Commit Graph

706 Commits

Author SHA1 Message Date
andyque 9a3c2dc6a4 Merge branch 'ccRandom' of https://github.com/gin0606/cocos2d-x into ccRandom
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-20 09:56:16 +08:00
samuele3hu abf6a8b128 Update Xcode project configure 2014-08-19 22:54:57 +08:00
samuele3hu cddb6c9fbd Integrate all module into cocos2d on the iOS/Mac platform 2014-08-19 18:00:34 +08:00
andyque 8d1c422ac5 merge extension EditBox to ui module 2014-08-19 10:28:24 +08:00
samuele3hu cb3f20ed47 Remove lib search paths for libcocos3d 2014-08-18 15:16:57 +08:00
samuele3hu e0168c373c Add manual lua bindings for 3d and adjust related test case on different platform 2014-08-18 15:04:32 +08:00
samuele3hu 6259aebdab Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
samuele3hu 85ef11ae56 Split cocos3d from cocos2d on the iOS/Mac platform and adjust the related iOS/Mac test project 2014-08-16 21:51:39 +08:00
minggo f2f8035724 Merge pull request #7708 from super626/obb
AABB, OBB
2014-08-15 15:32:14 +08:00
minggo bf75e9996a separate jpeg, tiff and webp 2014-08-15 14:29:10 +08:00
yangxiao ab783d2702 merge cocos2d 2014-08-14 17:12:39 +08:00
gin0606 17aa2833db Fix xcode warning that cause `getEngine` inline expansion 2014-08-12 18:07:17 +09:00
minggo 46cdd6f8dd Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao 510b72d7c8 reset cocos2d project 2014-08-12 15:21:21 +08:00
zhangbin 88382994b9 Modify the gen-prebuilt tools for the lua-bindings modules. 2014-08-12 09:37:51 +08:00
Huabing.Xu 031efaf242 Merge branch 'v3_renderPrimitive' of github.com:dabingnn/cocos2d-x into v3 2014-08-11 14:37:43 +08:00
samuele3hu 3c3c05204f Split files in lua-bindings/script into different module and adjust related project 2014-08-11 12:54:30 +08:00
samuele3hu 47c034af5d Rename experimentalConstants.lua to experimentalUIConstantslua and modify related project configure 2014-08-11 10:25:40 +08:00
lvlong 8101e2ff1a 1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
2014-08-08 17:54:39 +08:00
samuele3hu 2dacbf6f26 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-08-08 16:59:33 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00
samuele3hu 00865c8abb Modify the mechanism that files copy to lua-empty-test and lua-template 2014-08-08 15:22:12 +08:00
yangxiao 97edd303b5 remove DrawNode3D 2014-08-08 15:06:45 +08:00
lvlong 28769c9b15 add obb sample 2014-08-08 11:16:33 +08:00
yangxiao 813e954f4e aabb, obb 2014-08-08 00:00:58 +08:00
gin0606 5349aa7efb Add ccRandom.h 2014-08-07 21:17:36 +09:00
Huabing.Xu ba2ae6826c Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive 2014-08-07 15:36:41 +08:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
Huabing.Xu 9978065d00 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3_renderPrimitive 2014-08-07 15:13:47 +08:00
martell 495f8ffc14 Moved mingw64 build scripts out of cocos2d-x and into msys2 2014-08-06 15:52:42 +01:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
Huabing.Xu 64c2ede765 IOS work now
reset binding buffer to 0 after drawing
2014-08-06 15:46:35 +08:00
samuele3hu 497847f7e8 Reset cpp-tests/cpp-empty-tests Mac build configure to ‘debug’ and delete some auto-bindings files. 2014-08-06 14:46:30 +08:00
samuele3hu 9912b596f8 Reset lua-empty-test Mac/iOS build configure to ‘debug’ and delete CCModuleManager.h/cpp by mistake 2014-08-06 13:51:46 +08:00
samuele3hu 0daa30419b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
	cocos/scripting/lua-bindings/auto/api/lua_cocos2dx_auto_api.lua
	cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.cpp
	cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.hpp
	cocos/scripting/lua-bindings/auto/lua_cocos2dx_extension_auto.hpp
	tools/tolua/cocos2dx.ini
2014-08-06 00:37:19 +08:00
samuele3hu 6f763917a7 Delte liblua project for win32 and adjust cocos2d-win32 project 2014-08-06 00:26:02 +08:00
samuele3hu d86a37110d Split module for win32 and adjust related test cases 2014-08-05 19:46:13 +08:00
Huabing.Xu 01b69c9e4f Merge branch 'v3' into v3_migrateFastTMX 2014-08-05 17:30:11 +08:00
samuele3hu cd0c82f8b7 Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates 2014-08-04 17:11:57 +08:00
samuele3hu e5f9c1b488 Adjust common script and related test cases 2014-08-04 15:22:07 +08:00
yangxiao 4452d9579a merge cocos2d, fix lua 2014-08-04 12:07:27 +08:00
samuele3hu 6f4cafcc1b Add module register functions and adjust iOS and Mac test cases 2014-08-04 09:39:42 +08:00
huangshiwu 575c9787c0 Merge branch 'v3' into v3_pr
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
Huabing.Xu f269d7345e original version of PrimitiveCommand 2014-08-01 14:46:35 +08:00
yangxiao e03d284e26 merge cocos2d 2014-07-31 18:55:41 +08:00
samuele3hu 6bb21c0f4d Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	tools/tolua/cocos2dx.ini
2014-07-31 17:52:22 +08:00
samuele3hu 2b562ace1a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-07-31 17:22:33 +08:00
samuele3hu 5b620e610f Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_module 2014-07-31 16:44:29 +08:00
samuele3hu ee4e479ce1 Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting 2014-07-31 16:38:55 +08:00
Huabing.Xu 2bf2bbeed7 1. remove mac 32bit
2. remove copy files for mac(because of mac use .a instead of dylib)
2014-07-31 15:46:16 +08:00
samuele3hu a47e52b5bc Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-07-31 15:22:46 +08:00
samuele3hu 9666f1ad7f Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00
Huabing.Xu a5add07fb5 Merge branch 'v3' into v3_renderPrimitive 2014-07-31 14:31:24 +08:00
Huabing.Xu dfee337db1 original version of Primitive 2014-07-31 13:52:39 +08:00
yangxiao 407412e68b remove .xcscheme 2014-07-31 11:54:44 +08:00
yangxiao 44c501ca2a merge cocos2d 2014-07-31 09:56:23 +08:00
huangshiwu ef69faf3ba GLView Hook 2014-07-31 00:53:04 +08:00
yangxiao 9f1cfbfca5 add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
Huabing.Xu 99eed6a0be finish index data 2014-07-30 15:51:41 +08:00
Huabing.Xu 428e9b1b1a Merge branch 'v3' into v3_buildAllTarget 2014-07-30 14:12:28 +08:00
minggo e99879467d Merge pull request #7620 from heliclei/jenkins-ios-build
remove xcode shared scheme from code base
2014-07-30 09:48:02 +08:00
heliclei 9c76c59e6f resolve conflits 2014-07-29 18:48:57 +08:00
heliclei 77a8d96f37 remove xcode shared scheme from code base 2014-07-29 18:39:16 +08:00
Huabing.Xu 3bee93a156 add target to build All target 2014-07-29 16:43:20 +08:00
andyque ebf05d1acc add UIScale9Sprite tests 2014-07-29 16:24:27 +08:00
andyque 717f20571b add UIScale9Sprite implementation 2014-07-29 16:24:27 +08:00
andyque 32ed796657 add UIScale9Sprite 2014-07-29 16:24:27 +08:00
Huabing.Xu c722c0fcd0 libcocostudio for windows 2014-07-29 11:31:37 +08:00
Huabing.Xu d53ce4d664 libcocosbuilder rename for windows 2014-07-29 11:09:17 +08:00
Huabing.Xu 6d0b8852d1 libSpine rename for windows 2014-07-29 10:53:39 +08:00
yangxiao da4ba95806 SubMesh and Attachment 2014-07-29 10:49:06 +08:00
Huabing.Xu aaa65dcae4 Merge branch 'v3' into v3_windowChangeModule 2014-07-29 10:20:23 +08:00
Huabing.Xu eacf003eed change libExtensions for windows 2014-07-29 10:07:46 +08:00
Huabing.Xu d6bc2f4998 liuGUI->libui for windows 2014-07-28 22:12:07 +08:00
Huabing.Xu c6956504bf change CocosDenshion to libcocosdenshion 2014-07-28 21:35:16 +08:00
Huabing.Xu 4a4f05c827 change cocos2d to libcocos2d for windows 2014-07-28 20:55:58 +08:00
minggo 98b0797c0e add shared xcscheme 2014-07-28 15:41:33 +08:00
minggo bf6e706ab9 fix xcode project setting 2014-07-28 15:37:00 +08:00
Huabing.Xu 2795c10627 rename box2d->libbox2d 2014-07-28 12:05:58 +08:00
Huabing.Xu b72bffab1f change mac/ios target name 2014-07-25 14:27:52 +08:00
minggo b9d8e84b4d Merge pull request #7581 from andyque/fixEditBoxCompile
fix mac compile error
2014-07-24 21:59:31 +08:00
Huabing.Xu 7dc7c95ca3 fix mac compile error 2014-07-24 14:47:54 +08:00
Huabing.Xu b110296e53 reverse win32 sln 2014-07-24 10:09:38 +08:00
Huabing.Xu e274b38a16 change mac cocosNetwork deps to relative path 2014-07-24 09:36:21 +08:00
minggo abe0166f60 fix the bug that cocos2d_libs.xcodeproj can not be opened in cocos2d_tests.xcodeproj 2014-07-22 23:41:30 +08:00
Sergey 2acce6771f software per decompression support 2014-07-22 15:49:36 +04:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
Huabing.Xu 1dc3552916 rename product name to $(TARGET_NAME) 2014-07-18 14:41:21 +08:00
Huabing.Xu dbb3e0ac2e copy dylib to *.app bundle 2014-07-18 14:00:14 +08:00
Huabing.Xu 21b3e55339 Mac dylib version works now 2014-07-17 20:58:50 +08:00
Huabing.Xu 52ac47aea8 Merge branch 'v3' into v3_dll 2014-07-17 18:27:36 +08:00
samuele3hu a9031154e0 Fix the actionTimelineTest crash on mac platform 2014-07-17 17:38:53 +08:00
Huabing.Xu 0f89c6c8b5 add dependency for lua iOS targets 2014-07-17 13:58:50 +08:00
Huabing.Xu 02c61af9fd add cocosStudio cocosBuilder cocosGUI iOS target 2014-07-17 12:06:20 +08:00
Huabing.Xu 4c609e11f0 add cocosSpin iOS target 2014-07-17 10:44:13 +08:00
Huabing.Xu d030c8aed3 add cocosNetwork ios target 2014-07-17 10:06:23 +08:00
Huabing.Xu add4caca5a add cocosNetwork target for mac 2014-07-16 18:21:21 +08:00
Huabing.Xu ab76be8d47 add cocosSpine target for mac 2014-07-16 17:51:42 +08:00
Huabing.Xu 778f1983b1 add cocosStudio target for mac 2014-07-16 17:35:35 +08:00
Huabing.Xu b7f6ba84c6 add cocosGUI and cocosBuilder target for mac 2014-07-16 16:37:29 +08:00
Huabing.Xu a0be6d9ac7 remove Storage project, merge code into cocos2d 2014-07-16 14:49:05 +08:00
Huabing.Xu 0350186589 Merge branch 'v3' into v3_dll 2014-07-16 11:15:16 +08:00
minggo a59a86df0a Merge pull request #7439 from boyu0/merge_arm64_lib_to_fat_lib
merge iOS arm64 libs to fat libs, change the project setting.
2014-07-15 16:57:10 +08:00
boyu0 0c4f4efc0b merge iOS arm64 lib to fat lib, change the project setting. 2014-07-14 19:27:19 +08:00
samuele3hu 7757df222a Add bit extend module 2014-07-14 18:26:39 +08:00
Huabing.Xu 469dbea7da window dll version work now 2014-07-14 14:40:47 +08:00
andyque da80170d06 fix ios project bug 2014-07-11 14:55:00 +08:00
andyque 43255e2b96 Merge branch 'v3' into addStudio1.4
Conflicts:
	cocos/editor-support/cocostudio/WidgetReader/TextReader/TextReader.cpp
2014-07-11 13:55:13 +08:00
andyque 646f7c7e3f Merge branch 'v3' into addStudio1.4 2014-07-11 13:39:34 +08:00
samuele3hu dd76ae93f6 Update controller lua binding and related test cases 2014-07-11 11:52:05 +08:00
samuele3hu caae8392d4 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_controller
Conflicts:
	build/cocos2d_tests.xcodeproj/project.pbxproj
	cocos/scripting/lua-bindings/Android.mk
	cocos/scripting/lua-bindings/proj.ios_mac/cocos2d_lua_bindings.xcodeproj/project.pbxproj
	tools/tolua/genbindings.py
2014-07-10 22:42:09 +08:00
andyque 6de47ea53a update ccs-res and add custom ImageView and custom particle widget support 2014-07-10 16:37:15 +08:00
andyque 8b42eb4ce9 add Cocostudio 1.3,1.4, 1.5 ui tests 2014-07-10 16:37:15 +08:00
andyque 937b0ab52a add cocostudio parser test template 2014-07-10 16:37:15 +08:00
samuele3hu 3546c131dd Add Lua bindings for controller and related test case project 2014-07-09 18:05:02 +08:00
samuele3hu 521f805219 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer
Conflicts:
	tests/lua-tests/src/mainMenu.lua
	tools/bindings-generator
	tools/tolua/cocos2dx_physics.ini
2014-07-08 14:57:19 +08:00
LinWenhai 2ca5c01902 issue #4689: Refactoring game controller API[ios] 2014-07-04 21:24:32 +08:00
minggo d8c9f6a0a6 add regular support in Node::enumerateChildren() 2014-07-02 17:07:36 +08:00
samuele3hu 1bc0397644 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_VideoPlayer 2014-07-01 09:47:41 +08:00
minggo 3b13855374 fix compiling error on iOS 2014-06-30 17:20:13 +08:00
Dhilan007 6ed0ac8762 remove unnecessary file 2014-06-30 14:14:43 +08:00
Dhilan007 ef5da0649a issue #4895:Add test case[ios] 2014-06-30 12:53:26 +08:00
Dhilan007 a63216d97b issue #4895:Add test case 2014-06-30 03:25:49 +08:00
minggo 7f28e81d09 Merge pull request #7226 from super626/v3
Animation3D
2014-06-29 16:41:13 +08:00
andyque 1eab15ea41 add MarginZero as an external variable 2014-06-27 15:56:29 +08:00
samuele3hu cfb992e7cf Upate templates project setting 2014-06-27 14:52:32 +08:00
samuele3hu b1d07f2711 Add VideoPlayer Test for Lua 2014-06-27 13:56:39 +08:00
yangxiao 392a769c8f merge cocos2d v3 2014-06-26 22:48:42 +08:00
samuele3hu 3bd195d4ef Add Lua binding for ActionTimeline related and related test cases 2014-06-26 09:51:32 +08:00
andyque 5624da5448 Merge branch 'v3' into cleanupBinaryLoader
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.h
	cocos/editor-support/cocostudio/proj.win32/libCocosStudio.vcxproj.filters
2014-06-23 09:37:39 +08:00
Dale Stammen 113f20094f added building wp8 shaders instructions 2014-06-20 09:12:16 -07:00
Dale Stammen aa4ffc33ac updated WP8 shader compiler tool 2014-06-20 09:06:49 -07:00
yangxiao 1e319bc1f8 fix compile bug 2014-06-20 22:38:09 +08:00
minggo 0d07e19cd1 Merge pull request #7054 from 2youyouo2/v3
add TimelineAction
2014-06-19 21:05:15 +08:00
gin0606 3ae8e29ce5 Add new line at the end of a file to *.h 2014-06-19 20:45:49 +09:00
zhangbin 1b056b6c49 Remove the debug symbols for release mode in xcode projects.
Modify the template of lua runtime.
2014-06-18 17:06:56 +08:00
andyque ca24ad6768 Merge branch 'v3' into cleanupBinaryLoader 2014-06-18 11:19:19 +08:00
minggo 26cca348cb Merge pull request #7085 from super626/v3
Sprite3D animation
2014-06-17 21:05:58 +08:00
Dale Stammen 5d85d93ef3 added script to copy angle dlls for testing new versions of angle 2014-06-16 10:36:50 -07:00
yangxiao 7ae06d44a6 cache work 2014-06-16 20:58:13 +08:00
yinkaile b289106eda add cpp to mac project 2014-06-13 19:41:08 +08:00
pipu cb213183bc adjust project.pbxproj and files associated with ActionTimeLine 2014-06-13 16:33:07 +08:00
pipu 320f04f79f adjust files associated with TimeLineAction 2014-06-13 13:46:13 +08:00
pipu 1cb7dd58ec add CCNodeReader into project 2014-06-12 19:40:58 +08:00
pipu f191c72732 add TimeLineAction into project 2014-06-12 16:27:45 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
andyque b895018765 update parser 2014-06-11 09:35:24 +08:00
andyque 48f7743daa Merge branch 'v3' into cleanupBinaryLoader
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-10 15:08:10 +08:00
minggo 29ac8d746d Merge pull request #7012 from Dhilan007/v3-testcast
update test cast of label.
2014-06-09 16:32:32 +08:00