Commit Graph

461 Commits

Author SHA1 Message Date
halx99 8a8d96e8d4 Refine DrawNode, should not use Node::_programState for private use (#251)
The follow classes should not reuse Node::_programState, otherwise needs override Node::setProgramState to update programState of pipelineDescriptor:
- DrawNode
- LayerColor
- LayerRadialGradient
- ParticleBatchNode
- ParticleSystemQuad
2020-10-26 14:49:14 +08:00
halx99 e58041bd46 Don't update sprite shader when it's not default 2020-10-26 13:08:02 +08:00
halx99 f49cb01e1e Finish #244 2020-10-25 16:25:08 +08:00
halx99 534b2acc39 Lock name 2020-10-24 21:57:36 +08:00
halx99 97b283bc94 Optimize includes 2020-10-23 16:40:51 +08:00
halx99 fe76c658b0 fix android build 2020-10-23 16:36:24 +08:00
halx99 22bd64cd27 Support specific manually and more clearly comment 2020-10-23 15:27:03 +08:00
halx99 0830fe9c14 Only needs updateUniformID when set a unstable uniform variable 2020-10-23 15:07:18 +08:00
halx99 ad98ef54b0 Add setUniformID manually for user to avoid calculate uniformID with uniform buffer automatically 2020-10-23 12:39:30 +08:00
halx99 4f36b1bbe9 Remove default constructor of ProgramState 2020-10-23 12:17:36 +08:00
halx99 083b99112b Since we have uniformID, CUSTOM_PROGRAM also can batch 2020-10-23 12:07:37 +08:00
halx99 e4d8e60c0b Since v4, no needs callback uniform, so mark setCallbackUniform deprecated 2020-10-23 11:57:17 +08:00
halx99 119479b060 Refine ProgramState mat id 2020-10-23 11:37:52 +08:00
halx99 4394b94c31 Simply skip batch for custom program, see #245 2020-10-23 10:26:45 +08:00
halx99 b8a0e0a478 Finsih rename 2020-10-22 10:58:10 +08:00
halx99 ac21c27140 Build pugixml from sources for all platforms (#241) 2020-10-21 12:28:34 +08:00
halx99 03527fd45b Fix CCFileStream write bits
make it behavior same with fopen "wb"
2020-10-21 10:58:48 +08:00
halx99 77e48ddca6 Remove unused converter functions 2020-10-21 00:35:39 +08:00
halx99 4048395cdb Refine pixel format
a. make RGB565, RGB5A1 identical between GL and MTL backend
b. make texture internal format compatible on GLES-2.0 ONLY GPU devices
2020-10-20 23:27:20 +08:00
halx99 630a452d01 fix rgba4444 enum for gles-2.0 only GPU 2020-10-20 20:01:18 +08:00
halx99 3d27b9615c GLES compatible 2020-10-20 19:50:34 +08:00
halx99 212148dc56 Remove unused varaibles 2020-10-20 19:38:33 +08:00
halx99 f1be86ee7a fix lua build on android 2020-10-19 19:56:48 +08:00
halx99 3741bbd7e2 Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project. 2020-10-19 18:33:10 +08:00
halx99 dcf3dbe9e6 mini changes 2020-10-18 21:43:51 +08:00
halx99 b9c58a8420 Refactor modules (#238) 2020-10-17 16:32:16 +08:00
halx99 5401bbf821 Simplfy hsv color 2020-10-16 17:23:29 +08:00
halx99 567f55d6fb fix clear flow for rendertexture and grid since we use clearCommand to clear renderTarget, see #233 2020-10-16 16:25:10 +08:00
halx99 c594e3789c Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
2020-10-16 16:23:14 +08:00
halx99 a0034c48a0 fix #233 (#235) 2020-10-16 01:41:36 +08:00
halx99 880c274995 fix #233 2020-10-15 10:22:18 +08:00
halx99 958922bf6d Add setDispatchOnWorkThread support 2020-10-08 00:00:14 +08:00
halx99 257e5ce0e0 Use move assignment 2020-10-07 23:59:26 +08:00
halx99 11ffba3758 API qualifiers improments 2020-10-07 00:07:53 +08:00
halx99 b999d86597 Improve win dll support 2020-10-06 16:46:38 +08:00
halx99 5ef9214d19 fix warning 2020-10-06 12:31:17 +08:00
halx99 3214a76297 Refine HttpClient (#224) 2020-10-05 08:32:48 +08:00
halx99 89d80ce24f Refine HttpClient 2020-10-05 02:40:38 +08:00
halx99 3fadbb3928 fix #223 2020-10-05 00:10:31 +08:00
halx99 5b5ab83830 Change access qualifier 2020-10-05 00:09:12 +08:00
halx99 79e04aad3c Add custom hosts support for HttpReuqest
refer to: https://curl.haxx.se/libcurl/c/CURLOPT_RESOLVE.html
2020-10-04 23:44:52 +08:00
halx99 0e987a7a0d Move isPOT to ccUtils.h for reuse 2020-10-04 23:43:57 +08:00
halx99 3b70b21430 fix lua binding, remove unused initWithBackendTexture 2020-10-03 18:04:56 +08:00
halx99 4592656b28 UserDefault int64_t 2020-10-02 19:52:32 +08:00
halx99 a0ee504406 Delete duplicated _mv (#220) 2020-09-26 12:33:14 +08:00
halx99 a2288d08db Fix depth stencil state and pipeline state mismatch 2020-09-25 23:16:48 +08:00
halx99 2b6cb88167 Clearly texture usage and TextureGL initWithZeros usage (#219)
* Clearly texture usage and TextureGL initWithZeros usage

* More properly function name
2020-09-25 15:04:55 +08:00
halx99 4a35122ab0 Remove dep 2020-09-25 13:49:23 +08:00
halx99 f93a26a7de Delete file ant.properties 2020-09-25 13:17:03 +08:00
halx99 3820cffc33 Sync feature from b2a0cb5e2f 2020-09-25 13:13:54 +08:00