Nite Luo
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995b7225dd
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Add test-case for force depth bug
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2015-01-29 00:21:33 -08:00 |
yangxiao
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89f107ac08
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remove unused variables
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2015-01-27 15:25:40 +08:00 |
yangxiao
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9744439048
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use case 2 finished
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2015-01-27 15:24:15 +08:00 |
yangxiao
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cc18a3a955
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another use case not finished
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2015-01-26 18:44:30 +08:00 |
yangxiao
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77716d481d
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format
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2015-01-26 15:03:01 +08:00 |
yangxiao
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5e1d7449f7
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complete use case 1
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2015-01-26 14:58:16 +08:00 |
yangxiao
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677ee473ff
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3d+2d use case, not finished
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2015-01-23 18:24:15 +08:00 |
minggo
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301cb558ec
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Merge pull request #9970 from super626/v3
correct wrong word
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2015-01-14 11:45:48 +08:00 |
Nite Luo
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4335328e3d
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Add support for creating empty sprite3D
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2015-01-13 16:41:24 -08:00 |
lvlong
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8f16728514
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wrong words
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2015-01-13 18:00:20 +08:00 |
minggo
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d517831e01
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Merge pull request #9699 from super626/fixandroid
fix background/foreground switch
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2014-12-30 17:07:38 +08:00 |
yangxiao
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bfb577e385
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fix ##9689
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2014-12-30 11:48:39 +08:00 |
yangxiao
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060c6ee0b7
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add quaternion test
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2014-12-29 14:36:25 +08:00 |
yangxiao
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3d77c7535d
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merge cocos
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2014-12-23 10:35:35 +08:00 |
tangziwen
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68177e41e9
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update
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2014-12-19 17:39:26 +08:00 |
tangziwen
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95bcfaaa3e
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update test 15:29
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2014-12-19 15:31:06 +08:00 |
tangziwen
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1bbe9e249d
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fix coding style
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2014-12-19 11:22:59 +08:00 |
yangxiao
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7137e49cd4
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modify async load test fix crash
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2014-12-19 10:22:42 +08:00 |
tangziwen
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591edd8bad
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update test
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2014-12-19 09:05:53 +08:00 |
tangziwen
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086bca399f
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add three samples -- toonshader fakeshadow lightmap
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2014-12-18 16:09:29 +08:00 |
tangziwen
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73014e8be3
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asdasd
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2014-12-17 13:31:35 +08:00 |
yangxiao
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5ad408530c
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merge cocos
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2014-12-15 17:47:05 +08:00 |
yangxiao
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c99185b755
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add async load test
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2014-12-05 15:01:30 +08:00 |
yangxiao
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b476e65c6a
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Merge branch 'newcode' into fixsprite
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2014-11-28 14:33:04 +08:00 |
Dale Stammen
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316b68f783
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added winrt and wp8 support for EVENT_RENDERER_RECREATED
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2014-11-21 10:30:49 -08:00 |
yangxiao
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3c0779885d
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refact reskin test code
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2014-11-19 16:50:09 +08:00 |
yangxiao
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7395fb70f6
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refact code style
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2014-11-13 14:16:38 +08:00 |
tangziwen
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8101b6a94e
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add UV Animation Test & it's resource
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2014-11-12 17:42:45 +08:00 |
yangxiao
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20decd5a39
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refact reskin code
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2014-10-25 14:11:32 +08:00 |
songchengjiang
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3c67515378
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Finished light reconstruction
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2014-09-18 16:38:35 +08:00 |
yangxiao
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a039d6b0fc
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animate3d transition
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2014-08-29 18:25:42 +08:00 |
yangxiao
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54423efe9f
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fix reskin
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2014-08-19 15:25:00 +08:00 |
liuliang
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94be97f724
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Modify change interface
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2014-08-19 14:30:27 +08:00 |
liuliang
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9d3bab3810
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Modification is compatible with the old model
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2014-08-19 14:03:41 +08:00 |
yangxiao
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ab783d2702
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merge cocos2d
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2014-08-14 17:12:39 +08:00 |
yangxiao
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6ce3b5c20a
|
add mirror test
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2014-08-13 17:38:16 +08:00 |
Huabing.Xu
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e387caf763
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add create(modelPath) interface for EffectSprite3D
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2014-08-12 09:56:25 +08:00 |
Huabing.Xu
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7e1adeb3e9
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add new test case
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2014-08-08 18:01:36 +08:00 |
lvlong
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8101e2ff1a
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1. move drawnode3d to Sprite3DTest
2. add getAABB to sprite3D and mesh
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2014-08-08 17:54:39 +08:00 |
lvlong
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28769c9b15
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add obb sample
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2014-08-08 11:16:33 +08:00 |
yangxiao
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44c501ca2a
|
merge cocos2d
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2014-07-31 09:56:23 +08:00 |
yangxiao
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da4ba95806
|
SubMesh and Attachment
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2014-07-29 10:49:06 +08:00 |
Huabing.Xu
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75c7777999
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fix Effect3dSprite memory leak
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2014-07-01 14:48:46 +08:00 |
yangxiao
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343ef9ae55
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update sprite3d test
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2014-06-27 16:36:01 +08:00 |
yangxiao
|
ccb39e51b2
|
animation3d transition not finished
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2014-06-26 18:35:12 +08:00 |
Huabing.Xu
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65acec013b
|
Merge branch 'v3' into v3Animation
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2014-06-11 17:45:31 +08:00 |
yangxiao
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0c95fe1fbd
|
animation test
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2014-06-06 19:12:08 +08:00 |
Ricardo Quesada
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79ebc546f8
|
Merge remote-tracking branch 'cocos2d/v3' into normalized_position
Conflicts:
CHANGELOG
cocos/ui/UILayout.cpp
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2014-06-04 09:19:22 -07:00 |
Ricardo Quesada
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1b8d0d88df
|
Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
|
2014-05-30 16:42:05 -07:00 |
Huabing.Xu
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2e42c77b9a
|
fix typo
|
2014-05-30 11:13:53 +08:00 |