folecr
f40fe3b028
Fix signature of Java method used in JNI
2013-08-05 02:05:46 -07:00
folecr
b01e27abc0
cddandroidAndroidJavaEngine.cpp with updated method declaration
2013-08-05 02:05:45 -07:00
folecr
b8db689e3a
cddandroidAndroidJavaEngine.h with updated method declaration
2013-08-05 02:05:45 -07:00
folecr
1709a15b79
SimpleAudioEngine using Java helper class via JNI.
2013-08-05 02:05:44 -07:00
folecr
6a2b8ae271
Remove duplicate copy of jni utils. Remove old code.
2013-08-05 02:05:44 -07:00
folecr
8c047b7217
Subclasses for Java and OpenSL variants of SimpleAudioEngine. SimpleAudioEngine factory chooses between the two.
2013-08-05 02:05:43 -07:00
Sergey Shambir
1c52517770
CocosDenshion: added effects customization for 7 platforms.
...
1. Pitch/pan/gain support on iOS, Mac, Linux+FMOD, Android+SoundPool;
2. Unified OpenAL code with pitch/pan/gain on Linux, Tizen, Blackberry,
Native Client;
3. Bug fixed: rewindBackgroundMusic() no longer stops music on unified
OpenAL engine.
4. Optional mp3 support for Linux+OpenAL (OPENAL_MP3 make option);
5. Pan/gain (not pitch) support for Android+OpenES.
6. Reorganized CocosDenshion tests in TestCpp.
Known issues:
1. No support for windows, emscrippten, marmalade.
2. No pitch effect on Android+OpenES. It requires backend redesign:
http://code.google.com/p/android/issues/detail?id=24592
2013-06-29 13:44:16 +04:00
minggo
0a1f0369e6
fixed #1481 : merge Nicolas's pull request and do some bug fixes
2012-09-21 17:01:19 +08:00
minggo
90448ec7d0
issue #1269:fix some compiling error because of including error header files
2012-06-19 16:20:46 +08:00
James Chen
82439733c5
fixed #1204 : Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
...
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
minggo
f37d3dd5d3
issue #1201 : simplify writing of Android.mk
2012-05-02 12:00:39 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo
3a3dcf736b
fixed 924: make cocosdenshion thread safe for preloading
2011-12-22 15:06:00 +08:00
minggo
0f5dd0dbb1
fixed #884 : make classOfCocos2dxActivity as a global reference
2011-12-19 15:00:51 +08:00
minggo
bd595516b8
issue #781 : add new functions for sound
2011-11-25 09:56:06 +08:00
minggo
762e342b4d
fixed #727 : invoke DeleteLocalRef() to resolve memory leak
2011-09-20 14:25:16 +08:00
Augusto Souza
28b1f317f4
Revert "First version of unloadBackgroundMusic for android - Feature #687 "
...
This reverts commit a157b775f8
.
2011-08-30 09:30:12 -03:00
Augusto Souza
a157b775f8
First version of unloadBackgroundMusic for android - Feature #687
2011-08-28 01:02:12 -03:00
Augusto Souza
3a0c2cb4fb
First version of a preloadBackgroundMusic for Android - Feature #687
2011-08-27 23:24:52 -03:00
minggo
1bb9e8139a
issue 33: iOS & Android support looping playing effect
2011-07-26 15:52:41 +08:00
Walzer
00568c229a
[android] back to shared library link
2011-06-25 11:21:16 +08:00
minggo
a8b6b850de
use precompile macro to cantrol if enable lua support
2011-06-01 17:51:08 +08:00
minggo
e92970ec69
[android] fixed #311 : implement cocosdenshin on android
2011-01-21 15:15:09 +08:00
minggo
d64ac9fdb8
issue #311 : cocosdenshion for android
2011-01-19 16:00:19 +08:00