huangshiwu
147bb7301b
fix wp8 compile error --add BillBoard and BillBoardTest
2014-09-12 09:33:30 +08:00
huangshiwu
8922121ed1
Deprecate DrawPrimitives and enhance DrawNode --make some modify
2014-09-12 07:33:34 +08:00
huangshiwu
8d8f4436db
Deprecate DrawPrimitives and enhance DrawNode --fix android compile error
2014-09-11 17:55:47 +08:00
huangshiwu
d9634057ab
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_drawnode_prbk
2014-09-11 16:41:54 +08:00
yangxiao
5274b4f958
merge cocos resolve conflict
2014-09-11 16:02:07 +08:00
yangxiao
9901cad113
merge cocos
2014-09-11 15:55:00 +08:00
andyque
67ad24e7c1
remove orderOfArrival = 0
2014-09-11 15:44:31 +08:00
huangshiwu
fb1d47900c
Deprecate DrawPrimitives and enhance DrawNode
2014-09-11 15:39:56 +08:00
andyque
1945c4f31e
fix compile error
2014-09-11 14:45:55 +08:00
yangxiao
3cfc36591c
merge cocos
2014-09-11 10:13:57 +08:00
yangxiao
bb6f5a6be5
Merge branch 'newcode' into billboard
2014-09-10 16:27:59 +08:00
yangxiao
a980a2efa4
merge cocos
2014-09-10 10:28:59 +08:00
andyque
acae8a2535
Merge branch 'v3' into addChipmunkStaticLib
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Conflicts:
CMakeLists.txt
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d_wp8.vcxproj.filters
cocos/CMakeLists.txt
2014-09-10 10:00:15 +08:00
Ricardo Quesada
d5a6289a9b
compiles on wp8
2014-09-09 18:22:11 -07:00
Ricardo Quesada
6b4323642a
compiles on winphone8
2014-09-09 18:15:16 -07:00
Ricardo Quesada
4d57e991ea
Compiles in Win32
2014-09-09 18:07:24 -07:00
Ricardo Quesada
6f3ca63f00
Moved base/CCPlatform* -> platform/CCPlatform*
2014-09-09 17:17:07 -07:00
Ricardo Quesada
9082ca18c3
Platform fixed
2014-09-09 16:50:02 -07:00
yangxiao
cf9094207a
merge cocos
2014-09-09 16:00:55 +08:00
andyque
6a4397a3eb
change toolset from 12.0 to 4.0
2014-09-09 15:57:21 +08:00
minggo
905c429ff5
remove unneeded code
2014-09-09 10:58:07 +08:00
minggo
31c508ef6d
deprecated Node::_setZOrder()
2014-09-09 10:55:27 +08:00
minggo
6b99ce6ec0
Merge pull request #7939 from minggo/remove-_setLocalZOrder
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remove Node::_setLocalZOrder()
2014-09-09 10:49:09 +08:00
andyque
d6b96d1e46
add chipmunk to wp project
2014-09-06 13:28:00 +08:00
andyque
2a8601ee1f
Merge branch 'addChipmunkStaticLib' of github.com:andyque/cocos2d-x into addChipmunkStaticLib
2014-09-05 15:43:59 +08:00
huangshiwu
01358f0b62
fix wp8 compile error and modify default resource path
2014-09-05 15:43:08 +08:00
andyque
08c7f32627
add chipmunk static library for win32
2014-09-05 15:38:12 +08:00
huangshiwu
7372604f7f
fix wp8 compile error and modify default resource path
2014-09-05 11:21:08 +08:00
yangxiao
8da7a4b2de
merge cocos reslove conflict
2014-09-04 17:40:14 +08:00
minggo
43e2b39bc0
Merge pull request #7921 from dabingnn/v3_trianglesCommand
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V3 triangles command
2014-09-04 13:58:50 +08:00
minggo
6539ff293d
Merge pull request #7940 from andyque/fixVs2013CompileError
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Fix vs2013 compile error
2014-09-04 13:41:15 +08:00
Huabing.Xu
4ae2d6fc90
Merge branch 'v3' into v3_trianglesCommand
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-09-04 11:27:12 +08:00
andyque
3451672365
restore some configs
2014-09-04 10:49:45 +08:00
Ricardo Quesada
047025696c
Merge pull request #7680 from andyque/fixNormalizedPosition
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fix normalizedPosition bug
2014-09-03 10:07:22 -07:00
andyque
87af0ecdd6
add back libbox2d and libspine project to our solution
2014-09-03 17:37:34 +08:00
minggo
5cca8cc87d
remove Node::_setLocalZOrder()
2014-09-03 17:26:50 +08:00
yangxiao
bb90fe48ef
merge cocos
2014-09-03 16:54:17 +08:00
andyque
2e27a6865f
update project to vs2013
2014-09-03 14:10:38 +08:00
minggo
eee9ac626a
Merge pull request #7815 from andyque/mergeExtensionEditBox
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merge extension EditBox to ui module
2014-09-03 11:25:10 +08:00
minggo
9351caaa58
Merge pull request #7927 from andyque/fixTransitionSceneStencilBuffer
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fix transition scene stencil buffer
2014-09-03 10:26:28 +08:00
andyque
fab9a0052b
fix normalizedPosition bug
2014-09-03 09:16:31 +08:00
andyque
dafbf28283
fix release mode compile error
2014-09-02 16:42:23 +08:00
andyque
fadfa87afd
fix vs2013 compile error
2014-09-02 16:42:04 +08:00
andyque
dffdef1118
fix transition scene stencil buffer
2014-09-02 11:21:11 +08:00
andyque
6dc45f86e4
fix windows compile error
2014-09-02 10:05:22 +08:00
Huabing.Xu
6824453804
windows work for trianglesCommand
2014-09-01 15:08:09 +08:00
Ricardo Quesada
2c068cd1f5
Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
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Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada
c149bfca00
Adds MARK: TODO: FIXME: in code
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Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
songchengjiang
34070677ad
Added testing Model Number
2014-08-29 17:11:18 +08:00
minggo
826e1018cb
fix conflict
2014-08-29 16:55:09 +08:00
minggo
afaea360fd
Merge pull request #7908 from dabingnn/v3_fix_bugs
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V3 fix bugs
2014-08-29 16:45:52 +08:00
minggo
444b298028
fix compiling error on windows
2014-08-29 16:44:20 +08:00
minggo
e4920ffdea
fix conflict
2014-08-29 15:45:21 +08:00
minggo
3679d66c8e
remove unneeded includes
2014-08-29 15:39:52 +08:00
songchengjiang
43eb725c27
resolve conflict
2014-08-29 11:02:34 +08:00
songchengjiang
701d70fb6c
Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-08-29 10:58:04 +08:00
minggo
a125ed0453
Merge pull request #7906 from Teivaz/v3_WP8
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[WP8] Fixed project compilation.
2014-08-29 10:03:25 +08:00
Huabing.Xu
7c870cfcc1
fix skew matrix bug
2014-08-29 09:50:26 +08:00
Ricardo Quesada
20d22a1c8a
Users new `// MARK: ` feature to mark sections
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Instead of using `#praga mark` which was not compatible with other
compilers, it uses the `// MARK:` which is compatible with all compilers
2014-08-28 14:56:15 -07:00
teivaz
1d08acac08
* [WP8] Fixed project compilation. Removed references to deleted source files
2014-08-28 13:47:14 +03:00
minggo
50a2cb2b86
remove unneeded includes
2014-08-28 17:32:23 +08:00
minggo
7baf873bf6
remove unneeded includes
2014-08-28 17:03:29 +08:00
minggo
6a8270f33b
Merge pull request #7900 from minggo/setposition-optimize
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not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo
681c3c06f1
Merge pull request #7558 from newnon/v3_actions_by_tag_improvements
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stopAllActionsByTag && removeAllActionsByTag
2014-08-28 14:24:37 +08:00
minggo
9fb977ff99
not create Vec as possible for setting position
2014-08-28 11:41:18 +08:00
yangxiao
74f98b36d6
merge cocos
2014-08-28 09:22:57 +08:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
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Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo
17ab047b7d
fix compiling error on windows
2014-08-27 15:13:41 +08:00
minggo
04bfbdd5a1
fix conflict
2014-08-27 13:50:01 +08:00
minggo
d0ca9a4da5
remove unneeded include header files
2014-08-27 13:39:50 +08:00
minggo
ac029c3d0d
Merge pull request #7887 from super626/v3
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2d cull only for default camera
2014-08-27 13:39:13 +08:00
yangxiao
26f7345693
2d cull only for default camera
2014-08-27 12:09:23 +08:00
samuele3hu
33fd605a16
Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases.
2014-08-27 10:18:44 +08:00
minggo
b9c51e6994
remove unneeded codes
2014-08-26 18:19:28 +08:00
yangxiao
7d6b8ea706
merge cocos
2014-08-26 14:58:58 +08:00
yangxiao
03390a4f46
merge cocos
2014-08-26 14:05:59 +08:00
samuele3hu
07cf4d3526
Fix the win32 and android compile error
2014-08-25 14:10:13 +08:00
samuele3hu
74624f5ba1
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
2014-08-25 11:52:52 +08:00
samuele3hu
893e0b0a08
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
minggo
e5ac6e204b
Merge pull request #7864 from minggo/module-devide
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Module devide
2014-08-25 11:01:19 +08:00
minggo
e7050486d3
fix conflict
2014-08-24 18:56:51 +08:00
minggo
030f80a257
one static library for c++ and another one for lua-binding
2014-08-24 03:52:51 -07:00
zii
e8a5fc9fef
Update CCActionManager.cpp
2014-08-23 17:06:46 +08:00
zii
4763531085
Update CCActionManager.cpp
2014-08-23 17:03:26 +08:00
minggo
0701fe1dfb
Merge pull request #7853 from super626/v3
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Better reskin model support
2014-08-22 19:18:47 +08:00
samuele3hu
d1b4d43a0b
Remove CCModuleManager.h/cpp and adjust the related project
2014-08-22 15:10:46 +08:00
samuele3hu
70cba1f64a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
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Conflicts:
cocos/Android.mk
2014-08-22 14:01:17 +08:00
samuele3hu
2f60e610a2
Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and libextension into cocos2d on the iOS/Mac platform
2014-08-22 13:49:21 +08:00
minggo
a0b19db670
Merge pull request #7840 from minggo/fix-warning
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fix warnings
2014-08-22 13:41:31 +08:00
yangxiao
7818b28ee3
Merge branch 'newcode' into v3
2014-08-22 13:32:57 +08:00
andyque
84cf0ee834
add disableCascadeOpacity to ProtectedNode and Scale9Sprite
2014-08-22 11:49:39 +08:00
minggo
2afbc7a698
fix warnings
2014-08-21 16:21:23 +08:00
pandamicro
34b93a24ff
Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into 3.2-cocos-engine-PR
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Conflicts:
cocos/platform/desktop/CCGLViewImpl.h
2014-08-21 16:07:19 +08:00
pandamicro
909dd0d397
Update #3897 : Refactor missed protected constructors
2014-08-21 15:11:33 +08:00
teivaz
aecdb832a2
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-08-21 13:48:05 +03:00
teivaz
a70688dc96
+ [WINRT] Inserted newly added files to cocos WIN RT project
2014-08-21 13:47:53 +03:00
yangxiao
c26a81bb55
Merge branch 'newcode' into v3
2014-08-21 09:53:06 +08:00
yangxiao
fcf4d79b06
setGLProgramState support
2014-08-20 19:01:04 +08:00
minggo
bbf5c56e83
Merge pull request #7827 from andyque/ccRandom
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add c++11 random library support
2014-08-20 13:35:12 +08:00
andyque
34629f1014
fix windows & win8 & wp8 compile error
2014-08-20 12:02:12 +08:00
Sergey
055a143f9d
Label performance problem
2014-08-19 15:02:09 +04:00
teivaz
db805ee2c8
* Fixed WP8 cocos library project
...
* Fixed profiling macros
2014-08-19 19:24:56 +03:00
minggo
22fa650bbf
Merge pull request #7807 from samuele3hu/v3_3_3d_module
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Split 3d module from cocos2d and adjust related cpp and Lua project setting on the different platforms except wp8
2014-08-18 22:38:58 +08:00
samuele3hu
6259aebdab
Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project
2014-08-17 23:45:56 +08:00
songchengjiang
2b1efc59cb
GLProgram Added Light Shader
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GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
Dmitry Bushtets
1257f642c7
- added export to dll for: ZipFile, CGAffineToGL, GLToCGAffine, XXH32 (in .def file)
2014-08-15 13:20:37 +03:00
songmiao
08a4ebba06
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into billboard
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
2014-08-15 17:43:04 +08:00
songmiao
361770e0f3
add BillBorad and BillBoardTest
2014-08-15 16:15:29 +08:00
minggo
f2f8035724
Merge pull request #7708 from super626/obb
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AABB, OBB
2014-08-15 15:32:14 +08:00
songchengjiang
1e9c02dfa3
Added Light Class
2014-08-15 14:51:23 +08:00
minggo
aa052eb1c1
add CCModuleManager into vs project
2014-08-15 14:39:15 +08:00
songchengjiang
7ed40a8051
Added Light
2014-08-15 10:32:07 +08:00
teivaz
90e5870499
* Fixed WP compilation errors (added CCPrimitive, CCPrimitiveCommand, CCVertexIndexBuffer and CCVertexIndexData to the project)
2014-08-14 15:35:36 +03:00
teivaz
885fd16b9e
* Fixed WP8 compilation error (Added missing files CCCamera.h/cpp to the project)
2014-08-14 15:20:48 +03:00
teivaz
e9563696db
* Fixed WP8 compilation errors (added path to CCGLView.h)
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- Modified filters for CCCamera.h/cpp
2014-08-14 15:14:25 +03:00
yangxiao
a508477eda
remove unused code
2014-08-14 19:07:40 +08:00
yangxiao
2786e63824
Merge branch 'newcode' into obb
2014-08-14 18:58:46 +08:00
yangxiao
ab783d2702
merge cocos2d
2014-08-14 17:12:39 +08:00
yangxiao
1942a27a5c
Merge branch 'newcode' into v3_merge
2014-08-14 13:55:57 +08:00
yangxiao
032ba062a9
rename isVisibleByVisitingCamera to isVisitableByVisitingCamera
2014-08-14 10:26:37 +08:00
minggo
f9e6dab507
Merge pull request #7770 from Dhilan007/v3-label-issue
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close issue#5734:Label:The letters sometimes slightly cut.
2014-08-14 10:04:00 +08:00
yangxiao
4629d257e1
rename checkCameraMask to isVisibleByVisitingCamera
2014-08-14 09:58:11 +08:00
minggo
e468beea86
Merge pull request #7760 from dabingnn/v3_addCallBackForRenderTexture
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add comment for the limit of RenderTextue::saveToFile
2014-08-14 09:43:54 +08:00
minggo
0b86e129b0
Merge pull request #7762 from andyque/addAlignmentToUILabel
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add UITextField color & place hold color, fix double delete bug
2014-08-14 09:38:57 +08:00
minggo
7d2ca95988
Merge pull request #7749 from zawasp/virtual_pause_resume
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virtual Node::pause() / Node::resume()
2014-08-14 09:31:10 +08:00
Dhilan007
ff147b6cf8
close issue#5734:Label:The letters sometimes slightly cut.
2014-08-13 18:40:35 +08:00
yangxiao
76329f9e53
add camera mask check to visit
2014-08-13 12:06:51 +08:00
andyque
e2d609c05d
add UITextField color & place hold color, fix double delete bug
2014-08-13 11:28:37 +08:00
Huabing.Xu
5b99ee71c1
add comment for the limit of RenderTextue::saveToFile
2014-08-13 10:14:26 +08:00
minggo
d223629477
Merge pull request #7754 from dabingnn/v3_addCallBackForRenderTexture
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add callback for RenderTexture::saveToFile
2014-08-13 10:05:08 +08:00
Mircea Rila
0154f7a94a
virtual Node::pause() / Node::resume()
2014-08-12 21:05:09 +03:00
yangxiao
5ce9afbd69
create default camera at Scene constructor
2014-08-12 23:34:06 +08:00
yangxiao
46e59f1150
Merge branch 'newcode' into v3_merge
2014-08-12 17:34:58 +08:00
minggo
46cdd6f8dd
Merge pull request #7701 from dabingnn/v3_renderPrimitive
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V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao
32645c1622
fix default camera, add listener for projection change
2014-08-12 14:42:08 +08:00
Huabing.Xu
1145859d38
remove commented codes
2014-08-12 11:44:06 +08:00
Huabing.Xu
3a7b673164
add callback for RenderTexture::saveToFile
2014-08-12 10:50:57 +08:00
boyu0
790ef9e818
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
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Conflicts:
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
minggo
b34e97cfd6
Merge pull request #7729 from andyque/fixCascadedColor
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fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:33:36 +08:00
andyque
cdb2b9f59f
fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:04:00 +08:00
minggo
43a3603a8b
Merge pull request #7720 from samuele3hu/v3_module
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Modify the mechanism that files copy to lua-empty-test and lua-template and fix some bugs
2014-08-11 15:01:28 +08:00
Huabing.Xu
6aff707eab
windows work now for renderPrimitive
2014-08-11 14:18:07 +08:00
yangxiao
fd314261b7
Merge branch 'newcode' into obb
2014-08-11 13:21:44 +08:00
Huabing.Xu
2a28744dc5
Merge branch 'v3' into v3_renderPrimitive
2014-08-11 12:48:23 +08:00
yangxiao
6d15c26a61
move create default camera to Scene::initWithSize
2014-08-11 10:55:14 +08:00
yangxiao
2576622778
move create camera to Scene::initWithSize
2014-08-11 10:07:23 +08:00
minggo
437257e7e6
Merge pull request #7683 from andyque/fixWidgetDefaultCascadColorAndOpacity
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Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-11 09:37:51 +08:00
jimmystar
63c9780c49
Update CCScene.cpp
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in line 157, here need to create and add camera, if not ,in the function createWithPhysics, will show black screen.
2014-08-09 17:37:18 +08:00
samuele3hu
2dacbf6f26
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module
2014-08-08 16:59:33 +08:00
yangxiao
ceb6549ec8
merge cocos2d
2014-08-08 16:25:52 +08:00
minggo
213f2f5a6c
Merge pull request #7702 from super626/v3_merge
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Camera and Camera test
2014-08-08 15:56:38 +08:00
yangxiao1
61eaa082a2
fix windows
2014-08-08 15:33:30 +08:00
samuele3hu
6aa667c912
Add CC_DLL for FontFNT
2014-08-08 15:22:43 +08:00
lvlong
fe58c43b2d
add abb and obb to vc2012-project
2014-08-08 14:06:54 +08:00
yangxiao
4dce59582b
visiting camera
2014-08-08 11:49:59 +08:00
minggo
800ab18457
Merge pull request #7700 from GavinThornton/patch-1
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Update CCSpriteBatchNode.cpp
2014-08-08 11:49:39 +08:00
minggo
b9e84370f6
Merge pull request #7699 from huangshiwu/v3_wp8fix
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V3 wp8fix
2014-08-08 11:49:02 +08:00
minggo
2f638c67fd
Merge pull request #7598 from AppleJDay/master
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Add Feature :EventMouse should support getDelta, getDeltaX, getDelt...
2014-08-08 10:43:32 +08:00
huangshiwu
8ee4340db3
fix winrt complie error
2014-08-07 18:38:11 +08:00
Huabing.Xu
ba2ae6826c
Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive
2014-08-07 15:36:41 +08:00
GavinThornton
8cc5e66e73
Update CCSpriteBatchNode.cpp
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Setting opacity of a sprite (via setOpacity or FadeOut/In action) has the sprite turning black, it should simply be opaque.
Cause is in bool SpriteBatchNode::initWithTexture, third line, "if(tex->hasPremultipliedAlpha())"
Fix is making it "!if(!tex->hasPremultipliedAlpha())"
2014-08-07 00:31:33 -07:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
huangshiwu
0016c7af70
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix
2014-08-07 11:58:01 +08:00
huangshiwu
24d68305e1
WP8 compile fix
2014-08-07 11:56:28 +08:00
minggo
7b11c6a74e
Merge pull request #7237 from martell/v3
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Cmake update and remove old scripts from build folder
2014-08-07 10:36:10 +08:00
minggo
4542b1882d
Merge pull request #7617 from rny/SpriteFrameCache
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SpriteFrameCache load from plist file content data
2014-08-07 10:20:36 +08:00
martell
75911658aa
Make CMake More Robust
2014-08-06 15:43:19 +01:00
andyque
ab33e6f9a2
Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-06 16:21:00 +08:00
minggo
6ee0c4171f
Merge pull request #7622 from rny/LabelTTF
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fix LabelTTF::getBoundingBox() position error
2014-08-06 14:33:28 +08:00
minggo
f786190349
Merge pull request #7652 from zhiqiangxu/labelbmfont_getboundingbox
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bug fix for LabelBMFont::getBoundingBox()
2014-08-06 14:28:52 +08:00
andyque
e2e8325f58
add safe guard when remove component from node componentContainer
2014-08-06 13:51:16 +08:00
minggo
9f51adfafa
Merge pull request #7461 from joshuastray/fix_constructor_access
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fix LabelAtlas constructor protected to CC_CONSTRUCTOR_ACCESS
2014-08-06 10:15:02 +08:00
Huabing.Xu
b1954ef516
clean up primitive code
2014-08-05 17:49:35 +08:00
Huabing.Xu
01b69c9e4f
Merge branch 'v3' into v3_migrateFastTMX
2014-08-05 17:30:11 +08:00
Huabing.Xu
56551e6787
fast_tmx migrate to primitive command
2014-08-05 15:08:01 +08:00
minggo
1bad9ddbc2
Merge pull request #7657 from huangshiwu/v3_wp8glviewhookpr
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V3 wp8glviewhookpr
2014-08-05 13:51:15 +08:00
minggo
cd98034f16
Merge pull request #7631 from maltium/v3
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added 3D rotation support to the RotateTo action
2014-08-05 13:30:43 +08:00
Huabing.Xu
f7ad98b15b
using primitve->draw in Fast_tmx on draw
2014-08-04 17:57:31 +08:00
huangshiwu
9c87522199
little more modefy
2014-08-04 17:34:50 +08:00
huangshiwu
9a3f231771
merge v3 into v3_wp8glviewhookpr
2014-08-04 16:49:42 +08:00
Huabing.Xu
414d67851f
add _vertexBuffer back in Fast_tmx
2014-08-04 16:36:20 +08:00
Huabing.Xu
bbf11f5d06
refactor vertex data
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using vertex data in fast_tmx
2014-08-04 16:08:54 +08:00
huangshiwu
efcb8b9962
wp8 glview hook solution 1
2014-08-04 14:17:14 +08:00
yangxiao
4452d9579a
merge cocos2d, fix lua
2014-08-04 12:07:27 +08:00
Huabing.Xu
a44f4c95e1
using indexBuffer instead of raw VBO
2014-08-04 10:40:07 +08:00
huangshiwu
372479d812
wp8 GLView Hook
2014-08-02 16:31:16 +08:00
xuzhiqiang
85dd898319
bug fix
2014-08-02 08:04:29 +08:00
Huabing.Xu
3d4bfe7780
using VertexBuffer instead of raw buffer
2014-08-01 17:50:22 +08:00
AppleJDay
2239fafade
Merge branch 'v3' of github.com:AppleJDay/cocos2d-x
2014-08-01 17:22:43 +08:00
huangshiwu
575c9787c0
Merge branch 'v3' into v3_pr
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
AppleJDay
bcecf09b6c
Merge branch 'v3' of git@github.com:AppleJDay/cocos2d-x.git
2014-08-01 09:18:22 +08:00
maltium
baba808391
RotateBy action now uses just Vec3() to keep track of the state
2014-07-31 23:28:33 +02:00
maltium
98354e9f8e
RotateTo action now uses Vec3() to keep track of the state
2014-07-31 23:05:58 +02:00
yangxiao
e03d284e26
merge cocos2d
2014-07-31 18:55:41 +08:00
zhangbin
d224c77bd4
Move the CCProtectedNode.cpp & .h from ui to cocos2d on wp8.
2014-07-31 17:51:06 +08:00
samuele3hu
ee4e479ce1
Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting
2014-07-31 16:38:55 +08:00
songmiao
58c32e52c7
windows works
2014-07-31 14:08:05 +08:00
maltium
3d44439e2a
added 3D rotation support to the RotateTo action
2014-07-30 21:42:47 +02:00
huangshiwu
ef69faf3ba
GLView Hook
2014-07-31 00:53:04 +08:00
Ningyu
d53cdc39df
tab to spaces
2014-07-30 16:20:58 +08:00