Nite Luo
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cfa1f0c84f
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Merge pull request #10843 from konopka/fix_compiler_reorder_warnings
Get rid of compiler warnings: field '_xxx' will be initialized after field '_yyy'...
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2015-03-13 21:12:35 -07:00 |
songchengjiang
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7026b89b02
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fix the bug of moveTo
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2015-03-13 11:35:58 +08:00 |
Martin Konopka
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350b81501d
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Get rid of warnings: field '_xxx' will be initialized after field '_yyy' [-Wreorder]
Initialization follows the order of declaration, not the order of the initialization list.
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2015-03-12 23:47:58 +01:00 |
yangxiao
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437a59fb9a
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modify project & unproject api
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2015-02-27 10:01:57 +08:00 |
yangxiao
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f13237c013
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Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
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2015-02-26 17:27:42 +08:00 |
yangxiao
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9a64eb18dd
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add project function
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2015-02-26 15:20:20 +08:00 |
Nite Luo
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5532cb30b6
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Tweak the name
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2015-01-29 00:24:32 -08:00 |
Nite Luo
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995b7225dd
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Add test-case for force depth bug
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2015-01-29 00:21:33 -08:00 |
Nite Luo
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5c32b31d6e
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Fix test case #10237
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2015-01-27 17:24:01 -08:00 |
yangxiao
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89f107ac08
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remove unused variables
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2015-01-27 15:25:40 +08:00 |
yangxiao
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9744439048
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use case 2 finished
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2015-01-27 15:24:15 +08:00 |
yangxiao
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cc18a3a955
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another use case not finished
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2015-01-26 18:44:30 +08:00 |
yangxiao
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77716d481d
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format
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2015-01-26 15:03:01 +08:00 |
yangxiao
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5e1d7449f7
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complete use case 1
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2015-01-26 14:58:16 +08:00 |
yangxiao
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677ee473ff
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3d+2d use case, not finished
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2015-01-23 18:24:15 +08:00 |
Nite Luo
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4a440e66c9
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Refactor draw command
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2015-01-15 14:00:49 -08:00 |
WenhaiLin
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13b049a543
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Fixed warns:truncation from double to float
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2015-01-15 10:07:23 +08:00 |
Dale Stammen
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32c14710e7
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allow custom shaders for WinRT Universal App
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2015-01-14 10:37:04 -08:00 |
minggo
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301cb558ec
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Merge pull request #9970 from super626/v3
correct wrong word
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2015-01-14 11:45:48 +08:00 |
yangxiao
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772813e810
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modify wrong word
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2015-01-14 09:36:22 +08:00 |
Nite Luo
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4335328e3d
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Add support for creating empty sprite3D
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2015-01-13 16:41:24 -08:00 |
Dale Stammen
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f07999e1be
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enabled all sprites3d tests for winrt universal apps
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2015-01-13 14:33:16 -08:00 |
lvlong
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8f16728514
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wrong words
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2015-01-13 18:00:20 +08:00 |
minggo
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d517831e01
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Merge pull request #9699 from super626/fixandroid
fix background/foreground switch
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2014-12-30 17:07:38 +08:00 |
yangxiao
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3377c3ee53
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fix #9689
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2014-12-30 11:54:53 +08:00 |
yangxiao
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bfb577e385
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fix ##9689
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2014-12-30 11:48:39 +08:00 |
Thomas Hou
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1502d32aac
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use std math library M_PI instead of pi.
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2014-12-29 16:24:31 +08:00 |
yangxiao
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060c6ee0b7
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add quaternion test
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2014-12-29 14:36:25 +08:00 |
yangxiao
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3d77c7535d
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merge cocos
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2014-12-23 10:35:35 +08:00 |
tangziwen
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68177e41e9
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update
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2014-12-19 17:39:26 +08:00 |
tangziwen
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395cf929a8
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update
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2014-12-19 17:22:17 +08:00 |
tangziwen
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95bcfaaa3e
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update test 15:29
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2014-12-19 15:31:06 +08:00 |
tangziwen
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1bbe9e249d
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fix coding style
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2014-12-19 11:22:59 +08:00 |
yangxiao
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7137e49cd4
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modify async load test fix crash
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2014-12-19 10:22:42 +08:00 |
tangziwen
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591edd8bad
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update test
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2014-12-19 09:05:53 +08:00 |
tangziwen
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086bca399f
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add three samples -- toonshader fakeshadow lightmap
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2014-12-18 16:09:29 +08:00 |
tangziwen
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73014e8be3
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asdasd
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2014-12-17 13:31:35 +08:00 |
yangxiao
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5ad408530c
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merge cocos
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2014-12-15 17:47:05 +08:00 |
yangxiao
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34b21dad6d
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invalid texture parameter on release mode fix #9465
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2014-12-12 15:05:55 +08:00 |
yangxiao
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2a445ef1d9
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correct unsuitable word
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2014-12-05 16:44:49 +08:00 |
yangxiao
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5e86d71fcc
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modify async load sample
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2014-12-05 15:44:09 +08:00 |
yangxiao
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c99185b755
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add async load test
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2014-12-05 15:01:30 +08:00 |
yangxiao
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b476e65c6a
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Merge branch 'newcode' into fixsprite
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2014-11-28 14:33:04 +08:00 |
yangxiao
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437ee04d5d
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fix linux
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2014-11-28 14:12:38 +08:00 |
Dale Stammen
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316b68f783
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added winrt and wp8 support for EVENT_RENDERER_RECREATED
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2014-11-21 10:30:49 -08:00 |
yangxiao
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3c0779885d
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refact reskin test code
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2014-11-19 16:50:09 +08:00 |
yangxiao
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e8fbf4d071
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remove space line
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2014-11-13 14:21:19 +08:00 |
yangxiao
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ba51065f3a
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remove space line
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2014-11-13 14:19:51 +08:00 |
yangxiao
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7395fb70f6
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refact code style
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2014-11-13 14:16:38 +08:00 |
tangziwen
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c33777a45a
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remove dummy log
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2014-11-13 11:57:18 +08:00 |