Commit Graph

1466 Commits

Author SHA1 Message Date
James Chen f4825ec94a Bug fixes for cocostudio. 2013-12-27 20:54:05 +08:00
minggo 3760cddf49 Merge pull request #4705 from Dhilan007/failed_dispatch_receive
fix failed to receive dispatch signal on some android device
2013-12-27 04:33:30 -08:00
James Chen b03c8259b1 Merge commit 'refs/pull/4672/head' of git://github.com/cocos2d/cocos2d-x into cocostudio-test
Conflicts:
	cocos/scripting/auto-generated
2013-12-27 20:18:58 +08:00
samuele3hu aa0eb36071 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1 2013-12-27 20:08:09 +08:00
samuele3hu 30439e4689 Improve the coding style 2013-12-27 20:07:00 +08:00
James Chen 9baa64f274 Merge pull request #4688 from walzer/develop
make CC_USE_PHYSICS can ACTUALLY be switch off
2013-12-27 04:04:48 -08:00
James Chen bf881f3ac0 Merge pull request #4691 from samuele3hu/DispatcherBak1
Reconstruct the operation of handling lua script event
2013-12-27 03:58:08 -08:00
CaiWenzhi af563653e2 Merge branch 'develop' into develop_nutty_modify_framework_texturebugfixed 2013-12-27 18:26:30 +08:00
CaiWenzhi d8a5fd6af4 Modify wrong codes 2013-12-27 18:23:53 +08:00
CocosRobot 0116866e58 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-27 10:16:22 +00:00
CaiWenzhi 6fe49bf6dd Merge branch 'develop' into develop_nutty_modify_framework_texturebugfixed 2013-12-27 18:12:09 +08:00
Dhilan007 b319cb58ac fix failed to receive dispatch signal on some android device,such as [HTC EVO 3D X515m]. 2013-12-27 18:05:48 +08:00
CaiWenzhi b2da9d2da5 Fixed bugs 2013-12-27 17:58:00 +08:00
minggo 5ce228e68c Merge pull request #4703 from CocosRobot/updategeneratedsubmodule_1388138100
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-27 01:57:03 -08:00
minggo ec3b3ea012 Merge pull request #4696 from dumganhar/warning-fix
Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
CocosRobot 68cf83ee7d [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-27 09:55:01 +00:00
chengstory 3f4e4c9684 Merge branch 'develop' into #3457 2013-12-27 17:51:27 +08:00
minggo 0690305398 Merge pull request #4666 from 2youyouo2/develop
change play interface name
2013-12-27 01:50:08 -08:00
CaiWenzhi 495e574f44 Fixed bugs 2013-12-27 17:22:51 +08:00
chengstory faaf6d3f2b fixed #3457 fixes some bug. 2013-12-27 17:21:13 +08:00
CaiWenzhi 385894548d Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-27 17:19:29 +08:00
James Chen a47a7075e4 Merge pull request #4699 from boyu0/iss3509_physics_switch_foreground_bug
closed #3509: Sprites with PhysicsBody moves to wrong position when swit...
2013-12-27 00:28:43 -08:00
James Chen 012e7f6618 Merge pull request #4698 from dumganhar/map-fix
Removes Map<K, V>::capacity(), adds Map<K, V>::bucketCount/bucketSize/bucket methods.
2013-12-27 00:09:21 -08:00
CaiWenzhi 6123344d9b Modify location of members define 2013-12-27 16:07:02 +08:00
CaiWenzhi 26fd64c61a Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-27 16:02:38 +08:00
CaiWenzhi e45c2a8601 Modify manager of some widgets' children 2013-12-27 16:01:03 +08:00
boyu0 1e8e15506d closed #3509: Sprites with PhysicsBody moves to wrong position when switch foreground/background. 2013-12-27 15:53:55 +08:00
James Chen 3ee48fc1ca Map::bucketSize fix. 2013-12-27 15:50:48 +08:00
walzer ece68aafc2 add Scene::update & addChild into CC_USE_PHYSICS scope, TestCpp compiles and runs successfully when CC_USE_PHYSICS == 0 2013-12-27 15:49:08 +08:00
James Chen 0d4a816e3b Removes Map<K, V>::capacity(), adds Map<K, V>::bucketCount/bucketSize/bucket methods. 2013-12-27 15:44:23 +08:00
byeonggee.seo b9d56ae793 CCData bugfix 2013-12-27 16:34:00 +09:00
CaiWenzhi 1a486f22ec Add "override" 2013-12-27 15:15:11 +08:00
James Chen febc19ea8d Some warning fixes on linux. 2013-12-26 23:06:16 -08:00
Dhilan007 861925e752 fix compiling error in vs project on win7. 2013-12-27 14:38:22 +08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
Huabing.Xu 76d07fc76e remove empty interface releaseToCommandPool 2013-12-27 14:02:17 +08:00
Huabing.Xu 268f2fcc21 adjust comment codes 2013-12-27 13:52:44 +08:00
Huabing.Xu 40af66a7bc remove commandPool in renderCommand 2013-12-27 13:51:11 +08:00
minggo ef6295f046 Merge pull request #4693 from Dhilan007/black_screen_android
fix black screen when back to foreground  on android.
2013-12-26 21:46:18 -08:00
chengstory 4cb227ae0d fixed #3457 ui action can not play. 2013-12-27 12:45:05 +08:00
zhangcheng dd4339b0bb Merge branch '#3457' of git://github.com/chengstory/cocos2d-x into #3457 2013-12-27 12:41:01 +08:00
zhangcheng 1b666d4d41 fixed #3457 scenetest crashed when back to menu. 2013-12-27 12:39:21 +08:00
samuele3hu ee7aa0f077 Rename EVENT_KEYBOARD_RELEASED and resolve a possible memory leak bug 2013-12-27 12:05:12 +08:00
Dhilan007 f250d24766 fix black screen when back to foreground on android. 2013-12-27 11:56:56 +08:00
James Chen 0d9fe874a3 Fix set FPS broken. 2013-12-26 19:49:54 -08:00
samuele3hu d51440f62a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into DispatcherBak1
Conflicts:
	cocos/scripting/lua/bindings/lua_cocos2dx_extension_manual.cpp
2013-12-27 11:17:11 +08:00
Liam 0cdf2d15fe merge from develop branch 2013-12-27 10:50:50 +08:00
Liam 2a6c24f8bf update coco action with correct coding rule 2013-12-27 10:43:49 +08:00
samuele3hu 6d9e865f15 Delete some ScriptEventType only used to Lua 、adjust the event callback mechanism and rename cc.HANDLERTYP_ related to avoid overlong 2013-12-27 10:35:44 +08:00
zhangcheng 6a9fbfbc60 fixed #3457 update libCocosStudio.vcxproj, add trigger code. 2013-12-27 10:24:50 +08:00
luocker fc655162fa Update CCString.cpp
we can't change _string value after get Array.
2013-12-27 00:26:02 +08:00
walzer d7704d574a issue #3517, enable CC_USE_PHYSICS by default 2013-12-27 00:00:50 +08:00
walzer c5e95618d9 fixed #3517, make CC_USE_PHYSICS can be switch off, and bring Scene::update(float), Scene::addChild(...) out of CC_USE_PHYSICS segment 2013-12-26 23:55:05 +08:00
chengstory 7a7d939da0 issue #3457 use C++ 11 auto loop. 2013-12-26 23:51:55 +08:00
chengstory 774e3d8536 issue #3457
1. replace UIAction NULL to nullptr.
2. modify  class variable  name.
2013-12-26 23:40:50 +08:00
chengstory cfbbb7889b Merge branch 'develop' into #3457
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-12-26 23:01:34 +08:00
CocosRobot edeeae4ff9 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-26 14:48:08 +00:00
chengstory 26df681915 fixed #3457 remove jsoncpp. 2013-12-26 22:45:23 +08:00
James Chen 17ff6ef764 Renames: IntValueMap —> ValueMapIntKey 2013-12-26 22:07:20 +08:00
James Chen a73991dcc1 Merge pull request #4685 from dumganhar/develop
Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
2013-12-26 06:03:11 -08:00
boyu0 a19d212f4f fix bug. 2013-12-26 22:00:52 +08:00
James Chen a8d93ddf72 Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`. 2013-12-26 21:49:40 +08:00
boyu0 6bc0a7066f change CustomCommand variable to class member. 2013-12-26 21:19:12 +08:00
CaiWenzhi 26a7f3474c Modify reader 2013-12-26 21:02:47 +08:00
CaiWenzhi a8ab58d8d8 Merge branch 'develop' into develop_nutty_modify_framework_addnewreader 2013-12-26 20:32:50 +08:00
James Chen 93ed5a4f0f long --> ssize_t for TableView callback. 2013-12-26 04:09:24 -08:00
samuele3hu 756a72cbca Reconstruct the operation of handling lua script event 2013-12-26 19:43:49 +08:00
boyu0 dec003477c delete ‘delete ptr’ and add CC_UNUSED_PARAM 2013-12-26 19:25:53 +08:00
boyu0 d32fbbbfca change GroupCommand variable to class member. 2013-12-26 18:11:23 +08:00
CaiWenzhi ad535e2fcb Add listview and pageview reader 2013-12-26 17:53:22 +08:00
chengstory bd46681867 fixed #3457 continue to fixes failed to build. 2013-12-26 17:37:02 +08:00
CaiWenzhi f0eb5d28c1 Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles 2013-12-26 17:32:08 +08:00
chengstory 041e78cb54 Fixes failed to build android. 2013-12-26 17:17:02 +08:00
CocosRobot 50a379b8f0 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-26 09:04:04 +00:00
CaiWenzhi 3206727b9c Modify actionnode 2013-12-26 17:01:31 +08:00
chengstory 91edad5152 Merge branch 'develop' into #3457 2013-12-26 16:56:43 +08:00
yinkaile 891d8c3a38 change comment 2013-12-26 16:48:19 +08:00
CaiWenzhi a2e873d12a Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles 2013-12-26 16:45:48 +08:00
Liam a158e25767 modify coco action with new coding rule 2013-12-26 16:36:21 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
Liam bc54707893 modify coco action with new coding rule 2013-12-26 16:29:59 +08:00
CocosRobot 09996ea82c [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-26 08:20:26 +00:00
yinkaile f0d4f3f9bf Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-26 16:19:21 +08:00
CaiWenzhi 7b6e022388 Merge branch 'develop' into develop_nutty_modify_framework_newrender_modify_projectfiles 2013-12-26 16:19:12 +08:00
CaiWenzhi 067af2fb93 optimize loop 2013-12-26 16:17:52 +08:00
James Chen 5dfb7f321a Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669 2013-12-26 16:03:30 +08:00
yinkaile 7027587542 fixed armature update 2013-12-26 15:49:20 +08:00
boyu0 f878864794 Specialize GroupCommand and CustomCommand, change generateCommand to new. 2013-12-26 15:41:47 +08:00
yinkaile c096743325 change comment 2013-12-26 14:57:38 +08:00
CaiWenzhi 530f82ee27 Add refresh layout method 2013-12-26 14:57:30 +08:00
Huabing.Xu 963d637198 use raw new instead of generateCommand 2013-12-26 14:45:44 +08:00
Huabing.Xu b4c61d5a7c specialize RenderCommandPool<QuadCommand> 2013-12-26 14:44:21 +08:00
chengstory ab3cf064d1 fixed #4357 failed to build android. 2013-12-26 13:26:23 +08:00
chengstory 8ae7ecff33 Merge branch 'develop' into #3457
Conflicts:
	build/cocos2d_samples.xcodeproj/project.pbxproj
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-12-26 12:55:52 +08:00
CaiWenzhi 946dab0b34 Modify android mk 2013-12-26 12:23:58 +08:00
CaiWenzhi b1d2aa9b79 Modify CMakeList 2013-12-26 11:25:49 +08:00
CaiWenzhi 581678b6b0 Modify android mk 2013-12-26 11:06:10 +08:00
CocosRobot e6727ea087 [AUTO] : updating submodule reference to latest autogenerated bindings 2013-12-26 02:50:37 +00:00
yinkaile b553828ed2 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2013-12-26 10:24:33 +08:00
yinkaile b44090b40b change std::map to std::unordered_map 2013-12-26 10:23:51 +08:00