一线灵
|
86e56f304f
|
Update version [skip ci]
|
2022-07-08 16:02:51 +08:00 |
一线灵
|
590fbba6bd
|
Merge pull request #730 from DelinWorks/migrate-engine-name
Fix engine setup files.
|
2022-07-08 15:34:23 +08:00 |
halx99
|
fff2bd59ed
|
Fix setup cmake files and some relative sources
|
2022-07-08 14:20:41 +08:00 |
DelinWorks
|
a27486a7f7
|
[skip ci]
|
2022-07-08 07:36:32 +03:00 |
DelinWorks
|
49b6dda016
|
Fix CMAKE
|
2022-07-08 02:10:35 +03:00 |
一线灵
|
1062a2251f
|
Merge pull request #720 from axis-project/improve-index-array
Improve IndexArray
|
2022-07-07 16:53:18 +08:00 |
halx99
|
698b84d7b2
|
Delete unused comments
|
2022-07-07 15:41:32 +08:00 |
halx99
|
39d40728cb
|
The `operator[]` not good for template use, always use at instead.
|
2022-07-07 15:40:16 +08:00 |
halx99
|
a9be51ff72
|
Improve IndexArray implementation
|
2022-07-07 14:49:26 +08:00 |
DelinWorks
|
d1d8873964
|
Fix shader matrix multiplication.
|
2022-07-07 05:38:28 +03:00 |
halx99
|
062e0d38f9
|
Merge branch 'dev' of https://github.com/adxeproject/adxe into improve-index-array
|
2022-07-07 10:06:21 +08:00 |
一线灵
|
8ff01d47c4
|
Fix ci
|
2022-07-07 09:59:21 +08:00 |
一线灵
|
fca740889d
|
Update CCBundle3DData.h
|
2022-07-07 09:52:11 +08:00 |
halx99
|
43e1a41440
|
Improve IndexArray
|
2022-07-07 09:31:34 +08:00 |
halx99
|
62b356a107
|
Improve code style
|
2022-07-07 09:30:48 +08:00 |
aismann
|
043207e9c1
|
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
Its look professional now ;)
|
2022-07-06 16:02:41 +02:00 |
一线灵
|
83a3011f65
|
Merge pull request #715 from aismann/dev
Rename internal variable '_displayStats' to '_statsDisplay'
|
2022-07-06 13:44:55 +08:00 |
aismann
|
b28e6d5aa6
|
Rename internal variable '_displayStats' to '_statsDisplay'
fix #709
|
2022-07-06 06:58:24 +02:00 |
Turky Mohammed
|
9951bbe820
|
Merge branch 'adxeproject:dev' into improve-engine-types
|
2022-07-06 07:21:13 +03:00 |
DelinWorks
|
b4d04f4df9
|
Update FastRNG.h
|
2022-07-06 07:20:40 +03:00 |
一线灵
|
83ebbfcf60
|
Merge pull request #710 from DelinWorks/improve-engine-types
[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
|
2022-07-05 23:07:19 +08:00 |
halx99
|
71539ffd89
|
Compatible cocos2d.h
|
2022-07-05 23:03:22 +08:00 |
DelinWorks
|
d1379cd5c2
|
Improve RngSeed.
|
2022-07-05 17:21:21 +03:00 |
halx99
|
701c1aa6ff
|
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
|
2022-07-05 15:42:38 +08:00 |
Turky Mohammed
|
fb4e263b8b
|
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
|
2022-07-05 14:48:46 +08:00 |
DelinWorks
|
4f1212e655
|
Update CCMeshVertexIndexData.cpp [skip ci]
|
2022-07-04 21:15:11 +03:00 |
DelinWorks
|
ad451adb4b
|
Update CCMeshVertexIndexData.cpp [skip ci]
|
2022-07-04 21:14:33 +03:00 |
DelinWorks
|
15f43941e8
|
Update quad.frag [skip ci]
|
2022-07-04 21:13:29 +03:00 |
Turky Mohammed
|
995a6469d1
|
Update quad.frag [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
|
2022-07-04 21:12:17 +03:00 |
DelinWorks
|
35f7bd2f76
|
Update CCBundle3DData.h [skip ci]
|
2022-07-04 21:09:54 +03:00 |
DelinWorks
|
b2583b2614
|
Update CCBundle3DData.h [skip ci]
|
2022-07-04 21:07:06 +03:00 |
DelinWorks
|
74a2ed5ab1
|
Update CCBundle3DData.h
|
2022-07-04 21:05:27 +03:00 |
DelinWorks
|
293c28f6b6
|
Expose stride conversion functions.
|
2022-07-04 20:54:56 +03:00 |
DelinWorks
|
21cb99695a
|
Update CCBundle3DData.h [skip ci]
|
2022-07-04 20:42:44 +03:00 |
DelinWorks
|
96a4d83700
|
Update CCBundle3DData.h
|
2022-07-04 20:41:53 +03:00 |
DelinWorks
|
0c6998cf41
|
Update CCBundle3DData.h
|
2022-07-04 20:35:31 +03:00 |
DelinWorks
|
31a2f46891
|
Use integral_constant rathar than bool_contant.
|
2022-07-04 20:32:29 +03:00 |
DelinWorks
|
5797662ca1
|
Update CCBundle3DData.h [skip ci]
|
2022-07-04 20:29:50 +03:00 |
DelinWorks
|
9057a47996
|
Update CCBundle3DData.h
|
2022-07-04 20:25:16 +03:00 |
DelinWorks
|
1ed03a41ad
|
Separate renderer enums to their own file.
|
2022-07-04 19:52:17 +03:00 |
Turky Mohammed
|
94dcf63300
|
Merge branch 'adxeproject:dev' into improve-3d-renderer
|
2022-07-04 19:40:56 +03:00 |
一线灵
|
b51e50a498
|
Merge pull request #702 from DelinWorks/improve-engine-types
[PROPOSAL] Move global enums to their own file.
|
2022-07-05 00:39:20 +08:00 |
DelinWorks
|
d56731a158
|
Update CCBundle3D.cpp [skip ci]
|
2022-07-04 19:38:46 +03:00 |
DelinWorks
|
399bd7e89f
|
Add stride functions and remove unneeded UNSPEC value.
|
2022-07-04 19:20:04 +03:00 |
halx99
|
7fe382ed54
|
Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
|
2022-07-04 23:23:33 +08:00 |
DelinWorks
|
da39a66e99
|
Improve function naming.
|
2022-07-04 17:45:23 +03:00 |
halx99
|
768a8bd5e1
|
Refator sampler name in shader
|
2022-07-04 21:26:48 +08:00 |
Turky Mohammed
|
40e30edd58
|
Update CCBundle3D.cpp
Co-authored-by: 一线灵 <halx99@live.com>
|
2022-07-04 08:22:42 +03:00 |
Turky Mohammed
|
6917430f6e
|
Update CCMeshVertexIndexData.cpp [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
|
2022-07-04 08:22:06 +03:00 |
Turky Mohammed
|
1a0a06c4b5
|
Update CCBundle3DData.h
Co-authored-by: 一线灵 <halx99@live.com>
|
2022-07-04 07:59:14 +03:00 |