DelinWorks
49b6dda016
Fix CMAKE
2022-07-08 02:10:35 +03:00
一线灵
1062a2251f
Merge pull request #720 from axis-project/improve-index-array
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Improve IndexArray
2022-07-07 16:53:18 +08:00
halx99
698b84d7b2
Delete unused comments
2022-07-07 15:41:32 +08:00
halx99
39d40728cb
The `operator[]` not good for template use, always use at instead.
2022-07-07 15:40:16 +08:00
halx99
a9be51ff72
Improve IndexArray implementation
2022-07-07 14:49:26 +08:00
DelinWorks
d1d8873964
Fix shader matrix multiplication.
2022-07-07 05:38:28 +03:00
halx99
062e0d38f9
Merge branch 'dev' of https://github.com/adxeproject/adxe into improve-index-array
2022-07-07 10:06:21 +08:00
一线灵
8ff01d47c4
Fix ci
2022-07-07 09:59:21 +08:00
一线灵
fca740889d
Update CCBundle3DData.h
2022-07-07 09:52:11 +08:00
halx99
43e1a41440
Improve IndexArray
2022-07-07 09:31:34 +08:00
halx99
62b356a107
Improve code style
2022-07-07 09:30:48 +08:00
aismann
043207e9c1
Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
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Its look professional now ;)
2022-07-06 16:02:41 +02:00
一线灵
83a3011f65
Merge pull request #715 from aismann/dev
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Rename internal variable '_displayStats' to '_statsDisplay'
2022-07-06 13:44:55 +08:00
aismann
b28e6d5aa6
Rename internal variable '_displayStats' to '_statsDisplay'
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fix #709
2022-07-06 06:58:24 +02:00
Turky Mohammed
9951bbe820
Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks
b4d04f4df9
Update FastRNG.h
2022-07-06 07:20:40 +03:00
一线灵
83ebbfcf60
Merge pull request #710 from DelinWorks/improve-engine-types
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[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
2022-07-05 23:07:19 +08:00
halx99
71539ffd89
Compatible cocos2d.h
2022-07-05 23:03:22 +08:00
DelinWorks
d1379cd5c2
Improve RngSeed.
2022-07-05 17:21:21 +03:00
halx99
701c1aa6ff
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
2022-07-05 15:42:38 +08:00
Turky Mohammed
fb4e263b8b
[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` ( #705 )
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* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
DelinWorks
4f1212e655
Update CCMeshVertexIndexData.cpp [skip ci]
2022-07-04 21:15:11 +03:00
DelinWorks
ad451adb4b
Update CCMeshVertexIndexData.cpp [skip ci]
2022-07-04 21:14:33 +03:00
DelinWorks
15f43941e8
Update quad.frag [skip ci]
2022-07-04 21:13:29 +03:00
Turky Mohammed
995a6469d1
Update quad.frag [skip ci]
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Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 21:12:17 +03:00
DelinWorks
35f7bd2f76
Update CCBundle3DData.h [skip ci]
2022-07-04 21:09:54 +03:00
DelinWorks
b2583b2614
Update CCBundle3DData.h [skip ci]
2022-07-04 21:07:06 +03:00
DelinWorks
74a2ed5ab1
Update CCBundle3DData.h
2022-07-04 21:05:27 +03:00
DelinWorks
293c28f6b6
Expose stride conversion functions.
2022-07-04 20:54:56 +03:00
DelinWorks
21cb99695a
Update CCBundle3DData.h [skip ci]
2022-07-04 20:42:44 +03:00
DelinWorks
96a4d83700
Update CCBundle3DData.h
2022-07-04 20:41:53 +03:00
DelinWorks
0c6998cf41
Update CCBundle3DData.h
2022-07-04 20:35:31 +03:00
DelinWorks
31a2f46891
Use integral_constant rathar than bool_contant.
2022-07-04 20:32:29 +03:00
DelinWorks
5797662ca1
Update CCBundle3DData.h [skip ci]
2022-07-04 20:29:50 +03:00
DelinWorks
9057a47996
Update CCBundle3DData.h
2022-07-04 20:25:16 +03:00
DelinWorks
1ed03a41ad
Separate renderer enums to their own file.
2022-07-04 19:52:17 +03:00
Turky Mohammed
94dcf63300
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-04 19:40:56 +03:00
一线灵
b51e50a498
Merge pull request #702 from DelinWorks/improve-engine-types
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[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks
d56731a158
Update CCBundle3D.cpp [skip ci]
2022-07-04 19:38:46 +03:00
DelinWorks
399bd7e89f
Add stride functions and remove unneeded UNSPEC value.
2022-07-04 19:20:04 +03:00
halx99
7fe382ed54
Improve meshdata load
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- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks
da39a66e99
Improve function naming.
2022-07-04 17:45:23 +03:00
halx99
768a8bd5e1
Refator sampler name in shader
2022-07-04 21:26:48 +08:00
Turky Mohammed
40e30edd58
Update CCBundle3D.cpp
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Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 08:22:42 +03:00
Turky Mohammed
6917430f6e
Update CCMeshVertexIndexData.cpp [skip ci]
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Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 08:22:06 +03:00
Turky Mohammed
1a0a06c4b5
Update CCBundle3DData.h
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Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 07:59:14 +03:00
Turky Mohammed
dc02ea5ac5
Update CCBundle3DData.h
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Co-authored-by: 一线灵 <halx99@live.com>
2022-07-04 07:57:44 +03:00
DelinWorks
ad189af97f
Update CCBundle3DData.h
2022-07-04 07:36:42 +03:00
DelinWorks
13710ff075
Update CCBundle3DData.h
2022-07-04 07:30:16 +03:00
DelinWorks
6c242f3e35
Update CCBundle3DData.h
2022-07-04 07:27:35 +03:00
DelinWorks
3a5e8821c2
Update CCBundle3D.cpp
2022-07-04 07:25:04 +03:00
DelinWorks
13a9949c30
Update CCBundle3DData.h
2022-07-04 07:23:02 +03:00
DelinWorks
dd90911e07
Add safety checks.
2022-07-04 06:34:44 +03:00
DelinWorks
5c8b5dd003
Improve function naming.
2022-07-04 06:23:49 +03:00
DelinWorks
0e355244d5
Improve function naming and add descriptions.
2022-07-04 05:55:29 +03:00
DelinWorks
af4c3b0948
Revert "Update CCDirector.h"
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This reverts commit 11200dfac0
.
2022-07-04 05:12:54 +03:00
DelinWorks
11200dfac0
Update CCDirector.h
2022-07-04 04:58:13 +03:00
halx99
86a08575ba
Improve class IndexArray
2022-07-04 09:13:06 +08:00
DelinWorks
210816a8bc
Fix android arm64 incorrect random number generation.
2022-07-04 03:28:55 +03:00
DelinWorks
78150ff25a
Revert "Update CCBundle3D.cpp [skip ci]"
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This reverts commit 07bbe4e06c
.
2022-07-03 23:25:36 +03:00
DelinWorks
07bbe4e06c
Update CCBundle3D.cpp [skip ci]
2022-07-03 23:25:05 +03:00
DelinWorks
7a8b123548
Fix mobile compilation.
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Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks
bdffd39784
Fix platforms compilation.
2022-07-03 21:01:21 +03:00
DelinWorks
f7b50fe836
Use enum class instead.
2022-07-03 20:55:40 +03:00
DelinWorks
9009228ef4
[skip ci]
2022-07-03 20:50:02 +03:00
DelinWorks
166ebd2ce6
Move global enums to their own file.
2022-07-03 20:43:55 +03:00
halx99
0e99b4ece0
Improve class IndexArray
2022-07-03 21:17:49 +08:00
halx99
8eea4cccdc
[WIP] Wrapper IndexArray with byte_buffer
2022-07-03 17:24:10 +08:00
aismann
b3726421b2
use engine global namespace
2022-07-03 07:26:37 +02:00
halx99
62e2be281b
Move enum FPSPosition to engine global namespace
2022-07-03 11:24:00 +08:00
DelinWorks
cb7bd4118b
Improve type naming.
2022-07-02 19:46:41 +03:00
DelinWorks
27c5e9ad83
Update CCDirector.cpp [skip ci]
2022-07-02 18:26:17 +03:00
DelinWorks
a7a022c48d
Remove buffers stat and add quad mesh shaders.
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Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann
d94137be54
Remove unused variable and cleanup on windowtest.cpp
2022-07-02 11:29:26 +02:00
aismann
6c702daa3b
Cleanup, last fixes, rename enum FPSPosition
2022-07-02 08:17:24 +02:00
aismann
8f5cc3ff2c
fix typo
2022-07-02 06:19:47 +02:00
aismann
88fe2d7666
add 'no change' check.
2022-07-02 06:02:22 +02:00
aismann
97d7b793f7
FPS display set position should be set by API #695
2022-07-01 17:15:20 +02:00
DelinWorks
1ac8788815
Fix mesh index formatting.
2022-07-01 14:40:09 +03:00
DelinWorks
b32f4d1196
Change shorts to ints
2022-07-01 14:11:00 +03:00
Turky Mohammed
66598df93f
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-01 13:46:04 +03:00
halx99
1a0848c95f
Setup vsync for all PC platforms
2022-07-01 17:55:54 +08:00
halx99
047206e529
Fix warnings
2022-07-01 13:47:47 +08:00
一线灵
03b01cd414
Merge pull request #690 from DelinWorks/engine-bug-fixes
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[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
2022-07-01 12:17:08 +08:00
halx99
9b1edadb2f
Fix #689
2022-07-01 12:14:44 +08:00
halx99
6017f90907
Improve mac fps limit
2022-07-01 11:02:31 +08:00
DelinWorks
6d8aa5e6c1
Update CCCamera.cpp [skip ci]
2022-07-01 05:59:45 +03:00
DelinWorks
4997f613de
Fix overriding position when applying custom properties. [skip ci]
2022-07-01 05:58:42 +03:00
DelinWorks
8d3c2b0cdb
Use CCASSERT instead.
2022-07-01 05:54:20 +03:00
DelinWorks
79d228d007
Update CCRenderer.cpp
2022-07-01 04:06:26 +03:00
DelinWorks
b24f4fb520
[skip ci]
2022-07-01 03:39:27 +03:00
DelinWorks
b4bac6d651
Fix get default camera nullptr on scene initialization.
2022-07-01 03:34:37 +03:00
DelinWorks
24c2550a09
Fix typos. [skip ci]
2022-06-30 23:21:21 +03:00
DelinWorks
4a0622cb3f
Update BufferGL.h
2022-06-30 22:43:56 +03:00
DelinWorks
0c3f7400b0
Update BufferGL.h
2022-06-30 22:26:02 +03:00
DelinWorks
5dd0ce5d8e
Add UINT mesh index format support.
2022-06-30 21:44:37 +03:00
halx99
5f02d2a656
Try fix fps
2022-07-01 01:00:18 +08:00
一线灵
9bdc6232ac
Update CCDirector.cpp
2022-06-30 21:06:39 +08:00
一线灵
bfe12be7b6
Revert "Unify frame rate control logical to director mainLoop"
2022-06-30 21:04:00 +08:00
halx99
3d1690cc25
Add missing autorelease call
2022-06-30 18:18:24 +08:00