Commit Graph

120 Commits

Author SHA1 Message Date
minggo 2848e0dc3e Merge pull request from 2youyouo2/develop
[ci skip]update armature
2013-11-18 19:46:29 -08:00
2youyou2 d5478f1ca2 fix if last frame has tween effect, armature may display wrong 2013-11-19 11:44:17 +08:00
minggo bd00e6fabb Merge pull request from dabingnn/develop_hotFix
[ci skip]Develop hot fix
2013-11-18 19:33:07 -08:00
Huabing.Xu 1fc928df41 HotFix: use static cast for format conversion 2013-11-19 11:32:12 +08:00
yinkaile f308f2f95a fix CCArmature display wrong on mac version 2013-11-19 11:22:40 +08:00
Huabing.Xu 49f34c5339 HotFix: fix CCB particle alpha blend-> setBlendAddictive after set texture 2013-11-19 11:19:12 +08:00
Huabing.Xu 458b9b53da HotFix: fix CCB particle alpha blend 2013-11-19 11:16:14 +08:00
minggo 1e8a3fc92f Merge pull request from dabingnn/develop_hotFix
[ci skip]HotFix: fix bug spine alpha blend error
2013-11-18 18:54:16 -08:00
Huabing.Xu 69b38f6e40 HotFix: change tab to space 2013-11-19 10:42:37 +08:00
Huabing.Xu d9681150fc HotFix: fix bug spine alpha blend error 2013-11-19 10:15:12 +08:00
Liam c7932b6181 fixed ui anmation crash when stop animation 2013-11-19 00:57:22 +08:00
minggo 1ed8cfee7c Merge pull request from liamcindy/develop
[ci skip]Shielded unusefull log for develop branch
2013-11-18 07:10:40 -08:00
minggo 946fd16adc Merge pull request from samuele3hu/developCCS
[ci skip]hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in
2013-11-17 23:10:01 -08:00
minggo 5c41130083 Merge pull request from 2youyouo2/develop
[ci skip]fixed BatchNode's _children is empty, draw will crash
2013-11-17 23:01:32 -08:00
Liam 66443255a6 Shielded unusefull log 2013-11-18 14:20:50 +08:00
samuele3 e6ed691e7c Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-18 14:13:05 +08:00
samuele3 5c8d24a11e hot fix:Repair the crash of cocostudio and the bug of some lua test samples can't come in 2013-11-18 14:12:07 +08:00
2youyou2 4f2603f69c fixed BatchNode's _children is empty, draw will crash 2013-11-18 13:23:38 +08:00
CaiWenzhi 2f3e922a98 Fixed crash of reader 2013-11-18 10:19:40 +08:00
minggo db804891ed fix some warnings 2013-11-16 20:02:49 +08:00
boyu0 0c309acbe7 fix CCBReader magic bytes compare bug which cause CocosBuilderTest turns black 2013-11-15 15:41:43 +08:00
Huabing.Xu e14295c404 Merge branch 'develop' into free_instead_of_delete 2013-11-15 09:45:03 +08:00
Huabing.Xu 022b5c7b9a Merge branch 'develop' into free_instead_of_delete
# By CaiWenzhi (4) and others
# Via minggo (7) and others
* develop:
  fix asynchronize loading bug
  [AUTO] : updating submodule reference to latest autogenerated bindings
  fixed  support for html5.
  fixed bug of widget
  fixed bugs of widget
  fixed   ComponentTest and SceneTest NULL to nullptr.
  Add deprecated functions of class TextureCache
  fix warning
  set z order after reorder
  fixed  replace NULL to nullptr.
  add "override"
  fixed 
  Modify code criterion

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
	cocos/editor-support/cocostudio/CCSSceneReader.cpp
2013-11-15 09:44:29 +08:00
minggo c594a673fc Merge pull request from chengstory/#3185
[ci skip]fixed 
2013-11-14 01:33:26 -08:00
chengstory 6acf422f3b fixed support for html5. 2013-11-14 17:03:45 +08:00
Huabing.Xu bc55d3246b Merge branch 'develop' into free_instead_of_delete
# By minggo (12) and others
# Via minggo (18) and others
* develop: (78 commits)
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG[ci skip]
  Update AUTHORS [ci skip]
  fix bug: cccolor to jsval function has error in jsb
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  [ci skip]
  C++11: NULL -> nullptr
  [ci skip]
  Fix: UserDefault::createXMLFile with correct XML definition.
  [ci skip]
  [ci skip]
  [ci skip]
  Fix bug: rename const with under line seperator
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Fix bug: Z fighting on TransitionScenePageTurn
  Fixed bugs
  Modify reader and fixed bugs
  ...

Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2013-11-14 14:47:01 +08:00
CaiWenzhi ccaa8f7310 Merge branch 'develop' into develop_nutty_code_criterion 2013-11-14 14:31:04 +08:00
chengstory e9f5e889d6 fixed replace NULL to nullptr. 2013-11-14 14:05:24 +08:00
chengstory 14d51f9f35 fixed 2013-11-14 13:28:42 +08:00
minggo 5c58a8224c Merge pull request from xhcnb/fix_ccb_nodeloader
[ci skip]Fix a bug:we can use 'Custom Class' in CocosBuilder, and assign custom p...
2013-11-13 19:46:08 -08:00
CaiWenzhi 611ba9e9f5 Modify code criterion 2013-11-14 11:37:46 +08:00
minggo f56cf9b8bf Merge pull request from HoGarfield/Scale9SpriteLoader
[ci skip]To set anchor point to 0,0 when created by loader
2013-11-13 19:23:49 -08:00
minggo 84689e0121 Merge pull request from boyu0/iss2770_fix_warnings
[ci skip]issue : fix warnings
2013-11-13 17:57:25 -08:00
minggo 87fd45a6a4 Merge pull request from nutty898/develop_nutty_addfunctiontoguireader_3
[ci skip]Develop nutty addfunctiontoguireader 3
2013-11-13 17:51:35 -08:00
minggo 408ab94eba Merge pull request from liamcindy/develop
[ci skip]fixed ui animation play error
2013-11-13 17:47:39 -08:00
CaiWenzhi 3ac054edbd Fixed bugs 2013-11-13 20:38:18 +08:00
CaiWenzhi 5f68e028b5 Modify reader and fixed bugs 2013-11-13 20:01:57 +08:00
garfield_ho fbb4d02251 When anchor point is 0,0 , CocosBuilder will not output anchor point param setting request.Although the Scale9Sprite`s anchor point is default to 0, 0, but when calling function "initWithBatchNode", the anchor point will be set to 0.5, 0.5. 2013-11-13 14:38:01 +08:00
boyu0 fb04c9e574 issue : fix some warning 2013-11-13 11:22:34 +08:00
CaiWenzhi 0665d6c9bc Merge branch 'develop' into develop_nutty_optimizeguireader_3 2013-11-13 10:19:09 +08:00
CaiWenzhi 03b3d583e8 Modify scenereader 2013-11-13 10:16:16 +08:00
samuele3 062fb85943 issue #2868:Modify cocos2dx_studio.ini to add more auto-binding class 2013-11-13 10:12:44 +08:00
boyu0 15c8c04f3a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings 2013-11-12 18:22:26 +08:00
samuele3 f429c4c632 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS 2013-11-12 17:51:33 +08:00
minggo 8d79e67ecf Merge pull request from 2youyouo2/develop
[ci skip]update armature
2013-11-11 23:57:30 -08:00
samuele3 cfb1cfdf65 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developCCS
Conflicts:
	cocos/editor-support/cocostudio/CCSGUIReader.h
2013-11-12 15:30:36 +08:00
samuele3 482ee5d47f issue #2868:Add more ccs lua test samples 2013-11-12 15:25:47 +08:00
Liam f0ca796da1 merge from develop 2013-11-12 11:20:29 +08:00
Ricardo Quesada be64dd97cf replaces `delete[]` with `free()` in C-based API
API that returns a newly allocated buffer as an output argument (not return value) are error-prone.

- Users forget to release the newly allocated buffer
- Or the call `delete` instead of `delete[]`

But some of those API need to call `realloc` on the buffer.
But `realloc` is only valid if the buffer was previously allocated with `malloc`.
If a buffer needs to be re-allocated using a C++ API, then `std::vector<char*>` should be used instead...

So, this patch does:

- Migrates the API from  `new []` / `delete[]` to  `malloc()` / `free()`
- Fixes all the memory issues: incorrect deallocs and memory leaks
- Updates the documentation
- And fixes misc issues with the API: removes `cc` from the ZipUtils class.
2013-11-11 18:09:47 -08:00
boyu0 dbafd9af2b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2770_fix_warnings 2013-11-12 10:07:26 +08:00