Commit Graph

699 Commits

Author SHA1 Message Date
Ming ca066d0bac fixed #191 2010-11-04 09:32:22 +00:00
yangws c792daec63 update PowerVR OGLES lib to version 2.0.27.0484 2010-11-04 03:59:29 +00:00
yangws d630996bd0 fixed #187 The reason is call preMailLoop too many times in short time in message loop, use sleep(0) to resolve this problem. 2010-11-04 03:51:57 +00:00
Walzer f80ea71066 fix #188, for win32 version, make glDeleteTextrues before eglDestroyContext 2010-11-03 08:00:39 +00:00
Walzer 200080aea0 fix #188 , make eglDestroyContext after glDeleteTexture 2010-11-03 06:47:23 +00:00
Ming b06f84d332 2010-11-03 06:13:40 +00:00
Ming b0e0d63217 2010-11-03 06:04:48 +00:00
Ming b60fbd82a5 added for android 2010-11-03 03:01:17 +00:00
Ming 6853385c8d resolve compile error for android 2010-11-03 02:59:07 +00:00
Walzer 4695fa05df egl function errors will show a messagebox now 2010-10-29 08:36:34 +00:00
natural-law 6d98ae5b2c support Chinese in cocos2dx-uphone 2010-10-27 03:56:51 +00:00
Walzer 2935faebfc change default Makefile.ARM to build static libraries. 2010-10-26 09:51:37 +00:00
natural-law 419544ff45 debug 2010-10-22 07:51:32 +00:00
natural-law 1d8b5d02a3 debug 2010-10-22 07:10:18 +00:00
natural-law 1b81908ae4 add comment 2010-10-21 09:56:13 +00:00
natural-law 78a93db918 issue #182 2010-10-21 02:29:09 +00:00
natural-law 1f8442cc05 issue #182 2010-10-21 02:24:46 +00:00
natural-law 0dbda6c32d issue #185
Let cocos2d-uphone support WVGA
2010-10-19 09:08:25 +00:00
yangws 72e31303a7 Don't need disable statusbar on uphone yet 2010-10-16 09:28:16 +00:00
Ming 992ad7e75d fix the method of computing frame rate 2010-10-16 07:29:53 +00:00
yangws 2ba7ba409b fixed #184 support deviceOrientation on win32 now. 2010-10-15 08:06:05 +00:00
Ming 0298500abe add setContentScaleFactor() 2010-10-15 07:47:48 +00:00
yangws fb0987ae6c fixed #183 add zlib1.dll for win32 2010-10-14 07:05:44 +00:00
yangws 24ae7b36b7 2010-10-13 08:44:16 +00:00
natural-law c8e2874c9f debug 2010-10-13 08:21:59 +00:00
yangws c1225b9396 fixed #183 run test ok. 2010-10-13 06:46:06 +00:00
yangws 83ac66091d 2010-10-13 06:18:39 +00:00
yangws 3317280984 2010-10-13 06:15:11 +00:00
yangws ebb4ae2aa7 issue #183 add iconv libjpeg libpng libxml2 zlib to win32/third_party 2010-10-13 06:12:23 +00:00
yangws 23808af094 win32 window close button enable. 2010-10-13 05:16:17 +00:00
yangws f9b550a7b0 add user files 2010-10-13 05:11:55 +00:00
yangws c4e53c54e4 fixed #176 test_win32 OK. 2010-10-13 05:09:39 +00:00
yangws 040f68160a issue #176 add test code in test_win32, which same with test_uphone . 2010-10-12 09:15:44 +00:00
Walzer 2a43160d39 fix a warning 2010-10-12 04:07:49 +00:00
natural-law 31c069777d issue #182 2010-10-12 03:52:11 +00:00
Walzer 3224f8b9c5 issue 172 : fix the bug. In CCTextureCache::addImage and CCTextureCache::addUIImage, we will lock the texture cache array before we use it. So we must make sure that we unlock the texture cache array when we return in the function. 2010-10-12 03:23:47 +00:00
Ming 7a9b417248 2010-10-11 10:05:34 +00:00
yangws c1e4bf366f 2010-10-11 08:48:44 +00:00
natural-law 09e9638b03 issue #182 2010-10-11 07:35:36 +00:00
natural-law 05bea6a707 issue #182 2010-10-11 07:28:58 +00:00
yangws 5184e4383e change UIImage(TBitmap * ) to UIImage(CCXBitmapDC *) on uPhone platform. 2010-10-11 02:58:27 +00:00
yangws 82e6fabf96 Helloworld-win32 release OK. 2010-10-10 15:30:38 +00:00
yangws e7502ad66f Add PowerVR Lib to platform/win32/third_party. 2010-10-10 13:03:11 +00:00
yangws 8900e0644c helloworld-win32 vertical screen ok. 2010-10-09 09:41:42 +00:00
Ming 9febafadec 2010-10-09 08:23:58 +00:00
Walzer 77564d0017 add LAYER_NODE_FUNC & SCENE_NODE_FUNC 2010-10-09 06:23:47 +00:00
Ming a05f9d0dc5 2010-10-09 01:57:24 +00:00
Walzer f94d1760e5 bug fix: release error in forceRemoveDelegate method 2010-10-08 13:17:03 +00:00
yangws cf0a2c5665 add cocos2dx-win32 framework, can't work yet. 2010-10-08 09:53:04 +00:00
Ming 19b6f1a235 2010-10-08 01:57:07 +00:00
Walzer 371baf3efc add NSSet::anyObject method 2010-10-01 15:05:05 +00:00
Walzer ed4e288f27 modify the logic of "node" method 2010-10-01 15:04:12 +00:00
Walzer 1b385bfe20 fix warnings in NSSet & CCXUIImage_uphone. NSSet will alloc std::set in heap, instead of in stack, to avoid compile warning 2010-10-01 06:34:47 +00:00
Walzer a6b03ce9ea add type cast in "ccp" marco, to avoid warnings 2010-10-01 06:21:37 +00:00
Walzer b86a666269 fix some warnings during compile phase 2010-09-30 23:51:06 +00:00
Ming 0247182dc3 fixed #173 2010-09-30 07:54:15 +00:00
Walzer 72aee0eace issue #175, add retain for CCCallFunc::m_pSelectorTarget 2010-09-30 03:57:31 +00:00
Ming 683596a023 issue #170 2010-09-29 09:39:45 +00:00
Walzer 8633fa5d9e issue #171 2010-09-29 08:33:52 +00:00
Walzer f1c48be489 issue #171, implement CGRectIntersectsRect 2010-09-29 08:06:03 +00:00
Walzer b8f59f623d issue #171, implement CGRectIntersectsRect 2010-09-29 07:24:51 +00:00
Walzer d93aae9133 issue #171, add annotate for protected member variable 2010-09-29 04:03:21 +00:00
yangws c8439ca79e change CGPoint CGSize CGRect function's parameter pass by value to pass by reference,
impliment CGRectIntersectsRect function
2010-09-29 03:49:38 +00:00
Walzer dad659641b issue #171, add @brief in class annotate 2010-09-29 01:44:57 +00:00
Ming 742baf4fdb issue #170 2010-09-28 10:27:33 +00:00
Ming a257cad0a4 issue #170 2010-09-28 10:00:38 +00:00
natural-law c57957d910 issue #170
add comment of class CCFileUtils
2010-09-28 08:57:39 +00:00
natural-law b7dd58e4e1 issue #170
add comment of class CCFileUtils
2010-09-28 08:48:26 +00:00
Ming 68d3edc0d3 issue #170 2010-09-28 08:18:05 +00:00
Walzer 01eb8da314 issue #171, modify object-c code in annotate. 2010-09-28 04:14:12 +00:00
Walzer a279e5dc9b issue 169, we should retain the new variable first, and then release the old one. assignment at last. 2010-09-27 10:19:10 +00:00
Walzer 3f233e2651 issue #161,support *.jpg,add texture to texture cache 2010-09-27 09:26:35 +00:00
Walzer dff457e4eb issue 167, premutiply alpha when read png file 2010-09-27 08:05:49 +00:00
Ming ced3d86507 issue #166 2010-09-26 06:55:28 +00:00
Ming 167aed310c 2010-09-26 06:26:19 +00:00
Ming 85e2bfdea0 fixed #163 2010-09-26 06:11:10 +00:00
Ming 29dba052bf fixed #163 2010-09-26 04:01:19 +00:00
Walzer 5b82f4d468 issue #161,support *.jpg 2010-09-26 02:09:05 +00:00
natural-law c4c81dba7e issue #165
Update the tests code to 0.99.4 release version
2010-09-25 03:54:33 +00:00
Walzer 8de5442c0e issue #161,update CCTMXLayer, CCTMXTiledMap, CCTextureCache 2010-09-25 02:28:27 +00:00
Ming 12d6df9717 issue #154 2010-09-24 10:10:32 +00:00
Walzer 5415e04d7c issue #161,add CCSpriteBatchNode 2010-09-24 04:05:25 +00:00
Walzer 156d1ff69b issue #161,add CCSpriteBatchNode 2010-09-24 04:04:13 +00:00
Ming 0d0b68a200 fixed #151 2010-09-24 02:54:06 +00:00
Ming a50b1b97bb issue #151: because now the r, g, b is correct, so we should not
change it
2010-09-21 08:15:23 +00:00
yangws 30417e37f9 2010-09-21 07:06:01 +00:00
Ming 7852912fdd issue #151 2010-09-18 09:49:02 +00:00
Ming addfb8df94 issue #151 2010-09-18 09:22:21 +00:00
Ming 556b8ed455 issue #151: change the function name 2010-09-18 07:44:56 +00:00
Ming 93135d1366 issue #151 2010-09-18 07:22:07 +00:00
Ming b87fb419fb issue #151 2010-09-18 06:14:51 +00:00
natural-law 5af16c3282 issue #144
Clear memory leaks of the test_uphone project
2010-09-17 06:51:34 +00:00
yangws 069d3507e8 unified CCXEGL code base on uPhoneEmuGlesPatch.zip 2010-09-17 04:02:23 +00:00
natural-law d2b60c4402 issue #144
Clear memory leaks of the test_uphone project
2010-09-17 03:41:02 +00:00
Ming 0c842b7874 issue #142: add depth test of opengl 2010-09-17 01:20:46 +00:00
natural-law 6bd7d28e06 issue #144
Clear memory leaks of the test_uphone project
2010-09-16 09:19:18 +00:00
Ming 300e1abbbb issue #142 2010-09-16 07:53:58 +00:00
natural-law 4db7ac0e9b issue #144
Clear memory leaks of the test_uphone project
2010-09-16 03:18:09 +00:00
Ming 14982bd715 issue #141 2010-09-15 06:52:11 +00:00
Ming a92f74d318 fixed #141: the transition vertex is error, so use CCDirector's instead 2010-09-15 03:47:55 +00:00