Commit Graph

707 Commits

Author SHA1 Message Date
Huabing.Xu b2934d32bc Merge branch 'develop' into develop_RenderTextureBug
* develop: (32 commits)
  fix align text error in label
  Update the JS binding code & samples for latest cocos2d engine.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled.
  Updates nativeactivity.cpp.
  closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead.
  remove other non-functional jenkins scripts
  [AUTO] : updating submodule reference to latest autogenerated bindings
  move ghprb.py to tools/jenkins-scripts/
  issue #2050: commit resources
  add github pull request builder for Jenkins
  Adds an empty LuaEngine::parseConfig function.
  [JSB] Adds trigger bindings for CocoStudio.
  update cocos2d-x version string
  update describe for support translucency on android
  update describe for support translucency on android
  update describe for support translucency on android
  recover java activity on android.
  remove draw increment
  migrate ShaderTestSprite to new renderer
  ...
2013-12-31 14:58:11 +08:00
Dhilan007 b51efbd654 fix align text error in label 2013-12-31 14:13:26 +08:00
Huabing.Xu bf1f5dd0e0 fix rendertexture bug 2013-12-31 11:48:51 +08:00
James Chen 8145bf903e texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled. 2013-12-31 11:02:01 +08:00
James Chen 973adc6b2f Updates nativeactivity.cpp. 2013-12-31 10:55:59 +08:00
James Chen cf006df9ff closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead. 2013-12-31 10:54:37 +08:00
James Chen 1d8ee016e5 Merge pull request #4596 from boyu0/bug2050_tilemap_firstgid_bug
closed #2050: fix tilemap firstgid bug
2013-12-30 05:42:19 -08:00
Huabing.Xu a14006bb8f calculation matrix 2013-12-30 21:24:16 +08:00
James Chen edb2ad0933 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into ccs-binding
Conflicts:
	cocos/editor-support/cocostudio/TriggerMng.cpp
2013-12-30 21:06:57 +08:00
James Chen 1edf748dc3 [JSB] Adds trigger bindings for CocoStudio. 2013-12-30 20:57:46 +08:00
Huabing.Xu c030553d8c Fix missed popMatrix 2013-12-30 20:25:25 +08:00
minggo 3680995f0b Merge pull request #4742 from minggo/develop
update cocos2d-x version string
2013-12-30 04:23:41 -08:00
minggo 046d6696bc update cocos2d-x version string 2013-12-30 20:22:25 +08:00
boyu0 0984eafaef closed #2050: move autorelease to CLN 2013-12-30 15:32:04 +08:00
Huabing.Xu 1962dfa52d migration transition page turn to new renderer 2013-12-30 14:43:18 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
boyu0 1f72fafd08 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug2050_tilemap_firstgid_bug
Conflicts:
	cocos/2d/CCTMXXMLParser.cpp
	cocos/2d/CCTMXXMLParser.h
2013-12-30 12:30:59 +08:00
James Chen d72a9d2c0d Merge pull request #4727 from dumganhar/develop
Fix of wrong include symbol of CCVector.h
2013-12-29 19:55:58 -08:00
James Chen c5c03a3b35 Fix of wrong include symbol of CCVector.h 2013-12-30 11:55:01 +08:00
boyu0 a76c59f644 closed #2050: add tile map xml format test and fix tile property bug. 2013-12-30 11:33:41 +08:00
James Chen 200f07dc34 closed #3290: [JSB] The order of onEnter and onExit is wrong. For develop branch. 2013-12-30 11:10:02 +08:00
James Chen 31e2b3d5c2 Merge pull request #4715 from SBKarr/develop
closed #3542: AngelCode binary file format support for LabelBMFont.
2013-12-29 18:11:19 -08:00
Roman "SBKarr 93f6d9c4f5 Added test case for binary fnt file
Also, fixed nul-termination issue in file parsing
2013-12-28 23:00:07 +04:00
James Chen b17117a1a1 More warning fixes. 2013-12-28 14:34:52 +08:00
Roman "SBKarr b0e6b5a43f AngelCode binary file format support for LabelBMFont 2013-12-27 22:32:07 +04:00
minggo 3760cddf49 Merge pull request #4705 from Dhilan007/failed_dispatch_receive
fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen 9baa64f274 Merge pull request #4688 from walzer/develop
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen bf881f3ac0 Merge pull request #4691 from samuele3hu/DispatcherBak1
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
Dhilan007 b319cb58ac fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m]. 2013-12-27 18:05:48 +08:00
minggo ec3b3ea012 Merge pull request #4696 from dumganhar/warning-fix
Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CaiWenzhi 385894548d Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-27 17:19:29 +08:00
James Chen a47a7075e4 Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
closed #3509: Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
CaiWenzhi e45c2a8601 Modify manager of some widgets' children 2013-12-27 16:01:03 +08:00
boyu0 1e8e15506d closed #3509: Sprites with PhysicsBody moves to wrong position when switch foreground/background. 2013-12-27 15:53:55 +08:00
walzer ece68aafc2 add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0 2013-12-27 15:49:08 +08:00
James Chen febc19ea8d Some warning fixes on linux. 2013-12-26 23:06:16 -08:00
Dhilan007 861925e752 fix compiling error in vs project on win7. 2013-12-27 14:38:22 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
Huabing.Xu 76d07fc76e remove empty interface releaseToCommandPool 2013-12-27 14:02:17 +08:00
Huabing.Xu 268f2fcc21 adjust comment codes 2013-12-27 13:52:44 +08:00
Huabing.Xu 40af66a7bc remove commandPool in renderCommand 2013-12-27 13:51:11 +08:00
minggo ef6295f046 Merge pull request #4693 from Dhilan007/black_screen_android
fix black screen when back to foreground  on android.
2013-12-26 21:46:18 -08:00
Dhilan007 f250d24766 fix black screen when back to foreground on android. 2013-12-27 11:56:56 +08:00
James Chen 0d9fe874a3 Fix set FPS broken. 2013-12-26 19:49:54 -08:00
samuele3hu d51440f62a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
samuele3hu 6d9e865f15 Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong 2013-12-27 10:35:44 +08:00
walzer d7704d574a issue #3517, enable CC_USE_PHYSICS by default 2013-12-27 00:00:50 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
James Chen 17ff6ef764 Renames: IntValueMap —> ValueMapIntKey 2013-12-26 22:07:20 +08:00
boyu0 a19d212f4f fix bug. 2013-12-26 22:00:52 +08:00