 2012-03-22 16:36:03 +08:00
James Chen b1f293e089 issue #1056: Updated MenuTest. Added CCArray::arrayWithObject function. 2012-03-22 14:22:06 +08:00
James Chen fc2fd4d353 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-03-22 09:46:23 +08:00
James Chen 59393c2fef issue #1056: Update CCLabelBMFont. 2012-03-22 09:46:07 +08:00