Commit Graph

5414 Commits

Author SHA1 Message Date
minggo 59db9f0c6f issue #1399:lua building works ok after adjusting directory structure 2012-07-23 17:14:18 +08:00
minggo 4eb59cd3d0 issue #1399:xcode template works ok after adjusting directory structure 2012-07-23 17:10:56 +08:00
James Chen 446b63d32a Merge pull request #1115 from dumganhar/iss1399
issue #1399: Updated android template. Added cocos_extension_static dependence for created project by default.
2012-07-23 01:44:29 -07:00
James Chen 722084bbaa issue #1399: Updated android template. Added cocos_extension_static dependence for created project by default. 2012-07-23 16:42:07 +08:00
minggo 2dcaffdfbc Merge pull request #1114 from minggo/modify_xcode_project
Modify project information of TestJavascript
2012-07-23 00:50:30 -07:00
minggo 790b6b775e remove some icon informations of TestJavascript 2012-07-23 15:48:03 +08:00
minggo aea895c45b remove some icon informations of TestJavascript 2012-07-23 15:42:17 +08:00
minggo e249d6b0ce Merge branch 'gles20' of https://github.com/walzer/cocos2d-x into modify_xcode_project 2012-07-23 15:38:24 +08:00
Walzer cc23d0667d unify Bundle ID for all xcodeprojects to "org.cocos2d-x.*", add icons for iphone/ipad * retina. 2012-07-23 15:23:26 +08:00
James Chen e314c7da9d Merge pull request #1112 from dumganhar/iss1399
issue #1399: Updated android template.
2012-07-23 00:14:24 -07:00
James Chen d5f783b681 issue #1399: Updated android template. 2012-07-23 14:56:40 +08:00
James Chen 808623225a Merge pull request #1111 from dumganhar/iss1399
issue #1399: Added vs2010 support, and set the flag 'LinkIncremental' value to false.
2012-07-22 21:03:02 -07:00
James Chen 9a6729551c Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399 2012-07-23 11:59:47 +08:00
James Chen 2ab5e4ab9c issue #1399: Added vs2010 support. 2012-07-23 11:57:34 +08:00
James Chen 7f6ffef8cf issue #1399: Set the flag 'LinkIncremental' value to false. 2012-07-23 11:47:27 +08:00
minggo ac70f8def5 Merge branch 'gles20-adjust-structure' into merge 2012-07-23 11:36:46 +08:00
minggo 5163b17a8a make CCBReaderTest work ok 2012-07-23 11:33:11 +08:00
James Chen 8291b7aef6 Reverted 'cocosdenshion' to 'CocosDenshion'. 2012-07-23 11:07:31 +08:00
James Chen baaf9dc930 issue #1399: Renamed 'cocosDeshion' to 'CocosDeshion'. 2012-07-23 10:56:45 +08:00
James Chen acd4a5dc9d issue #1399: Updated build-win32.bat and libExtensions.vcproj. 2012-07-23 10:55:24 +08:00
minggo f38629fbfc Merge pull request #1109 from NatWeiss/addmac4
Adding Mac support!
2012-07-22 19:48:52 -07:00
James Chen 27ee691132 Merge branch 'gles20-adjust-structure' of https://github.com/cocos2d/cocos2d-x into iss1399 2012-07-23 10:35:23 +08:00
minggo 59045d39a4 Merge pull request #1100 from yasithv/patch-1
CCControlSlider: re-assigning of texture rect to consider SpriteFrame orientation
2012-07-22 19:34:54 -07:00
James Chen c171f24d8e issue #1399: Updated win32 template. 2012-07-23 10:31:26 +08:00
Nat Weiss fcfea04bbc iPad detection is now where it belongs in CCApplication. 2012-07-21 11:46:42 -07:00
Nat Weiss a4760698ca Determines whether to use iPad graphics statically, so if the window is resized the graphics loaded are consistent. 2012-07-21 11:35:28 -07:00
Nat Weiss dc7ce1cd0f Improved mac file utils and event responsiveness. 2012-07-21 02:19:03 -07:00
James Chen afa5636994 Merge branch 'gles20-adjust-structure' of https://github.com/cocos2d/cocos2d-x into iss1399 2012-07-21 13:52:35 +08:00
James Chen 5e5b008742 issue #1399: Built four android projects(HelloCpp, HelloLua, TestJavascript, TestCpp) successfully on Ubuntu System. 2012-07-21 13:49:20 +08:00
Nat Weiss d4b6d1262b Adding Mac support! 2012-07-20 21:23:40 -07:00
minggo cf685cc747 issue #1399:add execute permission for build_native.sh 2012-07-21 10:25:16 +08:00
James Chen b2b0a0c3d5 Updated ios project settings and updated some files in CCBReader folder. 2012-07-20 18:02:18 +08:00
James Chen 755b29cb9d Updated ios project settings. 2012-07-20 17:38:21 +08:00
James Chen 5b6497b0e4 Updated test_actions.js. 'new cc.Sprite.create' --> 'cc.Sprite.create'. 2012-07-20 17:12:17 +08:00
James Chen 557f654cf3 Built successfully on android. 2012-07-20 17:06:00 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
James Chen 059fefba68 Merge branch 'iss1399_adjust_structure' of https://github.com/minggo/cocos2d-x into iss1399 2012-07-19 20:42:30 +08:00
minggo 7467d254d4 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1399_adjust_structure 2012-07-19 17:26:39 +08:00
minggo f9c40f7372 issue #1399: work ok on iOS after adjusting directory structure 2012-07-19 17:22:36 +08:00
James Chen fe13388de4 Merge pull request #1102 from nicolasgramlich/patch-2
LUA: Fixed isSingleRefrence->isSingleReference typo.
2012-07-17 20:38:14 -07:00
Nicolas Gramlich b76b5710c4 LUA: Fixed isSingleRefrence->isSingleReference typo. 2012-07-17 20:33:44 -07:00
Yasith Vidanaarachchi 59a3bd1a9a Fix the re-assigning of texture rectangle to consider sprite frame's orientation.
If the progress sprite is vertical, in the sprite sheet it's rendered incorrectly without this fix.
2012-07-17 15:56:58 -03:00
James Chen a7eeda52b5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-07-17 13:38:14 +08:00
minggo 6819862d35 Merge pull request #1099 from minggo/iss1393_fps
add fps_images-hd.png and fps_images-ipadhd.png into plist info
2012-07-15 19:41:21 -07:00
minggo 6b1ee71517 fixed #1393: add fps_images-hd.png and fps_images-ipadhd.png into plist info 2012-07-16 10:30:55 +08:00
Walzer 5bec3b3ac3 CCTextureCache.cpp:L532, tex -> texture 2012-07-14 23:44:56 +08:00
Walzer 1fd0fd7967 Merge pull request #1098 from walzer/gles20
consistent the variable name in different functions.
2012-07-14 00:30:15 -07:00
Walzer a46c53421c consistent the variable name in different functions. 2012-07-14 15:21:42 +08:00
Walzer 3ea9874e2f Merge pull request #1097 from walzer/gles20
fixed #1095 on github issue, which is issue #1395 in cocos2d-x issue system
2012-07-14 00:08:56 -07:00
Walzer e6ae45e1b2 fixed issue #1395, which was reported at https://github.com/cocos2d/cocos2d-x/issues/1095 2012-07-14 15:06:11 +08:00