James Gregory
735f7b13f7
Copy resources in HelloCpp makefile
2013-05-01 13:33:51 -07:00
James Gregory
a072cb590a
Basis of Makefile for SimpleGame sample.
2013-05-01 13:33:51 -07:00
James Gregory
64222b20b8
Add resources to TestCpp makefile
2013-05-01 13:33:51 -07:00
James Gregory
905725184d
Disable libcurl tests for Emscripten.
2013-05-01 13:33:51 -07:00
James Gregory
17b3026724
Add index.html for SimpleGame and TestCpp. Set resolution on all canvases to 800x500 to match code.
2013-05-01 13:33:51 -07:00
James Gregory
c14773128e
Update build process for HelloCpp to build .js and .data files separately, pulling both in from index.html
2013-05-01 13:33:50 -07:00
James Gregory
dc70cc0859
Instruct Emscripten to emit .html file for HelloCpp sample.
2013-05-01 13:33:50 -07:00
James Gregory
c798a34838
Add main.cpp files for app samples
2013-05-01 13:33:48 -07:00
James Gregory
03836f3198
Add Makefiles for Emscripten + Emscripten external
2013-05-01 13:33:48 -07:00
Sergej Tatarincev
202edc1597
CCEditBox test for separate font name/size setters
2013-04-03 17:20:01 +03:00
James Chen
c9cdb81020
Removing unused codes.
2013-03-25 14:30:25 +08:00
James Chen
f7b2ca2125
Fixing compilation errors when enable CC_ENABLE_PROFILERS.
2013-03-25 11:47:27 +08:00
billy1380
fc806d0496
added sample game xcode project for mac
2013-03-23 17:21:26 +00:00
billy1380
cdfe693583
- changed cocos2d mac project to support universal build and x86
...
- fixed issues associated with that
2013-03-23 16:04:51 +00:00
fape
e9343c2d8a
- update README files
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- format javascript sample README files like cpp samples
2013-03-21 16:04:53 +01:00
minggo
949700ca1a
issue #1848:use CCConfiguration::supportsPVRTC() to determine if the device support powertc format
2013-03-21 15:50:41 +08:00
James Chen
e2e9bc8ce0
Fixing memoryleaks.
2013-03-21 09:00:55 +08:00
James Chen
8c70955547
[VS2012] Adding dependence for AssetsMangerTest.
2013-03-21 08:11:02 +08:00
James Chen
33fc16261b
Updating blackberry project settings.
2013-03-20 18:34:28 +08:00
minggo
ee37529884
remove unsupported parameter in android
2013-03-20 16:04:42 +08:00
James Chen
7e1efa7c89
fix of wrong group of TimelineCallbackTest in TestCpp.vcxproj.filters.
2013-03-20 14:14:01 +08:00
James Chen
aa5f7ffb6a
Updating project setting of testcpp for Marmalade.
2013-03-19 17:46:49 +08:00
James Chen
3ed479d7f4
Updating project configuration of TestCpp for win32.
2013-03-19 17:06:12 +08:00
James Chen
ef98d95e75
Updating project configuration of TestCpp for Android, Linux, Mac and nacl.
2013-03-19 16:59:39 +08:00
James Chen
6110d5df74
Merge pull request #2201 from dumganhar/rohankuruvilla-ccbreader
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fixed #1838 : Fix bugs of CCBReader and adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 01:35:26 -07:00
James Chen
8b466f12a2
fixed #1838 : Adding test for the new feature(Timeline callback & playing effect) of CocosBuilder.
2013-03-19 16:33:23 +08:00
minggo
0a8b4f923f
delete parameter(-o igncr) when running build_native.sh in eclipse project
2013-03-19 13:48:32 +08:00
minggo
15733e0089
Merge pull request #2187 from minggo/merge-fape-android-eclipse
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merge pull request and fix some conflicts
2013-03-18 01:16:10 -07:00
minggo
58618172e6
merge pull request and fix some conflicts
2013-03-18 16:15:48 +08:00
minggo
529a9bf394
make AssetsManager work on iOS
2013-03-18 15:57:30 +08:00
minggo
19cf6665c4
Merge pull request #2176 from folecr/easierandroidbuild
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Improvements to android build setup and samples' build scripts
2013-03-17 18:58:11 -07:00
folecr
6dba49f25b
Android build_native.sh now reads local.properties for environment variables
2013-03-15 16:44:16 -07:00
Ricardo Quesada
59ca1e198a
README.md eclipse improvements
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Includes screenshots, fixes instructions, looks better
2013-03-15 15:20:39 -07:00
minggo
a987c87844
Merge pull request #2151 from sbc100/fix_warning
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Fix warning in linux build.
2013-03-12 19:30:51 -07:00
Sam Clegg
863286b0b9
Fix warning in linux build.
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Also, define _DEBUG rather then DEBUG in linux and nacl makefiles
by default, and limit the command line definions that are used
when building Box2D.
2013-03-12 16:59:22 -07:00
fape
75c68f178a
Rename cocos2dx.hpp to jsb_cocos2dx_auto.hpp in AppDelegate.cpp
2013-03-12 22:18:45 +01:00
James Chen
ae1c64573e
Merge pull request #2046 from rohankuruvilla/eclipse
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fixed #1827 : Eclipse Project import - Documentation Added and Tested.
2013-03-12 01:36:17 -07:00
James Chen
3f709c3edb
Merge pull request #2134 from AsadR/remove-all-notifications-for-target
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fixed #1822 : Added CCNotificationCenter::removeAllObservers(CCObject *target).
2013-03-10 22:41:59 -07:00
Asad ur Rehman
c1a8059998
Added CCNotificationCenter::removeAllObservers
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This is a helper method that removes all observers with a particular
target. It can be used in destuctors to ensure no observers trigger
callbacks on objects that no longer exist.
2013-03-10 19:34:01 +05:00
Sam Clegg
9eb9524659
Add 'make run' target for linux projects.
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Also, a few other linux build system improvements:
- Add linux build of SimpleGame
- Update multi-platform templates to use new common
build system.
- Remove redundant main.h files.
2013-03-08 10:01:03 -08:00
Rohan Kuruvilla
7149f0598d
Adding missing eclipse project files
2013-03-07 12:13:50 -08:00
Rohan Kuruvilla
360519dad5
Removing /bin/bash for executing build command, and keep only bash
2013-03-07 12:09:17 -08:00
minggo
dd8681b18b
Merge pull request #2113 from minggo/refactor-ccuserdefault
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Refactor ccuserdefault
2013-03-06 23:05:50 -08:00
Sam Clegg
7ad171d8ee
Use same top level Makefile for nacl and linux builds.
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Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.
Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg
8677dad3c6
Improved build system from linux.
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This change makes several fundamental improvements to the linux
build system:
- Remove duplication: a lot of the common make logic is now in
a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk
- Quiet by default: unless you specify V=1 on the commandline
the output is now very clean and quiet.
- Dependencies: gcc's automatic dependancy generation is now
used (-MMD). This means that if you change a header file
then all the object that depend on it now get rebuilt.
- Don't store objects in the source tree: previously object
files were stored alongside the sources, which meant that
debug and release object clobbered each other which leads
to confusion and lots of unnecessary rebuilding.Q
- Library dependencies: each binary now depends on the libraries
it links aginst. This means that if the cocos2dx library
changes then all examples will get re-linked.
- Top level Makefile: there is now a top level Makefile that
can be shared/used by any platform the uses make as the
build system (for example NaCl). Everything can be built
by simply running 'make' at the top level. e.g:
make DEBUG=1
make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
minggo
648e9a7bf1
issue #1529:use NSUserDefaults on iOS and SharedPreferences on Android to implement CCUserDefault
2013-03-06 16:36:44 +08:00
minggo
3ce5a99c8d
Merge pull request #2092 from sbc100/fix_all_warnings
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Fix all compiler warnings produced by gcc.
2013-03-05 17:59:35 -08:00
Sam Clegg
4d0aa01c4b
Fix all gcc warnings in NaCl build.
2013-03-05 17:01:40 -08:00
Sam Clegg
38878b084b
Fix all compiler warnings produced by gcc.
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This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
Rohan Kuruvilla
7d90fc2254
Adding README files to each sample project
2013-03-04 11:50:39 -08:00