Commit Graph

401 Commits

Author SHA1 Message Date
minggo 87adeb6f92 upgrade xcode3 template 2011-07-08 18:24:58 +08:00
minggo 4e5306a46b fixed #596 2011-07-08 16:27:13 +08:00
natural-law 0cb3b0ce06 Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-07-08 11:23:03 +08:00
natural-law ca4281904a fixed #574, Add bugs test case. 2011-07-08 11:22:35 +08:00
minggo b08788d810 change the return value of CCSkewBy::reverse() & CCScaleBy::reverse() to CCActionInterval* 2011-07-07 15:41:42 +08:00
minggo 8ca8f4d9bc fixed #569: change the free sequence to avoid bug 2011-07-07 15:20:13 +08:00
natural-law 26513d6b7e issue #574, Add DirectorTest for win32. 2011-07-07 14:55:11 +08:00
minggo 211878dc44 add animation 2011-07-07 10:24:01 +08:00
minggo ff50997eb0 issue #574 2011-07-06 14:56:05 +08:00
Walzer 80c819d8b6 Merge remote branch 'origin/master' 2011-07-04 16:25:29 +08:00
Walzer d325f1991e [ios] 1. debug builds can run on device (add “Valid Architectures") 2. add correct header search paths for HelloLua release build 2011-07-04 16:25:11 +08:00
natural-law 7d7f3a9241 fixed #562, Upgrade folder sprite_nodes to rc3. 2011-07-01 16:11:31 +08:00
natural-law 4d5dab4a40 fixed #558, Upgrade folder layers_scenes_transitions_nodes to rc3. 2011-07-01 11:26:26 +08:00
minggo 25b3b15151 Merge pull request #339 from minggo/iss549
[Android] fixed #549: Add comments for playEffect()
2011-06-30 18:28:08 -07:00
minggo 67b85322ed [Android] fixed #549: Add comments for playEffect() 2011-07-01 09:24:40 +08:00
minggo 12f816687d Merge pull request #336 from liswei/master
update wophone setup project (such as helloworld,tests)
2011-06-29 20:08:01 -07:00
minggo 2a39fe0aa4 Merge pull request #335 from minggo/iss547
[Android] fixed #547: line wrap OK on Android
2011-06-29 19:46:25 -07:00
liswei 39fb944297 update wophone setup project (such as helloworld,tests) 2011-06-30 09:36:51 +08:00
minggo 6c47f53b13 [Android] fixed #547: line wrap OK on Android 2011-06-29 15:45:30 +08:00
liswei b23409a942 fixed #545 [Wophone] The effect of ChipmunkTest is wrong.
reset glOrthof param value in wophone
2011-06-29 15:24:04 +08:00
minggo e8853583df Merge pull request #329 from minggo/master
Fix some bug
2011-06-27 18:23:26 -07:00
minggo 7099b24ccb Merge pull request #326 from liswei/issue521
issue #521 set depthtest value for true ,then set depthtest value for false
2011-06-27 18:20:10 -07:00
yangws 3b6265aa58 Compile ok on vs2010 2011-06-27 17:02:58 +08:00
minggo 5e15545dbd [Android] fix an error when string is 2011-06-27 16:01:25 +08:00
liswei bb59728543 issue #521 set depthtest value for true ,then set depthtest value for false 2011-06-27 15:34:26 +08:00
minggo 686b9ae179 fix the test title 2011-06-27 15:22:55 +08:00
natural-law 72f17ecbdf fixed #542, Record the volume user specified though the background music is not playing. 2011-06-27 11:43:27 +08:00
Walzer 688131c958 [android] in main.cpp, change view->create(320,480) to (480,320) to fit the lastest modification, in both HelloWorld, HelloLua, Tests 2011-06-25 12:11:40 +08:00
Walzer 00568c229a [android] back to shared library link 2011-06-25 11:21:16 +08:00
minggo 8440d6a267 [android] fixed #364: show string correct & line break ok 2011-06-24 13:55:00 +08:00
minggo 10cdd7f798 [android] fixed #364: line break ok on Android 2011-06-23 14:44:20 +08:00
minggo 71c13b34bf Merge https://github.com/cocos2d/cocos2d-x into iss535 2011-06-22 17:00:11 +08:00
minggo 1122a7c7d0 [android] use Android widget Bitmap other than skia to drawstring 2011-06-22 16:58:50 +08:00
Walzer 96996d4d52 Merge pull request #311 from yangws/master
Sync java code in Helloworld and tests and Add icon for Helloworld and tests on Android..
2011-06-22 01:11:49 -07:00
Walzer 1485a35338 update tests.xcodeproject to add lua support in cocos2dx lib. I finished it in xcode4 but don't know if this xcodeproject file will work on xcode4 2011-06-22 15:36:53 +08:00
yangws 01f277674e Add icon for Helloworld and tests on Android. 2011-06-22 13:59:31 +08:00
yangws 4d8596169e Sync java code in Helloworld and tests. 2011-06-22 11:37:42 +08:00
minggo 022e2b9998 issue #528: refactor ok on win32 2011-06-20 17:31:38 +08:00
minggo 25de09e34b lua support ok on win32 2011-06-15 15:50:16 +08:00
minggo 8003de7468 update to latest code and merge 2011-06-14 11:01:38 +08:00
Walzer f600846d4b Merge http://github.com/flyingpacer/cocos2d-x, resolve conflicts in cocos2dx/CCScheduler.cpp 2011-06-08 11:08:29 +08:00
RongHong 67eb87abfe To fix the crash when the gles version is too low 2011-06-08 10:02:07 +08:00
RongHong a13e8ae859 1.修正gles版本过低时会崩溃的问题
2.修正unscheduleAllSelectors()中遍历哈希表导致崩溃的问题
2011-06-03 15:22:50 +08:00
liswei 49410a2a07 Merge branch 'XXX' 2011-06-03 10:52:19 +08:00
liswei 54780b8cb7 fixed #521, Fix the effect of PageTurn3D. 2011-06-03 10:51:21 +08:00
minggo 83e1e0ebd1 tests run ok when it don't enable lua 2011-06-01 20:29:05 +08:00
minggo a8b6b850de use precompile macro to cantrol if enable lua support 2011-06-01 17:51:08 +08:00
yangws 7e2d1d5c48 fixed #490 Text input on android use a different way, TextInputTest OK now. 2011-05-30 16:36:12 +08:00
Walzer 58a63f7ec0 [airplay] following MaxAksenov's suggestion, I set HelloWorld & Tests to landscape as default. Users had to rotate the simulator in airplay's surface configuration. 2011-05-30 14:14:19 +08:00
Walzer 11c401e3ea [ios] setDepthTest(false) for EffectsTest 2011-05-26 21:01:16 +08:00