Ricardo Quesada
b401f6adc1
Lots of new code
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Adds GLProgramState
2014-05-07 20:20:19 -07:00
yangxiao
bbd4533c5e
Improves GLProgram
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Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
andyque
cb5b2a4f85
issue #4861 , Merge branch 'v3' into focus3861
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-05-05 17:40:28 +08:00
James Chen
67b2fbf14b
Updates xcode project, add ccs-res folder to Resources folder
2014-05-05 15:24:33 +08:00
James Chen
d82e03b048
Xcode project fix
2014-05-05 13:31:38 +08:00
andyque
a7fbd590dc
issue #4861 . add a horizontal focus test
2014-05-05 11:37:39 +08:00
andyque
47acbc24e0
issue #4861 , add CCEventFocus and CCEventListener
2014-05-05 11:37:38 +08:00
James Chen
530efbca7e
Reverts files for winrt project
2014-05-05 01:33:22 +08:00
James Chen
8cbcf17163
issue #4674 : Re-added deleted source files.
2014-05-04 14:37:55 +08:00
James Chen
3b3c1c4dbb
issue #4674 : Removed large files and updated .gitignore
2014-05-04 14:36:16 +08:00
Ricardo Quesada
8bb8416c26
Improved directory structure
2014-04-29 17:37:36 -07:00
Ricardo Quesada
81c2d92355
yeah... love in includes
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<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
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commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen
037c57ef96
Merge branch 'develop' into perf-callback
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-25 12:07:48 +08:00
James Chen
477fc9f0e0
Merge commit 'refs/pull/6012/head' of git://github.com/cocos2d/cocos2d-x into pull/6012
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-04-25 10:59:11 +08:00
James Chen
7beb8b78fe
Merge pull request #6325 from MSOpenTech/wp8-3.0-update
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Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu
7a38050e09
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-21 17:47:34 +08:00
Huabing.Xu
68e058b12d
IOS/Mac OK: remove kazMath
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Make code compatible with old tests
2014-04-21 17:37:52 +08:00
andyque
a6b81ec772
issue #3333 , fix project unused link
2014-04-21 17:13:43 +08:00
Dale Stammen
f71178bac5
added missing files
2014-04-19 10:11:18 -07:00
Dale Stammen
1a56f435fe
added missing files
2014-04-19 09:32:12 -07:00
James Chen
ec40dda7f3
Adds performance test for callbacks: 1) std::function,
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2) (target->*selector)(), 3) simulate new api of Scheduler
2014-04-16 10:35:58 +08:00
Huabing.Xu
c3bf78494a
remove CCFrustum.cpp, we will use new instead
2014-04-14 14:18:32 +08:00
Huabing.Xu
1670e07300
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen
0af6057996
issue #4729 : [ios/mac] Updates cocos2d_libs.xcodeproj
2014-04-10 00:36:42 +08:00
James Chen
2fc6c0150c
issue #4729 : iOS/Mac works fine
2014-04-10 00:36:41 +08:00
Darragh Coy
f147ef723a
Merge the alternate RefPtr<T> implementation
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Merge in the version at: https://github.com/DarraghCoy/cocos2d-x/blob/add_refptr_class_alt_impl/cocos/base/CCRefPtr.h
This version sacrifices the ability to use forward references in some places in return for added type safety and ensures we can never assign a non cocos2d::Ref derived object to the pointer.
2014-04-07 16:04:00 -07:00
Huabing.Xu
f9405e0ea9
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-03 17:47:16 +08:00
Huabing.Xu
1a454590e7
changed project file
2014-04-02 15:06:42 +08:00
James Chen
48839b9d4d
closed #4635 : ControlSwitch's marksprite is shown at a wrong place
2014-04-02 11:26:39 +08:00
James Chen
8ae82e2eb5
Fixed copying resource fails in empty-lua-test.
2014-04-01 20:06:43 +08:00
samuele3hu
6c92c10a67
update android-build.py for copying files about lua
2014-04-01 18:09:49 +08:00
minggo
7fb5e1f13a
Merge pull request #6066 from minggo/quadcommand-optimize
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use xxhash to generate material id
2014-04-01 11:27:51 +08:00
minggo
504eea0269
use xxhash to generate material id
2014-03-31 13:47:07 +08:00
minggo
6cc51a2cfc
Merge pull request #6057 from samuele3hu/develop_socket
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Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
samuele3hu
219a91a641
Add the omitted socket script for lua-tests
2014-03-29 14:58:23 +08:00
Dale Stammen
039e746745
updated project dependencies
2014-03-28 16:12:00 -07:00
Dale Stammen
ffbaac5fa5
fixed project refs
2014-03-28 16:03:37 -07:00
Dale Stammen
7b25ffeb4e
added wp8 build files
2014-03-28 11:33:09 -07:00
Darragh Coy
036dc5542c
Add cocos2d::RefPtr<T>
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This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
CaiWenzhi
243b7e5822
Modify layout and add Boxes
2014-03-25 17:15:54 +08:00
CaiWenzhi
2dffcb9808
Add ProtectedNode and remove "addNode"
2014-03-25 14:28:58 +08:00
James Chen
f6b94d8c3e
Updates iOS/Mac project configuration, CCTweenFunc.h/.cpp was included to wrong target.
2014-03-24 10:23:21 +08:00
James Chen
d5e8bde89e
Merge pull request #5889 from samuele3hu/develop_socket
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close #4400 : Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
samuele3hu
4b25c9f62e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
2014-03-20 17:07:33 +08:00
samuele3hu
d3487d2d3c
close #4400 : Use the newest version of LuaSocket for lua
2014-03-20 17:04:54 +08:00
andyque
91d972ba87
rollback the scheme mode of projects
2014-03-20 17:01:21 +08:00
andyque
dd790ce54d
add id return value to LuaObjectCBridge
2014-03-20 16:59:18 +08:00
andyque
7ab639ec0f
fix lots compile warnings
2014-03-20 16:24:55 +08:00
andyque
2dcc600fa1
remove unused accelerometer
2014-03-20 14:29:05 +08:00
andyque
7ae77c9335
fix cocos2dx engine internal warnings
2014-03-20 10:58:04 +08:00
andyque
23c3fabeb2
fix box2d ios & mac library warnings
2014-03-20 10:18:56 +08:00
andyque
d7b3737605
fix cocos2d tests and lu-bdinings and cocos2d_libs project config warnings
2014-03-20 10:14:25 +08:00
boyu0
f23db68151
build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
2014-03-15 01:19:06 +08:00
boyu0
a54bfb223e
fix typo, add release condition link arguments.
2014-03-14 14:33:33 +08:00
boyu0
fddffae611
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into support_for_xcode_iphone_64bit_simulator
2014-03-14 14:21:52 +08:00
boyu0
38a1b13415
extract arm64 architectures form .a file, add condition link arguments.
2014-03-14 14:18:13 +08:00
James Chen
b893ca3378
Some fixes for android-build.py.
2014-03-14 12:52:43 +08:00
CaiWenzhi
a4d558adee
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-13 10:25:32 +08:00
CaiWenzhi
b8ce59962a
Fixed bug of ScrollView
2014-03-13 10:11:41 +08:00
Ricardo Quesada
372c26b5ba
only active arch for DEBUG
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RELEAES compiles all valid archs
2014-03-12 08:40:04 -07:00
James Chen
611cccd3e7
[win32] HelloCpp -> cpp-empty-test, HelloLua -> lua-empty-test.
2014-03-12 15:59:48 +08:00
James Chen
dd87df1cbc
rename TestCpp to cpp-tests, TestLua to lua-tests in VS projects.
2014-03-12 15:30:21 +08:00
andyque
2c2a5ee38e
rename gui to ui
2014-03-12 10:46:49 +08:00
andyque
d806274f98
change gui to ui
2014-03-12 10:12:02 +08:00
andyque
8e125734fe
Merge branch 'develop' into fix_gui_to_ui
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/cpp-tests/Resources/cocosgui/100/100.ExportJson
samples/cpp-tests/Resources/cocosgui/100/1000.plist
samples/cpp-tests/Resources/cocosgui/100/1000.png
samples/cpp-tests/Resources/cocosgui/CloseNormal.png
samples/cpp-tests/Resources/cocosgui/CloseSelected.png
samples/cpp-tests/Resources/cocosgui/CocoGUISample.json
samples/cpp-tests/Resources/cocosgui/CocoGUI_PageView_Sample.json
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.plist
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_20.png
samples/cpp-tests/Resources/cocosgui/CustomImageViewTest/NewProject_2_1.ExportJson
samples/cpp-tests/Resources/cocosgui/Hello.png
samples/cpp-tests/Resources/cocosgui/Marker Felt.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/UIButton_Editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIButton_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UICheckBox_Editor/ui_checkbox_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/buttonHighlighted.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UIImageView_Editor/ui_ImageView_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/GUI/labelatlasimg.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelAtlas_Editor/ui_labelatlas_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.fnt
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/GUI/missing-font.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabelBMFont_Editor/ui_labelbmfont_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/A Damn Mess.ttf
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILabel_Editor/ui_label_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/Hello.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_BackgroundImage_Editor/ui_layout_backgroundimage_editor_1_0_0.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Color_Editor/ui_layout_color_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Editor/ui_layout_editor_1.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Gradient_Color_Editor/ui_layout_gradient_color_editor_1_0.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Horizontal_Layout_Editor/ui_layout_linear_horizontal_layout_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Linear_Vertical_Layout_Editor/ui_layout_linear_vertical_layout_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_n.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/button_p.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ribbon.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected01.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/selected02.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Location_Editor/ui_layout_relative_align_location_editor.json
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/GUI/image.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/background.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/buttonBackground.png
samples/cpp-tests/Resources/cocosgui/UIEditorTest/UILayout_Editor/UILayout_Relative_Align_Parent_Editor/button_n.png
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tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/1.png
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tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item/7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapon_item_1.json
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_1.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_10.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_11.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_12.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_13.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_14.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_15.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_16.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_17.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_18.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_19.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_2.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_20.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_21.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_22.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_23.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_24.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_25.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_26.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_27.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_28.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_29.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_3.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_30.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_31.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_4.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_5.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_6.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_7.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_8.png
tests/cpp-tests/Resources/cocosgui/gui_examples/weapon_introduce_1/weapon_item_1/weapons/weapons_9.png
tests/cpp-tests/Resources/cocosgui/labelatlas.png
tests/cpp-tests/Resources/cocosgui/loadingbar.png
tests/cpp-tests/Resources/cocosgui/scrollviewbg.png
tests/cpp-tests/Resources/cocosgui/slidbar.png
tests/cpp-tests/Resources/cocosgui/sliderProgress.png
tests/cpp-tests/Resources/cocosgui/sliderProgress2.png
tests/cpp-tests/Resources/cocosgui/sliderThumb.png
tests/cpp-tests/Resources/cocosgui/sliderTrack.png
tests/cpp-tests/Resources/cocosgui/sliderTrack2.png
tests/cpp-tests/Resources/cocosgui/slider_bar_active_9patch.png
tests/cpp-tests/Resources/cocosgui/sliderballnormal.png
tests/cpp-tests/Resources/cocosgui/sliderballpressed.png
tests/cpp-tests/Resources/cocosgui/switch-mask.png
tools/cocos2d-console
2014-03-12 10:09:09 +08:00
Ricardo Quesada
8f7fd3e13c
Deployment iOS >= 5.1.1 (needed for ARM64)
...
Adds also Valid signature = iOS Developer
2014-03-11 10:18:38 -07:00
James Chen
8feccc45ee
Updates win32 project.
2014-03-11 21:52:03 +08:00
James Chen
8c56b11819
Updates Xcode project and adds scheme for xcbuild.
2014-03-11 19:27:55 +08:00
James Chen
431e800dd6
All tests could run on Android.
2014-03-11 19:10:36 +08:00
James Chen
3d5c3001bd
cpp-empty-test works ok for Android.
2014-03-11 19:10:36 +08:00
James Chen
91a3ba61da
lua-empty-test, cpp-empty-test work for iOS/Mac
2014-03-11 19:10:36 +08:00
James Chen
fda8cfa740
plist rename.
2014-03-11 19:10:35 +08:00
James Chen
36e9f55c98
Renames cocos2d_samples to cocos2d_tests, what could i say?
2014-03-11 19:10:09 +08:00
James Chen
69fc09d715
Removes xcscheme for test project.
2014-03-11 19:10:09 +08:00
James Chen
f23bb8c9c1
Adds lua-hello samples, it works on iOS / Mac .
2014-03-11 19:10:09 +08:00
James Chen
c156a1df04
Removes unused configuration for Xcode.
2014-03-11 19:10:09 +08:00
andyque
b95bba56d8
update vs2012 project dependency
2014-03-11 18:48:28 +08:00
andyque
032ca5f309
rename cocosgui resource to cocosui
2014-03-11 18:48:27 +08:00
andyque
cbcc1bbbcf
let ios project compile correct
2014-03-11 18:48:26 +08:00
James Chen
fd44277e7c
lua-tests works again for Win32.
2014-03-10 17:05:35 +08:00
James Chen
6deadf34b8
lua-tests works again for Android.
2014-03-10 16:04:46 +08:00
James Chen
705ab115b8
Reuse the resources in cpp-tests.
2014-03-10 15:40:48 +08:00
James Chen
69bbda688b
lua-tests works ok for iOS / Mac, luabindings has its own project.
2014-03-10 15:32:48 +08:00
James Chen
2e473027c1
Re-add xcode 'scheme' files.
2014-03-10 11:58:33 +08:00
James Chen
ab1b10169e
Compilation error fixes for Linux and Android.
2014-03-10 11:54:26 +08:00
James Chen
218dc822e1
Updates win32 project configuration.
2014-03-10 11:23:35 +08:00
James Chen
11dc78a57b
cocos2d_tests -> cocos2d_samples
2014-03-10 10:46:44 +08:00
James Chen
f9ecaa3274
Deletes xcode xcschemes temporarily.
2014-03-10 10:30:48 +08:00
James Chen
4475209277
Renames 'cocos2d_tests.xcodeproj' to 'cocos2d_samples.xcodeproj'
2014-03-10 10:27:16 +08:00
CaiWenzhi
62dfe630c7
Add custom widget
2014-03-07 15:36:45 +08:00
CaiWenzhi
8b7a5c3141
Add RichText sample
2014-03-06 20:52:29 +08:00
CaiWenzhi
5e84c15812
Add RichText
2014-03-05 23:03:49 +08:00
CaiWenzhi
ad85d2c800
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 21:20:26 +08:00
CaiWenzhi
4f9dfdbef8
Fixed build error except Windows
2014-03-05 21:18:51 +08:00
minggo
db4d163806
update android build script since it only has testcpp now
2014-03-05 20:36:37 +08:00
CaiWenzhi
7a4ba91f29
Modify project file
2014-03-05 17:08:59 +08:00
CaiWenzhi
ab47cafb31
Merge branch 'develop' into develop_nutty_modify_framework_for315
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
Ricardo Quesada
4fe3b16287
Updates to latest version of kazmath
2014-03-04 16:33:00 -08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
James Chen
b2cebebbaf
issue #4129 : Remove unused references in Xcode project.
2014-02-28 15:40:03 +08:00
James Chen
801e981286
issue #4116 : Updates iOS / Mac projects.
2014-02-26 22:27:38 +08:00
James Chen
e4837e7f94
issue #4116 : Removes script-bindings codes.
2014-02-26 21:34:06 +08:00
samuele3hu
a765178a5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
2014-02-24 09:38:08 +08:00
James Chen
c5bf3950bc
closed #4107 : Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm).
2014-02-21 11:55:37 +08:00
samuele3hu
555ef20202
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
...
Conflicts:
cocos/scripting/lua/bindings/LuaBasicConversions.h
cocos/scripting/lua/bindings/lua_cocos2dx_physics_manual.cpp
2014-02-21 10:10:20 +08:00
samuele3hu
3532665520
issue #3956:Change tolua_fix.c to tolua_fix.cpp and modify the toluafix_pushusertype_ccobject function to get real type of object
2014-02-21 09:45:33 +08:00
James Chen
450d30b164
Merge pull request #5040 from martell/mingwclang
...
closed #3809 : Added clang support for Windows
2014-02-20 20:24:36 +08:00
James Chen
0d8846d876
closed #4097 : Adds a macro to disable inserting script binding relevant codes.
2014-02-20 16:40:46 +08:00
James Chen
5e6130c92c
issue #4058 : Get rid of Object ,rename it to Ref.
2014-02-20 10:53:49 +08:00
Dhilan007
dfc6522f5c
update XCode project for add miss file on Mac and IOS.
2014-02-19 17:11:28 +08:00
andyque
f16b0022a3
move CCActionEaseEx content to CCActionEase
2014-02-18 14:22:13 +08:00
andyque
895b2a0055
move CCActionEaseEx and CCTweenFunction to core engine
2014-02-18 14:22:12 +08:00
James Chen
297fe597e1
Updates mac / iOS project.
2014-02-18 11:08:27 +08:00
James Chen
78163e604e
Merge pull request #5358 from dumganhar/merge5343
...
closed #4037:Exposed the missing data structures of Spine to JS
2014-02-14 11:17:38 +08:00
James Chen
a5aa547c7b
Merge pull request #5316 from natural-law/ScenarioTest
...
closed #3738 : Add performance test case on game scenario.
2014-02-14 11:12:01 +08:00
James Chen
9d764718f9
issue #4037 : Removes unused files from Xcode setting.
2014-02-14 10:26:27 +08:00
James Chen
acefa4e237
Merge commit 'refs/pull/5343/head' of git://github.com/cocos2d/cocos2d-x into merge5343
2014-02-14 09:33:42 +08:00
James Chen
fb4699359d
Merge pull request #5326 from Dhilan007/develop_label
...
issue #3821 : Moving platform-dependent codes of LabelTTF from cocos2d::Image to cocos2d::Device.
2014-02-14 09:24:11 +08:00
James Chen
c8ec90781c
Merge pull request #5351 from heliclei/xcode-scheme
...
share xcode build schemes to support xcodebuild command line build
2014-02-14 09:09:07 +08:00
Dhilan007
0d5c702708
move labelttf's platform-dependent code from CCImage to CCDevice
2014-02-13 21:08:43 +08:00
heliclei
1154c28516
share xcode build schemes to support xcodebuild command line build
2014-02-13 18:11:24 +08:00
ucchen
2c961bdfbf
add spine manual binding;
2014-02-13 11:01:54 +08:00
James Chen
a255478127
[Linux] Installs libssl-dev package.
2014-02-13 10:08:03 +08:00
Éloi Rivard
79e3c05ef1
Minor debugging messages and guards.
...
Dependencies installation is skipped on linux distributions that does not use .deb package format.
2014-02-13 01:25:23 +01:00
Éloi Rivard
3fb2b61591
Linux local storage support. Depends on libsqlite3-dev
2014-02-13 00:53:51 +01:00
Ricardo Quesada
1836375468
schemes are no longer shared
2014-02-12 08:26:22 +08:00
zhangbin
89cc82c332
Merge branch 'develop' into ScenarioTest
2014-02-10 14:26:31 +08:00
zhangbin
926f84d385
issue #3738 , Add game scenario performance test case.
2014-02-10 11:42:15 +08:00
Ricardo Quesada
24f655f9b1
Better 'vertices drawn'
2014-02-09 19:31:45 -08:00
Ricardo Quesada
ceba63db8b
Merge branch 'develop' into fast_tmx
2014-02-08 09:08:33 -08:00
Ricardo Quesada
616feadda1
More fixes and "tiles" is an uint32 (GID)
2014-02-07 18:11:17 -08:00
heliclei
e081ea2dc4
add xcode shared schemes
2014-02-07 14:46:36 +08:00
Ricardo Quesada
9a53f5a9f5
Testing a new TMX renderer
...
faster
2014-02-04 17:59:21 -08:00
James Chen
bed6777673
issue #3828 : Don't package Test_info.plist for `TestJavascript Mac` target.
2014-02-01 12:20:38 +08:00
James Chen
a4e7d2b658
issue #3828 : Icon resources should be packaged. Only XXX_info.plist should not be packaged. If it was packaged, it would cause problem of running on simulator.
2014-02-01 12:18:22 +08:00
James Chen
d0a44cd57e
issue #3828 : Don't copy resources in test-xxx/proj.ios(mac)/xxx.png(.plist) in project configuration. This will fix the issue that application installed to iOS simulator can't be launched.
2014-02-01 11:55:46 +08:00
Ricardo Quesada
e77d22a58f
samples -> tests
2014-01-31 14:09:28 -08:00
Ricardo Quesada
5fde81d1e2
cocos2d-samples -> cocos2d-tests
2014-01-31 11:13:48 -08:00
Ricardo Quesada
5691829b72
Linux with #ifdef
2014-01-30 17:10:18 -08:00
Ricardo Quesada
7da8c84a75
Renames EGLView -> GLView
2014-01-30 16:51:43 -08:00
Ricardo Quesada
862500f99a
Renames EGLView -> GLView
2014-01-30 15:40:56 -08:00
Ricardo Quesada
4ed2e0d9d2
Merge branch 'develop' into glview_improvements
...
Conflicts:
CHANGELOG
cocos/2d/platform/linux/CCApplication.cpp
samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
samples/Cpp/HelloCpp/Classes/AppMacros.h
samples/Cpp/HelloCpp/proj.ios/AppController.mm
samples/Cpp/HelloCpp/proj.mac/main.cpp
samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
samples/Cpp/SimpleGame/proj.ios/AppController.mm
samples/Cpp/SimpleGame/proj.mac/main.cpp
samples/Cpp/TestCpp/Classes/AppDelegate.h
samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
samples/Javascript/CocosDragonJS/proj.mac/main.cpp
samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
samples/Javascript/CrystalCraze/proj.ios/AppController.mm
samples/Javascript/CrystalCraze/proj.mac/main.cpp
samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
samples/Javascript/MoonWarriors/proj.ios/AppController.mm
samples/Javascript/MoonWarriors/proj.mac/main.cpp
samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
samples/Lua/HelloLua/Classes/AppDelegate.cpp
samples/Lua/HelloLua/proj.ios/AppController.mm
samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen
6988d48d08
issue #3828 : Updates win32 projects.
2014-01-28 15:49:23 +08:00
James Chen
ffd8970996
issue #3828 : Updates android build.
2014-01-28 15:33:23 +08:00
James Chen
ebe22aaeec
issue #3828 : Fix a mistake in android-build.py.
2014-01-28 15:17:34 +08:00
James Chen
5d67d53393
issue #3828 : Updates android build.
2014-01-28 15:14:27 +08:00
James Chen
d1d447b52e
issue #3828 : Updates iOS & Mac projects. And update JS-Tests.
2014-01-28 12:55:06 +08:00
Ricardo Quesada
b96c4f1ad0
Only compile iOS files on iOS
2014-01-27 16:44:10 -08:00
Ricardo Quesada
efaec7b7ec
Merge branch 'develop' into glview_improvements
...
Conflicts:
samples/Lua/HelloLua/Classes/AppDelegate.cpp
template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
James Chen
6a302735d8
Removes unused files.
2014-01-26 17:54:13 +08:00
andyque
96af336780
issue #3859 . update description of android-build.py
2014-01-26 16:22:09 +08:00
andyque
7f3a0216c2
issue #3859 . improve the prompt of android-build scripts
2014-01-26 16:10:51 +08:00
samuele3hu
cf684bc3f4
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBug
2014-01-26 15:16:02 +08:00
minggo
b7d5d430a4
Merge pull request #5225 from dumganhar/iss3853-jsb-crash-debug-mode
...
closed #3853 : Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform.
2014-01-25 20:37:31 -08:00
samuele3hu
9b514927f5
issue #3837:Make `HelloLua` support to debug by the ZeroBrane Studio
2014-01-26 11:55:02 +08:00
James Chen
5b9f1697d3
closed #3853 : Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode.
2014-01-26 11:16:25 +08:00
James Chen
7069a5afa9
Merge pull request #5218 from Dhilan007/develop_crash
...
fix get_num_of_cpu on win32.
2014-01-24 21:26:32 -08:00
Dhilan007
3a09cdfe2e
fix get_num_of_cpu on win32.
2014-01-24 18:34:02 +08:00
samuele3hu
58eab72d26
issue:Add luasocket's support for lua
2014-01-24 17:24:10 +08:00
Ricardo Quesada
8ecaf49f93
GLView improvements
...
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Ricardo Quesada
6b8781241c
code is cleaner
2014-01-22 13:51:01 -08:00
Ricardo Quesada
83f16e25e3
merge from develop
2014-01-22 11:44:48 -08:00
Ricardo Quesada
1b6dfcda40
Merge branch 'develop' into cceglview_in_desktop
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
Dhilan007
4095ab36b6
update xcode project.
2014-01-22 15:22:46 +08:00
James Chen
32572e257e
issue #3677 : File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp.
2014-01-22 14:10:42 +08:00
James Chen
cecb20f824
issue #3677 : Adds EventDispatcher performance test.
2014-01-22 13:33:40 +08:00
James Chen
0ab5ec742a
closed #3808 : Removes unused files for MAC platform after using glfw3 to create opengl context
2014-01-22 10:16:34 +08:00
Ricardo Quesada
1113587f47
mac/CCEGLView moved to desktop/
2014-01-21 17:52:30 -08:00
Ricardo Quesada
06be466f29
Removed unused code and files.
...
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada
98d23d30a6
First step in simplifying the mac platform
2014-01-21 15:44:01 -08:00
minggo
4833810c6e
Merge pull request #5132 from minggo/iss3713-replace_CCObject
...
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
minggo
6378d10d5d
issue #3713:add test case for autorelease pool
2014-01-21 17:47:59 +08:00
James Chen
ccecaeb94f
Merge pull request #5125 from Dhilan007/develop_label
...
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
minggo
a6ec66c340
Merge pull request #5126 from liang8305/use_multiple_build_process
...
get number of cpu, using multiple concurrent job processes;
2014-01-19 19:50:48 -08:00
Dhilan007
9f9e289f8c
update xcode project.
2014-01-20 11:30:35 +08:00
liang8305
bf99e10c10
get number of cpu, using multiple concurrent job processes;
2014-01-20 10:37:01 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
...
...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
James Chen
d309ae76d0
issue #3628 : Adds missing files for iOS and Mac.
2014-01-17 11:13:40 +08:00
James Chen
4302f3886d
issue #2789 : Adds performance test for Vector and CCArray.
2014-01-17 10:02:12 +08:00
Huabing.Xu
21d586d4ca
Merge branch 'develop' into develop_renderer_tileMapTest
...
* develop: (24 commits)
Update CHANGELOG [ci skip]
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
More renderer optimizations
[AUTO] : updating submodule reference to latest autogenerated bindings
Update CHANGELOG [ci skip]
Sprite: removed _hasChildren
Compilation fix: Updates cocos_files.json and removes unused in template.
use data.isNull() instead of !data.getBytes()
Update VS project file.
Updates CHANGELOG
SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
Updates Xcode, Android and Linux project
fixes #3720
Renderer performance fixes
Console::log(format, va_args) is private
fix compiling error
Relieve inherit from LabelProtocol
closed #3688 , Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong.
add check data valid in getStringFromFile
...
2014-01-16 12:47:32 +08:00
Ricardo Quesada
65602a4574
Updates Xcode, Android and Linux project
...
with new BatchCommand
2014-01-15 16:06:47 -08:00
Huabing.Xu
19705fcf37
issue #3640 : add performance test->renderer LargeTileMap test
2014-01-15 11:27:57 +08:00
martell
66caa13550
Added clang support for Mingw64
2014-01-11 13:26:04 +00:00
James Chen
f5ae2bbacc
Merge pull request #4932 from boyu0/iss3401_physical_lua_binding
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issue #3401 : physical lua binding
2014-01-06 23:48:47 -08:00
boyu0
cf146b32cf
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss3401_physical_lua_binding
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/CCLuaStack.cpp
cocos/scripting/lua/script/Cocos2d.lua
cocos/scripting/lua/script/Cocos2dConstants.lua
2014-01-07 10:16:44 +08:00
Ricardo Quesada
d15768d630
Removes RELASE_NOTES
2014-01-06 16:28:24 -08:00
chengstory
b4118a7ccc
fixed #3582
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1. add #include "cocostudio/CCComBase.h" into CocoStudio.h
2014-01-05 03:55:10 +08:00
chengstory
aae6d27c74
fixed #3582
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1. revert ComRender::create(cocos2d::Node *node, const char *comName).
2014-01-05 03:11:32 +08:00
chengstory
bac600ab9f
fixed #3582
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1. create Component By component Factory.
2014-01-05 02:22:32 +08:00
James Chen
052f24cceb
[ci skip] Updates TestLua project for iOS and Mac.
2014-01-04 17:33:21 +08:00
James Chen
4c3fa3da49
Merge pull request #4865 from dumganhar/testjs-bugfix
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Some fixes for TestJavascript
2014-01-03 23:34:08 -08:00
James Chen
046384ca1f
Uses blue folder for iOS & Mac resources to prevent adding new resources.
2014-01-04 14:22:57 +08:00
James Chen
9bb558ad46
Removes wrong resource in TestJavascript project.
2014-01-04 13:54:25 +08:00
James Chen
e65c6b8e53
Merge pull request #4841 from dumganhar/template-container-unit-test
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Template container unit test
2014-01-03 20:01:25 -08:00
James Chen
5072e63f89
issue #3577 : Updates project file for mac and ios.
2014-01-04 11:41:06 +08:00
chengstory
7f8224b621
Merge branch 'develop' into #3480
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
2014-01-03 19:36:22 +08:00
Dhilan007
8e2c51d31e
update vs project for split spine binding.
2014-01-03 15:29:50 +08:00
samuele3hu
07a3efb585
Update the lua test cases about the GUI
2014-01-03 10:39:19 +08:00
chengstory
77dca5958f
issue #3480 upload Samples resources.
2014-01-03 02:03:05 +08:00
samuele3hu
d802518413
Rename Cocos2dStudio.lua to CocoStudio.lua
2014-01-02 15:51:25 +08:00
samuele3hu
a2b706c87c
Rename some common script files to keep consistent
2014-01-02 15:18:32 +08:00
samuele3hu
b8d4010ae5
Develop branch adds lua trigger for CocoStudio
2014-01-02 12:00:37 +08:00
boyu0
0a06d93328
issue #3401 : physical lua banding script and auto script
2014-01-02 11:45:11 +08:00
CaiWenzhi
81bdfac795
Modify class name Label LabelBMFont LabelAtlas
2013-12-31 16:36:33 +08:00
heliclei
7696a5f2cc
move ghprb.py to tools/jenkins-scripts/
2013-12-30 21:40:28 +08:00
jiusheng
0cf0ad26d2
add github pull request builder for Jenkins
2013-12-30 21:11:32 +08:00
chengstory
8ae7ecff33
Merge branch 'develop' into #3457
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
James Chen
444389e92d
[GUI] Updates Mac project.
2013-12-26 10:44:41 +08:00
chengstory
8afdf88d25
Test triiger 3.0
2013-12-26 01:17:04 +08:00
CaiWenzhi
96279c12dc
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 18:32:15 +08:00
yinkaile
d72c9d94d7
upload trigger code.
2013-12-25 17:40:54 +08:00
samuele3hu
45cfe00ec4
Modify iOS project set and some manual lua binding
2013-12-25 13:47:22 +08:00
CaiWenzhi
2ae8576e0f
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-25 10:40:05 +08:00
chengstory
e4e22b52cb
Merge branch 'develop' into #3456
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/editor-support/cocostudio/CCDataReaderHelper.cpp
cocos/editor-support/cocostudio/CCSGUIReader.cpp
cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-12-24 22:05:13 +08:00
chengstory
64f0987fea
issue #3456 ios test rapidjson.
2013-12-24 21:23:24 +08:00
James Chen
0305ff15db
Merge pull request #4625 from dabingnn/develop_NewClippingNode
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Develop new clipping node
2013-12-23 23:20:38 -08:00
James Chen
451d76f6b0
Merge pull request #4611 from dumganhar/spine-test
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Merge PR #4572 , Spine JS test support.
2013-12-23 22:55:58 -08:00
Huabing.Xu
e7facf9f85
remove NewClippingNode feature function into ClippingNode
2013-12-24 14:08:57 +08:00
Huabing.Xu
24ac743a3c
remove class NewSpriteBatchNode
2013-12-24 11:03:59 +08:00
CaiWenzhi
6dd55921aa
Merge branch 'develop' into develop_nutty_modify_framework_newrender
2013-12-24 10:44:57 +08:00
Huabing.Xu
8d58e43ad2
remove Class NewSprite
2013-12-24 09:40:00 +08:00
James Chen
05f6a5b09b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into spine-test
2013-12-23 22:05:20 +08:00
James Chen
8c0f6ba80e
Adds `SpineTest` to iOS, Mac projects.
2013-12-23 21:13:23 +08:00
James Chen
cafebe7295
Merge commit 'refs/pull/4572/head' of git://github.com/cocos2d/cocos2d-x into spine-test
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-23 20:28:51 +08:00
Huabing.Xu
1dd2c1c20c
remove NewTextureAtlas
2013-12-23 20:11:50 +08:00
Huabing.Xu
487e0b21af
update Xcode project file& android.mk
2013-12-23 18:03:08 +08:00
CaiWenzhi
a19000b49f
Add samples
2013-12-23 15:35:35 +08:00
CaiWenzhi
9aa85d2bd6
Remove NodeRGBA inherit
2013-12-23 15:02:52 +08:00
Dhilan007
d1972b3d17
support generate APK by script in template project and unify help message for usage.
2013-12-22 17:48:35 +08:00
Ricardo Quesada
fd8c7e9a5d
Removes CCCamera
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Not needed anymore.
2013-12-20 19:24:56 -08:00
James Chen
0db2067f97
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-spine
2013-12-20 20:11:41 +08:00
byeonggee.seo
d5ea2d22a5
undo my mistake
2013-12-20 19:45:50 +09:00
byeonggee.seo
ef1709bc3d
Add SpineTest to TestJavascript 1
2013-12-20 19:20:13 +09:00
byeonggee.seo
0a30a9a604
spine simple JS binding supported
2013-12-20 16:10:15 +09:00
Huabing.Xu
d51ad36613
Merge branch 'develop' into develop_gridNode
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* develop: (67 commits)
Adds const in ShaderTest2.h
Skew works again!
[AUTO] : updating submodule reference to latest autogenerated bindings
[AUTO] : updating submodule reference to latest autogenerated bindings
Reverts submodule.
Updates submodule of bindings-generator.
Adds `std::for_each` test in invocation
Reverts bindings-generator.
fixed not render
iterator in Sprite fixes
update vs project for removes unneeded files
getNodeToParentTransform fixes
Node cleanup
[AUTO] : updating submodule reference to latest autogenerated bindings
Improves SpriteTest
[AUTO] : updating submodule reference to latest autogenerated bindings
Android and Linux fixes
removes `using namespace std` from header file
Removes unneeded files
change play arguments
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Conflicts:
cocos/2d/CCNode.cpp
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
byeonggee.seo
e673bd80bb
new spine runtime applied
2013-12-19 10:50:37 +09:00
Ricardo Quesada
903844c7bd
Removes unneeded files
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New functionality is merged into the 'official' classes
2013-12-18 11:44:45 -08:00
Ricardo Quesada
33c4f891a0
Adds 'CC' to renderer files
2013-12-17 18:41:09 -08:00
Huabing.Xu
25fc3d3c2a
Merge branch 'develop' into develop_gridNode
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* develop: (105 commits)
update armature to new render
iOS & Mac project fix.
[AUTO] : updating submodule reference to latest autogenerated bindings
use size_t replace unsigned int for record redeque::size returned value.
issue #2171 : Updates CMakeLists.txt.
issue #2171 : Binds New renderer classes, ignores NewTextureAtlas.
issue #2171 : Adds header files of renderer in cocos2d.h.
issue #2171 : Reorder renderer files for iOS & mac project.
issue #2171 : small fix in ccTypes.h
issue #2171 : Don’t ‘using namespace std;’ in header file.
[AUTO] : updating submodule reference to latest autogenerated bindings
issue #2171 : Ignores Director::getFrustum.
issue #2171 : Fixing compilation errors for Linux port.
issue #2171 : NULL —> nullptr for Android warning of CCBAnimationManager.cpp.
issue #2171 : [New Renderer] Fixing compilation errors for Android.
[Win32] fix argument type. - argument of interface is ssize_t.
Update AUTHORS [ci skip]
Update CHANGELOG [ci skip]
Add mouse scrolling support for extension test
issue #3341:fix Incorrect at TextureCache::addImageAsync for repeatedly execute for the same image
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/cocos2d.vcxproj.filters
samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-17 18:16:05 +08:00
James Chen
d3a4dbab08
iOS & Mac project fix.
2013-12-17 16:34:05 +08:00
James Chen
5d248ef77a
issue #2171 : Reorder renderer files for iOS & mac project.
2013-12-17 15:40:17 +08:00
Huabing.Xu
6aa2908c13
rename:
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1. class: GridNode->NodeGrid
2. function: setNodeGrid->setGrid getNodeGrid->getGrid setGridTarget->setTarget
3. file: CCGridNode.h&cpp->CCNodeGrid.h&cpp
2013-12-16 14:21:05 +08:00
Huabing.Xu
2be1a640fa
update Xcode project file
2013-12-13 10:58:31 +08:00
Ricardo Quesada
3b66d09bf5
Merge branch 'develop' into newRenderer
2013-12-10 11:10:55 -08:00
Ricardo Quesada
aa00137fde
Merge branch 'develop' into newRenderer
2013-12-09 11:10:00 -08:00
James Chen
8b69994d5c
issue #2790 : Removes CCBValue.
2013-12-09 17:55:56 +08:00
James Chen
d8061477c1
issue #2790 : Removes CCSort.h/.cpp from projects.
2013-12-07 14:21:01 +08:00
Ricardo Quesada
97fb43b8d7
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada
73b1e3bb9e
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
Ricardo Quesada
dcf4eacd92
update project
2013-12-05 22:24:51 -08:00
minggo
19c86c0e4f
Merge pull request #4434 from martell/msys2
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Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
Ricardo Quesada
e699a3b765
Uses MV in Quad Command
2013-12-05 19:04:01 -08:00
Nite Luo
42de943662
Fix Bug for Sprite performance test
2013-12-05 14:25:45 -08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo
ba62c88682
Merge pull request #4420 from dumganhar/iss2790-template-container
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[ci skip]issue #2790 : (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
James Chen
3649530f97
issue #2790 : Moves CCValue.h/.cpp to base folder.
2013-12-04 16:02:54 +08:00
James Chen
3136ffc3dd
issue #2790 : Adds CCValue.h/.cpp.
2013-12-04 16:02:51 +08:00
James Chen
d2bddee11e
issue #2790 : Adds CCMap.h.
2013-12-04 16:01:56 +08:00
James Chen
80004548c8
issue #2790 : Adds CCVector.h to Xcode project. int —> long
2013-12-04 15:56:08 +08:00
boyu0
98779b0a9f
issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 14:36:32 +08:00
Ricardo Quesada
a34352cef7
Console is working!
2013-12-03 18:46:54 -08:00
Nite Luo
6862d59bb2
Add NewRenderTexture to convert RenderTexture to use new renderer
2013-12-02 17:23:52 -08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada
dbcae0af1e
Merge branch 'develop' into console
2013-12-02 09:57:53 -08:00
martell
1a94e393af
Setup for testing for every windows user
2013-11-30 09:36:22 +00:00
boyu0
cfe522283c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into upgrade_box2d_to_2.3.0
2013-11-28 12:19:07 +08:00
boyu0
1c55c207bf
update project setting
2013-11-28 11:55:18 +08:00
boyu0
72f2d68edd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-27 17:47:37 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
Huabing.Xu
ea46e1c658
change test case
2013-11-27 14:30:38 +08:00
Ricardo Quesada
534fd9600e
Adds CCConsole.
...
it doesn't work... just the skeleton
2013-11-26 18:58:36 -08:00
Huabing.Xu
3da196ea43
add Frustum culling to new Sprite
2013-11-27 10:35:12 +08:00
Nite Luo
92b57c79ba
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCClippingNode.h
cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
minggo
6c7cb0bf23
Merge pull request #4359 from Dhilan007/androdi_build
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[ci skip]add proceed java compilation and generate apk.
2013-11-26 01:47:14 -08:00
boyu0
99d904363a
issue #2771 : delete all the box2d implementation in physics parts.
2013-11-26 13:47:42 +08:00
Dhilan007
881d43fe3b
add proceed java compilation and generate apk.
2013-11-26 11:58:01 +08:00
Nite Luo
19b8ba89e2
Merge branch 'develop' into newRenderer
2013-11-25 10:21:02 -08:00
boyu0
e55c81c9b6
upgrade box2d from 2.2.1 to 2.3.0
2013-11-25 14:50:11 +08:00
boyu0
f2dabe77ec
issue #2771 : add some method implements with box2d in PhysicsWorld
2013-11-25 10:08:52 +08:00
Nite Luo
b67ec6618f
Finish converting LayerColor start working on particle system
2013-11-22 17:14:24 -08:00
samuele3
3a69ee301b
issue #3228 : Resolve TestLua and HelloLua test samples compile error on the Xcode 4.6.2 when choose Mac platform
2013-11-22 14:06:48 +08:00
Nite Luo
f438e83104
Merge branch 'develop' into newRenderer
2013-11-20 11:14:28 -08:00
Ricardo Quesada
0d750cdbaf
Adds virtual destructors on Interfaces
...
Classes with at least one virtual function needs a virtual destructor.
This patch adds virtual destructors to Interface classes
And also enables 'warn on missing virtual destructors'
2013-11-19 16:57:23 -08:00
Nite Luo
e5ebcb2845
Merge branch 'develop' into newRenderer
2013-11-18 10:22:16 -08:00
Dhilan007
8b14575d7e
bind gui and studio.
2013-11-18 16:54:52 +08:00
Nite Luo
c5f9434331
Merge branch 'develop' into newRenderer
2013-11-15 11:33:38 -08:00
Nite Luo
566767da60
Add NewDrawNode
2013-11-15 11:29:11 -08:00
samuele3
ec9bc0069f
Modify template of lua ios_mac config and some bugs
2013-11-15 13:48:34 +08:00
Nite Luo
a70cad8c97
Merge branch 'develop' into newRenderer
2013-11-14 10:36:43 -08:00
Nite Luo
4f1858fa8a
Crate NewClipping Node
2013-11-14 10:35:28 -08:00
Nite Luo
f17af1f319
Add group command
2013-11-13 17:31:12 -08:00
samuele3
26c3266711
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-13 10:15:24 +08:00
Nite Luo
37d3601fd0
Merge branch 'develop' into newRenderer
2013-11-12 11:56:17 -08:00
Nite Luo
ab8b61aaec
Create NewSpriteBatchNode to use NewRender
2013-11-12 11:18:49 -08:00
Dhilan007
d43bc3f75d
remove unnecessary print
2013-11-12 17:53:23 +08:00
Dhilan007
e182328d51
fix incomplete copy resource
2013-11-12 16:25:39 +08:00
samuele3
cfb1cfdf65
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
...
Conflicts:
cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
Ricardo Quesada
a5eeff4f4f
fixes for android create
...
improves the message.
fixes some grammar errors
2013-11-11 16:09:32 -08:00
Nite Luo
a28f3f6f03
Merge branch 'develop' into newRenderer
2013-11-11 12:04:28 -08:00
minggo
b868c3f1dc
Merge pull request #4173 from minggo/remove-makefile
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[ci skip]remove makefiles
2013-11-11 02:19:16 -08:00
minggo
1e15071dc7
remove makefiles
2013-11-11 17:29:48 +08:00
samuele3
7cfe890d5d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-11 17:04:37 +08:00
samuele3
06c7d3e96d
issue #2868:Add ccd lua test samples
2013-11-11 17:03:43 +08:00
James Chen
20b350a58b
Removing cocosjs_manual_conversions.h(.cpp). Put all jsval <-> native value conversion codes to js_manual_conversions.h(.cpp).
2013-11-11 16:45:44 +08:00
James Chen
4fba832fb1
Return non-zero if ndk build fails.
2013-11-09 21:05:17 +08:00
Nite Luo
fa9d8fe077
Add CustomCommand
2013-11-08 12:06:39 -08:00
Nite Luo
be71eb8626
Merge branch 'develop' into newRenderer
...
Conflicts:
.gitignore
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/2d/CCDirector.cpp
2013-11-07 17:24:57 -08:00
samuele3
16d572c04f
issue #2868:Add manual lua binding files
2013-11-07 23:22:11 +08:00
Nite Luo
3108d499e5
use placeholder logic to generate material id
2013-11-06 14:24:56 -08:00
CaiWenzhi
7a207431cd
Merge branch 'develop' into develop_nutty_Mergemasterbranchtodevelopbranch
...
Conflicts:
cocos/gui/UIHelper.h
2013-11-06 16:13:10 +08:00
CaiWenzhi
e0aa82da13
Merge master branch to develop branch
2013-11-06 16:04:06 +08:00
James Chen
c364c4f083
issue #3113 : Updating CMakeLists.txt, Improve Copying files.
2013-11-06 10:57:36 +08:00
samuele3
b9e5d4bc91
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-05 17:37:54 +08:00
samuele3
61d8f9673c
issue #2868:Move armature related lua binding from namespace 'cc' to namespace 'ccd'
2013-11-05 17:34:25 +08:00
samuele3
b76865c692
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
2013-11-05 15:11:05 +08:00
samuele3
b445f0824a
issue #2868:Bind UI and Scene parser to lua by bindings-generator and add releated test samples
2013-11-05 15:09:51 +08:00
Ricardo Quesada
2f0a19c7a3
Enables more warnings in Xcode project
2013-11-04 16:30:00 -08:00
Ricardo Quesada
ab6d620b3d
Disables arm64 for the moment
2013-11-04 15:11:20 -08:00
Ricardo Quesada
8fb5fad20d
Merge branch 'develop' into arm64
2013-11-04 15:02:35 -08:00
Ricardo Quesada
0350ac7021
arm64 support
2013-11-04 11:53:40 -08:00
Nite Luo
e4ffd250cb
Simple implementation of RenderCommand and RenderQueue
2013-11-04 09:14:22 -08:00
James Chen
bc251bcc95
[cmake] Update make-all-linux-projects.sh.
2013-11-04 21:03:09 +08:00
James Chen
733197fa65
[cmake] copy resources works.
2013-11-04 21:03:08 +08:00
James Chen
e560de6e4e
HelloCpp works.
2013-11-04 21:03:07 +08:00
minggo
b5838b800d
use python script to build template android projects
2013-11-04 16:48:17 +08:00
minggo
25b0ffe853
Merge pull request #4022 from boyu0/iss2771_physical
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issue #2771 : physical
2013-11-03 18:40:14 -08:00
James Chen
6b8b1fb3c9
Update android-build.py
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Fixing wrong capital letter, `samples/JavaScript` --> `samples/Javascript`
2013-11-03 14:01:02 +08:00
boyu0
04c8e9f34e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-02 00:12:14 +08:00
minggo
60b0b3c26e
Merge pull request #4061 from minggo/iss2905-adjust_folder
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better log
2013-11-01 03:26:01 -07:00
minggo
32c5755869
better log
2013-11-01 18:24:34 +08:00
minggo
d4210c77bb
Merge pull request #4058 from samuele3hu/developAssetsManager
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issue #3037:Add assetsmananger lua binding and a releated test sample
2013-11-01 02:50:47 -07:00
boyu0
6d37aa8cd5
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-01 17:39:09 +08:00
James Chen
c754e1b64f
Merge pull request #4035 from darkdukey/mousewheel_mac
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issue #3099 : Adding MouseEvent and MouseListener, Adding Mouse Support For Desktop Platform.
2013-11-01 02:33:28 -07:00
samuele3
80f3a7d57a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developAssetsManager
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
cocos/scripting/lua/bindings/LuaScriptHandlerMgr.h
cocos/scripting/lua/script/Cocos2dConstants.lua
2013-11-01 17:17:21 +08:00
minggo
81c16d9a0e
fix a bug when building AssetsManagerTest
2013-11-01 17:03:15 +08:00
minggo
0a59d9eb3e
fix assetsmansger path
2013-11-01 16:44:04 +08:00
James Chen
9177f78e5e
Merge pull request #4046 from dumganhar/ios-mac-project-fix
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iOS and Mac project fix[ci skip]
2013-11-01 00:24:08 -07:00
James Chen
ed10b92a60
Fix of including wrong include files.
2013-11-01 15:19:10 +08:00
samuelhu
e93bcca13e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
2013-11-01 14:44:21 +08:00
samuelhu
8580b16638
Modify let the libluajit.a of mac only support 64bit
2013-11-01 14:40:35 +08:00
samuelhu
b0fdb66d2d
Modify the all luajit build scripts and let libluajit.a of mac only support 64bit
2013-11-01 14:38:14 +08:00
minggo
be1afb502b
Merge pull request #4041 from minggo/iss2905-adjust_folder
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can run build-android.python in any path
2013-10-31 23:28:23 -07:00
minggo
d98c6f8de6
can run build-android.python in any path
2013-11-01 14:27:29 +08:00
samuelhu
f3ff7955a8
issue #3037:Modify platform build config
2013-11-01 11:18:02 +08:00
samuelhu
de4aaeda2d
issue #3049:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-31 22:06:34 +08:00
samuelhu
4031556398
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
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Conflicts:
build/cocos2d_samples.xcodeproj/project.pbxproj
samples/Lua/TestLua/Resources/luaScript/mainMenu.lua
2013-10-31 21:57:24 +08:00
samuelhu
5891f00967
issue #3037:Add assetsmananger lua binding and a releated test sample
2013-10-31 21:52:28 +08:00
boyu0
dec749a692
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-10-31 18:20:32 +08:00
boyu0
2efef34144
issue #2771 : fix vs compile errors
2013-10-31 18:18:02 +08:00
samuelhu
faf3b30e9b
issue #3069:Add LuaObjectCBridge and related test sample
2013-10-31 15:20:53 +08:00
Nite Luo
fe04448c8d
Merge folder changes from develop
2013-10-30 23:19:36 -07:00
minggo
9e5420c954
Merge pull request #4029 from minggo/iss2905-adjust_folder
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use build/android-build to build android samples, and update readme
2013-10-30 03:30:03 -07:00
minggo
da9f7c912b
use build/android-build to build android samples, and update readme
2013-10-30 18:27:56 +08:00
minggo
93cde4d814
Merge pull request #4027 from minggo/iss2905-adjust_folder
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add script to build android samples
2013-10-29 23:22:26 -07:00
minggo
4d9b05a67d
add script to build android samples
2013-10-30 14:19:07 +08:00
samuelhu
70082ddc29
issue #3409:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-29 17:54:35 +08:00
samuelhu
3508213615
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developHttp
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-10-29 11:45:19 +08:00
samuelhu
a4d028e905
issue #3409:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-29 11:40:41 +08:00
James Chen
b4eb970589
[JSB] Fixing compilation errors for iOS and Mac projects.
2013-10-25 10:50:03 +08:00
samuelhu
d7689073e0
issue #3049:Add XMLHttpRequest lua binding and corresponding test sample
2013-10-24 11:12:21 +08:00
minggo
abcf8f268d
fix conflicts
2013-10-22 18:36:13 +08:00
minggo
6a664d480a
issue #2905:samples build ok on linux
2013-10-22 18:01:56 +08:00
Dhilan007
f11dba586a
issue #2905:modification vs-project for folder structure change
2013-10-21 22:09:21 +08:00
Dhilan007
9a0fa3c181
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-21 16:27:49 +08:00
samuelhu
0cffe51219
fix libluajia.a search path bug
2013-10-18 18:08:05 +08:00
samuelhu
4ccb13f5d0
fix libluajia.a search path bug
2013-10-18 17:37:04 +08:00
Dhilan007
6ce34288e0
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-18 15:53:26 +08:00
minggo
5f65cdc3c0
fix xcode compiling error and simplify android.mk
2013-10-18 15:39:09 +08:00
Dhilan007
6f39f903e3
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-17 16:23:19 +08:00
James Chen
34fe2ba02c
Added missing icons for some iOS and Mac samples.
2013-10-17 14:12:43 +08:00
Dhilan007
546bc3aa32
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-17 11:33:10 +08:00
minggo
8f9756f030
issue #2905:TestJavascript build ok on Android
2013-10-17 11:28:57 +08:00
Dhilan007
d82c2ca060
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-17 09:39:48 +08:00
Ricardo Quesada
28de91d965
more Xcode fixes
2013-10-16 11:45:58 -07:00
Dhilan007
a91621ae5a
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-16 17:51:02 +08:00
Dhilan007
c6344875de
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-16 17:30:51 +08:00
James Chen
b5233fc18d
issue #2905 : [iOS Mac] Updating project configurations.
2013-10-16 17:27:30 +08:00
James Chen
225738ecc5
issue #2905 : [iOS Mac] HelloLua and TestLua work now.
2013-10-16 17:19:02 +08:00
James Chen
00ee416006
issue #2905 : [iOS Mac] All js games work now.
2013-10-16 16:21:55 +08:00
Dhilan007
3d1f734326
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-10-16 15:44:43 +08:00
James Chen
6fba0dd5db
issue #2905 : [iOS Mac] TestJavascript works now.
2013-10-16 15:43:59 +08:00
James Chen
039a2c93e1
issue #2905 : [iOS Mac]Removing 'include' folder in 'external' group. Otherwise, it will find wrong included file.
2013-10-16 11:30:56 +08:00
James Chen
65f33461bc
issue #2905 : [iOS, Mac] Updating project configuration, TestCpp works now.
2013-10-16 11:19:42 +08:00
Dhilan007
5116e91c4b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into di2905
2013-10-16 11:00:22 +08:00
Ricardo Quesada
8cad67a3e1
small fixes for the Xcode projects
2013-10-15 13:36:03 -07:00
Dhilan007
2865ad798b
issues #2905:Updating project configuration for folder change.
2013-10-15 10:18:37 +08:00
James Chen
9f89879e5e
issue #2905 : [iOS, Mac] Always search user path.
2013-10-14 17:43:59 +08:00
James Chen
16c88363f5
issue #2905 : Updating project configuration for SimpleGame.
2013-10-14 17:16:39 +08:00
James Chen
438fe70287
issue #2905 : [iOS, Mac] HelloCpp works now.
2013-10-14 15:53:14 +08:00
minggo
ad6325b0dd
fix conflicts
2013-10-12 11:31:32 +08:00
minggo
4313c46e93
issue #2905:adjust folder structure
2013-10-12 11:22:05 +08:00