Commit Graph

2399 Commits

Author SHA1 Message Date
huangshiwu 147bb7301b fix wp8 compile error --add BillBoard and BillBoardTest 2014-09-12 09:33:30 +08:00
huangshiwu 8922121ed1 Deprecate DrawPrimitives and enhance DrawNode --make some modify 2014-09-12 07:33:34 +08:00
huangshiwu 8d8f4436db Deprecate DrawPrimitives and enhance DrawNode --fix android compile error 2014-09-11 17:55:47 +08:00
huangshiwu d9634057ab Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_drawnode_prbk 2014-09-11 16:41:54 +08:00
yangxiao 5274b4f958 merge cocos resolve conflict 2014-09-11 16:02:07 +08:00
yangxiao 9901cad113 merge cocos 2014-09-11 15:55:00 +08:00
andyque 67ad24e7c1 remove orderOfArrival = 0 2014-09-11 15:44:31 +08:00
huangshiwu fb1d47900c Deprecate DrawPrimitives and enhance DrawNode 2014-09-11 15:39:56 +08:00
andyque 1945c4f31e fix compile error 2014-09-11 14:45:55 +08:00
yangxiao 3cfc36591c merge cocos 2014-09-11 10:13:57 +08:00
yangxiao bb6f5a6be5 Merge branch 'newcode' into billboard 2014-09-10 16:27:59 +08:00
yangxiao a980a2efa4 merge cocos 2014-09-10 10:28:59 +08:00
andyque acae8a2535 Merge branch 'v3' into addChipmunkStaticLib
Conflicts:
	CMakeLists.txt
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/cocos2d_wp8.vcxproj.filters
	cocos/CMakeLists.txt
2014-09-10 10:00:15 +08:00
Ricardo Quesada d5a6289a9b compiles on wp8 2014-09-09 18:22:11 -07:00
Ricardo Quesada 6b4323642a compiles on winphone8 2014-09-09 18:15:16 -07:00
Ricardo Quesada 4d57e991ea Compiles in Win32 2014-09-09 18:07:24 -07:00
Ricardo Quesada 6f3ca63f00 Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
Ricardo Quesada 9082ca18c3 Platform fixed 2014-09-09 16:50:02 -07:00
yangxiao cf9094207a merge cocos 2014-09-09 16:00:55 +08:00
andyque 6a4397a3eb change toolset from 12.0 to 4.0 2014-09-09 15:57:21 +08:00
minggo 905c429ff5 remove unneeded code 2014-09-09 10:58:07 +08:00
minggo 31c508ef6d deprecated Node::_setZOrder() 2014-09-09 10:55:27 +08:00
minggo 6b99ce6ec0 Merge pull request #7939 from minggo/remove-_setLocalZOrder
remove Node::_setLocalZOrder()
2014-09-09 10:49:09 +08:00
andyque d6b96d1e46 add chipmunk to wp project 2014-09-06 13:28:00 +08:00
andyque 2a8601ee1f Merge branch 'addChipmunkStaticLib' of github.com:andyque/cocos2d-x into addChipmunkStaticLib 2014-09-05 15:43:59 +08:00
huangshiwu 01358f0b62 fix wp8 compile error and modify default resource path 2014-09-05 15:43:08 +08:00
andyque 08c7f32627 add chipmunk static library for win32 2014-09-05 15:38:12 +08:00
huangshiwu 7372604f7f fix wp8 compile error and modify default resource path 2014-09-05 11:21:08 +08:00
yangxiao 8da7a4b2de merge cocos reslove conflict 2014-09-04 17:40:14 +08:00
minggo 43e2b39bc0 Merge pull request #7921 from dabingnn/v3_trianglesCommand
V3 triangles command
2014-09-04 13:58:50 +08:00
minggo 6539ff293d Merge pull request #7940 from andyque/fixVs2013CompileError
Fix vs2013 compile error
2014-09-04 13:41:15 +08:00
Huabing.Xu 4ae2d6fc90 Merge branch 'v3' into v3_trianglesCommand
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-09-04 11:27:12 +08:00
andyque 3451672365 restore some configs 2014-09-04 10:49:45 +08:00
Ricardo Quesada 047025696c Merge pull request #7680 from andyque/fixNormalizedPosition
fix normalizedPosition bug
2014-09-03 10:07:22 -07:00
andyque 87af0ecdd6 add back libbox2d and libspine project to our solution 2014-09-03 17:37:34 +08:00
minggo 5cca8cc87d remove Node::_setLocalZOrder() 2014-09-03 17:26:50 +08:00
yangxiao bb90fe48ef merge cocos 2014-09-03 16:54:17 +08:00
andyque 2e27a6865f update project to vs2013 2014-09-03 14:10:38 +08:00
minggo eee9ac626a Merge pull request #7815 from andyque/mergeExtensionEditBox
merge extension EditBox to ui module
2014-09-03 11:25:10 +08:00
minggo 9351caaa58 Merge pull request #7927 from andyque/fixTransitionSceneStencilBuffer
fix transition scene stencil buffer
2014-09-03 10:26:28 +08:00
andyque fab9a0052b fix normalizedPosition bug 2014-09-03 09:16:31 +08:00
andyque dafbf28283 fix release mode compile error 2014-09-02 16:42:23 +08:00
andyque fadfa87afd fix vs2013 compile error 2014-09-02 16:42:04 +08:00
andyque dffdef1118 fix transition scene stencil buffer 2014-09-02 11:21:11 +08:00
andyque 6dc45f86e4 fix windows compile error 2014-09-02 10:05:22 +08:00
Huabing.Xu 6824453804 windows work for trianglesCommand 2014-09-01 15:08:09 +08:00
Ricardo Quesada 2c068cd1f5 Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada c149bfca00 Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
songchengjiang 34070677ad Added testing Model Number 2014-08-29 17:11:18 +08:00
minggo 826e1018cb fix conflict 2014-08-29 16:55:09 +08:00
minggo afaea360fd Merge pull request #7908 from dabingnn/v3_fix_bugs
V3 fix bugs
2014-08-29 16:45:52 +08:00
minggo 444b298028 fix compiling error on windows 2014-08-29 16:44:20 +08:00
minggo e4920ffdea fix conflict 2014-08-29 15:45:21 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
songchengjiang 43eb725c27 resolve conflict 2014-08-29 11:02:34 +08:00
songchengjiang 701d70fb6c Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-29 10:58:04 +08:00
minggo a125ed0453 Merge pull request #7906 from Teivaz/v3_WP8
[WP8] Fixed project compilation.
2014-08-29 10:03:25 +08:00
Huabing.Xu 7c870cfcc1 fix skew matrix bug 2014-08-29 09:50:26 +08:00
Ricardo Quesada 20d22a1c8a Users new `// MARK: ` feature to mark sections
Instead of using `#praga mark` which was not compatible with other
compilers, it uses the `// MARK:` which is compatible with all compilers
2014-08-28 14:56:15 -07:00
teivaz 1d08acac08 * [WP8] Fixed project compilation. Removed references to deleted source files 2014-08-28 13:47:14 +03:00
minggo 50a2cb2b86 remove unneeded includes 2014-08-28 17:32:23 +08:00
minggo 7baf873bf6 remove unneeded includes 2014-08-28 17:03:29 +08:00
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 681c3c06f1 Merge pull request #7558 from newnon/v3_actions_by_tag_improvements
stopAllActionsByTag && removeAllActionsByTag
2014-08-28 14:24:37 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
yangxiao 74f98b36d6 merge cocos 2014-08-28 09:22:57 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo 17ab047b7d fix compiling error on windows 2014-08-27 15:13:41 +08:00
minggo 04bfbdd5a1 fix conflict 2014-08-27 13:50:01 +08:00
minggo d0ca9a4da5 remove unneeded include header files 2014-08-27 13:39:50 +08:00
minggo ac029c3d0d Merge pull request #7887 from super626/v3
2d cull only for default camera
2014-08-27 13:39:13 +08:00
yangxiao 26f7345693 2d cull only for default camera 2014-08-27 12:09:23 +08:00
samuele3hu 33fd605a16 Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases. 2014-08-27 10:18:44 +08:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
yangxiao 7d6b8ea706 merge cocos 2014-08-26 14:58:58 +08:00
yangxiao 03390a4f46 merge cocos 2014-08-26 14:05:59 +08:00
samuele3hu 07cf4d3526 Fix the win32 and android compile error 2014-08-25 14:10:13 +08:00
samuele3hu 74624f5ba1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module 2014-08-25 11:52:52 +08:00
samuele3hu 893e0b0a08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
minggo e5ac6e204b Merge pull request #7864 from minggo/module-devide
Module devide
2014-08-25 11:01:19 +08:00
minggo e7050486d3 fix conflict 2014-08-24 18:56:51 +08:00
minggo 030f80a257 one static library for c++ and another one for lua-binding 2014-08-24 03:52:51 -07:00
zii e8a5fc9fef Update CCActionManager.cpp 2014-08-23 17:06:46 +08:00
zii 4763531085 Update CCActionManager.cpp 2014-08-23 17:03:26 +08:00
minggo 0701fe1dfb Merge pull request #7853 from super626/v3
Better reskin model support
2014-08-22 19:18:47 +08:00
samuele3hu d1b4d43a0b Remove CCModuleManager.h/cpp and adjust the related project 2014-08-22 15:10:46 +08:00
samuele3hu 70cba1f64a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	cocos/Android.mk
2014-08-22 14:01:17 +08:00
samuele3hu 2f60e610a2 Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and libextension into cocos2d on the iOS/Mac platform 2014-08-22 13:49:21 +08:00
minggo a0b19db670 Merge pull request #7840 from minggo/fix-warning
fix warnings
2014-08-22 13:41:31 +08:00
yangxiao 7818b28ee3 Merge branch 'newcode' into v3 2014-08-22 13:32:57 +08:00
andyque 84cf0ee834 add disableCascadeOpacity to ProtectedNode and Scale9Sprite 2014-08-22 11:49:39 +08:00
minggo 2afbc7a698 fix warnings 2014-08-21 16:21:23 +08:00
pandamicro 34b93a24ff Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into 3.2-cocos-engine-PR
Conflicts:
	cocos/platform/desktop/CCGLViewImpl.h
2014-08-21 16:07:19 +08:00
pandamicro 909dd0d397 Update #3897: Refactor missed protected constructors 2014-08-21 15:11:33 +08:00
teivaz aecdb832a2 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-08-21 13:48:05 +03:00
teivaz a70688dc96 + [WINRT] Inserted newly added files to cocos WIN RT project 2014-08-21 13:47:53 +03:00
yangxiao c26a81bb55 Merge branch 'newcode' into v3 2014-08-21 09:53:06 +08:00
yangxiao fcf4d79b06 setGLProgramState support 2014-08-20 19:01:04 +08:00
minggo bbf5c56e83 Merge pull request #7827 from andyque/ccRandom
add c++11 random library support
2014-08-20 13:35:12 +08:00
andyque 34629f1014 fix windows & win8 & wp8 compile error 2014-08-20 12:02:12 +08:00
Sergey 055a143f9d Label performance problem 2014-08-19 15:02:09 +04:00
teivaz db805ee2c8 * Fixed WP8 cocos library project
* Fixed profiling macros
2014-08-19 19:24:56 +03:00
minggo 22fa650bbf Merge pull request #7807 from samuele3hu/v3_3_3d_module
Split 3d module from cocos2d and adjust related cpp and Lua project setting on the different platforms except wp8
2014-08-18 22:38:58 +08:00
samuele3hu 6259aebdab Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
songchengjiang 2b1efc59cb GLProgram Added Light Shader
GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
Dmitry Bushtets 1257f642c7 - added export to dll for: ZipFile, CGAffineToGL, GLToCGAffine, XXH32 (in .def file) 2014-08-15 13:20:37 +03:00
songmiao 08a4ebba06 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into billboard
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
2014-08-15 17:43:04 +08:00
songmiao 361770e0f3 add BillBorad and BillBoardTest 2014-08-15 16:15:29 +08:00
minggo f2f8035724 Merge pull request #7708 from super626/obb
AABB, OBB
2014-08-15 15:32:14 +08:00
songchengjiang 1e9c02dfa3 Added Light Class 2014-08-15 14:51:23 +08:00
minggo aa052eb1c1 add CCModuleManager into vs project 2014-08-15 14:39:15 +08:00
songchengjiang 7ed40a8051 Added Light 2014-08-15 10:32:07 +08:00
teivaz 90e5870499 * Fixed WP compilation errors (added CCPrimitive, CCPrimitiveCommand, CCVertexIndexBuffer and CCVertexIndexData to the project) 2014-08-14 15:35:36 +03:00
teivaz 885fd16b9e * Fixed WP8 compilation error (Added missing files CCCamera.h/cpp to the project) 2014-08-14 15:20:48 +03:00
teivaz e9563696db * Fixed WP8 compilation errors (added path to CCGLView.h)
- Modified filters for CCCamera.h/cpp
2014-08-14 15:14:25 +03:00
yangxiao a508477eda remove unused code 2014-08-14 19:07:40 +08:00
yangxiao 2786e63824 Merge branch 'newcode' into obb 2014-08-14 18:58:46 +08:00
yangxiao ab783d2702 merge cocos2d 2014-08-14 17:12:39 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
yangxiao 032ba062a9 rename isVisibleByVisitingCamera to isVisitableByVisitingCamera 2014-08-14 10:26:37 +08:00
minggo f9e6dab507 Merge pull request #7770 from Dhilan007/v3-label-issue
close issue#5734:Label:The letters sometimes slightly cut.
2014-08-14 10:04:00 +08:00
yangxiao 4629d257e1 rename checkCameraMask to isVisibleByVisitingCamera 2014-08-14 09:58:11 +08:00
minggo e468beea86 Merge pull request #7760 from dabingnn/v3_addCallBackForRenderTexture
add comment for the limit of RenderTextue::saveToFile
2014-08-14 09:43:54 +08:00
minggo 0b86e129b0 Merge pull request #7762 from andyque/addAlignmentToUILabel
add UITextField color & place hold color, fix double delete bug
2014-08-14 09:38:57 +08:00
minggo 7d2ca95988 Merge pull request #7749 from zawasp/virtual_pause_resume
virtual Node::pause() / Node::resume()
2014-08-14 09:31:10 +08:00
Dhilan007 ff147b6cf8 close issue#5734:Label:The letters sometimes slightly cut. 2014-08-13 18:40:35 +08:00
yangxiao 76329f9e53 add camera mask check to visit 2014-08-13 12:06:51 +08:00
andyque e2d609c05d add UITextField color & place hold color, fix double delete bug 2014-08-13 11:28:37 +08:00
Huabing.Xu 5b99ee71c1 add comment for the limit of RenderTextue::saveToFile 2014-08-13 10:14:26 +08:00
minggo d223629477 Merge pull request #7754 from dabingnn/v3_addCallBackForRenderTexture
add callback for RenderTexture::saveToFile
2014-08-13 10:05:08 +08:00
Mircea Rila 0154f7a94a virtual Node::pause() / Node::resume() 2014-08-12 21:05:09 +03:00
yangxiao 5ce9afbd69 create default camera at Scene constructor 2014-08-12 23:34:06 +08:00
yangxiao 46e59f1150 Merge branch 'newcode' into v3_merge 2014-08-12 17:34:58 +08:00
minggo 46cdd6f8dd Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao 32645c1622 fix default camera, add listener for projection change 2014-08-12 14:42:08 +08:00
Huabing.Xu 1145859d38 remove commented codes 2014-08-12 11:44:06 +08:00
Huabing.Xu 3a7b673164 add callback for RenderTexture::saveToFile 2014-08-12 10:50:57 +08:00
boyu0 790ef9e818 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
Conflicts:
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
minggo b34e97cfd6 Merge pull request #7729 from andyque/fixCascadedColor
fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:33:36 +08:00
andyque cdb2b9f59f fixed Widget's Children reload textures change RGBA issue 2014-08-11 15:04:00 +08:00
minggo 43a3603a8b Merge pull request #7720 from samuele3hu/v3_module
Modify the mechanism that files copy to lua-empty-test and lua-template and fix some bugs
2014-08-11 15:01:28 +08:00
Huabing.Xu 6aff707eab windows work now for renderPrimitive 2014-08-11 14:18:07 +08:00
yangxiao fd314261b7 Merge branch 'newcode' into obb 2014-08-11 13:21:44 +08:00
Huabing.Xu 2a28744dc5 Merge branch 'v3' into v3_renderPrimitive 2014-08-11 12:48:23 +08:00
yangxiao 6d15c26a61 move create default camera to Scene::initWithSize 2014-08-11 10:55:14 +08:00
yangxiao 2576622778 move create camera to Scene::initWithSize 2014-08-11 10:07:23 +08:00
minggo 437257e7e6 Merge pull request #7683 from andyque/fixWidgetDefaultCascadColorAndOpacity
Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-11 09:37:51 +08:00
jimmystar 63c9780c49 Update CCScene.cpp
in line 157, here need to create  and add camera, if not ,in the function createWithPhysics, will show black screen.
2014-08-09 17:37:18 +08:00
samuele3hu 2dacbf6f26 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-08-08 16:59:33 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00
minggo 213f2f5a6c Merge pull request #7702 from super626/v3_merge
Camera and Camera test
2014-08-08 15:56:38 +08:00
yangxiao1 61eaa082a2 fix windows 2014-08-08 15:33:30 +08:00
samuele3hu 6aa667c912 Add CC_DLL for FontFNT 2014-08-08 15:22:43 +08:00
lvlong fe58c43b2d add abb and obb to vc2012-project 2014-08-08 14:06:54 +08:00
yangxiao 4dce59582b visiting camera 2014-08-08 11:49:59 +08:00
minggo 800ab18457 Merge pull request #7700 from GavinThornton/patch-1
Update CCSpriteBatchNode.cpp
2014-08-08 11:49:39 +08:00
minggo b9e84370f6 Merge pull request #7699 from huangshiwu/v3_wp8fix
V3 wp8fix
2014-08-08 11:49:02 +08:00
minggo 2f638c67fd Merge pull request #7598 from AppleJDay/master
Add Feature :EventMouse should support getDelta, getDeltaX, getDelt...
2014-08-08 10:43:32 +08:00
huangshiwu 8ee4340db3 fix winrt complie error 2014-08-07 18:38:11 +08:00
Huabing.Xu ba2ae6826c Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive 2014-08-07 15:36:41 +08:00
GavinThornton 8cc5e66e73 Update CCSpriteBatchNode.cpp
Setting opacity of a sprite (via setOpacity or FadeOut/In action) has the sprite turning black, it should simply be opaque.  

Cause is in bool SpriteBatchNode::initWithTexture, third line, "if(tex->hasPremultipliedAlpha())" 
Fix is making it "!if(!tex->hasPremultipliedAlpha())"
2014-08-07 00:31:33 -07:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
huangshiwu 0016c7af70 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix 2014-08-07 11:58:01 +08:00
huangshiwu 24d68305e1 WP8 compile fix 2014-08-07 11:56:28 +08:00
minggo 7b11c6a74e Merge pull request #7237 from martell/v3
Cmake update and remove old scripts from build folder
2014-08-07 10:36:10 +08:00
minggo 4542b1882d Merge pull request #7617 from rny/SpriteFrameCache
SpriteFrameCache load from plist file content data
2014-08-07 10:20:36 +08:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
andyque ab33e6f9a2 Let Widget class don't support cascaded opacity and cascaded color on default. 2014-08-06 16:21:00 +08:00
minggo 6ee0c4171f Merge pull request #7622 from rny/LabelTTF
fix LabelTTF::getBoundingBox() position error
2014-08-06 14:33:28 +08:00
minggo f786190349 Merge pull request #7652 from zhiqiangxu/labelbmfont_getboundingbox
bug fix for LabelBMFont::getBoundingBox()
2014-08-06 14:28:52 +08:00
andyque e2e8325f58 add safe guard when remove component from node componentContainer 2014-08-06 13:51:16 +08:00
minggo 9f51adfafa Merge pull request #7461 from joshuastray/fix_constructor_access
fix LabelAtlas constructor protected to CC_CONSTRUCTOR_ACCESS
2014-08-06 10:15:02 +08:00
Huabing.Xu b1954ef516 clean up primitive code 2014-08-05 17:49:35 +08:00
Huabing.Xu 01b69c9e4f Merge branch 'v3' into v3_migrateFastTMX 2014-08-05 17:30:11 +08:00
Huabing.Xu 56551e6787 fast_tmx migrate to primitive command 2014-08-05 15:08:01 +08:00
minggo 1bad9ddbc2 Merge pull request #7657 from huangshiwu/v3_wp8glviewhookpr
V3 wp8glviewhookpr
2014-08-05 13:51:15 +08:00
minggo cd98034f16 Merge pull request #7631 from maltium/v3
added 3D rotation support to the RotateTo action
2014-08-05 13:30:43 +08:00
Huabing.Xu f7ad98b15b using primitve->draw in Fast_tmx on draw 2014-08-04 17:57:31 +08:00
huangshiwu 9c87522199 little more modefy 2014-08-04 17:34:50 +08:00
huangshiwu 9a3f231771 merge v3 into v3_wp8glviewhookpr 2014-08-04 16:49:42 +08:00
Huabing.Xu 414d67851f add _vertexBuffer back in Fast_tmx 2014-08-04 16:36:20 +08:00
Huabing.Xu bbf11f5d06 refactor vertex data
using vertex data in fast_tmx
2014-08-04 16:08:54 +08:00
huangshiwu efcb8b9962 wp8 glview hook solution 1 2014-08-04 14:17:14 +08:00
yangxiao 4452d9579a merge cocos2d, fix lua 2014-08-04 12:07:27 +08:00
Huabing.Xu a44f4c95e1 using indexBuffer instead of raw VBO 2014-08-04 10:40:07 +08:00
huangshiwu 372479d812 wp8 GLView Hook 2014-08-02 16:31:16 +08:00
xuzhiqiang 85dd898319 bug fix 2014-08-02 08:04:29 +08:00
Huabing.Xu 3d4bfe7780 using VertexBuffer instead of raw buffer 2014-08-01 17:50:22 +08:00
AppleJDay 2239fafade Merge branch 'v3' of github.com:AppleJDay/cocos2d-x 2014-08-01 17:22:43 +08:00
huangshiwu 575c9787c0 Merge branch 'v3' into v3_pr
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
AppleJDay bcecf09b6c Merge branch 'v3' of git@github.com:AppleJDay/cocos2d-x.git 2014-08-01 09:18:22 +08:00
maltium baba808391 RotateBy action now uses just Vec3() to keep track of the state 2014-07-31 23:28:33 +02:00
maltium 98354e9f8e RotateTo action now uses Vec3() to keep track of the state 2014-07-31 23:05:58 +02:00
yangxiao e03d284e26 merge cocos2d 2014-07-31 18:55:41 +08:00
zhangbin d224c77bd4 Move the CCProtectedNode.cpp & .h from ui to cocos2d on wp8. 2014-07-31 17:51:06 +08:00
samuele3hu ee4e479ce1 Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting 2014-07-31 16:38:55 +08:00
songmiao 58c32e52c7 windows works 2014-07-31 14:08:05 +08:00
maltium 3d44439e2a added 3D rotation support to the RotateTo action 2014-07-30 21:42:47 +02:00
huangshiwu ef69faf3ba GLView Hook 2014-07-31 00:53:04 +08:00
Ningyu d53cdc39df tab to spaces 2014-07-30 16:20:58 +08:00