Commit Graph

18552 Commits

Author SHA1 Message Date
samuele3hu dbd01051d8 close #4721:clone for EventListeners of lua didn't clone the related property 2014-04-09 14:26:05 +08:00
Huabing.Xu 504fa2aa60 remove kmMat4 interface in AffineTransform 2014-04-09 14:21:41 +08:00
shujunqiao 2c2876698d add wait/send/addCommand function for manual-console in lua_cocos2dx_manual.cpp. 2014-04-09 14:20:02 +08:00
James Chen 2c7ea5e729 Update CHANGELOG [ci skip] 2014-04-09 14:10:19 +08:00
James Chen c344a1e349 Merge pull request #6182 from Dhilan007/develop_activity
closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work
2014-04-09 14:08:06 +08:00
zhangbin 43eaccca09 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue4703 2014-04-09 13:47:18 +08:00
zhangbin ddffa3b120 closed #4703, Solve the incorrect effect of test case : RenderTexture test issue 937. 2014-04-09 13:40:43 +08:00
James Chen 8e428d7321 Merge pull request #6163 from heliclei/fix-autotest
fix autotest touch hang:run test scene constructor in cocos thread
2014-04-09 13:28:30 +08:00
James Chen d93a7e6445 Merge pull request #6177 from DarraghCoy/small_dangling_ptr_fix
Small dangling ptr fix to EventDispatcher::removeEventListenersForTarget
2014-04-09 13:22:24 +08:00
James Chen 5fae622209 Merge pull request #6181 from shujunqiao/console-std
modify const char* to std::string in CCConsole.
2014-04-09 13:21:27 +08:00
Huabing.Xu 8d01d4e07d remove kmMat4 interface in cocos/2d folder 2014-04-09 11:53:01 +08:00
Huabing.Xu 491c97bfeb remove kmMat4 interface in class RenderTexture and TextureFieldTTF file 2014-04-09 11:41:20 +08:00
Huabing.Xu 092d8d9ae9 remove kmMat4 interface in class Sprite 2014-04-09 11:28:34 +08:00
Huabing.Xu e3a9972c4c remove kmMat4 interface in class MotionStreak and ProgressTimer 2014-04-09 11:21:05 +08:00
Huabing.Xu 9496399cd0 remove kmMat4 interface in class Layer 2014-04-09 10:37:41 +08:00
Huabing.Xu be4901d078 remove kmMat4 interface in class Label 2014-04-09 10:06:30 +08:00
Huabing.Xu 3e16857c92 remove kmMat4 interface in class DrawNode 2014-04-09 09:59:56 +08:00
Nick Barrios 9c2a148256 CCGLView: Remove createWithFullScreen(const std::string& viewName, Size size) overload. Use more specific createWithFullScreen(const std::string& viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) instead. 2014-04-08 14:02:36 -04:00
Nick Barrios 6b8d5dd090 CCGLView: Add support for specifying video mode and monitor for fullscreen window creation. 2014-04-08 13:33:24 -04:00
Darragh Coy 117f22d895 Tweak formatting and change spaces to tabs so indentation appears consistent on github. 2014-04-08 08:47:26 -07:00
Darragh Coy 0082900d10 Small dangling pointer tweak/fix to CCEventDispatcher
If cleaning a target node that has a listener in the 'to be added' listeners list then ensure that listener does not have a stale reference to the node. This is a minor tweak in addition to pull request 6160 (https://github.com/cocos2d/cocos2d-x/pull/6160).
2014-04-08 08:46:09 -07:00
Huabing.Xu 409b696bab remove kmMat4 interface in class Node 2014-04-08 23:05:33 +08:00
Huabing.Xu fcff284fd5 getParentToNodeTransform return Matrix 2014-04-08 22:13:59 +08:00
Huabing.Xu 3837c23ebe draw() using Matrix instead of kmMat4 2014-04-08 22:07:35 +08:00
Huabing.Xu b9af100493 visit() using Matrix instead of kmMat4 2014-04-08 21:45:54 +08:00
Dhilan007 c378b42191 closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work 2014-04-08 21:08:20 +08:00
shujunqiao 9391906738 modify const char* to std::string in CCConsole. 2014-04-08 18:20:06 +08:00
minggo 3703c6f73a update version 2014-04-08 18:14:46 +08:00
shujunqiao 11af83dbf6 [ci skip], add get package size in cocos-console-test.py. 2014-04-08 18:02:12 +08:00
minggo 6208943cb1 Merge pull request #6168 from heliclei/fix-console-upload
closed #4533:fix console upload hang issue
2014-04-08 17:55:15 +08:00
minggo e2252cafe3 Merge pull request #6174 from minggo/change-to-private
change QuadCommand::generateMaterialID() to private
2014-04-08 17:54:36 +08:00
minggo ccbd77309d change QuadCommand::generateMaterialID() to private 2014-04-08 17:49:18 +08:00
James Chen 02507ce25f Merge pull request #6173 from lmskater/fix-git-fail-return-value
[Jenkins][ci skip]: Modified the return value when git fails, it's used for `ci rebuild`
2014-04-08 17:32:31 +08:00
minggo 0c2b654410 Merge pull request #6171 from minggo/iss4683-assert_not_thread_safe
use assert because CCASSERT is not thread safe
2014-04-08 17:16:28 +08:00
Huabing.Xu e8596094a4 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-08 16:58:51 +08:00
Huabing.Xu 7f1fb13113 closed #4629: remove unused _renderStack 2014-04-08 16:54:00 +08:00
lm ca9b4a3196 [Jenkins][ci skip]: Fix return value of git fail 2014-04-08 16:35:01 +08:00
minggo b1d4821988 Merge pull request #6172 from natural-law/issue4666
Optimize the configuration of copy resources files in templates.
2014-04-08 16:33:37 +08:00
zhangbin 99f7ca5c40 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue4666 2014-04-08 16:27:18 +08:00
zhangbin 12fb27b01e closed #4666, Update the build configuration files in template & update the reference of submodule cocos2d-console. 2014-04-08 16:23:12 +08:00
James Chen 87a3b7e6cb Update AUTHORS [ci skip] 2014-04-08 15:50:26 +08:00
James Chen e1f2b71429 Merge pull request #6161 from DarraghCoy/check_node_not_running_when_destroyed
Adding extra CCNode verification in Node's destructor
2014-04-08 15:49:22 +08:00
James Chen 0db1bbdf68 Merge pull request #6167 from shujunqiao/testcpp-shader
delete ShaderFail sample in ShaderTest.cpp. It's needed for `autotest`.
2014-04-08 15:47:01 +08:00
James Chen 2d3cb82816 Update CHANGELOG [ci skip] 2014-04-08 15:45:18 +08:00
James Chen 2703740acd Update AUTHORS [ci skip] 2014-04-08 15:43:38 +08:00
James Chen 28ebec46dc Merge pull request #6151 from mgcL/ScriptHandlerMgr-memory-free
add destroyInstance for ScriptHandlerMgr
2014-04-08 15:41:18 +08:00
James Chen b0c0d1e82b Merge pull request #6165 from natural-law/develop
Update the reference of submodule plugin-x
2014-04-08 15:37:24 +08:00
James Chen 5df765ef0c Merge pull request #6169 from dumganhar/iss4710-eventdispatcher-crash
closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:31:52 +08:00
James Chen ec6714cc82 Merge pull request #6170 from dumganhar/iss4711-fileexist-win32
closed #4711: [win32] Passing empty string to FileUtils::isFileExist may also return true
2014-04-08 15:31:17 +08:00
James Chen e04b820cfc closed #4711: [win32] Passing empty string to FileUtils::isFileExist may also return true 2014-04-08 15:24:47 +08:00