samuele3hu
50bcdee725
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into NewEventDispatcher
2013-12-22 22:11:17 +08:00
samuele3hu
97f26176e8
issue #3403:Add the EventDispatcher lua binding and the releated test cases
2013-12-22 22:10:21 +08:00
Dhilan007
786b7d9912
update vs project for remove CCCamera.
2013-12-22 17:19:59 +08:00
CocosRobot
bc5fd247ac
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-21 20:35:41 +00:00
Ricardo Quesada
4f435a8613
Adds getScene() to Node
...
helper function to get the Scene containing the Node
2013-12-21 12:28:49 -08:00
Ricardo Quesada
d35846b0d4
Merge pull request #4588 from ricardoquesada/events_in_director
...
Events in director
2013-12-21 10:58:43 -08:00
Ricardo Quesada
49903ea779
Director emits events after visit, after draw and after update. And when the projection changes
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Adds helper functions on EventDispatcher
Adds test in NewEventDispatcherTest
2013-12-21 10:55:16 -08:00
Ricardo Quesada
eea2e70d1e
Adds events in director
2013-12-21 00:56:28 -08:00
CocosRobot
58e25a657f
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-21 03:47:33 +00:00
Ricardo Quesada
72d77bb035
removes dirty from ActionCamera
2013-12-20 19:45:30 -08:00
Ricardo Quesada
eadbaa3bf5
Adds comment to ActionCamera file
2013-12-20 19:37:14 -08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
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Not needed anymore.
2013-12-20 19:24:56 -08:00
Ricardo Quesada
b8b7714431
Camera is working OK in 2d projection
2013-12-20 19:19:24 -08:00
Ricardo Quesada
d8ad5291f4
Nore camera
2013-12-20 16:33:31 -08:00
Ricardo Quesada
0703d974e2
NodeGrid fixes
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Adds license
Removes unneded matrix
replaces std::for_each with for range-loop
2013-12-20 11:52:52 -08:00
James Chen
2a7b2c107a
Updates CCUserDefaultAndroid.cpp.
2013-12-20 21:51:53 +08:00
James Chen
b504d817b5
Small bug fix in CCData.
2013-12-20 21:41:20 +08:00
minggo
9bea08ded9
Merge pull request #4580 from dabingnn/develop_MotionStreak
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Migrate MotionStreak to new renderer
2013-12-20 05:36:52 -08:00
Huabing.Xu
739cf0ce85
Migrate MotionStreak to new renderer
2013-12-20 21:21:50 +08:00
James Chen
9e05f300f3
[Data Refactor] compilation error fix.
2013-12-20 21:16:46 +08:00
James Chen
21a9f05110
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into data-refactor
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Conflicts:
cocos/2d/CCUserDefault.cpp
cocos/2d/CCUserDefault.mm
cocos/2d/CCUserDefaultAndroid.cpp
cocos/2d/ZipUtils.cpp
cocos/2d/platform/CCFileUtils.h
cocos/2d/platform/CCSAXParser.cpp
2013-12-20 21:12:11 +08:00
James Chen
ab7a273354
closed #3465 : New spine runtime support, update CMakeLists.txt
2013-12-20 20:18:32 +08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
James Chen
3d76281617
Removes an unused assert.
2013-12-20 19:49:25 +08:00
James Chen
5852c66e5a
closed #3463 : ListenerID is std::string now. To avoid hash collision when using lots of EventCustoms.
2013-12-20 19:47:11 +08:00
Huabing.Xu
a8d2ae9eda
Merge branch 'develop' into develop_transitionScene
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* develop:
[AUTO] : updating submodule reference to latest autogenerated bindings
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()), We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
[AUTO] : updating submodule reference to latest autogenerated bindings
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 19:15:50 +08:00
byeonggee.seo
f3e4d9277e
spine android build phase moved
2013-12-20 19:16:16 +09:00
CocosRobot
f3d3e65e76
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-20 09:35:05 +00:00
James Chen
55ff96df3a
closed #3463 : Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
...
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
yinkaile
3bd1562f4a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 16:46:29 +08:00
James Chen
e54c993918
Merge pull request #4564 from dmurtagh/UserDefault_GetDouble_Fix_For_Android
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Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
2013-12-20 00:13:05 -08:00
byeonggee.seo
0a30a9a604
spine simple JS binding supported
2013-12-20 16:10:15 +09:00
Huabing.Xu
ef5b072182
fix transition scene CrossFade
2013-12-20 14:38:02 +08:00
James Chen
2c590cea3e
closed #3457 : Fix of UserDefault. Infinite loop in UserDefault's destructor on iOS. The destructor of UserDefault is private now.
2013-12-20 14:06:24 +08:00
Huabing.Xu
87f62bc8a0
Merge branch 'develop' into develop_transitionScene
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* develop:
#include <string> in CCComponentContainer.h to fix linux build failure.
#include <algorithm> for std::find in CCVector.h.
const love in CCFileUtils.cpp.
More std::for_each —> for(const auto& …)
2013-12-20 12:45:22 +08:00
minggo
ea751f8f1f
Merge pull request #4568 from dabingnn/develop_transitionScene
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fix transition scene progress timer
2013-12-19 19:06:06 -08:00
CocosRobot
8c0d74bb33
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-20 02:56:57 +00:00
yinkaile
4f003da8cb
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-20 10:53:37 +08:00
Huabing.Xu
9385fb3481
fix transition scene progress timer
2013-12-20 10:53:35 +08:00
James Chen
e56a4a7c00
Merge pull request #4567 from dumganhar/for_each-gone
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All std::for_each has gone. uses for(const auto& ...) instead.
2013-12-19 18:50:50 -08:00
James Chen
a53f00c579
#include <string> in CCComponentContainer.h to fix linux build failure.
2013-12-20 10:41:29 +08:00
minggo
756f8f7a11
Merge pull request #4482 from dabingnn/develop_gridNode
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Develop grid node
2013-12-19 18:30:42 -08:00
James Chen
3dba88c5c9
#include <algorithm> for std::find in CCVector.h.
2013-12-20 10:12:07 +08:00
James Chen
58772d7dec
const love in CCFileUtils.cpp.
2013-12-20 10:11:41 +08:00
James Chen
34382b4a8a
More std::for_each —> for(const auto& …)
2013-12-20 09:54:50 +08:00
Ricardo Quesada
f5d0d1ce43
batched children work as expected
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Fixed order in the multi matrix.
2013-12-19 16:33:47 -08:00
Ricardo Quesada
59fee6b8d2
replaces std::for_each with for()
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replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Damien
52c66a678c
Fixed non-functioning default value for CCUserDefault::getDoubleForKey()
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- defaultValue was not being passed into the JNI CallStaticDoubleMethod
method previously.
- CCUserDefault::getDoubleForKey() would return undefined garbage when
the key doesn’t exist.
Test Case:
Call the following from anywhere in your code (in release
configuration). X will be garbage.
Call the following from your code:
double x =
CCUserDefault::sharedUserDefault()->getDoubleForKey("Some-Non-existant-k
ey-1234", 0);
CCLOG("x = %4.2f", x);
Fix Tested on Android. Affects Android only.
2013-12-19 12:32:51 -08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
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* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
Huabing.Xu
61cf9e49eb
change TransitionPageTurn::_outSceneProxy when class construction instead of onEnter
2013-12-19 22:01:32 +08:00
Huabing.Xu
517fec4de7
change TransitionTurnOffTiles::_outSceneProxy when class construction instead of onEnter
2013-12-19 21:49:21 +08:00
Huabing.Xu
034e1152e5
minor change accord to cocos2d coding style
2013-12-19 21:41:07 +08:00
Huabing.Xu
9fec597ff3
remove unreachable code
2013-12-19 21:36:44 +08:00
James Chen
cfec4d5b7e
Updates spine test.
2013-12-19 21:35:43 +08:00
CocosRobot
982d5626fc
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 13:13:34 +00:00
yinkaile
05e0d03ca9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 21:13:15 +08:00
yinkaile
c58963bd45
add support for tweenRotate property
2013-12-19 21:12:25 +08:00
James Chen
df85ba8fd9
Merge commit 'refs/pull/4545/head' of git://github.com/cocos2d/cocos2d-x into new-spine
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Conflicts:
cocos/editor-support/spine/CCSkeleton.h
2013-12-19 21:07:24 +08:00
James Chen
ec0bdf06af
Merge pull request #4555 from 2youyouo2/develop
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fixed armature position not right
2013-12-19 05:05:25 -08:00
CocosRobot
fc1516aee4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 12:54:14 +00:00
yinkaile
b367896f94
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 20:50:27 +08:00
James Chen
3dc052db4f
Fixes linux and windows building failure.
2013-12-19 20:32:22 +08:00
James Chen
755d29b0e1
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into more_container_bind
2013-12-19 20:17:54 +08:00
James Chen
f73e939b57
Supports to bind more container: std::vector<std::string>, std::vector<int>, cocos2d::Map<std::string, T>.
2013-12-19 20:17:44 +08:00
CocosRobot
8421d43195
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 10:12:28 +00:00
Huabing.Xu
44366c653c
fix compile error
2013-12-19 17:20:36 +08:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
...
Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0
ef54ed3c15
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
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Conflicts:
cocos/2d/CCLabel.cpp
cocos/2d/CCLabel.h
cocos/2d/CCLabelBMFont.cpp
cocos/2d/CCLabelBMFont.h
cocos/2d/CCLayer.cpp
cocos/2d/CCLayer.h
cocos/2d/CCNode.cpp
extensions/GUI/CCControlExtension/CCControl.cpp
extensions/GUI/CCControlExtension/CCControlButton.cpp
extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
Huabing.Xu
911e5b0bac
fix bug : group command nesting will cause infinite loop
2013-12-19 16:55:22 +08:00
Huabing.Xu
1bc7250f7e
node grid migrating to new renderer
2013-12-19 16:54:39 +08:00
yinkaile
c02272ade3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-12-19 15:44:05 +08:00
yinkaile
140bd2ecad
fixed armature position not right
2013-12-19 15:43:32 +08:00
Ricardo Quesada
1ed37df37f
Merge pull request #4553 from ricardoquesada/skew_fixes
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Skew works again!
2013-12-18 21:11:47 -08:00
Ricardo Quesada
1d3cc7a24c
Skew works again!
2013-12-18 21:11:06 -08:00
CocosRobot
ac24dec620
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 04:19:07 +00:00
James Chen
113fa9924e
Merge pull request #4550 from dumganhar/merge-pr-4532
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Merge pr 4532
2013-12-18 20:12:18 -08:00
CocosRobot
403315e315
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-19 03:58:41 +00:00
James Chen
f8b7d70d92
Reverts submodule.
2013-12-19 11:53:56 +08:00
James Chen
d31c1457b1
Merge pull request #4546 from Dhilan007/update_vsProject
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update vs project for removes unneeded files
2013-12-18 19:30:21 -08:00
James Chen
75b5edb66c
Merge commit 'refs/pull/4532/head' of git://github.com/cocos2d/cocos2d-x into armature-test
2013-12-19 11:16:03 +08:00
yinkaile
a6a432d2a2
fixed not render
2013-12-19 10:42:06 +08:00
Ricardo Quesada
d138925aa0
Merge branch 'develop' into node_fixes
2013-12-18 18:33:56 -08:00
Ricardo Quesada
b9a64725ab
iterator in Sprite fixes
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And replaces some std::for_each() with for() to prevent another object in the stack.
2013-12-18 18:33:04 -08:00
Dhilan007
ffa6ad3cb2
update vs project for removes unneeded files
2013-12-19 10:24:50 +08:00
minggo
9fc28e6c7d
Merge pull request #4534 from boyu0/edit_hungarian_notation
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Edit hungarian notation
2013-12-18 18:10:17 -08:00
Ricardo Quesada
89701f5006
getNodeToParentTransform fixes
...
Code is cleaner.
`Armature` calls parent to reduce code.
[]: Skew is still not working properly
2013-12-18 18:00:55 -08:00
byeonggee.seo
e673bd80bb
new spine runtime applied
2013-12-19 10:50:37 +09:00
boyu0
c6cc77e75b
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-19 09:45:21 +08:00
yinkaile
93eaf44e9c
Merge branch 'develop' into Array
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Conflicts:
cocos/scripting/auto-generated
2013-12-19 09:42:21 +08:00
Ricardo Quesada
8390e7eadb
Node cleanup
...
Uses "normal" interation without the lambda to prevent another object in the stack.
removed unused code.
2013-12-18 16:56:59 -08:00
CocosRobot
228b4ebf75
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 22:11:07 +00:00
Ricardo Quesada
7616edd9f3
Improves SpriteTest
...
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).
Needed for the new renderer.
Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
Ricardo Quesada
a175e5a13c
Merge pull request #4539 from CocosRobot/updategeneratedsubmodule_1387397647
...
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 12:18:22 -08:00
CocosRobot
d0779b5352
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 20:14:20 +00:00
Ricardo Quesada
b36d77b1c2
Android and Linux fixes
2013-12-18 12:07:51 -08:00
Ricardo Quesada
d1b555614e
removes `using namespace std` from header file
...
... in order to prevent possible collisions.
`using namespace XXX` MUST never be used in header files.
2013-12-18 11:45:30 -08:00
Ricardo Quesada
903844c7bd
Removes unneeded files
...
New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
yinkaile
324732b867
change play arguments
2013-12-18 23:29:54 +08:00
yinkaile
7be834ea37
change play arguments
2013-12-18 22:57:18 +08:00
boyu0
d0b039ceda
fix compile errors.
2013-12-18 22:44:03 +08:00
yinkaile
57c33e0604
fixed compile error
2013-12-18 22:36:10 +08:00
yinkaile
d3a575e8cc
change for iterator and callfunc
2013-12-18 22:07:33 +08:00
yinkaile
026811ca59
Merge branch 'develop' into Array
...
Conflicts:
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-18 22:03:16 +08:00
boyu0
71be55a9aa
revert AccelerometerSimulation.m
2013-12-18 19:02:49 +08:00
boyu0
50544a04a7
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:53:44 +08:00
boyu0
f16384a105
fix more code with hungarian notation
2013-12-18 18:51:36 +08:00
boyu0
d16c67096a
revert submodules
2013-12-18 18:33:39 +08:00
boyu0
082c3d274a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation
2013-12-18 18:05:30 +08:00
CocosRobot
000958bf82
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 09:57:15 +00:00
James Chen
9c0d39c6f9
Merge pull request #4531 from dumganhar/extension-warning-fix
...
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 01:48:14 -08:00
boyu0
e07c4ffec1
Change NULL to nullptr, edit hungarian notation.
2013-12-18 17:47:20 +08:00
Huabing.Xu
46d1d5bb91
add GridNode New renderer imp
2013-12-18 17:19:50 +08:00
James Chen
589b71eecf
Merge pull request #4530 from samuele3hu/developConversion
...
issue #3402:Add the new label lua binding and the releated test cases
2013-12-18 01:16:47 -08:00
James Chen
ddc1328e6b
Small fix in CCValue.cpp. visitMap is a template that supports IntValueMap and ValueMap. IntValueMap is confused. ValueMapIntKey seems better.
2013-12-18 17:01:57 +08:00
James Chen
7719c692b8
More warning fixes.
2013-12-18 16:03:07 +08:00
James Chen
581ba49399
Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
...
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
James Chen
0695e32fff
Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp.
2013-12-18 15:40:31 +08:00
samuele3hu
f5f95399fd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developConversion
2013-12-18 14:58:35 +08:00
James Chen
2892e8be3f
Refactors Data class, adds FileUtils::getStringFromFile, FileUtils::getDataFromFile and deprecates FileUtils::getFileData.
2013-12-18 14:58:17 +08:00
CocosRobot
8f1e94471e
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-18 06:52:09 +00:00
James Chen
7a5074652c
Merge pull request #4526 from samuele3hu/LuaConversion
...
Add support for unsigned short
2013-12-17 22:43:42 -08:00
Dhilan007
2d9b7ee4fc
update vs project for new renderer and fix compiling fail on vs.
2013-12-18 14:36:49 +08:00
samuele3hu
55830c3023
Add support for unsigned short
2013-12-18 13:47:59 +08:00
samuele3hu
4d4b96ba30
issue #3402:Add the new label lua binding and the releated test cases
2013-12-18 11:39:43 +08:00
Ricardo Quesada
24f89ac45c
Revert... android platform is 10
2013-12-17 19:07:28 -08:00
Ricardo Quesada
156f69c528
Renderer is subclass of Object again... needed for Android.
...
ouch
2013-12-17 19:06:22 -08:00
Ricardo Quesada
5c9b8db0cb
Updates project files file Linux and Android
2013-12-17 18:47:46 -08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Ricardo Quesada
f369a8eec3
Adds correct License to Renderer files
2013-12-17 18:12:15 -08:00
Ricardo Quesada
3f3071fbb6
Cleanup RenderCommand code
...
RenderCommand code is cleaner
2013-12-17 18:02:11 -08:00
Ricardo Quesada
d6be81b7a8
The Renderer is not a singleton
...
In order to access, you have to get it from the Director
`Director::getInstance()->getRenderer()`
2013-12-17 17:50:17 -08:00
Ricardo Quesada
10eafeaeed
fixes warning compiler
2013-12-17 11:16:30 -08:00
Ricardo Quesada
441cb6c282
fixes warnings in QuadCommand
2013-12-17 10:35:15 -08:00
Ricardo Quesada
ff106ed070
fixes warning on Label Fragment shader
2013-12-17 10:01:38 -08:00
yinkaile
581a7856de
fixed compiler error
2013-12-17 19:32:16 +08:00
CocosRobot
12d8740537
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 10:39:43 +00:00
James Chen
9d1cb43d8c
Merge pull request #4510 from dumganhar/vector-fix
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Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 02:28:56 -08:00
James Chen
37f408f2b9
Merge pull request #4506 from Dhilan007/ushort_jsb
...
add API for transform unsigned short
2013-12-17 02:20:56 -08:00
Dhilan007
0414926b52
add API for transform unsigned short
2013-12-17 18:17:04 +08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
...
* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
3829f841e7
Small fix for Vector::insert(const Vector<T>& other), renames it to Vector::pushBack(const Vector<T>& other).
2013-12-17 18:09:07 +08:00
yinkaile
6ff45b09e7
Merge branch 'newRenderer' into Array
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Conflicts:
cocos/editor-support/cocostudio/CCArmature.cpp
cocos/editor-support/cocostudio/CCArmature.h
cocos/editor-support/cocostudio/CCBatchNode.cpp
cocos/editor-support/cocostudio/CCColliderDetector.cpp
cocos/scripting/auto-generated
tools/bindings-generator
2013-12-17 18:06:11 +08:00
James Chen
16b643fbef
Merge pull request #4508 from CocosRobot/updategeneratedsubmodule_1387273832
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 01:56:09 -08:00
James Chen
c0d741d0d8
Merge pull request #4507 from dumganhar/del-vector-foreach
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Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 01:55:35 -08:00
James Chen
c85f9877bb
Reverts Vector::eraseObject, not need to return iterator.
2013-12-17 17:54:38 +08:00
CocosRobot
30521ff5a4
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-17 09:50:36 +00:00
James Chen
d16fa07661
Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort.
2013-12-17 17:45:29 +08:00
minggo
bcb07abb7b
Merge pull request #4505 from 2youyouo2/newRenderer
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update armature to new render
2013-12-17 01:43:07 -08:00
yinkaile
bc868cc004
update armature to new render
2013-12-17 17:00:01 +08:00
minggo
85ba3ee1a9
Merge pull request #4496 from Dhilan007/addImageAsync_IncorrectError
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issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly ...
2013-12-17 00:32:50 -08:00