Turky Mohammed
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fb4e263b8b
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[IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]
* Improve comments [skip ci]
* Rename MeshRendererMaterial to MeshMaterial [skip ci]
* Update dependent classes.
* Replace occurrences of Sprite3D with MeshRenderer.
* Update cpp-tests and extensions.
* Fix compilation.
* Try fixing lua-bindings
* Try fixing lua-bindings
* Update lua_cocos2dx_3d_manual.cpp [skip ci]
* Create RENAMED_TYPES.md
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2022-07-05 14:48:46 +08:00 |
halx99
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4611d5597c
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Committing genbindings changes [skip ci]
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2022-03-18 14:27:43 +00:00 |
halx99
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650a3b4967
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Committing genbindings changes [skip ci]
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2022-03-18 13:52:57 +00:00 |
halx99
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8e8affab5e
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string_view for lua bindings
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2021-12-28 15:46:32 +08:00 |
halx99
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7ee1785858
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Improve Lua RTTI performance [ci build]
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2021-06-18 12:23:10 +08:00 |
halx99
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c44d94a2b2
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Update lua bindings source [ci build]
cxx17::string_view support
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2020-12-16 17:52:17 +08:00 |
HALX99
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90ecc475f0
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Refactor modules (#238)
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2020-10-17 16:32:16 +08:00 |