minggo
|
1bd3601b11
|
fixed #937: use gnustl_static instead of stlport_static to resolve compiling error on android x86 platform
|
2012-01-04 18:02:32 +08:00 |
minggo
|
61e87f661b
|
issue #888: fix some typo error
|
2011-12-23 11:12:06 +08:00 |
minggo
|
e287e74a6e
|
fix a typo error
|
2011-12-23 10:43:39 +08:00 |
minggo
|
b7fbd4fc13
|
issue #919: supporting global variable
|
2011-12-20 16:50:39 +08:00 |
minggo
|
857ce1d505
|
fixed #921: fix a bug that accelerometer axes inverted in android tablet
|
2011-12-19 16:29:26 +08:00 |
Walzer
|
7d01aa0c74
|
HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors.
|
2011-12-13 22:25:51 +08:00 |
minggo
|
a3986a9e21
|
issue 892: add cpp flag to support rtti on android
|
2011-12-07 16:51:54 +08:00 |
minggo
|
cddaa3fea2
|
fixed #885: make SimpleAudioEngine::setEffectVolume() take effect immediately on android
|
2011-12-01 12:12:14 +08:00 |
minggo
|
bd595516b8
|
issue #781: add new functions for sound
|
2011-11-25 09:56:06 +08:00 |
minggo
|
6aedc258b4
|
fixed #838: tests and HelloLua support x86
|
2011-11-23 15:51:30 +08:00 |
minggo
|
a7d6c90adb
|
Merge pull request #571 from jbyu/master
fix memory-leak for lua engine
|
2011-11-17 18:53:14 -08:00 |
minggo
|
775c7ff847
|
Merge pull request #573 from minggo/iss854_pthread
support pthread
|
2011-11-17 18:40:30 -08:00 |
minggo
|
522386a6b7
|
issue #854: pthread work ok on iOS
|
2011-11-18 09:55:47 +08:00 |
minggo
|
dd8a2deeaf
|
fixed #758: fix the bug that TTF fonts cause low memory on android
|
2011-11-16 11:40:24 +08:00 |
Phenix Yu
|
786feb6a8d
|
Merge remote-tracking branch 'remotes/upstream/master'
Conflicts:
HelloLua/Classes/AppDelegate.cpp
HelloLua/Resource/hello.lua
HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
HelloLua/win32/HelloLua.win32.vcproj
HelloLua/win32/HelloLua.win32.vcxproj.filters
cocos2dx/include/ccMacros.h
cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
lua/cocos2dx_support/LuaCocos2d.cpp
lua/cocos2dx_support/LuaEngineImpl.cpp
template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
tests/test.win32/test.win32.vcxproj.filters
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2011-11-15 14:43:55 +08:00 |
Phenix Yu
|
441f8e6da9
|
Merge branch 'master' of https://github.com/jbyu/cocos2d-x
Conflicts:
cocos2dx/CCScheduler.cpp
lua/cocos2dx_support/LuaEngine.cpp
lua/cocos2dx_support/LuaEngine.h
|
2011-11-15 14:00:52 +08:00 |
Walzer
|
e3c39fe835
|
fixed #753, visual orientation is wrong on ios5 simulator
|
2011-10-19 21:43:25 +08:00 |
minggo
|
2490388f28
|
remove unneeded packages
|
2011-10-19 20:03:18 +08:00 |
minggo
|
68d03de677
|
fixed #743: let nativeInit() get correct screensize when running on device with software android buttons
|
2011-10-19 19:55:23 +08:00 |
minggo
|
2d3bfd4a1a
|
fixed #755: get x y coordinate from existing array to avoid crashing on sunsumg devices
|
2011-10-19 17:01:35 +08:00 |
minggo
|
464fd19e59
|
avoid memory leak for lua and invoke unscheduleScriptFunc
|
2011-09-28 17:27:43 +08:00 |
minggo
|
8c63344c16
|
merge cocos2d-x master
|
2011-09-28 15:32:30 +08:00 |
minggo
|
3912be7f9d
|
not get value of ok button from xml file
|
2011-09-28 15:27:31 +08:00 |
minggo
|
6e08502e9d
|
fixed #736: remove android:installLocation in AndroidManifest.xml
|
2011-09-27 16:56:45 +08:00 |
minggo
|
5ff9bd0c9e
|
remame BitMapTotalHeight to bitmapTotalHeight
|
2011-09-19 18:15:47 +08:00 |
seanlin
|
6d8225b7bd
|
fixed #724, different results of CCLabelTTF on android & win32
|
2011-09-19 16:47:39 +08:00 |
minggo
|
ae403153c7
|
fixed #719: update java code to HelloLua & tests
|
2011-09-15 16:18:50 +08:00 |
minggo
|
a70995c220
|
fixed #717: add R.java of HelloLua
|
2011-09-15 14:23:18 +08:00 |
minggo
|
194f47bc54
|
fixed #718: get button value from string.xml & add copyright for java codes
|
2011-09-15 14:17:07 +08:00 |
Macarse
|
208bce312e
|
Replaced LinearLayout with FrameLayout
|
2011-09-13 20:25:07 -03:00 |
Macarse
|
afd1a7a6d9
|
External storage
|
2011-09-13 05:42:34 -03:00 |
minggo
|
a739dcbd6c
|
fixed #707: add Cocos2dxLuaLoader.cpp & Cocos2dxLuaLoader.h into vs2010 project
|
2011-09-05 18:11:10 +08:00 |
minggo
|
edb86b1154
|
issue #707: require works ok on iOS
|
2011-09-05 17:42:08 +08:00 |
minggo
|
d6cc12ffe4
|
issue #707: require works ok on android
|
2011-09-05 17:13:52 +08:00 |
minggo
|
ae21fcaf48
|
[android] fixed #670: pause & resume effect when app enter background & foreground
|
2011-08-22 16:58:54 +08:00 |
minggo
|
24340826e1
|
fix compile error of release version of HelloLua
|
2011-08-18 20:14:43 +08:00 |
Phenix Yu
|
ed42bc388c
|
fixed lua memory leak
|
2011-08-18 12:26:33 +08:00 |
Walzer
|
ac94c31077
|
Merge pull request #473 from minggo/master
Do some fixes for win32
|
2011-08-17 04:01:38 -07:00 |
minggo
|
ab781654d7
|
all tests works ok on vs2010 & fix a bug that HelloLua may crashed on win32 when it eixt
|
2011-08-17 18:24:36 +08:00 |
Walzer
|
a8835649fe
|
preload sound effect in HelloLua
|
2011-08-17 17:08:06 +08:00 |
Walzer
|
375faa09e6
|
add archs i386 to HelloLua.xcodeproj, and don't playEffect repeatly in hello.lua (so noisy...)
|
2011-08-17 11:23:50 +08:00 |
sunzhuoshi
|
82c5c0f9c8
|
Fixed "HelloLua" makefile on Android
|
2011-08-17 01:06:22 +08:00 |
sunzhuoshi
|
60eb5b7cb4
|
Fixed "HelloLua" project file(s) on win32
|
2011-08-17 00:39:10 +08:00 |
sunzhuoshi
|
9a9cb02405
|
Added CocsDenshion lua support and tested with HelloLua on iOS
The test music and sound effect come from "tests" project
|
2011-08-16 23:56:41 +08:00 |
minggo
|
9c67c5a71e
|
make HelloLua work ok on win32 release
|
2011-08-16 11:21:57 +08:00 |
minggo
|
c6cb8f4980
|
make HelloLua work ok on win32
|
2011-08-15 16:23:23 +08:00 |
Walzer
|
bfcf75553e
|
add FontLabel to HelloLua.xcodeproj
|
2011-08-13 11:31:11 +08:00 |
Walzer
|
b326b85808
|
HelloLua compile succeed in xcode4
|
2011-08-12 22:42:58 +08:00 |
minggo
|
d386116255
|
[iOS]fixed #667: call AppDelegate::applicationDidEnterBackground() & AppDeleaget::applicationWillEnterForeground() when application enter background & enter foreground
|
2011-08-10 10:24:06 +08:00 |
minggo
|
ada4c2af80
|
[android] fixed #643: swap axes according to the orientation
|
2011-08-09 15:50:42 +08:00 |