halx99
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46bee8284f
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Fix ci
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2022-08-11 22:05:23 +08:00 |
halx99
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9150b9db83
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Migrate cmake files
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2022-08-11 15:41:10 +08:00 |
一线灵
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13fc72c02c
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Migrate axys (#782)
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2022-08-08 18:02:17 +08:00 |
aismann
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10530b1a19
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Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core (#781)
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\
D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762
* Replace push_back() vs emplace_back() on axis\core\ #781
* Update CCConsole.cpp
* Update UIWebViewImpl-android.cpp
* Update UIWebViewImpl-android.cpp
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2022-08-08 13:18:33 +08:00 |
unknown
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797a41b469
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Missed edge case when resizing the memorymapped file in UserDefault that could cause a crash
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2022-08-02 16:13:12 +05:30 |
aismann
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73153ad614
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Improve c++11 for-loop performance with Universal References (#760)
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2022-07-21 19:19:08 +08:00 |
halx99
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c0a4371879
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Migrate more macors
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2022-07-16 10:43:05 +08:00 |
halx99
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f3ac6ea871
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Migrate macros 'CC_' to 'AX_'
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2022-07-15 19:17:01 +08:00 |
一线灵
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279337f17f
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Migrate engine namespace to `axis`(abbv: `ax`) (#743)
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2022-07-11 17:50:21 +08:00 |
Turky Mohammed
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8517d0ee7f
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Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
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2022-07-09 01:23:11 +08:00 |
halx99
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fff2bd59ed
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Fix setup cmake files and some relative sources
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2022-07-08 14:20:41 +08:00 |
aismann
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b28e6d5aa6
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Rename internal variable '_displayStats' to '_statsDisplay'
fix #709
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2022-07-06 06:58:24 +02:00 |
halx99
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701c1aa6ff
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Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
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2022-07-05 15:42:38 +08:00 |
Turky Mohammed
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fb4e263b8b
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
DelinWorks
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1ed03a41ad
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Separate renderer enums to their own file.
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2022-07-04 19:52:17 +03:00 |
DelinWorks
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da39a66e99
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Improve function naming.
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2022-07-04 17:45:23 +03:00 |
DelinWorks
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af4c3b0948
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Revert "Update CCDirector.h"
This reverts commit 11200dfac0 .
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2022-07-04 05:12:54 +03:00 |
DelinWorks
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11200dfac0
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Update CCDirector.h
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2022-07-04 04:58:13 +03:00 |
DelinWorks
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bdffd39784
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Fix platforms compilation.
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2022-07-03 21:01:21 +03:00 |
DelinWorks
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f7b50fe836
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Use enum class instead.
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2022-07-03 20:55:40 +03:00 |
DelinWorks
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9009228ef4
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[skip ci]
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2022-07-03 20:50:02 +03:00 |
DelinWorks
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166ebd2ce6
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Move global enums to their own file.
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2022-07-03 20:43:55 +03:00 |
aismann
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b3726421b2
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use engine global namespace
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2022-07-03 07:26:37 +02:00 |
halx99
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62e2be281b
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Move enum FPSPosition to engine global namespace
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2022-07-03 11:24:00 +08:00 |
aismann
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d94137be54
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Remove unused variable and cleanup on windowtest.cpp
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2022-07-02 11:29:26 +02:00 |
aismann
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6c702daa3b
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Cleanup, last fixes, rename enum FPSPosition
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2022-07-02 08:17:24 +02:00 |
aismann
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8f5cc3ff2c
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fix typo
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2022-07-02 06:19:47 +02:00 |
aismann
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88fe2d7666
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add 'no change' check.
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2022-07-02 06:02:22 +02:00 |
aismann
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97d7b793f7
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FPS display set position should be set by API #695
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2022-07-01 17:15:20 +02:00 |
DelinWorks
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4997f613de
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Fix overriding position when applying custom properties. [skip ci]
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2022-07-01 05:58:42 +03:00 |
DelinWorks
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8d3c2b0cdb
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Use CCASSERT instead.
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2022-07-01 05:54:20 +03:00 |
DelinWorks
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b4bac6d651
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Fix get default camera nullptr on scene initialization.
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2022-07-01 03:34:37 +03:00 |
一线灵
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9bdc6232ac
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Update CCDirector.cpp
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2022-06-30 21:06:39 +08:00 |
一线灵
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bfe12be7b6
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Revert "Unify frame rate control logical to director mainLoop"
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2022-06-30 21:04:00 +08:00 |
halx99
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752d3150eb
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Improve code style
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2022-06-30 12:05:28 +08:00 |
halx99
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3f00332d3d
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Improve frame rate control
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2022-06-29 17:26:22 +08:00 |
一线灵
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884a4c3b1d
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Delete unused comment [skip ci]
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2022-06-28 17:14:35 +08:00 |
halx99
|
498747aeea
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Improve frame rate control precision
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2022-06-28 16:33:50 +08:00 |
halx99
|
e2a9a5204d
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Unify fps control logical to director mainLoop
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2022-06-28 12:39:05 +08:00 |
halx99
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1889180a75
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Improve renderer
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2022-06-24 14:18:48 +08:00 |
一线灵
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dc8650d7f6
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Merge pull request #639 from DelinWorks/partical-system-animation
[PROPOSAL] Add Particle System Animations And Improvements
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2022-06-16 21:18:57 +08:00 |
DelinWorks
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2e3c84252d
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Add fourccId support.
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2022-06-16 15:25:43 +03:00 |
halx99
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864c73154c
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Improve code style
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2022-06-13 12:46:40 +08:00 |
halx99
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a4372fe9be
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Change android log debug info tag
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2022-06-11 09:12:40 +08:00 |
halx99
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384fa1056f
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Remove unused [skip ci]
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2022-06-10 17:34:46 +08:00 |
halx99
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4413728f6d
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Fix Value large integer storage
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2022-06-08 16:38:42 +08:00 |
Turky Mohammed
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6943fb9dce
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Fix typo in HSV/HSL classes. (#647)
Co-authored-by: 一线灵 <halx99@live.com>
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2022-05-26 19:25:30 +08:00 |
Turky Mohammed
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c6bca8ef86
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Add HSV/HSL color spaces to the engine. (#642)
* Add HSV support.
* Do not use a reference on hsv()
* Add alpha specifier to hsv()
* Rename function hsv() to rgb()
* Update ccTypes.cpp
* Fix angle wrapping
* Fix typo.
* Added HSV & HSL Support with a much better API
* Remove parameter prefixes.
* Fix self assignment.
* Fix self assignment.
* Update core/base/ccTypes.h [skip ci]
* Update core/base/ccTypes.h [skip ci]
Co-authored-by: 一线灵 <halx99@live.com>
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2022-05-25 20:10:52 +08:00 |
halx99
|
21fe8df12b
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Fix lua template duplicate res error on mac
Fix typo
Fix cmdline fail on new macos
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2022-05-15 16:36:06 +08:00 |
halx99
|
30a164c31a
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Improvements and bug fixes
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
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2022-05-13 21:06:29 +08:00 |