halx99
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8a8d96e8d4
|
Refine DrawNode, should not use Node::_programState for private use (#251)
The follow classes should not reuse Node::_programState, otherwise needs override Node::setProgramState to update programState of pipelineDescriptor:
- DrawNode
- LayerColor
- LayerRadialGradient
- ParticleBatchNode
- ParticleSystemQuad
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2020-10-26 14:49:14 +08:00 |
halx99
|
e58041bd46
|
Don't update sprite shader when it's not default
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2020-10-26 13:08:02 +08:00 |
halx99
|
f49cb01e1e
|
Finish #244
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2020-10-25 16:25:08 +08:00 |
halx99
|
534b2acc39
|
Lock name
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2020-10-24 21:57:36 +08:00 |
halx99
|
97b283bc94
|
Optimize includes
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2020-10-23 16:40:51 +08:00 |
halx99
|
fe76c658b0
|
fix android build
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2020-10-23 16:36:24 +08:00 |
halx99
|
22bd64cd27
|
Support specific manually and more clearly comment
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2020-10-23 15:27:03 +08:00 |
halx99
|
0830fe9c14
|
Only needs updateUniformID when set a unstable uniform variable
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2020-10-23 15:07:18 +08:00 |
halx99
|
ad98ef54b0
|
Add setUniformID manually for user to avoid calculate uniformID with uniform buffer automatically
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2020-10-23 12:39:30 +08:00 |
halx99
|
4f36b1bbe9
|
Remove default constructor of ProgramState
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2020-10-23 12:17:36 +08:00 |
halx99
|
083b99112b
|
Since we have uniformID, CUSTOM_PROGRAM also can batch
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2020-10-23 12:07:37 +08:00 |
halx99
|
e4d8e60c0b
|
Since v4, no needs callback uniform, so mark setCallbackUniform deprecated
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2020-10-23 11:57:17 +08:00 |
halx99
|
119479b060
|
Refine ProgramState mat id
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2020-10-23 11:37:52 +08:00 |
halx99
|
4394b94c31
|
Simply skip batch for custom program, see #245
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2020-10-23 10:26:45 +08:00 |
halx99
|
b8a0e0a478
|
Finsih rename
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2020-10-22 10:58:10 +08:00 |
halx99
|
ac21c27140
|
Build pugixml from sources for all platforms (#241)
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2020-10-21 12:28:34 +08:00 |
halx99
|
03527fd45b
|
Fix CCFileStream write bits
make it behavior same with fopen "wb"
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2020-10-21 10:58:48 +08:00 |
halx99
|
77e48ddca6
|
Remove unused converter functions
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2020-10-21 00:35:39 +08:00 |
halx99
|
4048395cdb
|
Refine pixel format
a. make RGB565, RGB5A1 identical between GL and MTL backend
b. make texture internal format compatible on GLES-2.0 ONLY GPU devices
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2020-10-20 23:27:20 +08:00 |
halx99
|
630a452d01
|
fix rgba4444 enum for gles-2.0 only GPU
|
2020-10-20 20:01:18 +08:00 |
halx99
|
3d27b9615c
|
GLES compatible
|
2020-10-20 19:50:34 +08:00 |
halx99
|
212148dc56
|
Remove unused varaibles
|
2020-10-20 19:38:33 +08:00 |
halx99
|
f1be86ee7a
|
fix lua build on android
|
2020-10-19 19:56:48 +08:00 |
halx99
|
3741bbd7e2
|
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
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2020-10-19 18:33:10 +08:00 |
halx99
|
dcf3dbe9e6
|
mini changes
|
2020-10-18 21:43:51 +08:00 |
halx99
|
b9c58a8420
|
Refactor modules (#238)
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2020-10-17 16:32:16 +08:00 |
halx99
|
5401bbf821
|
Simplfy hsv color
|
2020-10-16 17:23:29 +08:00 |
halx99
|
567f55d6fb
|
fix clear flow for rendertexture and grid since we use clearCommand to clear renderTarget, see #233
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2020-10-16 16:25:10 +08:00 |
halx99
|
c594e3789c
|
Refactor programState management (#236)
1. Add custom program registery
2. Re-enable batch draw for custom program
|
2020-10-16 16:23:14 +08:00 |
halx99
|
a0034c48a0
|
fix #233 (#235)
|
2020-10-16 01:41:36 +08:00 |
halx99
|
880c274995
|
fix #233
|
2020-10-15 10:22:18 +08:00 |
halx99
|
958922bf6d
|
Add setDispatchOnWorkThread support
|
2020-10-08 00:00:14 +08:00 |
halx99
|
257e5ce0e0
|
Use move assignment
|
2020-10-07 23:59:26 +08:00 |
halx99
|
11ffba3758
|
API qualifiers improments
|
2020-10-07 00:07:53 +08:00 |
halx99
|
b999d86597
|
Improve win dll support
|
2020-10-06 16:46:38 +08:00 |
halx99
|
5ef9214d19
|
fix warning
|
2020-10-06 12:31:17 +08:00 |
halx99
|
3214a76297
|
Refine HttpClient (#224)
|
2020-10-05 08:32:48 +08:00 |
halx99
|
89d80ce24f
|
Refine HttpClient
|
2020-10-05 02:40:38 +08:00 |
halx99
|
3fadbb3928
|
fix #223
|
2020-10-05 00:10:31 +08:00 |
halx99
|
5b5ab83830
|
Change access qualifier
|
2020-10-05 00:09:12 +08:00 |
halx99
|
79e04aad3c
|
Add custom hosts support for HttpReuqest
refer to: https://curl.haxx.se/libcurl/c/CURLOPT_RESOLVE.html
|
2020-10-04 23:44:52 +08:00 |
halx99
|
0e987a7a0d
|
Move isPOT to ccUtils.h for reuse
|
2020-10-04 23:43:57 +08:00 |
halx99
|
3b70b21430
|
fix lua binding, remove unused initWithBackendTexture
|
2020-10-03 18:04:56 +08:00 |
halx99
|
4592656b28
|
UserDefault int64_t
|
2020-10-02 19:52:32 +08:00 |
halx99
|
a0ee504406
|
Delete duplicated _mv (#220)
|
2020-09-26 12:33:14 +08:00 |
halx99
|
a2288d08db
|
Fix depth stencil state and pipeline state mismatch
|
2020-09-25 23:16:48 +08:00 |
halx99
|
2b6cb88167
|
Clearly texture usage and TextureGL initWithZeros usage (#219)
* Clearly texture usage and TextureGL initWithZeros usage
* More properly function name
|
2020-09-25 15:04:55 +08:00 |
halx99
|
4a35122ab0
|
Remove dep
|
2020-09-25 13:49:23 +08:00 |
halx99
|
f93a26a7de
|
Delete file ant.properties
|
2020-09-25 13:17:03 +08:00 |
halx99
|
3820cffc33
|
Sync feature from b2a0cb5e2f
|
2020-09-25 13:13:54 +08:00 |