Commit Graph

37 Commits

Author SHA1 Message Date
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
minggo ce3cea2fdb closed #2346: use shader program to set uniform 2013-07-01 16:02:46 +08:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
Ricardo Quesada 479062fdb7 on dealloc, log "this" with %p, not %x.
Also adds %p where it was missing.
And make a few fixes on the iOS project
2013-06-05 18:21:05 -07:00
Rodrigo Goncalves de Oliveira 78967b7c8e Removing unused variable
These variables are just used on CCAssert comparisons, and result on a
compilation error on Linux (-Werror=unused-variable).

Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
2013-06-03 09:17:03 -04:00
Yongqin Liu aea9e04fbf Add out of bound check for the index before do the update
Signed-off-by: Yongqin Liu  <liuyq0307@thundersoft.com>
2013-05-29 19:18:46 +08:00
Yongqin Liu 56037a4939 CCTextureAtlas::updateQuad modify for the memcpy hot spot
change the place that call CCTextureAtlas::updateQuad method to
update the quads with pointer reference directly.

Signed-off-by: Yongqin Liu<liuyq0307@thundersoft.com>
2013-05-28 10:23:47 +08:00
James Chen bb11182279 fixed #2217: Using CCLabelAtlas instead of CCLabelTTF to show FPS. 2013-05-23 15:06:57 +08:00
James Chen 2418e72a0e Fix compilation errors for linux port. 2013-05-07 14:36:01 +08:00
NatWeiss f875366cc6 Properly resets the tile's Y flipping
This bug caused many tiles to be Y flipped if only one tile was actually intended to be flipped.
2013-04-16 15:01:22 -07:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo 63e4091bfa fixed #1686:finish updating 2013-02-28 11:55:36 +08:00
minggo 0ffb506607 issue #1686:synchronize CCTexturePVR.cpp 2013-02-26 18:08:51 +08:00
minggo 9d07778bb0 issue #1686:synchronize CCTMXXMLParser.cpp 2013-02-26 17:42:18 +08:00
Nat Weiss 9b98e4548f Added TMX polygon parsing. 2013-01-29 14:45:41 -08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
James Chen 6733f786a5 fixed #1649: Reverted some invokings of function that returns const reference. 2013-01-14 16:06:18 +08:00
James Chen bb486af6a7 Added stackable action support. Exchanged the order of action. 2012-12-26 18:59:31 +08:00
minggo a75f8b7e7a fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo a701eaecce issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
walzer 06f639edab update copyright to 2012, update cocos2d version to 2.0.3
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Byung Choi 2ed9119d4f fixed pointer to int casting warnings and errors, based on stdint 2012-09-22 03:02:29 +09:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
Nat Weiss 53e4da5d5c Fixes a bug in the TMX parser which caused tileset images not to load on Android. 2012-09-15 15:59:15 -07:00
minggo 56c329cf0e reset texture parameter when coming to foreground on android 2012-09-03 16:47:18 +08:00
minggo d83cdbda09 fixed #1441: put hd and ipad resources into separate directory 2012-08-23 14:20:32 +08:00
minggo 3b442dfc0f fixed #1439:synchronize to cocos2d-iphone v2.0.0 2012-08-22 15:51:25 +08:00
minggo 738f150ecd fixed #1377:reset texture parameter of CCTMXLayer after coming to foreground on android 2012-08-20 14:06:29 +08:00
Walzer cc3d850892 fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00