Commit Graph

1863 Commits

Author SHA1 Message Date
yangxiao a0adf507c0 getTriangleList instead of load obj 2015-06-01 10:56:17 +08:00
Dale Stammen 494a7079d3 fixed test for Windows 10 CC_PLATFORM_WINRT 2015-05-29 09:35:53 -07:00
Dale Stammen a16d51cad9 keyboard events now available in Windows Universal Apps 2015-05-29 08:15:04 -07:00
WuHao 3d62805d04 Merge branch 'v3' into fix_spritepolygon
# Conflicts:
#	build/cocos2d_libs.xcodeproj/project.pbxproj
#	cocos/2d/MarchingSquare.cpp
2015-05-29 18:10:41 +08:00
yangxiao c782d63bef add 3d navigation 2015-05-29 16:45:33 +08:00
Jacky 8df4920f6e fixed file name. 2015-05-29 15:03:36 +08:00
Huabing.Xu 22ddf53539 Merge branch 'v3FrameBufferObject' into v3 2015-05-29 10:38:42 +08:00
Huabing.Xu df09bef567 use a different size to create fbo 2015-05-29 10:00:48 +08:00
Dale Stammen 2a71407501 fixed double to float conversion compiler warning 2015-05-28 15:00:49 -07:00
Dale Stammen 736de4e37c fixed compiler warning for double to float conversion 2015-05-28 13:32:40 -07:00
Dale Stammen 7623ee390b disable CURL and AssetsManager for Windows 10 UWP 2015-05-28 13:32:08 -07:00
Huabing.Xu 727231a888 change test cases 2015-05-28 17:04:49 +08:00
MAUSMAUSgames 847cba026c added _flags to Action, change API to stopActionsByFlags 2015-05-28 09:52:49 +02:00
Dale Stammen 9ee4b4af1e Merge branch 'v3' into v3-winrt-audio 2015-05-27 11:54:21 -07:00
andyque 74f0b3b436 add bmfont test 2015-05-27 16:58:52 +08:00
子龙山人 4cd5d479c0 Merge pull request #12028 from samuele3hu/v3_issue10302
issue #10302: Remove duplicated test cases
2015-05-27 15:05:10 +08:00
子龙山人 4a1c5954a3 Merge pull request #12045 from andyque/v3
fix iOS 64bit implicit conversion error.
2015-05-27 15:04:41 +08:00
andyque 452248c0dd fix iOS 64bit implicit conversion error. 2015-05-27 13:45:07 +08:00
子龙山人 fc8f556f98 Merge pull request #12027 from jianglong0156/modifyShaderSample
rename shader file name
2015-05-27 13:33:02 +08:00
Huabing.Xu 471547e0b0 refactor FrameBufferObject to FrameBufferObject and RenderTarget 2015-05-27 11:40:12 +08:00
Vincent Yang 8105e9c714 Fix bug: terrain can't move to other position except origin point. 2015-05-26 17:51:26 +08:00
jianglong0156 5b7cf14384 rename shader file name 2015-05-26 17:20:48 +08:00
samuele3hu ea75e222ba issue #10302: Remove duplicated test cases 2015-05-26 17:20:46 +08:00
Huabing.Xu c22a8e81ce Merge branch 'v3' into v3FrameBufferObject 2015-05-25 16:56:22 +08:00
anniruddh.koppal b2eb946c14 Added MP3 support 2015-05-23 19:13:12 -07:00
Huabing.Xu 6d9f850e2c use trianglescommand for sprite 2015-05-22 15:54:56 +08:00
minggo d5d329b74f Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
add Android 9-patch image format support
2015-05-22 09:52:12 +08:00
minggo 10fb660fca Merge pull request #11947 from dabingnn/v3_bugForCameraVisitingScene
add test case to reproduce the bug for visiting scene by multiple camera
2015-05-22 09:47:18 +08:00
Dale Stammen 7d0ca21167 use stringstream instead to to_string 2015-05-21 12:39:00 -07:00
Dale Stammen 8bb393f16f use stringstream instead to to_string 2015-05-21 12:20:43 -07:00
Dale Stammen 52546112a5 added tests for saving cocos2d::Data buffers 2015-05-21 11:22:37 -07:00
Huabing.Xu 2d147f0b97 [ci skip] and an empty line at the end of file 2015-05-21 17:12:35 +08:00
Huabing.Xu c202cad712 add test case to reproduce the bug for visiting scene by multiple camera 2015-05-21 16:57:13 +08:00
andyque 0352a7a3ea add Android 9-patch image format support
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date:   Mon May 18 17:16:09 2015 +0800

    Add Android 9-patch format support.

    Squashed commit of the following:

    commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 17:08:05 2015 +0800

        finish refactoring

    commit 730bf817f833de56999c616779fc0279890e14bf
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 11:47:08 2015 +0800

        refactoring 9-patch

    commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 09:42:06 2015 +0800

        refactor

    commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 17:59:21 2015 +0800

        fix lua and Android compile error

    commit 2877538fb3a436f95400b2ad637ea147b9df81d7
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 11:32:43 2015 +0800

         Add Android 9-patch image format support.

        The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
anniruddh.koppal 8432323450 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-19 16:01:10 -07:00
Ricardo Quesada aa027fbe0f Properties fixes
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
Jacky 514c8ae965 move sprite polygon logic to sprite polygon cache. 2015-05-19 11:25:53 +08:00
anniruddh.koppal e0b3091dcf Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
Conflicts:
	tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-05-18 19:21:48 -07:00
Huabing.Xu f96e704f7d Merge branch 'v3' into v3FrameBufferObject
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/cocos2d.h
	cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
minggo 8068a2c220 Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
V3 camera mask for2 d and3 d rendering
2015-05-18 13:32:26 +08:00
anniruddh.koppal 2db5a89b87 Added new audio engine with wav support 2015-05-15 18:17:52 -07:00
samuele3hu 562c711cda Update CocoStudioUIEditorTest for Lua and replace some deprecated functions. 2015-05-15 18:26:21 +08:00
Huabing.Xu c994f28914 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering 2015-05-15 09:55:51 +08:00
minggo 973d169cd5 Merge pull request #11841 from xiaofeng11/v3
shorten csb file name in ccs-res
2015-05-15 09:33:31 +08:00
Ricardo Quesada 989848a358 fixes memory leak
improves performance a little bit
2015-05-14 17:24:27 -07:00
minggo 9f3284d62f Merge pull request #11833 from super626/v3
getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
yusheng.lu 60190a1be6 changed csb names in ccs-res to shorter 2015-05-14 18:08:37 +08:00
Huabing.Xu 8bdb8125a2 fix android compile error 2015-05-14 14:36:45 +08:00
Huabing.Xu 84540c1ff4 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
Conflicts:
	cocos/renderer/CCGLProgramCache.cpp
	tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
yangxiao 5b8b4fed50 multiply scale before construct physics 2015-05-14 10:44:08 +08:00
Huabing.Xu e6e0a1d15c refactor: FrameBufferObject will contain an Texture2D instead of inheriting from Texture2D 2015-05-14 10:36:49 +08:00
yangxiao e659373648 add getTriangleList to bundle 2015-05-14 10:30:20 +08:00
minggo 7732cd6e77 Merge pull request #11814 from super626/issue9767
add issue9767 test
2015-05-14 10:20:09 +08:00
minggo 3b60f67041 Merge pull request #11816 from fusijie/fix_spritepolygon
fix memory leakage.
2015-05-14 10:19:48 +08:00
Ricardo Quesada fde5f8d63c Adds better sample
adds clone support as well
2015-05-13 17:39:39 -07:00
Ricardo Quesada e95de4de62 fixes mipmap issue with parsing Sampler 2015-05-13 10:24:32 -07:00
Huabing.Xu 8311cf8920 Fix clearcolor overwrite bug
change test case for FrameBufferObject
2015-05-13 17:40:10 +08:00
Jacky c7acb9b83d fix memory leakage. 2015-05-13 17:21:57 +08:00
Huabing.Xu 6097b4ddd2 add clearAllFBOs function in FrameBufferObject 2015-05-13 17:17:54 +08:00
yangxiao ec69a34c51 add issue9767 test 2015-05-13 16:16:45 +08:00
Huabing.Xu 42514ee62f FrameBufferObject works 2015-05-13 14:24:53 +08:00
Ricardo Quesada c693573d77 more samples
and API fixes
2015-05-12 22:24:52 -07:00
Ricardo Quesada a83c10fdbf Merge pull request #11807 from ricardoquesada/material_vertexattrib
Adds support of VertexAttribBinding per Pass
2015-05-12 21:05:02 -07:00
Ricardo Quesada d23ff0ea2c Adds support of VertexAttribBinding per Pass 2015-05-12 19:58:09 -07:00
minggo a587b28e38 Merge pull request #11792 from super626/v3
particle3d can not be seen when added to scene with terrain
2015-05-13 09:38:21 +08:00
minggo 9a479b59f8 Merge pull request #11800 from WenhaiLin/v3-pt-sprite
Fix the performance test of sprite
2015-05-13 09:37:27 +08:00
Wenhai Lin 7af99d1991 Fix the performance test of sprite 2015-05-12 17:59:22 +08:00
Ricardo Quesada 1937431596 Material uses new file format
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
yangxiao 4d71175318 resove conflict 2015-05-12 12:12:29 +08:00
Huabing.Xu 35940ba8ef Merge branch 'v3_addClearforCamera' of github.com:dabingnn/cocos2d-x into v3_addClearforCamera 2015-05-12 10:08:12 +08:00
Huabing.Xu cc0b3ffd2e Merge branch 'v3' into v3_addClearforCamera
Conflicts:
	cocos/renderer/CCGLProgramCache.cpp
	tests/cpp-tests/Classes/controller.cpp
2015-05-12 09:49:15 +08:00
minggo b5d932668c Merge pull request #11778 from WenhaiLin/v3-per-test
Put back the test cases of performance.
2015-05-11 18:16:37 +08:00
WenhaiLin 1e1d14ec40 Remove unused variable. 2015-05-11 17:33:27 +08:00
WenhaiLin 22d04c7c39 Put back the test cases of performance. 2015-05-11 16:26:14 +08:00
Vincent Yang 761da2fd20 Scene3DTest ok. 2015-05-11 14:41:50 +08:00
songchengjiang f25c02f230 fix bugs of terrain 2015-05-11 12:02:32 +08:00
Dale Stammen 351a898a70 removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
Vincent Yang 3bf16dcc4d Add skybox and partile 3d in Scene3DTest. 2015-05-08 18:28:12 +08:00
yangxiao 2391558c96 add physics3d support 2015-05-08 15:49:33 +08:00
Vincent Yang 966f3b6a3f Add terrain in Scene3DTest. 2015-05-08 11:46:27 +08:00
Vincent Yang 60aa223065 Add dialog in Scene3DTest. 2015-05-07 18:43:07 +08:00
Vincent Yang 1daca7fac9 Merge bug fix code. 2015-05-07 16:52:37 +08:00
Vincent Yang a8f0ad9d68 Add Scene3DTest. 2015-05-07 16:22:30 +08:00
WenhaiLin 03bdb7055a Fixed typo 2015-05-07 11:48:55 +08:00
minggo fb112995d8 Merge pull request #11491 from milos1290/tween
Adding FloatAction to animate any property over time.
2015-05-07 09:34:44 +08:00
minggo ba1e77d656 Merge pull request #11720 from WenhaiLin/v3-label-outline
Label:Fixed outline doesn't match with the characters exactly.
2015-05-07 09:30:37 +08:00
WenhaiLin b1803d40db Label:Fixed outline doesn't match with the characters exactly. 2015-05-06 17:17:30 +08:00
Ricardo Quesada fe59b093b5 adds love to header files 2015-05-05 21:48:05 -07:00
minggo 074b335d83 Merge pull request #11711 from super626/texturecube
Make the skybox seamless
2015-05-06 10:17:40 +08:00
Ricardo Quesada 26bca75e0e Merge pull request #11708 from ricardoquesada/no_exceptions
No throws in cocos2d-x code
2015-05-05 17:57:28 -07:00
Ricardo Quesada 10b71464a7 No throws in cocos2d-x code 2015-05-05 17:17:41 -07:00
Ricardo Quesada 90c9dffc1a cleanup Material Code
- removes unused code
- removes experimental code
2015-05-05 15:59:41 -07:00
Ricardo Quesada ce95bfe059 Squashed commit of the following:
commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 11:46:57 2015 -0700

    compiles on win32

commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 11:01:04 2015 -0700

    compiles on windows!

commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 10:20:13 2015 -0700

    windows fix

    CALLBACK is defined in windows. Use CALLBACK_FN instead

commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15
Merge: 17c5102 f843466
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 09:51:02 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 17:05:49 2015 -0700

    Material system works Ok.

    Deftaul states are being applyied to RenderState::StateBlock::_default
    state as well!

commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 15:52:09 2015 -0700

    more fixes for material

    blending works as expected

commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 12:14:00 2015 -0700

    compiles on Android

    compiles on Android

commit 5feef67410a6e8408414230887c177a5cc3d8c35
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 11:01:46 2015 -0700

    Cmakefiles

    works with Cmake again

commit 1366da20efd4f63f683ac9264e18aa71d84bcc71
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 2 18:17:50 2015 -0700

    Particle3D working Ok with its own uniforms

commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 17:32:00 2015 -0700

    MeshCommand now works 100% on Material!

commit 92d641e29675ffc58daba48fcdcc5ec6459be02f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 15:49:14 2015 -0700

    multiple meshes work Ok

commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 13:43:56 2015 -0700

    Adds `clone` to GLProgramState

commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 18:54:34 2015 -0700

    adds comment about the glprogramstate bug

commit 2d008ec90557025507e0b17284e60b39fc9b42d3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 18:28:39 2015 -0700

    some uniforms moved to Material

commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 16:52:07 2015 -0700

    depth test moved to Material!

commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 13:12:28 2015 -0700

    Material/Technique/Pass subclass of RenderState

    Inheritance of RenderState. Code from GamePlay3D

commit a8b888dc30cf7ab4fae186acec2a366dfb967116
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 12:05:26 2015 -0700

    same as v3

commit c026de5318a2a03beed1de6d7a0efda431569a5c
Merge: 4561e3f 254a4b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 11:37:40 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 18:02:21 2015 -0700

    fixes on blending

commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 17:51:05 2015 -0700

    better defaults for StateBlock

commit 3a661c35908aa075754d7b9dfac45be1af3b38e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 17:46:36 2015 -0700

    RenderState::bind() binds lots of states

commit 074d5fb4a485e4ac32996c345e314594806e3cf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 16:40:07 2015 -0700

    Adds REnderState parsing in .material

commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 16:06:31 2015 -0700

    RenderState added into RenderState

    Code based on GamePlay3D. Adds GamePlay3d License.

commit 04a6295ca5839e2e1202881b8a10733685c113d6
Merge: 52c916f 5671818
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 11:27:55 2015 -0700

    Merge branch 'v3' into material_system

commit 52c916fb4df04558433b1370102a5e9269f73607
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 18:15:12 2015 -0700

    order files alphabetically

    order files alphabetically

commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 17:46:07 2015 -0700

    Adds cmake and android support

commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 16:33:50 2015 -0700

    for some reason the callback was crashing

    ... bug in the callback code?
    in any case, we didn't need it and it was making the code slower.

commit 7844d32d04cb411ddae139d9598adcb04b899606
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 14:00:24 2015 -0700

    more little fixes

commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 12:11:28 2015 -0700

    MeshCommand using Material internally

    works

commit 67a435d66b4e554b4d24e462ca2ad42408157e69
Merge: 6dee7ca b9a994f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 10:34:03 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 6dee7cac6a51b4c123aabb111b0f8951082b1507
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 17:41:27 2015 -0700

    improved readebility of MeshCommand code

commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 15:41:07 2015 -0700

    mesh supports Material

    `Mesh` supports `Material`
    Now `MeshCommand` needs to implement it correctly.

commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73
Merge: 05b16f5 bd5f4e0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 11:23:28 2015 -0700

    Merge branch 'v3' into material_system

commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 17:40:48 2015 -0700

    Adding Material into Mesh

    WIP.

commit bc62f1a146ff9ad9864d8ff317f6a9540760066a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:39:54 2015 -0700

    cosmetic

commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:26:41 2015 -0700

    moves even more code form Sprite3D to Mesh

commit 04643bed3c277f0a775e962a5c87f550b1a59e74
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:15:21 2015 -0700

    Moves "draw" from `Sprite3D` to `Mesh`

commit 4bf884cdcb1a8df7522adeab364368493aba11e0
Merge: 2f305fc 2199bf1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 15:00:50 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 14:46:28 2015 -0700

    cosmetic

commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 16:44:21 2015 -0700

    revert my changes...

    ...actually the GLProgramState code was Ok... ouch

commit 36323c62eae2f8dbdcd7e13075758752cce44132
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 15:40:54 2015 -0700

    parsing GLProgramState validates the attributes

commit a406d6236a78244f73e81ded0b4148199a8677e5
Merge: 3be7fde cf177bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 12:10:31 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 17:45:34 2015 -0700

    little progress on Sprite3D + Material

    GLProgramState needs to decouple Uniforms from Attributes in
    `applyGLProgram`.

    binding the attributes is something that needs to be done
    at a different order.
    Perhaps the attributes are part of a VAO or something else.
    the method `applyAttributes()` has a variable to avoid that...
    but everything looks very hackish.

commit f82496c61c9cb5a0787f883a4fb2d475889fa711
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 15:46:02 2015 -0700

    doesn't crash :)

    but doesn't show anything either

commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 13:35:45 2015 -0700

    adding sprit3d test

commit e716da63fe053b48db06f2aed9e0280256dd5f1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 12:10:32 2015 -0700

    MeshCommand: initial draw with Material

commit d758041d81c3e6275997205e6395c46006bcc4ca
Merge: 8cdc99f ca1a95f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 10:41:05 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 21:57:28 2015 -0700

    adding Material to MeshCommand

commit 0121872709c5e584b9b9f102e0f8dfc9c836841b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 19:39:09 2015 -0700

    pre commit before merging MeshCommand

commit 06c0ac2a67e303bde98dff75ac436ec22de59263
Merge: 736feb1 0287b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 18:19:00 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 736feb1b6495b7411525afb130015bdb31b5c471
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 17:22:03 2015 -0700

    Pass conforms to create()/init() pattern

commit 6103ffbb8479681b6665e81f0572bc3287919d07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 17:04:19 2015 -0700

    defines are strings

    better error checking when creating objects
    autorelase added in Pass, Material, Technique

commit 1efcbab63c7ca4259d50825144184baee1b577ac
Merge: 5b233bc fd3e38b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 11:23:47 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 5b233bc879bd65123092d366257843465ec1d306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:31:37 2015 -0700

    blur effect works with alpha

commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89
Merge: e4c1dd2 425b2b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:04:35 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:04:07 2015 -0700

    Material, Technique, Pass: they have parent

commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 21:48:06 2015 -0700

    multipass works

commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 17:31:04 2015 -0700

    yeah!

    more materials... a lot to do yet

commit d54d24ed185071ce1350bbf71914a64c9f6f228e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 17:06:46 2015 -0700

    yeah! works!

commit 1e70cb553148e6c136df42a789bf85184e73762d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 16:43:54 2015 -0700

    simple test of material system works!!!

commit c8581dfe9e970a3004254987416d75cccc644ccd
Merge: 83aeec4 5d5fa3d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 13:51:45 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 15 18:04:23 2015 -0700

    JSON file curated

    fixes minor bugs

commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 15 17:22:36 2015 -0700

    parsers shaders!

    including uniforms

commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 23:24:18 2015 -0700

    Material parses texture

commit 1f678faf9d6c25f6405591f052da511281be8768
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 18:22:33 2015 -0700

    material parsing almost working

commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d
Merge: d0ff296 d54ddbd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 09:23:23 2015 -0700

    Merge branch 'v3' into material_system

commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 13 18:42:42 2015 -0700

    json parsing broken

    ha... I need to parse the content of the file, to the name of the file.
    to be fixed tomorrow

commit e5aab39e5774d997f848155fc7209e9fbbd03bbc
Merge: 81e93fa bc34554
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 13 10:19:11 2015 -0700

    Merge branch 'v3' into material_system

commit 81e93faac9d80888e975ee19d7412c54daf439a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 17:41:12 2015 -0700

    Adds more dummy files for material

commit 5552a1e099bcf960d962c5369973ea663f802895
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 17:01:16 2015 -0700

    adds empty test

commit 7027c85fb24109f1ed4c50877dbec35618b5b39c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 15:36:24 2015 -0700

    more material fixes

    multiple passes added in renderer

commit db6745ead9879c6ce66b1921f32bf927421c54d9
Merge: 58d2412 8a160d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 11:52:30 2015 -0700

    Merge branch 'v3' into material_system

commit 58d241266bdbd88162bb7ae9a7e868af173e6375
Merge: 0eccb23 b409f20
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:42:35 2015 -0700

    Merge branch 'v3' into material_system

commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0
Merge: 83494de 967f35a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:18:34 2015 -0700

    Merge branch 'cpp_compiles_on_mac' into material_system

commit 83494dedd0f4e7092f0267187cf07bd7de7723c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:09:59 2015 -0700

    compiles on Mac

commit cca5b060164182b67df21fa330dce938e17fb324
Merge: dfc3740 09c50c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 13:54:59 2015 -0700

    Merge branch 'v3' into material_system

commit dfc374099ca02e547478d24fa8fd61817a85862c
Merge: fa2152b 64c45fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 8 14:16:27 2015 -0700

    Merge branch 'v3' into material_system

commit fa2152b3402e3519d35f98309c4acc03b6790370
Merge: 90b7b6f b648d1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 3 10:15:28 2015 +0800

    Merge branch 'v3' into material_system

commit 90b7b6f6540edff156e22fdf38021a5c83194deb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 3 10:13:24 2015 +0800

    little changes to pass

commit 7f8b83017f03572a3698f431b6af497d62fcfa25
Merge: 7460614 0779d05
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 2 08:36:43 2015 +0800

    Merge branch 'v3' into material_system

commit 7460614dd8b7eff5d8c759be54dd205333b26033
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 2 08:23:17 2015 +0800

    small changes

commit fa0354e74983795adafad3bedc9c50f6e8e328c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Mar 26 18:20:46 2015 -0700

    initial Material system
2015-05-05 13:07:32 -07:00
minggo 902c033838 Merge pull request #11683 from WenhaiLin/v3-label-i10576
Label:Fixed the character positions could be wrong if `getLetter(letterIndex)` get called.
2015-05-05 18:19:33 +08:00
minggo 701d5fa827 Merge pull request #11673 from vovkasm/dev/v3-cleanup
Fix warnings in v3.
2015-05-05 11:26:10 +08:00
zhukaixy a103d792f3 modify the texture.repeatParam to clamp to avoid warping artifacts of skybox 2015-05-04 17:43:42 +08:00
WenhaiLin ed4c638663 Add test case for issue#10576 2015-05-04 10:09:14 +08:00
Vladimir Timofeev 62cad07a81 Fix couple of unused entities in cpp-tests 2015-05-01 12:24:04 +03:00
Vladimir Timofeev 0aecc15a25 Correct field initialization order in various places (Xcode warnings) 2015-05-01 12:19:30 +03:00
WenhaiLin 0e1338f6f8 Add test case for issue#10773 2015-04-30 16:11:59 +08:00
WenhaiLin ce7e36f76e Fixed warns and crash on Win32. 2015-04-28 20:10:56 +08:00
Milos Jakovljevic 0343fd4061 Changing the name of the Action, adding more comments 2015-04-28 11:48:19 +02:00
WuHao 2b245e0318 Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6 2015-04-28 15:19:52 +08:00
WuHao 9d46c5413d added performance test for SpritePolygon 2015-04-28 15:18:40 +08:00
minggo 7ddbc59c95 Merge pull request #11622 from MSOpenTech/v3.6-winrt-fix
Use TextBMFont when text is updated from slider for faster performance
2015-04-28 11:55:33 +08:00
Dale Stammen 4d7e6567ea Use TextBMFont when text is updated from slider for faster performance 2015-04-27 19:48:15 -07:00
minggo 1ac0c8c0b1 Merge pull request #11616 from WenhaiLin/v3.6
TransitionsTests:Fixed Transition not work when switch between test cases
2015-04-28 09:35:45 +08:00
WuHao 597d2289c0 Merge branch 'v3.6' of https://github.com/cocos2d/cocos2d-x into v3.6 2015-04-27 17:31:50 +08:00
WuHao a046f74c4d fix anchor point bug 2015-04-27 17:30:38 +08:00
WenhaiLin 70a641e2b3 TransitionsTests:Fixed Transition not work when switch between test cases. 2015-04-27 17:22:20 +08:00
minggo c9bacd58e8 Merge pull request #11591 from Wu-Hao/v3.6
V3.6
2015-04-27 14:22:21 +08:00
WuHao 9f2ea5fbb9 fixed some SpritePolygon create, added more tests 2015-04-27 13:34:47 +08:00
minggo 0a8f533e80 Merge pull request #11590 from super626/v3
Animate3D Quality control
2015-04-27 10:58:10 +08:00
WuHao c1d10ffa1c fixed poly2tri creation method, added testCase 2015-04-24 18:28:28 +08:00
WuHao 5620da1adf fixed anchor point issue, removed rect rotated property 2015-04-24 18:17:12 +08:00
WuHao 0e318dd8dc fixed UV issue, also taking account of contentScaleFactor, made test case better 2015-04-24 17:39:43 +08:00
lvlong 59dc646c17 modify test 2015-04-24 14:12:24 +08:00
lvlong 8e51a561b1 modify some about animate3D quality! 2015-04-24 11:49:28 +08:00
WuHao 07349ff588 initial cpp test 2015-04-23 18:03:03 +08:00
samuele3hu 8d9064b4e4 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_beta0_test
Conflicts:
	tests/cpp-tests/Classes/AppDelegate.cpp
2015-04-22 10:31:39 +08:00
samuele3hu 47e2698986 Fix the cocos3.6beta0 bugs 2015-04-22 10:20:21 +08:00
Dale Stammen 6c7ecf0b18 removed CC_PLATFORM_WINRT messagebox code 2015-04-20 10:32:11 -07:00
Dale Stammen aae82c24f9 removed CC_PLATFORM_WP8 2015-04-19 16:28:54 -07:00
Milos Jakovljevic a13c519882 Adding FloatAction to animate any property over time. 2015-04-18 14:35:14 +02:00
minggo 3c7d5afce2 Merge pull request #11465 from WenhaiLin/v3-videoplayer-iosfix
Fix crash when play streamed MP4 file.
2015-04-16 18:16:28 +08:00
WenhaiLin fc75f46abb Fix crash when play streamed MP4 file. 2015-04-16 16:27:09 +08:00
andyque 8a9f420735 fix side effect of ui::button clone 2015-04-16 14:38:00 +08:00
minggo d54ddbd010 Merge pull request #11440 from WenhaiLin/v3-TextFieldTTFDefaultTest
TextFieldTTFDefaultTest: Fixed can't take input from the keyboard.
2015-04-14 22:36:32 +08:00
WenhaiLin 5f4fd20b06 TextFieldTTFDefaultTest: Fixed can't take input from the keyboard. 2015-04-14 18:04:35 +08:00
andyque 3c3d76fd9e remove listview focus test 2015-04-14 17:48:43 +08:00
minggo fbb1c578a2 Merge pull request #11430 from minggo/update-spine
update spine runtime to v2.1.25
2015-04-14 17:01:11 +08:00
minggo cdd7acc537 add spine test case 2015-04-14 16:14:51 +08:00
yangxiao 8c8058a9be merge cocos resolve conflict 2015-04-14 13:56:05 +08:00
zhukaixy 6684491249 1: update cube texture for sky box
2: add mouse-controled camera for test case (skybox)
2015-04-14 01:39:23 +08:00
minggo da69dbd133 Merge pull request #11388 from xiaofeng11/v3
Reader update
2015-04-13 11:20:53 +08:00
minggo 698d93a42b Merge pull request #11379 from WenhaiLin/v3-physics-fix
Physics: Fixed position of physics body is wrong when the position of parent node changes
2015-04-10 16:45:45 +08:00
Wenhai Lin 97082cb169 Physics: Fixed position of physics body is wrong when the position of parent node changes 2015-04-10 15:39:39 +08:00
andyque 10c90b06aa fix ui::Text outline don't change content size 2015-04-10 15:33:48 +08:00
pipu 7a67b6ccce Test samples 2015-04-10 14:52:54 +08:00
andyque c8d8a0d220 add disableEffect API for ui::Text 2015-04-10 14:18:16 +08:00
Ricardo Quesada 967f35ad82 removes warning
warnings are treated as errors on Mac.
Why this was even merged? Do we have a Mac builder? The Mac builder
should fail.
2015-04-09 15:15:15 -07:00
WenhaiLin 8b839edfde Test automation support: Fixed may not to restore TestList to the original position. 2015-04-09 16:46:35 +08:00
WenhaiLin f502c5900b [ci skip]Remove unwanted code. 2015-04-09 16:23:29 +08:00
WenhaiLin c5ff21f7c6 [ci skip]Remove unwanted code. 2015-04-09 16:18:24 +08:00
WenhaiLin 16bce0bfd3 Fixed crashes in test case of Scene/Node. 2015-04-09 15:43:01 +08:00
WenhaiLin 2e24f302d6 Fixed the test case of BillBoard not respond click event as expected. 2015-04-09 15:08:49 +08:00
WenhaiLin e5bd611604 Test automation support:Make test cases didn't need to care about TestSuite when invoking Director::getInstance()->replaceScene. 2015-04-09 14:59:34 +08:00
WenhaiLin a378651320 Fixed some test cases of action not respond click event as expected. 2015-04-09 14:20:59 +08:00
minggo c022b7d615 Merge pull request #11351 from WenhaiLin/v3-autotest
Test automation support:
2015-04-09 13:41:20 +08:00
Ricardo Quesada 510d502631 Merge remote-tracking branch 'cocos2d/v3' into xcode_6_3_tests_compiles 2015-04-08 21:59:22 -07:00
WenhaiLin 57508b3c12 Fixed compile errors 2015-04-09 12:49:32 +08:00
Ricardo Quesada 49e2e8964e more compilations issues.
compiles on Android
2015-04-08 21:40:39 -07:00
Ricardo Quesada 23b0d4d2f6 more fixes with the namespaces 2015-04-08 21:23:47 -07:00
WenhaiLin 565a79022b Test automation support:
1.TestList support mouse scroll.
2.TestList respond click event in the right response area.
2015-04-09 11:56:49 +08:00
tangziwen 0649f9709c remove unnecessary reload in terrain test 2015-04-09 10:20:06 +08:00
tangziwen 4ca6b559e6 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain 2015-04-09 09:40:22 +08:00
tangziwen 58a9e43c9c update terrain test 2015-04-09 09:39:27 +08:00
Ricardo Quesada 51374eb822 tests compiles on xcode 6.3
no more USING_NS in the header files.
it creates conflict with xcode 6.3
2015-04-08 17:37:30 -07:00
tangziwen 0c2c8b072a terrain update terrain test update ,resource update 2015-04-08 15:13:24 +08:00
minggo 8f52d950de Merge pull request #11309 from WenhaiLin/v3-autotest
Test automation support:Catch crash event on WIN32/MAC/IOS/ANDROID
2015-04-08 09:59:13 +08:00
andyque 9f5932ceeb resolve the chipmunk compile issue 2015-04-07 23:20:02 +08:00
WenhaiLin 6bcddbc779 Test automation support:Catch crash event on WIN32/MAC/IOS/ANDROID 2015-04-07 16:14:27 +08:00
minggo eb928432ce Merge pull request #11302 from WenhaiLin/v3-label-shadowcolor
Label: Fixed shadow color is incorrect.
2015-04-07 15:27:19 +08:00
minggo b85d26b2f6 Merge pull request #11303 from WenhaiLin/v3-autotest
Add missing test
2015-04-07 14:28:05 +08:00
minggo 420ace04e5 Merge pull request #11304 from tangziwen/terrain
terrain test update
2015-04-07 14:02:01 +08:00
tangziwen 176f7dd879 slightly modified the camera's default position & terrain's Lod distance in the terrain test 2015-04-07 11:50:09 +08:00
WenhaiLin a6699058a0 Add missing test 2015-04-07 11:43:02 +08:00
WenhaiLin c5c5d3e39d Label: Fixed shadow color is incorrect. 2015-04-07 11:17:01 +08:00
minggo deaa6a19f0 Merge pull request #11257 from super626/terrain
Terrain
2015-04-07 09:32:35 +08:00
Ricardo Quesada a782eb022d fixes warnings on Xcode 6.3
instead of using `abs()` it uses `std::abs()`
2015-04-06 12:08:30 -07:00
tangziwen 14b94a6aac Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
Resolve Conflicts:
	tests/cpp-tests/Classes/controller.cpp
2015-04-03 17:50:08 +08:00
tangziwen 0193420dfc Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into terrain
Resovle Conflicts:
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-04-03 15:45:51 +08:00
WenhaiLin 0d51c13743 Make all test cases work fine with new test framework. 2015-04-03 14:31:03 +08:00
tangziwen 8a7b318c1a Add some helper function to detect the heightMap size,refact Terrain::Create, fix typo ,add doxygen comment 2015-04-03 13:49:07 +08:00
WenhaiLin 6f47006324 Add new test framework. 2015-04-03 11:54:39 +08:00
yangxiao 784c68f9a0 modify test title 2015-04-02 14:18:22 +08:00
XiaoYang 984babc9c9 Merge pull request #281 from tangziwen/terrain
update terrain
2015-04-02 10:19:11 +08:00
tangziwen 6cd1077cb0 update terrain 2015-04-01 18:24:05 +08:00
minggo eefd06415b Merge pull request #11229 from xiaofeng11/v3
Add destroyCocosStudio()
2015-04-01 10:49:49 +08:00
pipu bc7d8f0a09 Add method destroyCocosStudio() for CocoStudio 2015-03-31 19:55:56 +08:00
minggo c1cd041912 Merge pull request #11221 from super626/v3
3d animation quality control
2015-03-31 17:23:58 +08:00
pipu a0a461f319 Supplement some Reader. 2015-03-31 11:22:34 +08:00
yangxiao 4e03c62b03 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2015-03-31 11:09:59 +08:00
yangxiao a6c1d15120 fix warning 2015-03-31 11:09:38 +08:00
XiaoYang 45987b6a60 Merge pull request #276 from tangziwen/terrain
update Terrain, support skirt
2015-03-31 09:14:27 +08:00
tangziwen 1a93f87a15 update terrain 2015-03-30 18:25:22 +08:00
lvlong cbdfd77400 modify some name. 2015-03-30 17:46:45 +08:00
lvlong f967fef7d0 modify Sprite3DWithSkinTest, can switch animation quality. 2015-03-30 17:08:49 +08:00
minggo 59441adc2c Merge pull request #11213 from super626/texturecube
Texturecube bug fix
2015-03-30 10:48:10 +08:00
yangxiao b469cfa928 merge cocos 2015-03-30 10:28:14 +08:00
yangxiao a45f0d1a76 merge cocos 2015-03-27 16:50:40 +08:00
zhukaixy a5bda44f22 Update Sprite3DTest.cpp 2015-03-27 16:47:48 +08:00
tangziwen 3a3e1e9ad1 update terrain test 2015-03-27 10:47:52 +08:00
yangxiao c23746fbcd modify 2015-03-26 13:05:42 +08:00
yangxiao 000e34c6d0 merge cocos 2015-03-26 12:50:18 +08:00
yangxiao 84535feb0c merge cocos 2015-03-26 11:59:26 +08:00
yangxiao 8d24ea7efe rename to nodeanimation 2015-03-26 10:20:28 +08:00
yangxiao 90e010aec8 add light 2015-03-26 10:09:12 +08:00
zhukaixy 572ede87f2 correct for code indent 2015-03-26 10:05:43 +08:00
zhukaixy aead9e5855 correct for code indent 2015-03-26 09:53:41 +08:00
lvlong f93dffdeb0 node frame animation test and resource 2015-03-26 09:25:37 +08:00
lvlong ecfd66cda3 node frame code!!!!! 2015-03-26 09:12:05 +08:00
zhukaixy c1e5e47bdb fix code style issue 2015-03-25 13:46:30 +08:00
zhukaixy 54472497a4 fix comments 2015-03-25 13:43:55 +08:00
zhukaixy 2ebc854335 Modify code style 2015-03-25 11:36:11 +08:00
zhukaixy 6eaa78d1cb add reload mechanism for TextureCube and Skybox 2015-03-24 15:43:59 +08:00
minggo 7e7cef3556 Merge pull request #11066 from super626/v3
Fix android switch back and foreground bug
2015-03-23 11:15:17 +08:00
XiaoYang fcf6cab884 Merge pull request #262 from tangziwen/v3_abc
fix UVAnimation test while switching back to foreground
2015-03-23 10:38:11 +08:00
tangziwen e213cd1747 fix UVAnimation test while switching back to foreground 2015-03-23 10:19:00 +08:00
minggo f3e518b103 Merge pull request #10985 from dabingnn/v3_fixRenderTextureCrash
fix crash problem when switch to a new scene after call RenderTexture::s...
2015-03-19 20:00:31 +08:00
minggo 1aec5a9508 Merge pull request #10980 from super626/v3
3d particle performance test
2015-03-19 20:00:07 +08:00
yangxiao 0d045feec5 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3 2015-03-19 18:10:41 +08:00
yangxiao 6c6fffc847 modify enum to static int 2015-03-19 18:10:16 +08:00
Huabing.Xu 8b04a15ee8 fix crash problem when switch to a new scene after call RenderTexture::saveToFile() 2015-03-19 16:39:45 +08:00
lvlong 9e3ae9bfb5 remove get window size. 2015-03-19 15:24:58 +08:00
lvlong 9c0b618046 Merge branch 'v3' of github.com:super626/cocos2d-x into camera_culling_crash 2015-03-19 15:04:18 +08:00
lvlong 7f18c9809c fix :camera-culling MoveTo 2015-03-19 15:02:38 +08:00
yangxiao b6a29d80de 3d particle performance test 2015-03-19 14:43:29 +08:00
songchengjiang 9329ba1b37 add particle3D performance Test 2015-03-19 12:32:53 +08:00
Martin Konopka 2c80b6ae3a Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override] 2015-03-15 00:10:08 +01:00
Martin Konopka cd12d08a52 Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override] 2015-03-14 19:33:15 +01:00
Nite Luo cfa1f0c84f Merge pull request #10843 from konopka/fix_compiler_reorder_warnings
Get rid of compiler warnings: field '_xxx' will be initialized after field '_yyy'...
2015-03-13 21:12:35 -07:00
Nite Luo 3194da4e7d Merge pull request #10720 from darkdukey/hide_cursor
Hide cursor
2015-03-13 10:48:15 -07:00
Huabing.Xu 639ed335b3 Merge pull request #10839 from pipu/node_load_callback
To add the function node load callback called during create node from csb file.
2015-03-13 15:06:14 +08:00
songchengjiang 7026b89b02 fix the bug of moveTo 2015-03-13 11:35:58 +08:00
Martin Konopka 350b81501d Get rid of warnings: field '_xxx' will be initialized after field '_yyy' [-Wreorder]
Initialization follows the order of declaration, not the order of the initialization list.
2015-03-12 23:47:58 +01:00
pipu 56c3d1c6f6 To add the function node load callback called during create node from csb file. 2015-03-12 17:36:39 +08:00
yangxiao 8137b01f23 merge cocos 2015-03-06 18:31:57 +08:00
songchengjiang 444dbfdf9e replace .mesh with .c3b
modify ParticleUniverse file structure
2015-03-05 14:54:32 +08:00
yangxiao faf299c5a1 make path shorter 2015-03-05 13:24:06 +08:00
Nite Luo 95bd326829 Replace std::to_string 2015-03-04 01:42:24 -08:00
yangxiao 68eaadaffb merge cocos 2015-03-04 09:57:42 +08:00
Nite Luo e23eeafa4d Create test case for show/hide mouse 2015-03-03 14:52:55 -08:00
Dale Stammen e93fe1b13b Merge branch 'v3' into v3-wp8-fix 2015-03-03 08:40:07 -08:00
minggo 13e4525772 Merge pull request #10659 from super626/v3
Remove expolosion particle
2015-03-03 23:03:02 +08:00
yangxiao 901cfd627b Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge 2015-03-03 17:59:25 +08:00
songchengjiang d25c025cbe replace star.pu with lineStreak.pu 2015-03-03 17:53:19 +08:00
yangxiao 9e06a4b848 Merge branch 'particle_merge' of https://github.com/super626/cocos2d-x into particle_merge 2015-03-03 17:47:22 +08:00
yangxiao 3db3d9ae11 merge cocos 2015-03-03 17:23:33 +08:00
songchengjiang 9bdcdec60a add test demo
use particleSystemScaleVelocity
2015-03-03 15:10:42 +08:00
songchengjiang a9eb4dc7f9 support read material files on linux
modify the name of getAliveParticleCnt function
2015-03-02 16:28:38 +08:00
songchengjiang a71aed6cc8 mix particle with sprite3D 2015-03-02 13:51:43 +08:00
songchengjiang 5c460ebb2d add/update particle files 2015-03-02 13:07:32 +08:00
yangxiao 924a3cdff0 create particle with pu and material 2015-02-28 14:26:33 +08:00
yangxiao 218de84cc5 remove expolosion particle 2015-02-28 11:31:15 +08:00
Dale Stammen 5e6865ce53 added missing CC_PLATFORM_WINRT 2015-02-27 10:38:18 -08:00
minggo b973d08b6e Merge pull request #10608 from super626/v3
Add project function to camera and fix cocos ui bug
2015-02-27 11:47:55 +08:00
yangxiao 437a59fb9a modify project & unproject api 2015-02-27 10:01:57 +08:00
minggo 95a9e7de04 Merge pull request #10539 from krishnanm86/knarasimhan_sourcerefactor_branch
Source refactor. Abstracted common functionalities from 4 onTouches meth...
2015-02-26 20:35:15 +08:00
yangxiao f13237c013 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2015-02-26 17:27:42 +08:00
yangxiao 9a64eb18dd add project function 2015-02-26 15:20:20 +08:00
Krishna 2018943d6d Removed template argument from ontouchescommon 2015-02-26 07:05:44 +01:00
Ray 83a7b8012c 3DParticle Reader and tests 2015-02-26 09:19:14 +08:00
Krishna 75d5e26340 Bug Fix. INcluding the required template type for the function declaration 2015-02-25 12:19:19 +01:00
Krishna 2d80518873 Introduced function declarators that were missing 2015-02-25 10:23:35 +01:00
Ray ff07f62e83 fix CocosStudio 3DReader test resource 2015-02-25 15:49:04 +08:00
Ray c66a4f28bc Add CocosStudio UserCameraReader
fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
Ray bd64321e30 fix commit 2015-02-23 23:57:41 +08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00
Krishna Narasimhan 36be1ec24b Source refactor. Abstracted common functionalities from 4 onTouches methods in Camera3dTest 2015-02-21 11:39:26 +01:00
Ray 80a5b201f8 3DNode Reader lua Test 2015-02-19 17:28:51 +08:00
Ray 73e40f1c4b Node3DReader Test 2015-02-19 16:18:54 +08:00
yangxiao 51ae806700 remove unused code 2015-02-13 16:19:38 +08:00
yangxiao 954fd52493 rename folder and fix warning 2015-02-12 17:54:27 +08:00
yangxiao 8f290b2d24 modify according to minggo 2015-02-12 16:09:08 +08:00
yangxiao 79a0c0152a add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
yangxiao 19edeb971b fix warning 2015-02-03 17:51:16 +08:00
yangxiao 3b4f35decd Merge branch 'terrain' of https://github.com/super626/cocos2d-x into terrain 2015-02-03 17:39:02 +08:00
yangxiao 66da4e8096 mac work 2015-02-03 17:38:40 +08:00
tangziwen ca018f9ff2 set appropriate LOD distance value 2015-02-03 17:35:52 +08:00
tangziwen b0f7c232e2 fix test 2015-02-02 16:14:13 +08:00
tangziwen 10eced8b98 bug fix upload new sample texture 2015-01-30 15:46:39 +08:00
zhukaixy f3536056d8 Simpilify skybox 2015-01-29 19:01:10 +08:00
minggo 73e8026336 Merge pull request #10274 from darkdukey/forceDepthTest
Force depth test
2015-01-29 16:29:13 +08:00
Nite Luo 5532cb30b6 Tweak the name 2015-01-29 00:24:32 -08:00
Nite Luo 995b7225dd Add test-case for force depth bug 2015-01-29 00:21:33 -08:00
minggo 18a45e36eb Merge pull request #10271 from Dhilan007/v3-systemfont-win32-fix
Label:Fixed system font can't display the proper text when the text contains '&' on win32.
2015-01-29 13:56:11 +08:00
WenhaiLin 05db3bfd72 Fixed system font can't display the proper text when the text contains '&' on win32. 2015-01-29 11:55:49 +08:00
zhukaixy ee99700ec1 add test case TextureCube 2015-01-29 09:28:14 +08:00
andyque ac3d79a516 add constructor to AnimationInfo 2015-01-28 16:59:27 +08:00
andyque 35c436f1f3 fix compile error 2015-01-28 16:35:16 +08:00
Huabing.Xu 1f8b5796e9 Merge pull request #10256 from dabingnn/v3_fixCompileError
fix compile error on cpp-tests release mode
2015-01-28 15:51:19 +08:00
Huabing.Xu 29c4c744ac fix compile error on cpp-tests release mode 2015-01-28 15:34:28 +08:00
minggo 34c132280e Merge pull request #10244 from geron-cn/fixProjectNodeLoader
Fix project node crash in simulator and add its test-cpp
2015-01-28 15:30:53 +08:00
minggo 80cf4439f2 Merge pull request #10241 from Dhilan007/v3-scheduled-fix
Fixed may access wrong memory address in Scheduler::schedule
2015-01-28 15:22:40 +08:00
minggo b233d6928e Merge pull request #10238 from Dhilan007/v3-scale9sprite-fix
Fixed Scale9Sprite can't run move/scale/rotation action in physics scene
2015-01-28 15:16:23 +08:00
minggo 2738745614 Merge pull request #10248 from dabingnn/v3_fixRenderer
V3 fix renderer
2015-01-28 15:15:08 +08:00
WenhaiLin 7baf84c232 Add test case for issue#10232 2015-01-28 11:31:52 +08:00
minggo c320262f43 Merge pull request #10243 from cheyiliu/patch-1
Update SocketIOTest.cpp
2015-01-28 10:49:58 +08:00
geron-cn 7b9d9ff9f9 fix complie error on win 2015-01-28 10:33:50 +08:00
Wenhai Lin 4685ab1ef6 Add a test case about Scale9Sprite run action in physics scene 2015-01-28 10:20:30 +08:00
minggo 8d681dfe7d Merge pull request #10218 from andyque/fixIssue10183
fixed "call ui::TextField getContentSize in insert or delete event callback ,the result is wron"
2015-01-28 09:57:34 +08:00
Nite Luo 5c32b31d6e Fix test case #10237 2015-01-27 17:24:01 -08:00
Nite Luo 8f539a0107 Make PositionZ independent from global Z 2015-01-27 15:41:58 -08:00
Nite Luo 3cd74ee8ce Fix BillboardTest 2015-01-27 13:49:49 -08:00
Nite Luo a45db07da3 Merge pull request #10236 from super626/usecase
Usecase 2 for 2d + 3d
2015-01-27 10:30:18 -08:00
geron-cn 3268dbc9fd add cpp-test for animation list and projected 2015-01-28 02:12:09 +08:00
cheyiliu 71abf22a0d Update SocketIOTest.cpp
just a fix for spelling
2015-01-27 18:22:39 +08:00
yangxiao 89f107ac08 remove unused variables 2015-01-27 15:25:40 +08:00
yangxiao 9744439048 use case 2 finished 2015-01-27 15:24:15 +08:00
tangziwen 9ec366a130 update terrain test add new method to get normal 2015-01-27 15:18:59 +08:00
minggo 880abfe814 Merge pull request #10209 from andyque/fixLoadingBarReloadTexture
Fix loading bar reload texture issue
2015-01-27 13:50:38 +08:00
Nite Luo 55b2504bfd Merge branch 'v3' into billboardTest 2015-01-26 10:53:17 -08:00
yangxiao cc18a3a955 another use case not finished 2015-01-26 18:44:30 +08:00
andyque 95e8072afa fixed issue #10183 2015-01-26 18:26:59 +08:00
minggo 269e91a55d Merge pull request #10211 from super626/usecase
Usecase for 2d + 3d
2015-01-26 15:41:06 +08:00
yangxiao 77716d481d format 2015-01-26 15:03:01 +08:00
yangxiao 5e1d7449f7 complete use case 1 2015-01-26 14:58:16 +08:00
andyque 12cf9da486 improve loadingbar test 2015-01-26 14:46:45 +08:00
andyque 0e67cfcbff improve loading Bar Test 2015-01-26 14:39:44 +08:00
andyque fdbf84a118 add uploading switch scale9 tests 2015-01-26 13:49:54 +08:00
Wenhai Lin 81198583f1 Fixed sets the page's base URL for WebView doesn't work. 2015-01-23 18:30:12 +08:00
yangxiao 677ee473ff 3d+2d use case, not finished 2015-01-23 18:24:15 +08:00
tangziwen d04b3feb50 add new test, fix memory leak 2015-01-23 18:09:54 +08:00
yusheng.lu bec9b0e6b3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2015-01-21 17:14:16 +08:00
yusheng.lu 304f28a58a Update the csb resources for current Cocos2d-x 2015-01-21 17:08:16 +08:00
minggo 72fb059aeb Merge pull request #10144 from andyque/fixButtonPressActionIssue
fix button pressAction scale issue
2015-01-21 16:37:59 +08:00
andyque d58426db99 fix button pressAction scale issue 2015-01-21 14:54:37 +08:00
minggo 335f69d95d Merge pull request #10110 from super626/v3
Fix Animate3D speed bug and add parameter to Ray::intersects
2015-01-21 14:11:11 +08:00
minggo 11ff48416f Merge pull request #10060 from doomsdayer/v3_layout_test
Updated the Layout Component demo
2015-01-21 11:11:44 +08:00
minggo fde86c7fd2 Merge pull request #10127 from Dhilan007/v3-systemfont-alphafix
Fixed the alpha channel of text color of system font not take effect
2015-01-21 11:09:27 +08:00
minggo dca1edccd7 Merge pull request #10113 from liamcindy/Scale9Error
update for ui object scale9 state refresh
2015-01-21 10:51:55 +08:00
minggo 9f24b9a350 Merge pull request #10090 from Dhilan007/v3-issue10089
Fixed lose the precision of label's dimensions
2015-01-21 10:51:27 +08:00
Liam 902fba0638 fix slider and loadingbar scale9 error 2015-01-20 20:57:54 +08:00
yusheng.lu 858bafdae9 Removed the unused variable to make XCode compile pass. 2015-01-20 19:56:00 +08:00
WenhaiLin ef55ccdbeb Fixed UIEditBoxTest display error font size 2015-01-20 18:08:17 +08:00
Liam a42d213d16 update for ui object scale9 state refresh 2015-01-20 17:24:04 +08:00
Wenhai Lin 3263289680 Add test case for testing text color of system font 2015-01-20 16:50:50 +08:00
WenhaiLin e5fc236ec4 Add test case for issue#10089 2015-01-20 12:01:51 +08:00
tangziwen 25cd1f4c02 update test 2015-01-20 10:34:30 +08:00
yusheng.lu bba8d6481f Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_layout_test 2015-01-19 10:05:39 +08:00
Nite Luo 796720e4fd Rotate root node 2015-01-16 00:14:24 -08:00
Nite Luo 414115690e Create rotation test case for billboard 2015-01-16 00:04:26 -08:00
Nite Luo 0bddeb88c8 Disable 3D rendering support for commands that needs to execute in order 2015-01-15 14:57:51 -08:00
Nite Luo 4a440e66c9 Refactor draw command 2015-01-15 14:00:49 -08:00
songmiao 147506f662 change camera position 2015-01-15 15:53:19 +08:00
minggo 45c4c16f93 Merge pull request #10010 from andyque/fixErrorFontName
fix font name typo in tests
2015-01-15 10:24:02 +08:00
andyque f8200347cd fix font name typo in tests 2015-01-15 10:10:53 +08:00
WenhaiLin 13b049a543 Fixed warns:truncation from double to float 2015-01-15 10:07:23 +08:00
minggo 1fa0fb584b Merge pull request #10004 from MSOpenTech/wp8-fix
WP8/WinRT fixes
2015-01-15 09:33:38 +08:00
Nite Luo 15660926d9 Fix Sprite3D not cascading 3D flag 2015-01-14 16:23:35 -08:00
Dale Stammen 32c14710e7 allow custom shaders for WinRT Universal App 2015-01-14 10:37:04 -08:00
yangxiao 42c40d895f enable disable culling using macro 2015-01-14 14:41:10 +08:00
Huabing.Xu 34582ba268 Merge branch 'v3' into v3_AddOptionsForCulling
Conflicts:
	cocos/2d/CCLabel.cpp
2015-01-14 12:44:24 +08:00
minggo 301cb558ec Merge pull request #9970 from super626/v3
correct wrong word
2015-01-14 11:45:48 +08:00
minggo 5459149279 Merge pull request #9969 from huangshiwu/pointSize
DrawNode enable draw different size points
2015-01-14 11:38:31 +08:00
yusheng.lu eb106d57a6 layout component test 2015-01-14 11:34:43 +08:00
minggo 0207c22cb6 Merge pull request #9953 from darkdukey/renderFix
Render fix
2015-01-14 11:06:33 +08:00
minggo d320941ca1 Merge pull request #9963 from Dhilan007/v3-issue9898-fix
Fixed crash if dispatch event after remove event listener in callback
2015-01-14 10:59:42 +08:00
Huabing.Xu f3d8798d39 add macro to enable to disable culling 2015-01-14 10:56:51 +08:00
yangxiao 772813e810 modify wrong word 2015-01-14 09:36:22 +08:00
Nite Luo 4335328e3d Add support for creating empty sprite3D 2015-01-13 16:41:24 -08:00
Dale Stammen f07999e1be enabled all sprites3d tests for winrt universal apps 2015-01-13 14:33:16 -08:00
Dale Stammen a2a257133a enabled fogtestdemo for winrt universal apps 2015-01-13 14:32:30 -08:00
huangshiwu fea492ab4f DrawNode enable draw different size points 2015-01-13 22:30:50 +08:00
WenhaiLin 13481ea5c2 Add test case for issue#9898 2015-01-13 18:37:45 +08:00
lvlong 8f16728514 wrong words 2015-01-13 18:00:20 +08:00
Nite Luo 1c10ae43bc Merge branch 'v3' into renderFix
Conflicts:
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.cpp
	tests/cpp-tests/Classes/Camera3DTest/Camera3DTest.h
2015-01-12 20:43:55 -08:00
Nite Luo a84f521e64 Clean up the debug functions in Billboard 2015-01-12 20:17:00 -08:00
Nite Luo 8591609128 Implement 3D drawing support for Sprite, Label, Particle, BatchNode 2015-01-12 20:06:50 -08:00
Nite Luo fee8bc1b28 Remove Transparent Queue, Move transform calculation of Billboard to visit 2015-01-12 18:17:47 -08:00
minggo 12539c24be Merge pull request #9937 from pipu/serialize_parse_inneractionframe_alphaframe
Serialize parse inneractionframe alphaframe
2015-01-12 20:01:45 +08:00
andyque 32450ae9a3 fix empty http string 2015-01-12 16:16:39 +08:00
Nite Luo 7741daf091 Billboard Render correctly 2015-01-11 22:20:41 -08:00
pipu 34402b75c9 Merge branch 'v3' into parse_inneractionframe 2015-01-12 13:38:30 +08:00
minggo c4e47ed38d Merge pull request #9902 from super626/v3
add fog test and arcball test
2015-01-12 11:58:03 +08:00
pipu 78b32332d3 Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number. 2015-01-12 10:55:15 +08:00
Nite Luo 6dfc021c02 Merge renderqueue to one 2015-01-09 14:06:21 -08:00
WenhaiLin e2c7743db1 Add test case 2015-01-09 18:51:30 +08:00
songmiao 9de5371202 fix bug and add notes 2015-01-09 10:23:40 +08:00
Nite Luo e7480a7efb Enable tansparent queue and create camera rotation demo 2015-01-08 16:30:00 -08:00
WenhaiLin 83cf479cb4 Fixed typo 2015-01-08 16:57:03 +08:00
songmiao 71820e6db1 add notes, deal with opengl shader in windows device, fix bug 2015-01-08 15:16:47 +08:00
Huabing.Xu 2b71c57b52 Merge pull request #9840 from Dhilan007/v3-physics-performance
Improve performance of Physics
2015-01-08 10:33:51 +08:00
songmiao dfa6137ce9 modify arcball and fog shader 2015-01-07 17:58:10 +08:00
Wenhai Lin 8524a5fb97 Improve performance of physics 2015-01-07 17:08:04 +08:00
Huabing.Xu 27d4c6a0f6 Merge pull request #9830 from huangshiwu/v3_drawNode_fixbug
DrawNode override drawPoints function to set pointSize, fix draw points ...
2015-01-07 14:46:13 +08:00
songmiao d1845f89fe add fog test and arcball camera test 2015-01-07 11:47:34 +08:00
huangshiwu f41f00fcb2 make rotated rect draw correctly 2015-01-07 11:44:16 +08:00
andyque a1daba88f9 fix indent issue 2015-01-05 16:04:59 +08:00
andyque 56e333dc9b fix crash on mac 2015-01-05 16:02:46 +08:00
andyque 2a266efc1a fix CurlTest error code 23 on Windows 2015-01-05 15:55:40 +08:00
raydelto e20c347767 Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID 2014-12-31 20:51:45 -04:00
Dale Stammen 5c79bf996d delete first pass of allocations before starting second pass 2014-12-30 21:24:49 -08:00
minggo d517831e01 Merge pull request #9699 from super626/fixandroid
fix background/foreground switch
2014-12-30 17:07:38 +08:00
yangxiao 3377c3ee53 fix #9689 2014-12-30 11:54:53 +08:00
yangxiao bfb577e385 fix ##9689 2014-12-30 11:48:39 +08:00
minggo 3c1978fcc3 Merge pull request #9611 from super626/quaternion
Rotation With Quaternion
2014-12-30 10:09:08 +08:00
Thomas Hou 1502d32aac use std math library M_PI instead of pi. 2014-12-29 16:24:31 +08:00
yangxiao 060c6ee0b7 add quaternion test 2014-12-29 14:36:25 +08:00
lvlong f592671df6 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into frustum
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	cocos/scripting/lua-bindings/auto/lua_cocos2dx_auto.hpp
2014-12-26 13:42:13 +08:00
lvlong fdb498a8d2 camera test 2014-12-26 13:37:02 +08:00
minggo 491d36c62b Merge pull request #9626 from liamcindy/CocoReader
update for cocos reader
2014-12-26 09:29:37 +08:00
andyque 29e9ef7edf Merge branch 'v3' into modifyWidgetDefaultBehavior
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
	cocos/2d/libcocos2d_wp8.vcxproj.filters
2014-12-25 18:08:07 +08:00
Liam fa85faec68 update for cocos reader 2014-12-25 15:02:22 +08:00
youyou f678d1027c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
2014-12-25 12:09:31 +08:00
youyou db6ffd7962 Merge branch 'v3' of https://github.com/2youyouo2/cocos2d-x; branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-24 15:59:50 +08:00
yusheng.lu c64792959c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-24 15:32:02 +08:00
minggo bb9fb9f0d6 Merge pull request #9591 from liamcindy/Layout
update for lay out
2014-12-24 14:27:08 +08:00
yusheng.lu fa5b4f8df7 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader
Conflicts:
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
	cocos/2d/libcocos2d_wp8.vcxproj.filters

resolve the conflicts
2014-12-24 13:06:38 +08:00
Liam 83fcf74882 update for code format 2014-12-24 10:56:01 +08:00
kaile.yin 942abfc654 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-12-24 10:53:09 +08:00
huangshiwu 01eeb15a8d fix allocator related compile error on wp8/8.1 and winrt 2014-12-24 10:45:29 +08:00
yusheng.lu d543f8f6a2 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-23 16:12:50 +08:00
andyque d8f726bc4f modify widget default behavior 2014-12-23 15:03:31 +08:00
Liam e4360b7616 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into Layout 2014-12-23 14:15:55 +08:00
yusheng.lu 7eedef71e6 armature node test completed 2014-12-23 11:13:05 +08:00
yangxiao 3d77c7535d merge cocos 2014-12-23 10:35:35 +08:00
Liam 2991b57ec6 update lay out reader and samples 2014-12-22 18:24:06 +08:00
lvlong db9f4a23fe feedback commit. 2014-12-22 18:13:07 +08:00
yusheng.lu 6de7fae114 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_armature_reader 2014-12-22 18:00:08 +08:00
lvlong abd9a35504 CameraClippingDemo: change the sprite number. 2014-12-22 17:48:34 +08:00
yusheng.lu 62c5df2d9d armature node reader done (projs incompleted) 2014-12-22 17:35:39 +08:00
minggo feacf75f12 Merge pull request #9575 from minggo/MoveTo-MoveBy-support-v3
#9555 MoveTo and MoveBy support Vec3
2014-12-22 15:57:12 +08:00
minggo 6195d260c1 Merge pull request #9574 from super626/v3
Add new test
2014-12-22 15:25:14 +08:00
Liam 8b32193e04 reset unused format changed 2014-12-22 15:15:40 +08:00
Liam 7c4d31feab update for lay out samples 2014-12-22 14:51:50 +08:00
minggo 1268f73a7c MoveTo and MoveBy support Vec3 2014-12-22 14:34:35 +08:00
kaile.yin b924dafe83 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-22 11:14:31 +08:00
tangziwen 68177e41e9 update 2014-12-19 17:39:26 +08:00
tangziwen 395cf929a8 update 2014-12-19 17:22:17 +08:00
XiaoYang 9102c77840 Merge pull request #182 from lvlonggame/v3
camera frustum update
2014-12-19 16:14:01 +07:00
tangziwen 95bcfaaa3e update test 15:29 2014-12-19 15:31:06 +08:00
tangziwen 1bbe9e249d fix coding style 2014-12-19 11:22:59 +08:00
yangxiao 7137e49cd4 modify async load test fix crash 2014-12-19 10:22:42 +08:00
tangziwen 591edd8bad update test 2014-12-19 09:05:53 +08:00
lvlong a5746dd2a0 1. modify Android.mk
2. modify DrawNode3D include path
2014-12-18 18:14:16 +08:00
lvlong f6bea9b6bb 1.add camera culling.
2.add camera culling sample.
3.fix bug: load .obj file material.
2014-12-18 17:18:22 +08:00
tangziwen 086bca399f add three samples -- toonshader fakeshadow lightmap 2014-12-18 16:09:29 +08:00
tangziwen 73014e8be3 asdasd 2014-12-17 13:31:35 +08:00
lvlong 73a2a6385a add frustum culling. 2014-12-16 16:34:35 +08:00
mannewalis 9be9c09a9f fixes to cpp-tests for android allocator tests 2014-12-15 16:21:39 -08:00
yangxiao 5ad408530c merge cocos 2014-12-15 17:47:05 +08:00
mannewalis bc7757a366 adding allocator system 2014-12-12 08:57:06 -08:00
minggo cf8b6120a0 Merge pull request #9481 from super626/v3
CullFace state change bug and fix #9465
2014-12-12 15:48:31 +08:00
yangxiao 34b21dad6d invalid texture parameter on release mode fix #9465 2014-12-12 15:05:55 +08:00
pipu 70b9767c56 1. Fixes #4957 that click test TestChangePlaySection, then it will crash.
2. Modify default value of selectedState to serialize check box data.
2014-12-11 11:34:31 +08:00
minggo eef6d08813 Merge pull request #9402 from doomsdayer/v3_listview
V3 listview
2014-12-10 11:13:42 +08:00
yusheng.lu 7426a32d9f 1. ListView demo compeleted.
2. Optimized ListViewReader format.
2014-12-08 19:00:12 +08:00
yangxiao 2a445ef1d9 correct unsuitable word 2014-12-05 16:44:49 +08:00
yangxiao 5e86d71fcc modify async load sample 2014-12-05 15:44:09 +08:00
yangxiao c99185b755 add async load test 2014-12-05 15:01:30 +08:00
kaile.yin 1db2bf89e0 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-05 14:42:25 +08:00
minggo 95302e18cc Merge pull request #9354 from huangshiwu/v3_clippingnode
modify Clipping to RenderTexture Test to get correct behavior
2014-12-05 09:28:36 +08:00
youyou 2b7ead06de update timeline test 2014-12-04 16:49:43 +08:00
kaile.yin 743166f50b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CSLoader.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
2014-12-04 15:32:25 +08:00
pipu 6d764bc2c8 Merge branch 'v3' into v3_flatbuffers
Conflicts:
	tools/cocos2d-console
2014-12-03 15:47:03 +08:00
kaile.yin fd69a5efc3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-12-03 15:22:46 +08:00
huangshiwu ca10211b25 modify Clipping to RenderTexture Test to get correct behavior 2014-12-03 14:17:42 +08:00
minggo 2e45d7d0d6 Merge pull request #9302 from samuele3hu/v3_test
Fix some errors about cpp-tests and lua-tests
2014-12-03 14:05:50 +08:00