Commit Graph

169 Commits

Author SHA1 Message Date
xuzhiqiang 8f76080b15 more useless code 2014-01-14 22:30:38 +08:00
xuzhiqiang f59c969216 delete useless code in deaccelerateScrolling 2014-01-14 21:22:55 +08:00
xuzhiqiang 3a86ec1ead fix compile 2014-01-14 20:36:37 +08:00
xuzhiqiang a2afff85a8 fix compile 2014-01-14 20:33:02 +08:00
xuzhiqiang 1d30bd0d80 fix compile 2014-01-14 20:27:14 +08:00
xuzhiqiang 4eafd7b4c5 CCActionTweenDelegate => ActionTweenDelegate 2014-01-14 20:19:57 +08:00
xuzhiqiang 562fdcf98b CCScrollView should inherit CCActionTweenDelegate 2014-01-14 20:03:12 +08:00
James Chen e93b567000 ScrollView::intWithView supports be invoked several times. 2014-01-07 22:16:24 +08:00
James Chen 4bb091067f Adds empty constructor for TableView and TableViewCell. 2014-01-07 22:15:20 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
James Chen 5c217f70d1 ScrollView uses new renderer now. 2014-01-07 17:46:24 +08:00
James Chen d1ad635ad8 Merge pull request #4497 from zhiqiangxu/develop
closed #3559: Useless conversion in ScrollView::onTouchBegan
2014-01-01 17:55:41 -08:00
James Chen 93ed5a4f0f long --> ssize_t for TableView callback. 2013-12-26 04:09:24 -08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
James Chen d16fa07661 Removes Vector<T>::forEach, please use std::for_each instead. The same as Vector<T>::sort. 2013-12-17 17:45:29 +08:00
xuzhiqiang e8f55069e3 reduce useless convert 2013-12-16 18:20:10 +08:00
Huabing.Xu b1eacd52cb Merge branch 'develop' into develop_gridNode
* develop:
  fix compile error related to ssize_t.
  issue #2771: add and change some physics API, and add more documents
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Some fixes for XXX:getDescription.
  Reverts CCSpriteBatchNode.h
  size_t —> ssize_t in CCTMXLayer.cpp
  issue #2771: add PhysicsWorld function set/getUpdateRate and set/getSpeed. Change name PhysicsQueryRectCallbackFunc and PhysicsPointQueryCallbackFunc to PhysicsRectQueryCallbackFunc and PhysicsQueryPointCallbackFunc
  Fix:Add lua binding of ’registerScriptHandler’、’unregisterScriptHandler’ and ’removeObjectAllHandlers’ of ScriptHandlerMgr and some constants define
  [AUTO] : updating submodule reference to latest autogenerated bindings
  More renames of description() to getDescription()
  getDescription() works as expected
  fix compiling error after fixing conflicts
  fix compiling error after fixing conflicts
  use ssize_t for index
  use ssize_t for index and capacity
  use ssize_t for capacity and index in containers
  Fix:Remove some needless lua binding functions and resolve a bug
2013-12-16 10:43:49 +08:00
Dhilan007 4e2e423615 fix compile error related to ssize_t. 2013-12-13 17:53:03 +08:00
Huabing.Xu 5509bd48ef remove _grid 2013-12-12 16:21:21 +08:00
minggo 16efe94946 fix compiling error after fixing conflicts 2013-12-12 14:48:27 +08:00
minggo 1e9c763b40 use ssize_t for index and capacity 2013-12-12 14:48:26 +08:00
James Chen cc567a3077 issue #2790: Vector::remove —> Vector::erase. 2013-12-11 18:08:06 +08:00
James Chen f1fac73bb4 issue #2790: Fix wrong include. 2013-12-07 16:14:00 +08:00
James Chen a12a101548 issue #2790: Removes CCSorting.h/.cpp, uses Vector<T> for storing used and freed cells. 2013-12-07 14:17:47 +08:00
James Chen 499a0404d4 issue #2790: Renames some functions in Vector<T>. Makes it more like stl vector. 2013-12-05 10:35:10 +08:00
James Chen f6676bd7ef issue #2790: [] -> getObjectAtIndex. 2013-12-04 16:02:51 +08:00
James Chen 1d5984b29a issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach 2013-12-04 16:01:02 +08:00
James Chen 59c2647bd6 Prevents warning of invoking ScrollView::setTouchEnabled. Layer::setTouchEnabled should not be a virtual function. 2013-11-20 11:35:04 +08:00
samuele3 b281a2f06f Hot fix:repalce unsigned int/int type of params with long to solve tableview bug 2013-11-18 15:55:58 +08:00
boyu0 6c1144ee79 issue #2770: fix some warning 2013-11-11 12:49:38 +08:00
James Chen 48ce5e39fe EventDispatcher is managed by Director now, like Scheduler and ActionManager. 2013-10-26 15:04:01 +08:00
James Chen 262b54eef2 issue #3069: Updating ScrollView. 2013-10-25 16:06:52 +08:00
James Chen 1f3863e787 Event Dispatcher refactor commit. TestCpp could run. 2013-10-25 10:53:45 +08:00
James Chen cfaef2a01a Adding onEnterHook, onXXXHook for Node. 2013-10-25 10:53:45 +08:00
lite3 c6f9f0e406 do not change anchor point of child. 2013-10-22 11:30:53 +08:00
minggo 8f7a489a4d issue #2905:make cocostudio and gui flat 2013-10-16 16:48:39 +08:00
minggo 6fc2be62f5 issue #2905: testcpp bild ok on Android 2013-10-15 18:00:03 +08:00
minggo 4c9771ba3c rename some class names to obey cocos2d-x coding style 2013-09-20 19:19:31 +08:00
James Chen dd7bfd7b60 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into new-event-dispatcher-rebase
Conflicts:
	cocos2dx/CCDirector.h
	cocos2dx/keyboard_dispatcher/CCKeyboardDispatcher.h
	cocos2dx/keypad_dispatcher/CCKeypadDelegate.h
	cocos2dx/keypad_dispatcher/CCKeypadDispatcher.h
	cocos2dx/layers_scenes_transitions_nodes/CCLayer.h
	cocos2dx/menu_nodes/CCMenu.h
	cocos2dx/platform/CCAccelerometerDelegate.h
	cocos2dx/platform/android/CCAccelerometer.h
	cocos2dx/platform/ios/CCAccelerometer.h
	cocos2dx/platform/mac/CCAccelerometer.h
	cocos2dx/platform/win32/CCAccelerometer.h
	cocos2dx/script_support/CCScriptSupport.h
	cocos2dx/touch_dispatcher/CCTouchDelegateProtocol.h
	cocos2dx/touch_dispatcher/CCTouchDispatcher.h
	cocos2dx/touch_dispatcher/CCTouchHandler.h
	extensions/CocoStudio/Components/CCInputDelegate.h
2013-09-13 19:06:09 +08:00
samuele3hu d8bd65b2e8 issue #2784:Add class constructor js-binding document 2013-09-13 16:46:31 +08:00
samuele3hu a34ec99014 issue #2784:Add js-binding and lua-binding document 2013-09-13 11:41:20 +08:00
James Chen c90291e01d ScrollView::_touches is std::vector now, so it should not be inited by NULL pointer. 2013-09-12 21:02:30 +08:00
James Chen 6f37529236 [dispatcher] Adding 'Node::updateEventPriorityIndex' and making 'Node::addEventId(removeEventId)' method to be private. 2013-09-12 20:47:15 +08:00
James Chen 6a2536b5bd [Dispatcher] Fixing logic errors in CCScrollView after using EventDispatcher. 2013-09-12 16:03:03 +08:00
James Chen 5d95711865 [EventDispatcher] Fixing compilation error after changing of Touch(It doesn't inherit from Object). 2013-09-12 14:42:56 +08:00
James Chen da1101beeb [Dispatcher] New event dispatcher, first commit. 2013-09-11 22:09:34 +08:00
James Chen b8c82ae5a9 [develop] Warning fixes. 2013-09-08 11:26:38 +08:00
Ricardo Quesada d7590affda Merge branch 'develop' into dictionary_array_fixes
Conflicts:
	cocos2dx/cocoa/CCArray.cpp
	cocos2dx/cocoa/CCArray.h
	cocos2dx/label_nodes/CCLabel.cpp
	extensions/CCArmature/datas/CCDatas.cpp
	extensions/CCArmature/display/CCDisplayManager.cpp
2013-08-21 21:27:44 -07:00
minggo d9da52ce86 Merge pull request #3454 from minggo/array-support-sort
Array can be use in stl::sort() when not using vector inside
2013-08-21 20:50:03 -07:00
Ricardo Quesada a3eb0a058e Merge branch 'develop' into dictionary_array_fixes
Conflicts:
	cocos2dx/platform/mac/CCFileUtilsMac.mm
	extensions/CCBReader/CCBAnimationManager.cpp
	extensions/CCBReader/CCBReader.cpp
	extensions/CCBReader/CCBSequenceProperty.cpp
	extensions/GUI/CCScrollView/CCScrollView.cpp
2013-08-21 20:27:19 -07:00
Ricardo Quesada 2e221ee6cc Array & Dictionary fixes
In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
minggo 2de8963a0a fix warnings caused by deprecating some functions of Array 2013-08-22 10:45:47 +08:00
James Chen 1ee7790f0e Initializing Array after it was constructed. 2013-08-22 10:15:47 +08:00
xbruce d2684338a5 Update CCScrollView.cpp
change release mode
2013-08-20 14:58:26 +08:00
minggo f97f7edeb6 Merge pull request #3440 from ricardoquesada/better_array
Better array
2013-08-19 23:39:36 -07:00
James Chen 7e3d3b3d3e Merge pull request #2950 from zcgit/develop
a potential bug in Layer.
2013-08-19 19:02:53 -07:00
Ricardo Quesada 511ec1cc5d Compiles with improved CCArray
Compiles both with std::vector or ccCArray
2013-08-19 17:09:28 -07:00
Timothy Qiu 3c394da6a4 Changed two 'XXX class for cocos2d for iphone'. 2013-08-09 02:31:51 +08:00
Timothy Qiu 5ad5cfed7a Yet another documentation fix.
Modified mismatching parameters doc caused by refactoring.
Added the missing doc of some parameters.
Removed Hungarian notation from parts of the code.
2013-08-01 21:40:13 +08:00
James Chen 58a3560bca More enum class: ScrollView::Direction, TableView::VerticalFillOrder 2013-07-26 22:55:41 +08:00
Ricardo Quesada 1f37d4d00a More best practices fixes and other bug fixes
- Adds `CC_REQUIRES_NULL_TERMINATION` to methods that require a NULL at the end
- Removes more Hungarian notations in samples
- s/sprite/scene: fix from previous commit
- `CCLog` -> `log`
- `getLayerNamed` -> `getLayer`
- `getPropertyNamed` -> `getProperty`
- and other small fixes
2013-07-23 15:20:22 -07:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
Ricardo Quesada ba6ab126c6 More best practices fixes
- class order fixes
  - static methods (creators) at the beginning
  - then constructors / destructors
  - then init
- more `const` fixes
  - adds some const getters
  - some getters have 2 versions: `const` and no-const version
- renamed CocosDenshion::sharedEngine -> getInstance()
2013-07-18 16:30:19 -07:00
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
Ricardo Quesada 9958e0d7f9 Adds more readability to the class internals.
Changes:
  - creator (static) methods, and singleton methods (static) are always at the top of the class
  - Constructors, destructros, and init methods comes next
  - Then the instance methods for the class
  - Then the overriden methods
  - and finally the ivars

Also, overriden methos have the "override" context keyword
2013-07-15 12:43:22 -07:00
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 5d9fea1416 issue #2393:mark PointZero RectZero and SizeZero as deprecated 2013-07-12 14:47:36 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
minggo bb758df0d0 issue #2393:mark ccp as deprecated 2013-07-12 14:11:55 +08:00
James Chen 2c1b26acf8 issue #2397: EGLView::sharedOpenGLView() --> EGLView::getInstance() 2013-07-12 13:11:21 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
minggo c37af8fa77 issue #2393:mark functions in CCPointExtensions deprecated 2013-07-11 16:38:58 +08:00
James Chen 9b9fe67d25 issue #2387: Using static_cast instead of C style cast in iteration of CCArray. 2013-07-09 14:29:51 +08:00
zcgit 912a52a677 a potential bug in ScrollView
check _touches in setTouchEnabled
2013-06-21 18:00:56 +08:00
samuele3hu e36c6f544a issue #2276: Modify ScrollView and LuaScrollView class 2013-06-21 14:17:41 +08:00
samuele3hu 15c69563e2 issue #2276: Add ScrollView lua binding and test sample 2013-06-20 22:39:30 +08:00
James Chen cb67ed0227 issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
James Chen c0a6f0c74f fixed #2149: "const CCSize& CCScrollView::getContentSize()" --> "const CCSize& CCScrollView::getContentSize() const". 2013-05-13 15:07:47 +08:00
Pranav Tekchand 0a996804fa Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2013-04-30 21:06:18 +05:30
Pranav Tekchand 4360c3bff8 Support negative scaling of CCScrollView.
Not checking for it in CCScrollView::getViewRect causes intersectsRect calls (eg: to check if the touch was within the bounds) to return false.
2013-04-30 20:47:38 +05:30
Ed Bartley c7222c2b14 CCScrollView should set the TouchPriority from the CCLayer, thus allowing the developer to set a custom TouchPriority with a call to setTouchPriority(…); 2013-04-25 09:30:24 -04:00
James Chen 6c15c75c78 fixed #1862: CCScrollView::setContainer may cause dangling pointer when NULL is passed into. 2013-04-15 09:52:46 +08:00
James Chen 17599174ad Fixing an issue of out of bound in CCTableView.cpp. 2013-04-14 11:05:03 +08:00
James Chen fb0794bef6 fixed #2048: Fixing compilation errors on linux. 2013-04-10 17:13:19 +08:00
James Chen 3f695d1934 Merge branch 'master' of https://github.com/SevInf/cocos2d-x into SevInf-master 2013-04-10 16:07:54 +08:00
Sergej Tatarincev 1510354568 Support variable cell sizes in CCTableView 2013-04-04 17:57:43 +03:00
sjchao 4690a45f3e change a method name
change method name from isScissorEnable() to isScissorEnabled() in
class CCEGLViewProtocal
2013-03-29 17:19:47 +08:00
sjchao f1f31deb98 Fix the display bug when a scrollView nested in another scrollView 2013-03-29 16:05:28 +08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
James Chen 89398f9acf fixed #1754: Wrong offset of the container in CCTableView. 2013-02-27 17:52:50 +08:00
James Chen 87935ac436 tableview touch area fix. 2013-02-26 19:59:14 +08:00
James Chen cf33a4538d fixed #1730: Binds CCScrollView and CCTableView to js. 2013-02-21 10:06:22 +08:00
James Chen 9c906bbe30 fixed #1712: fix an issue of lacking table view cells after touch ended. 2013-02-18 09:45:01 +08:00
James Chen cda7da3d43 fixed #1712: Adding default dpi for marmalade and mac since i don't know how to get DPI for these platforms. 2013-02-17 17:13:06 +08:00
James Chen ac17f67686 issue #1712: Adding getting dpi support for iOS and Android. 2013-02-16 19:36:21 +08:00