Commit Graph

62 Commits

Author SHA1 Message Date
Nite Luo f68a2a47e7 Improved batching 2013-11-11 00:14:29 -08:00
Nite Luo 050f3f705e minor code format fix 2013-11-08 13:57:21 -08:00
Nite Luo fa9d8fe077 Add CustomCommand 2013-11-08 12:06:39 -08:00
Nite Luo 72828acaec Add some todo 2013-11-07 16:53:20 -08:00
Nite Luo 935d2bdebb Implement sprite batching 2013-11-07 16:50:53 -08:00
Nite Luo d7cb4ed219 First attempt for batching 2013-11-07 15:48:37 -08:00
Nite Luo 3421eb8e5d Cleanup the code a bit before implement sprite batching 2013-11-07 10:09:53 -08:00
Nite Luo 21cd03bc13 Remove transform from QuadCommand, NewSprite using world coordinates 2013-11-06 16:39:20 -08:00
Nite Luo 63324db70d Subclass QuadCommand 2013-11-06 14:57:42 -08:00
Nite Luo 3108d499e5 use placeholder logic to generate material id 2013-11-06 14:24:56 -08:00
Nite Luo 51fb1edc0c Fix sorting bug 2013-11-05 17:00:34 -08:00
Nite Luo e4ffd250cb Simple implementation of RenderCommand and RenderQueue 2013-11-04 09:14:22 -08:00