Commit Graph

30 Commits

Author SHA1 Message Date
samuele3hu 11d7c9c653 issue #2404:Add more functions to Deprecated.lua and modify some .pkg files 2013-07-25 19:58:59 +08:00
James Chen 1db847ad7c issue #2344: ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance 2013-07-22 17:24:54 +08:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
samuele3hu 0f1ac9983f issue #2377:Modify some tolua_*_open functions place and Modify Websocket,OpenGl,Scrollview handlers operation. 2013-07-17 10:15:25 +08:00
samuele3hu 596eb9df3e issue #2377:Modify tojs/cocos2dx.ini and a function name 2013-07-16 16:45:57 +08:00
samuele3hu c955a559bf issue #2377:Del register/unregister function in .cpp and .h files 2013-07-16 09:55:06 +08:00
samuele3hu 80a6811f9f Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into ScriptHandler 2013-07-15 10:39:08 +08:00
samuele3hu 51c3ced4ba issue #2377:Modify the ScripthandlerMgr struct and modify some lua test samples 2013-07-15 10:38:16 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
samuele3hu cf1cbe1bd6 issue #2377:add scriptHandlerMgr and modify ActionManager.lua 2013-07-10 15:04:00 +08:00
James Chen 83b23c67fd issue #2371: Set design resolution for TestLua. 2013-07-04 17:07:34 +08:00
samuele3hu 15c69563e2 issue #2276: Add ScrollView lua binding and test sample 2013-06-20 22:39:30 +08:00
James Chen 1fb9f44d15 issue #2129: Removing CC prefix for samples module. 2013-06-20 14:17:10 +08:00
samuele3hu b48cf5997d issue #2277: Add OpenGL lua test samples 2013-06-19 16:40:02 +08:00
James Chen 43e8573d8b Merge pull request #2807 from dumganhar/master
[BB] Updating project configuration.
2013-06-07 03:49:10 -07:00
James Chen e3e90db71c [BB] Adding extra lua script resource folder for TestLua. 2013-06-07 18:16:10 +08:00
samuele3hu cdbf8b7250 issue #2103 add webSocket lua test sample 2013-06-07 13:55:36 +08:00
samuele3hu e4ec801363 issue #2103 add webSocket lua test sample 2013-06-06 22:29:02 +08:00
samuele3hu 6dd077b8bd issue #2103 add cocosbuilder lua test sample 2013-06-05 15:17:00 +08:00
samuele3hu 7101bc4377 issue #2103 remove simple cocosbuilder sample 2013-06-03 14:59:04 +08:00
samuele3hu afa6b81ba7 issue #2103 add cocosbuilder lua bind and add a simple sample 2013-06-03 13:47:12 +08:00
James Chen 0d18032f38 [Blackberry] Adding the resources of TestCpp for TestLua. 2013-04-27 14:41:30 +08:00
James Chen 6f5970491e [Blackberry] Adding resources for TestLua. 2013-04-27 14:17:14 +08:00
minggo 89591fdccc fixed #2084:add lua loader for all platforms 2013-04-26 12:12:19 +08:00
James Chen 5337234e22 Android also uses executeScript to load lua source file or byte code file. So unused codes need to be deleted. 2013-04-25 21:31:52 +08:00
James Chen eec0ba3c19 Getting full path in before playing sound. 2013-01-27 19:20:49 +08:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00