James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
Liao YuLei
5b98cf8539
remove exception catch from CCLuaEngine::executeFunctionByHandler()
2012-03-08 10:57:03 +08:00
Liao YuLei
c6c7fb1be6
Improve Lua engine
...
rename executeFunctionByRefId() to executeFunctionByHandler()
add executeFunctionWithCCObject()
add pushIntegerToLuaStack()
add pushFloatToLuaStack()
add pushBooleanToLuaStack()
add pushCCObjectToLuaStack()
2012-03-07 20:27:26 +08:00
YuLei Liao
1858b7be18
* remove lua exts
2012-02-09 14:13:01 +08:00
YuLei Liao
6ebdf9cb4b
* add CCScriptSupport
2012-02-09 14:07:11 +08:00
YuLei Liao
2b1f83a61b
add addLuaLoader(loader_Android)
2012-02-07 15:16:15 +08:00
YuLei Liao
7a96d13fb6
rename all FuncID to Handler
2012-02-07 11:43:29 +08:00
YuLei Liao
bc8051f607
* CCLuaEngine::executeTouchesEvent() convert touch positions to OpenGL coordinate
2012-02-03 14:32:57 +08:00
YuLei Liao
7ace6f6986
* remove unused include
2012-02-02 19:13:50 +08:00
YuLei Liao
bfe8e752cf
* add CCLuaEngine::executeString()
2012-02-02 19:00:43 +08:00
YuLei Liao
9164e90515
* fix some issues
2012-02-02 15:58:10 +08:00
YuLei Liao
ea89562271
* import CCLuaEngine
2012-02-01 16:55:46 +08:00