minggo
213f2f5a6c
Merge pull request #7702 from super626/v3_merge
...
Camera and Camera test
2014-08-08 15:56:38 +08:00
yangxiao1
61eaa082a2
fix windows
2014-08-08 15:33:30 +08:00
samuele3hu
6aa667c912
Add CC_DLL for FontFNT
2014-08-08 15:22:43 +08:00
lvlong
fe58c43b2d
add abb and obb to vc2012-project
2014-08-08 14:06:54 +08:00
yangxiao
4dce59582b
visiting camera
2014-08-08 11:49:59 +08:00
minggo
800ab18457
Merge pull request #7700 from GavinThornton/patch-1
...
Update CCSpriteBatchNode.cpp
2014-08-08 11:49:39 +08:00
minggo
b9e84370f6
Merge pull request #7699 from huangshiwu/v3_wp8fix
...
V3 wp8fix
2014-08-08 11:49:02 +08:00
minggo
2f638c67fd
Merge pull request #7598 from AppleJDay/master
...
Add Feature :EventMouse should support getDelta, getDeltaX, getDelt...
2014-08-08 10:43:32 +08:00
huangshiwu
8ee4340db3
fix winrt complie error
2014-08-07 18:38:11 +08:00
Huabing.Xu
ba2ae6826c
Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive
2014-08-07 15:36:41 +08:00
GavinThornton
8cc5e66e73
Update CCSpriteBatchNode.cpp
...
Setting opacity of a sprite (via setOpacity or FadeOut/In action) has the sprite turning black, it should simply be opaque.
Cause is in bool SpriteBatchNode::initWithTexture, third line, "if(tex->hasPremultipliedAlpha())"
Fix is making it "!if(!tex->hasPremultipliedAlpha())"
2014-08-07 00:31:33 -07:00
yangxiao
3c9483899e
camera, cameratest, drawNode3D squash
2014-08-07 15:23:31 +08:00
huangshiwu
0016c7af70
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix
2014-08-07 11:58:01 +08:00
huangshiwu
24d68305e1
WP8 compile fix
2014-08-07 11:56:28 +08:00
minggo
7b11c6a74e
Merge pull request #7237 from martell/v3
...
Cmake update and remove old scripts from build folder
2014-08-07 10:36:10 +08:00
minggo
4542b1882d
Merge pull request #7617 from rny/SpriteFrameCache
...
SpriteFrameCache load from plist file content data
2014-08-07 10:20:36 +08:00
martell
75911658aa
Make CMake More Robust
2014-08-06 15:43:19 +01:00
andyque
ab33e6f9a2
Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-06 16:21:00 +08:00
minggo
6ee0c4171f
Merge pull request #7622 from rny/LabelTTF
...
fix LabelTTF::getBoundingBox() position error
2014-08-06 14:33:28 +08:00
minggo
f786190349
Merge pull request #7652 from zhiqiangxu/labelbmfont_getboundingbox
...
bug fix for LabelBMFont::getBoundingBox()
2014-08-06 14:28:52 +08:00
andyque
e2e8325f58
add safe guard when remove component from node componentContainer
2014-08-06 13:51:16 +08:00
minggo
9f51adfafa
Merge pull request #7461 from joshuastray/fix_constructor_access
...
fix LabelAtlas constructor protected to CC_CONSTRUCTOR_ACCESS
2014-08-06 10:15:02 +08:00
Huabing.Xu
b1954ef516
clean up primitive code
2014-08-05 17:49:35 +08:00
Huabing.Xu
01b69c9e4f
Merge branch 'v3' into v3_migrateFastTMX
2014-08-05 17:30:11 +08:00
Huabing.Xu
56551e6787
fast_tmx migrate to primitive command
2014-08-05 15:08:01 +08:00
minggo
1bad9ddbc2
Merge pull request #7657 from huangshiwu/v3_wp8glviewhookpr
...
V3 wp8glviewhookpr
2014-08-05 13:51:15 +08:00
minggo
cd98034f16
Merge pull request #7631 from maltium/v3
...
added 3D rotation support to the RotateTo action
2014-08-05 13:30:43 +08:00
Huabing.Xu
f7ad98b15b
using primitve->draw in Fast_tmx on draw
2014-08-04 17:57:31 +08:00
huangshiwu
9c87522199
little more modefy
2014-08-04 17:34:50 +08:00
huangshiwu
9a3f231771
merge v3 into v3_wp8glviewhookpr
2014-08-04 16:49:42 +08:00
Huabing.Xu
414d67851f
add _vertexBuffer back in Fast_tmx
2014-08-04 16:36:20 +08:00
Huabing.Xu
bbf11f5d06
refactor vertex data
...
using vertex data in fast_tmx
2014-08-04 16:08:54 +08:00
huangshiwu
efcb8b9962
wp8 glview hook solution 1
2014-08-04 14:17:14 +08:00
yangxiao
4452d9579a
merge cocos2d, fix lua
2014-08-04 12:07:27 +08:00
Huabing.Xu
a44f4c95e1
using indexBuffer instead of raw VBO
2014-08-04 10:40:07 +08:00
huangshiwu
372479d812
wp8 GLView Hook
2014-08-02 16:31:16 +08:00
xuzhiqiang
85dd898319
bug fix
2014-08-02 08:04:29 +08:00
Huabing.Xu
3d4bfe7780
using VertexBuffer instead of raw buffer
2014-08-01 17:50:22 +08:00
AppleJDay
2239fafade
Merge branch 'v3' of github.com:AppleJDay/cocos2d-x
2014-08-01 17:22:43 +08:00
huangshiwu
575c9787c0
Merge branch 'v3' into v3_pr
...
Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
AppleJDay
bcecf09b6c
Merge branch 'v3' of git@github.com:AppleJDay/cocos2d-x.git
2014-08-01 09:18:22 +08:00
maltium
baba808391
RotateBy action now uses just Vec3() to keep track of the state
2014-07-31 23:28:33 +02:00
maltium
98354e9f8e
RotateTo action now uses Vec3() to keep track of the state
2014-07-31 23:05:58 +02:00
yangxiao
e03d284e26
merge cocos2d
2014-07-31 18:55:41 +08:00
zhangbin
d224c77bd4
Move the CCProtectedNode.cpp & .h from ui to cocos2d on wp8.
2014-07-31 17:51:06 +08:00
samuele3hu
ee4e479ce1
Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting
2014-07-31 16:38:55 +08:00
songmiao
58c32e52c7
windows works
2014-07-31 14:08:05 +08:00
maltium
3d44439e2a
added 3D rotation support to the RotateTo action
2014-07-30 21:42:47 +02:00
huangshiwu
ef69faf3ba
GLView Hook
2014-07-31 00:53:04 +08:00
Ningyu
d53cdc39df
tab to spaces
2014-07-30 16:20:58 +08:00
Ningyu
52ca596b3d
code tidy
2014-07-30 16:19:05 +08:00
Ningyu
61a87e7e8b
fix LabelTTF::getBoundingBox() position error
2014-07-30 14:00:01 +08:00
Ningyu
aebe8317bd
spaces
2014-07-29 17:22:13 +08:00
Ningyu
d5242ef4fa
add
...
SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 17:06:43 +08:00
Ningyu
23e0ed3767
add
...
SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 16:58:33 +08:00
Huabing.Xu
ea802580a2
add script to copy sqllite3.dll to output dir on windows
2014-07-29 15:02:34 +08:00
minggo
5d63ce17ad
Merge pull request #7610 from dabingnn/v3_windowChangeModule
...
V3 window change module
2014-07-29 14:29:01 +08:00
boyu0
c63d64e385
set emission rate when setTotalParticles()
2014-07-29 10:48:20 +08:00
Huabing.Xu
aaa65dcae4
Merge branch 'v3' into v3_windowChangeModule
2014-07-29 10:20:23 +08:00
AppleJDay
0bd4b608b7
Merge pull request #1 from cocos2d/v3
...
Merge pull request #7604 from minggo/xcode-project-fix Xcode project fix
2014-07-29 08:34:15 +08:00
Huabing.Xu
4a4f05c827
change cocos2d to libcocos2d for windows
2014-07-28 20:55:58 +08:00
minggo
7ad7b5b3f7
Merge pull request #7585 from wagulu/patch-1
...
Update CCParticleSystem.cpp
2014-07-28 10:54:05 +08:00
AppleJDay
bd5ca6a244
Add Feature #5633:EventMouse should support getDelta, getDeltaX, getDeltaY functions
2014-07-28 10:39:35 +08:00
Dhilan007
b9cfa4a8b5
fix warn
2014-07-25 14:38:02 +08:00
LiuZhuo
2f10e8e468
Update CCParticleSystem.cpp
2014-07-25 11:40:23 +08:00
Huabing.Xu
58cd01b2f6
reverse cocos2d.vcxproj
2014-07-24 10:37:54 +08:00
wagulu
46ac5d12b2
Update CCParticleSystem.cpp
...
diff is base on WorldSpace, when you scale scene,you will get the wrong value.
2014-07-23 21:04:17 +08:00
minggo
3662077025
Merge pull request #7556 from Dhilan007/v3
...
fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments.
2014-07-23 11:29:26 +08:00
LinWenhai
0fe02b3636
Update CCFontAtlasCache.cpp
2014-07-22 22:07:19 +08:00
LinWenhai
815d063a0a
replace sprintf with snprintf
2014-07-22 22:05:56 +08:00
Sergey
84e82bf497
stopAllActionsByTag && removeAllActionsByTag
2014-07-22 17:14:27 +04:00
Sergey
2acce6771f
software per decompression support
2014-07-22 15:49:36 +04:00
Dhilan007
f38b48914f
fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments.
2014-07-22 18:31:53 +08:00
zhangcheng
6cfc5b72dc
1. CocosStudio adapt to cocos2d-x v3.2.
2014-07-21 17:45:56 +08:00
Huabing.Xu
e666ab88ed
fix windows compile error
2014-07-21 14:59:47 +08:00
Jialong Zhai
012f5403d9
protected -> CC_CONSTRUCTOR_ACCESS
2014-07-21 11:17:58 +08:00
Huabing.Xu
23db16b0bd
convert indention to space
2014-07-18 14:53:00 +08:00
Huabing.Xu
8afd7614d1
Merge branch 'v3' into v3_dll
2014-07-18 14:01:17 +08:00
minggo
462f9bdd78
Merge pull request #7502 from visiblelight/render_texture_disabled
...
The orientation of render texture should be rotated
2014-07-17 20:09:01 +08:00
visiblelight
7e7c3aeb1c
The orientation of render texture should be rotated when _keepMatrix is true
2014-07-17 19:53:35 +08:00
Huabing.Xu
52ac47aea8
Merge branch 'v3' into v3_dll
2014-07-17 18:27:36 +08:00
minggo
91a537dec6
Merge pull request #7493 from visiblelight/render_texture_disabled
...
no need to save/restore for render texture when entering background
2014-07-17 17:07:54 +08:00
vision
a2413a6538
no need to save/restore for render texture when entering background
2014-07-17 17:03:10 +08:00
minggo
c482e2e14f
Merge pull request #7491 from Dhilan007/v3-320final
...
fixed text line wrap issue in UITextField.
2014-07-17 16:48:41 +08:00
Dhilan007
8ac1398037
fixed text line wrap issue in UITextField.
2014-07-17 16:23:38 +08:00
Huabing.Xu
3c6e87d34e
Merge branch 'v3' into v3_dll
...
Conflicts:
cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
andyque
4f5cd2a368
change FastTileMap to TileMap
2014-07-17 14:09:53 +08:00
andyque
880c2c4c3f
change FastTiledMap namespace to cocos2d::experimental
2014-07-17 10:46:20 +08:00
minggo
2403bc2e50
Merge pull request #7343 from zhouxiaoxiaoxujian/feature/COC-10
...
Add getChildByName method for get a node that can be cast to Type T
2014-07-17 10:02:57 +08:00
Huabing.Xu
a0be6d9ac7
remove Storage project, merge code into cocos2d
2014-07-16 14:49:05 +08:00
joshuastray
190460018f
use CC_CONSTRUCTOR_ACCESS in ParallaxNode
2014-07-16 11:40:09 +08:00
Huabing.Xu
0350186589
Merge branch 'v3' into v3_dll
2014-07-16 11:15:16 +08:00
joshuastray
da9563f623
fix LabelAtlas constructor to CC_CONSTRUCTOR_ACCESS
2014-07-15 15:26:37 +08:00
Huabing.Xu
63de5f6acc
add CC_DLL
2014-07-15 12:00:31 +08:00
Huabing.Xu
8bbce767f3
add CC_DLL for ActionEase
2014-07-14 22:42:44 +08:00
Dhilan007
5e10575ab0
disable warn on zero-sized structures.
2014-07-14 17:53:55 +08:00
Huabing.Xu
9806b37398
add CC_DLL of DrawPrimitive
2014-07-14 17:40:02 +08:00
minggo
981922eb95
Merge pull request #7432 from joshuastray/transition_ctor_access
...
move constructors and destructors to CC_CONSTRUCTOR_ACCESS and add needed constructors for js bindings
2014-07-14 16:28:18 +08:00
Huabing.Xu
52c0bd365b
add chipmunk.lib for release
2014-07-14 14:47:00 +08:00
Huabing.Xu
469dbea7da
window dll version work now
2014-07-14 14:40:47 +08:00
joshuastray
98b1c0bbed
add needed constructors for js bindings
2014-07-14 14:25:36 +08:00
joshuastray
e14c2587b5
move constructors and destructors to CC_CONSTRUCTOR_ACCESS
2014-07-14 14:25:06 +08:00
minggo
cfc291e49d
Merge pull request #7379 from joshuastray/v3
...
move JumoTo's copy constuctor and operator= to private
2014-07-12 20:19:03 +08:00
Dhilan007
d8cdb75851
Fix compile errors on WP8
2014-07-11 15:10:19 +08:00
minggo
6c37541657
Merge pull request #7363 from Dhilan007/v3-event-clear
...
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
2014-07-11 13:36:52 +08:00
Huabing.Xu
60dd7a4514
Merge branch 'v3' into v3_dll
2014-07-11 11:10:26 +08:00
Huabing.Xu
f5cffba6c9
change pure virtual function to virtual function in action series
...
remove unimplemented function to deprecated and give an empty implementation
add CC_DLL to Vec2
2014-07-11 10:19:49 +08:00
joshuastray
7396f447a4
move initWithDuration to CC_CONSTRUCTOR_ACCESS
2014-07-10 17:56:20 +08:00
minggo
831b0b332b
Merge pull request #7371 from minggo/enumerateChildren-fix
...
Node::enumerateChildren just searches from itself
2014-07-10 15:46:04 +08:00
minggo
c7856b21fd
Merge pull request #7366 from Dhilan007/v3-fixed-warn
...
fixed warn and replace NULL with nullptr.
2014-07-10 15:42:02 +08:00
joshuastray
30574af6c5
move JumoTo's copy constuctor and operator= to private
2014-07-10 14:30:08 +08:00
minggo
0ba3f6c1c9
Merge pull request #7376 from joshuastray/v3
...
use CC_CONSTRUCTOR_ACCESS to replace protected/private
2014-07-10 14:14:08 +08:00
joshuastray
6b22870e27
use CC_CONSTRUCTOR_ACCESS to replace protected
2014-07-10 14:00:23 +08:00
minggo
316564d58a
Node::enumerateChildren just searches from itself
2014-07-10 11:07:39 +08:00
Dhilan007
6cff8cb564
fixed warn and replace NULL with nullptr.
2014-07-10 00:45:27 +08:00
Dhilan007
dbcb20b886
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
...
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
minggo
f7af8938bd
Merge pull request #7277 from darkdukey/fix_rotation3D
...
Fix setRotation3D
2014-07-08 22:05:27 +08:00
Dhilan007
10defddc2e
fixed memory leak cause by singleton.
2014-07-08 18:22:48 +08:00
Frank.Xu
5db9fa6e4b
Add getChildByName method for get a node that can be cast to Type T
2014-07-08 15:58:34 +08:00
Dhilan007
e31abe3f54
fixed opacity issue in SpriteBatchNode.
2014-07-08 14:08:53 +08:00
Dale Stammen
021ee7d1e7
check if _itemsPerRow == 0 to avoid divide by zero
2014-07-07 11:17:05 -07:00
Dale Stammen
fa62f4273f
fixed missing zlib.h header path
2014-07-07 10:14:57 -07:00
mannewalis
f238593bfb
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
...
# By chuanweizhang2013 (30) and others
# Via chuanweizhang2013 (19) and others
* 'v3' of https://github.com/cocos2d/cocos2d-x : (78 commits)
fix ui::Helper::seekWigetByName can not find pages in pageview
[AUTO][ci skip]: updating cocos2dx_files.json
add const for getter. fixed redefinition of 'registerListeners'
Update CCController-android.cpp
fixed missing function
issue #4689 : Refactoring game controller API[ios]
Add resources
version1.2
Remove useless codes
Refactoring game controller API
should not include android cpp files in win/wp project
Remove useless codes
Remove useless codes
Add Lua bindings for utils and CaptureScreen test case
revert Android.mk
issue #4689 : Refactor controller API.
add setXXTEAKeyAndSign
fix indent problems
initialize member variable
fix windows compile and running error
...
2014-07-05 12:26:44 -07:00
minggo
83b7dccdfc
Merge pull request #7314 from joshuastray/fix_win_proj
...
should not include android cpp files in win/wp project
2014-07-04 16:51:27 +08:00
joshuastray
8ab8caf751
should not include android cpp files in win/wp project
2014-07-04 16:44:10 +08:00
minggo
95fe74a34b
Merge pull request #7299 from dabingnn/fast_tmx
...
Fast tmx
2014-07-04 09:49:30 +08:00
mannewalis
4b1f2ccc91
prefixing ivars
2014-07-03 10:16:10 -07:00
mannewalis
96605f801c
prefixing ivars
2014-07-03 10:13:46 -07:00
mannewalis
69341095fe
adding accessors to the on*Callback variables
2014-07-03 09:13:52 -07:00
mannewalis
92e08265cd
changes needed for swift bindings to work
2014-07-03 08:42:06 -07:00
Huabing.Xu
0214131bb2
optimise tile map rendering
2014-07-02 17:16:03 +08:00
minggo
d8c9f6a0a6
add regular support in Node::enumerateChildren()
2014-07-02 17:07:36 +08:00
Huabing.Xu
efa452e0c4
support for fast tmx hex
2014-07-02 15:19:11 +08:00
Nite Luo
4cb59683e4
Add Sprite3DRotation test
2014-07-01 12:36:53 -07:00
Nite Luo
a81bea886e
Rotate around anchor point
2014-07-01 10:26:47 -07:00
minggo
cc3a9d0737
fix crash caused by std::regex()
2014-07-01 16:09:25 +08:00
minggo
eb6ddea26e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix-crash
2014-07-01 10:01:24 +08:00
Dhilan007
3eea298428
unbind the VAO anyway to for safety.
2014-06-30 21:08:43 +08:00
Dhilan007
79264daf1e
fix the crash on WP8 for FastTileMapTest
2014-06-30 20:56:59 +08:00
minggo
9bcc66912a
fix crash cause by std::regex
2014-06-30 20:45:01 +08:00
Dhilan007
26f3445311
add missing files for the projects
2014-06-30 17:07:55 +08:00
Huabing.Xu
d506cf613a
fix bug for tileset searching
2014-06-30 11:08:57 +08:00
Huabing.Xu
c50394c4f3
fix merge conflitcts on windows
2014-06-29 20:30:26 +08:00
Huabing.Xu
47471e202d
Merge branch 'v3' into fast_tmx
...
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
2014-06-29 20:23:43 +08:00
minggo
4f79176da2
Merge pull request #7234 from boyu0/iss5614_physics_transform
...
closed #5614 : add transform support for physics
2014-06-29 17:23:20 +08:00
Huabing.Xu
9227c4f30a
refactor updateTiles
2014-06-27 19:41:34 +08:00
Huabing.Xu
46e5b8e5bd
refactor FastTMXTiledMap::tilesetForLayer to a more elegant implementation
2014-06-27 18:28:59 +08:00
Huabing.Xu
3771654e66
remove deprecated function
...
rename enum to static const member of class
remove hex tile map(we do not support it yet)
2014-06-27 18:00:06 +08:00
boyu0
91126341bd
fix transform for physics.
2014-06-27 17:30:21 +08:00
Huabing.Xu
33a8b6563f
windows works for fast tmx
2014-06-27 16:56:26 +08:00
Huabing.Xu
eba84b5dea
fix wrong indentions
2014-06-27 14:45:30 +08:00
Huabing.Xu
1152f77ed7
clean up fast tmx code
2014-06-27 14:42:53 +08:00
Huabing.Xu
b232896f85
roll back fps compute logic
...
fix crash bug
2014-06-27 13:41:06 +08:00
Huabing.Xu
6292ed05be
improvement for fast tmx rendering
2014-06-27 11:50:44 +08:00
Huabing.Xu
a04b5fc5d5
use custom command for fast_tmx rendering
2014-06-27 10:30:21 +08:00
yangxiao
392a769c8f
merge cocos2d v3
2014-06-26 22:48:42 +08:00
Huabing.Xu
81aa9c2c74
use custom command for rendering
2014-06-26 20:45:08 +08:00
Huabing.Xu
87e5e1460e
adjust some code to reduce indentions
2014-06-26 11:45:15 +08:00
minggo
6a3d3aa4a4
Merge pull request #7186 from billtt/v3_fixNodeSetScale
...
fix a bug that Node::setScale(float) may not work properly
2014-06-25 14:41:15 +08:00
minggo
66703addb2
fixed #4693 : override addChild by name
2014-06-25 11:27:48 +08:00
Huabing.Xu
c1b5984ce8
using stable sort for quads
2014-06-25 11:08:47 +08:00
Huabing.Xu
290897af14
Merge branch 'v3' into fast_tmx
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-25 10:10:08 +08:00
Huabing.Xu
bda9708206
clean up Fast TMX code2
2014-06-25 10:06:37 +08:00
Huabing.Xu
67f83f43b0
clean up Fast TMX code
2014-06-25 10:04:20 +08:00
minggo
7155eb4ebb
use reference instead
2014-06-24 18:23:10 +08:00
minggo
3336f7edad
use reference instead
2014-06-24 14:53:02 +08:00
Huabing.Xu
740372ceb3
new version of rendering for tile map
2014-06-24 11:04:17 +08:00
minggo
4bb6545250
Merge pull request #7166 from boyu0/bug5541_rotation_action_for_physics
...
closed #5541 : Add rotation action support for physics.
2014-06-24 10:46:10 +08:00
boyu0
f2ecb31958
closed #5541 : add more warning for unsupported functions.
2014-06-24 10:33:21 +08:00
Zhou Yuntao
50a1449af9
fix a bug that Node::setScale(float) may not work properly if (_scaleX != _scaleY || _scaleX != _scaleZ)
2014-06-24 10:05:52 +08:00
boyu0
c40c461848
closed #5541 : add warning code and comment.
2014-06-23 13:55:52 +08:00
Dale Stammen
5e1f0b5799
added missing files and tests that broke wp8 build
2014-06-20 09:07:51 -07:00
yangxiao
2a6dfaf91b
Merge branch 'newcode' into v3
2014-06-20 22:55:27 +08:00
boyu0
2fc8889791
issue #5541 : change RotateTo/RotateBy for Physics.
2014-06-20 18:40:21 +08:00
Huabing.Xu
bb4128036c
use quad command for tile map rendering
2014-06-20 18:10:18 +08:00
lvlong
478ea8949a
Merge branch 'v3' of https://github.com/lvlonggame/cocos2d-x into v3
...
Conflicts:
tools/bindings-generator
tools/cocos2d-console
2014-06-20 16:14:46 +08:00
lvlong
69436ddd65
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
zhangbin
ec62f05b12
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2014-06-20 10:51:13 +08:00
zhangbin
0019d9a061
Optimize the win32 projects configuration.
2014-06-20 10:50:43 +08:00
gin0606
3ae8e29ce5
Add new line at the end of a file to *.h
2014-06-19 20:45:49 +09:00
gin0606
bf4f30d14b
Add new line at the end of a file to *.cpp
2014-06-19 20:45:24 +09:00
Huabing.Xu
f82be936b5
Merge branch 'fast_tmx_copy' into fast_tmx
...
Conflicts:
cocos/2d/CCFastTMXLayer.cpp
2014-06-19 18:10:44 +08:00
Huabing.Xu
e03c412e71
refactor fast tmx rendering
2014-06-19 18:05:21 +08:00
boyu0
5f10ff2c29
issue #4437 : change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2
2014-06-19 15:57:13 +08:00
lvlong
8493c4579b
before switch branch save
2014-06-19 15:43:02 +08:00
minggo
136033c282
not set _orderOfArrival to 0 after visit
2014-06-19 15:09:27 +08:00
minggo
e60e3c217d
Merge pull request #7046 from Dhilan007/v3-label-improve
...
1.Support setting up the line height and additional kerning of label.
2014-06-19 09:44:51 +08:00
boyu0
d89c2176c3
issue #4437 : add vertex z support, fix some bugs.
2014-06-18 18:19:13 +08:00
Dhilan007
9351172baf
add test case for new API of Label.
2014-06-18 18:01:55 +08:00
minggo
08453b911d
Merge pull request #7071 from pandamicro/Script_onEnter_fix
...
Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-18 13:37:57 +08:00
pandamicro
94fdff1da9
Fixed #5563 : Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport
2014-06-18 11:51:52 +08:00
minggo
6ecca08340
Merge pull request #7039 from minggo/get-child-by-name
...
issue #4693 : add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
Dale Stammen
da9a652868
added missing files to project
2014-06-17 09:27:36 -07:00
minggo
4da24dfade
issue #4693 : correct comment
2014-06-17 16:21:24 +08:00
lvlong
ef32bffceb
modify bundle3D load()
2014-06-17 13:59:03 +08:00
minggo
53963a2441
issue #4693:enumerateChildren() support regular expression
2014-06-17 11:43:03 +08:00
lvlong
ae5965f05f
test new version and modify vs2012 project
2014-06-17 10:52:55 +08:00
yangxiao
452fdc047a
Merge branch 'newcode' into v3
2014-06-16 22:36:01 +08:00
yangxiao
927d29f334
bug on Repeat when diff bigger than duration
2014-06-16 18:21:47 +08:00
pandamicro
d00c9fe70a
Fixed #5563 : Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary)
2014-06-16 12:50:35 +08:00
minggo
111e08062f
Merge pull request #7056 from visiblelight/render_texture
...
Use RGBA when saving a file from render texture
2014-06-16 10:44:30 +08:00
yangxiao
dd8f66ce57
merge loader
2014-06-16 00:01:38 +08:00
pandamicro
d524ba1013
Fixed #5563 : Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-13 17:59:23 +08:00
vision
33fb1dd050
Make the API more extendable
2014-06-13 15:27:59 +08:00
vision
7e99121af7
Change the default pixel format from RGB to RGBA for render texture when saving as PNG.
2014-06-13 13:35:18 +08:00
boyu0
ee919b673f
issue #4437 : config for android and linux.
2014-06-13 11:07:21 +08:00
pandamicro
7ccff325b6
Issue #5554 : Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage
2014-06-13 10:29:40 +08:00
lvlong
742ea7f2df
Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
...
Conflicts:
cocos/2d/cocos2d.vcxproj.filters
cocos/3d/CCBundle3D.cpp
cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
boyu0
acb87f414e
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fast_tmx
2014-06-12 14:44:28 +08:00
Dhilan007
b2d8e4fc93
add assert.
2014-06-12 14:41:01 +08:00
boyu0
a3f32cf894
closed #5537 : add setAutoStep, isAutoStep and step method for PhysicsWorld.
2014-06-12 12:45:21 +08:00
Dhilan007
3511d1e87e
1.Support setting up the line height and additional kerning of label.
...
2.Add more annotation
2014-06-12 12:01:15 +08:00
minggo
5c718e27da
Merge pull request #7044 from Dhilan007/v3-label-improve
...
Ensuring release cache texture in timely.
2014-06-12 11:39:36 +08:00
minggo
05a65a68bb
issue #4693 : added enumerateChildren()
2014-06-12 10:41:08 +08:00
lvlong
9fe7c1a9da
loader
2014-06-12 10:01:54 +08:00
Dale Stammen
775832a710
added missing files
2014-06-11 13:18:10 -07:00
Dhilan007
7cc3879257
Ensuring release cache texture in timely.
2014-06-11 22:03:10 +08:00
minggo
8a5bfb9840
issue #4693 : add getName(), setName() and getChildByName()
2014-06-11 16:57:43 +08:00
pandamicro
8bc531a0fb
Fixed #5533 : Fix usage of new SpriteFrame in engine
2014-06-10 12:04:20 +08:00
pandamicro
92a33225ff
Fixed #5533 : Make SpriteFrame's constructor and init functions public temporarily to avoid issues
2014-06-10 11:39:48 +08:00
pandamicro
bb7cf801e6
Fixed #5533 : Add SpriteFrame's constructor and make constructor & init functions protected
2014-06-10 11:28:34 +08:00
minggo
0ca9a98f4a
Merge pull request #6920 from minggo/orrderOfArrival
...
don't have to set _orderOfArrival to 0 after visit
2014-06-10 10:28:38 +08:00
minggo
9517f9b852
Merge pull request #6996 from newnon/v3_setparent_fix
...
move node from one parent to another fix
2014-06-09 17:13:59 +08:00
boyu0
3975f55de7
issue #4437 : fix crash when doesn't support VAO, and make calculation more precisely.
2014-06-09 15:28:49 +08:00
boyu0
dff0fada28
issue #4437 : fix some bugs.
2014-06-09 11:36:44 +08:00
Dhilan007
4e0759533b
close issue#5158:Label's display may go bonkers if using outline feature.
2014-06-09 10:12:22 +08:00
Sergey
904f157c2c
move node from one parent to another fix
2014-06-07 12:25:20 +04:00
boyu0
fc5e58b521
issue #4437 : add dirty tag.
2014-06-06 18:03:44 +08:00
boyu0
560053d23c
issue #4437 : add test and fix transform.
2014-06-06 17:33:27 +08:00
boyu0
a8a5f6b230
issue #4437 : add new tmx.
2014-06-06 16:15:46 +08:00
Ricardo Quesada
79ebc546f8
Merge remote-tracking branch 'cocos2d/v3' into normalized_position
...
Conflicts:
CHANGELOG
cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
andyque
d1e664fd44
fix win7 compile error
2014-06-04 15:43:53 +08:00
minggo
5432698674
Merge pull request #6969 from boyu0/bug5482_setPhysicsBody
...
closed #5482 : Node::setPhysicsBody() doesn't work after node added to another node.
2014-06-04 13:52:43 +08:00
boyu0
dd0eecb905
closed #5482 : fix issue: Node::setPhysicsBody() doesn't work after node added to other node.
2014-06-04 11:58:04 +08:00
Ricardo Quesada
b24c674d25
Little fixes for setNormalized
2014-05-30 21:50:39 -07:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
...
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo
e76feceada
fix coding style
2014-05-30 15:13:59 +08:00
minggo
402dc9f9ce
fix memory leak
2014-05-30 15:10:57 +08:00
minggo
2e7865a4f6
coding style fix
2014-05-28 17:41:34 +08:00
minggo
1618d2a4e2
don't have to set _orderOfArrival to 0 after visit
2014-05-28 15:50:42 +08:00
minggo
99290b83c7
Merge pull request #6871 from asuuma/v3_Repeat_fix
...
Fix Repeat will run one more over in rare situations
2014-05-27 16:22:42 +08:00
Ricardo Quesada
5601048829
Fixes compiler warnings for mac and ios
2014-05-22 16:34:16 -03:00
Ishiguro Yusuke
90cea76008
Fix Repeat will run one more over in rare situations
2014-05-22 15:59:47 +09:00
minggo
3b5417a325
Merge pull request #6854 from MSOpenTech/wp8-v3-fix
...
Wp8 v3 fix for precompiled shaders and precompiled headers
2014-05-21 14:31:18 +08:00
Dhilan007
d13ed93fc1
issue #5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing.
2014-05-21 14:08:30 +08:00
Dhilan007
ac258439b0
close issue#5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing.
2014-05-21 11:38:45 +08:00
minggo
40df6a28a2
Merge pull request #6844 from Dhilan007/v3-labelfix
...
closed issue#5252:Label:It could be possible that for using outline cause crash.
2014-05-21 11:19:12 +08:00
minggo
5a309fbc6e
Merge pull request #6721 from zifter/FixNodeConst
...
[ci skip]Getter always must be a const method.
2014-05-21 09:48:27 +08:00
Dale Stammen
3971666426
updated pch file for wp8
2014-05-20 10:06:24 -07:00
Dale Stammen
f0e4c97bc6
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into wp8-v3-fix
2014-05-20 07:50:12 -07:00
Dale Stammen
0efc070104
fixed shader compiler after cocos refactor
2014-05-20 07:48:12 -07:00
Dhilan007
55c1319426
closed issue#5252:Label:It could be possible that for using outline cause crash.
2014-05-20 16:54:51 +08:00
minggo
9a276c66a0
Merge pull request #6740 from zifter/FixProgressTo
...
Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
GameEgg
9c5f7f0ce3
bug fix FontFNT.cpp
2014-05-19 18:42:11 +09:00
Ricardo Quesada
6461e26c9f
Squashed commit of the following:
...
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 14:03:53 2014 -0700
More WP8 fixes
commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:41 2014 -0700
Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d
commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 12:19:19 2014 -0700
Adds missing resources for Windows Phone 8
commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:54:15 2014 -0700
Updates CHANGELOG
commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:48:59 2014 -0700
Adds Sprite3d files and tests
commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 11:16:13 2014 -0700
fixes compiler warnings for windows
commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sun May 18 10:53:34 2014 -0700
fixes for Sprite3D
Adds copyright header
removes compilation warnings
cleans code a bit
commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:46:26 2014 -0700
Merge pull request #34 from dumganhar/pull/6731
fix compilation error of missing bind Mesh for luabindings.
commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:45:12 2014 -0700
use const & and changed typo
commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:43:10 2014 +0800
fix compilation error of missing bind Mesh for luabindings.
commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94
5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date: Sat May 17 11:33:01 2014 +0800
Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731
commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:23:58 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:22:49 2014 -0700
remove empty lines
commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 20:15:44 2014 -0700
Merge pull request #33 from dabingnn/mesh3d_work
Mesh3d work
commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 20:14:01 2014 -0700
added mesh3d file to template
commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 19:10:45 2014 -0700
Merge pull request #32 from dabingnn/mesh3d_work
Mesh3d work
commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 18:18:13 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Fri May 16 17:15:39 2014 -0700
Merge pull request #31 from Trace0429/mesh3d_work
windows work now
commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Sat May 17 08:12:46 2014 +0800
windows work now
commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:32:58 2014 -0700
Merge pull request #30 from dabingnn/mesh3d_work
Mesh3d work
commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:32:00 2014 -0700
fix compile error after merge (MAC can work)
commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:24:11 2014 -0700
Merge branch 'v3' into mesh3d_work
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/cocos2d.vcxproj
cocos/2d/cocos2d.vcxproj.filters
cocos/Android.mk
cocos/CMakeLists.txt
cocos/renderer/CMakeLists.txt
commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 16:11:39 2014 -0700
Merge pull request #29 from dabingnn/mesh3d_work
Mesh3d work
commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:08:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 16:05:37 2014 -0700
bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw
commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 16:02:27 2014 -0700
bind buffer to 0 when finish draw
commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 14:00:38 2014 -0700
fix outline width
commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:17 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 13:47:12 2014 -0700
make some member protected
commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:06:17 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d
commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 13:04:27 2014 -0700
linux work now
commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:48:34 2014 -0700
inc drawcall
commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:31:44 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:31:31 2014 -0700
Merge pull request #28 from dabingnn/mesh3d_work
Mesh3d work
commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 12:30:01 2014 -0700
optimize code
commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:29:37 2014 -0700
adjust code style
commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 12:06:53 2014 -0700
Merge pull request #27 from dabingnn/mesh3d_work
Mesh3d work
commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 12:06:02 2014 -0700
fix visual error for outline
commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:54 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 11:54:47 2014 -0700
fix shader, add multiple sprite to Sprite3DEffectTest
commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 11:33:31 2014 -0700
Merge pull request #26 from dabingnn/mesh3d_work
Mesh3d work
commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:30:34 2014 -0700
share the same glprogram in effect3DOutline
commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:19:56 2014 -0700
add class static variable for EffectOutline
commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 11:07:04 2014 -0700
Merge branch 'v3' into mesh3d_work
commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:55:28 2014 -0700
add mesh.h in cocos2d.h
commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:24 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 10:41:05 2014 -0700
remove namespace
commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Fri May 16 10:30:23 2014 -0700
Merge pull request #25 from dabingnn/mesh3d_work
Mesh3d work
commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:27:28 2014 -0700
remove redundant uniform CC_Texture0
commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Fri May 16 10:20:01 2014 -0700
Merge branch 'v3' into mesh3d_work
commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 09:11:36 2014 -0700
warning more than one texture
commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Fri May 16 08:45:03 2014 -0700
remove redundant line
commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:53:10 2014 -0700
Merge pull request #24 from dabingnn/mesh3d_work
Mesh3d work
commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:52:33 2014 -0700
fix memory leak
commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:49:04 2014 -0700
remove unused member variable
commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 22:37:16 2014 -0700
Merge pull request #23 from dabingnn/mesh3d_work
Mesh3d work
commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 22:35:48 2014 -0700
fix memory leak
commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 20:01:49 2014 -0700
Merge pull request #22 from dabingnn/mesh3d_work
Mesh3d work
commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 20:01:29 2014 -0700
android work now
commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:53:39 2014 -0700
remove sprite3dEffect include
commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:50:17 2014 -0700
remove unused Sprite3dEffect
commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:48:12 2014 -0700
remove unused outline shader files
commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 19:43:17 2014 -0700
fix error on IOS
commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 18:47:37 2014 -0700
Merge pull request #21 from dabingnn/mesh3d_work
Mesh3d work
commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:46:54 2014 -0700
adjust indent, and line to the end of the file
commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:35:18 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
Conflicts:
cocos/3d/CCSprite3D.cpp
cocos/3d/CCSprite3D.h
tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:31:06 2014 -0700
add testCase for outline
commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 18:03:34 2014 -0700
extract base class Effect3D
commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 18:02:45 2014 -0700
RendeMeshData member rename
commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:57:29 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date: Thu May 15 17:54:24 2014 -0700
Merge pull request #20 from Trace0429/mesh3d_work
Mesh3d work
commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 17:54:03 2014 -0700
android meshcommand
commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date: Fri May 16 08:50:38 2014 +0800
windows work now
commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 17:38:41 2014 -0700
raw EffectSprite
commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:37:20 2014 -0700
remove SpriteEffect from Sprite3D
commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 16:34:36 2014 -0700
raw effectSpriteTest
commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 16:14:57 2014 -0700
use meshcommand
commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 15:38:30 2014 -0700
use meshcommand
commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 15:31:43 2014 -0700
comment out effect framework
commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 15:11:25 2014 -0700
Merge pull request #19 from dabingnn/mesh3d_work
Mesh3d work
commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:55:06 2014 -0700
fix compile error in testcases
commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:52:43 2014 -0700
fix compile error after merge with v3
commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:48:19 2014 -0700
Merge branch 'v3' into mesh3d_work
commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 14:26:40 2014 -0700
Merge pull request #18 from dabingnn/mesh3d_work
Mesh3d work
commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 14:25:40 2014 -0700
move 3d shaders to shader cache
commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:56:00 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 13:55:49 2014 -0700
meshcommand
commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:21:36 2014 -0700
add mesh rebuild when come to foreground in android
commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 13:13:59 2014 -0700
android work now
commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 12:21:40 2014 -0700
Merge pull request #17 from dabingnn/mesh3d_work
Mesh3d work
commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:19:24 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:18:49 2014 -0700
commit the changed IOS/MAC project file
commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 12:17:57 2014 -0700
remove MeshPart
commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Thu May 15 11:03:54 2014 -0700
Merge pull request #16 from dabingnn/mesh3d_work
Mesh3d work
commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Thu May 15 10:59:10 2014 -0700
raw version of single Mesh
commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:44:04 2014 -0700
fix outline
commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Thu May 15 10:09:45 2014 -0700
without normal no outline effect
commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 22:39:03 2014 -0700
android listenBackToForeground
commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:58:09 2014 -0700
add boss1 with normal
commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:54:20 2014 -0700
change cache
commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 21:35:59 2014 -0700
depress no .mtl crash
commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:50 2014 -0700
Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d
commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:58:36 2014 -0700
merge dabingnn
commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:53:58 2014 -0700
Merge pull request #15 from dabingnn/mesh3d_work
Mesh3d work
commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:52:58 2014 -0700
android can work now
commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 15:33:07 2014 -0700
refactoring render code
commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 15:27:21 2014 -0700
Merge pull request #14 from dabingnn/mesh3d_work
Mesh3d work
commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:26:19 2014 -0700
Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work
commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 15:25:55 2014 -0700
android can compile now(can not work)
commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 14:21:09 2014 -0700
Merge pull request #13 from dabingnn/mesh3d_work
Mesh3d work
commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 14:15:16 2014 -0700
include Sprite3DEffect in the cocos2d header
commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 12:51:09 2014 -0700
outline sprite
commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:48:55 2014 -0700
meshvertexattrib work
commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 10:40:55 2014 -0700
use meshvertexattribute
commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Wed May 14 09:41:57 2014 -0700
Merge pull request #12 from dabingnn/mesh3d_work
Mesh3d work
commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:40:14 2014 -0700
remove compile error
commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:31:14 2014 -0700
Merge branch 'v3' into mesh3d_work
commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Wed May 14 00:25:47 2014 -0700
vertex attrib
commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 23:49:09 2014 -0700
mesh vertex attribute
commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 19:06:38 2014 -0700
Merge pull request #11 from dabingnn/mesh3d_work
Mesh3d work
commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:05:40 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 19:04:15 2014 -0700
fix texcoord y flipped
commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 18:35:08 2014 -0700
Merge pull request #10 from dabingnn/mesh3d_work
Mesh3d work
commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 18:22:16 2014 -0700
added blendFunc
commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 16:03:01 2014 -0700
Merge pull request #9 from dabingnn/mesh3d_work
Mesh3d work
commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 16:01:59 2014 -0700
fix compile error after merge
commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 15:56:46 2014 -0700
Merge branch 'v3' into mesh3d_work
commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 14:19:24 2014 -0700
Merge pull request #8 from dabingnn/mesh3d_work
Mesh3d work
commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:17:01 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 14:15:06 2014 -0700
add new interface for createSprite3D
commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 13:58:35 2014 -0700
default GLProgram to object
commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:13:24 2014 -0700
remove compile warning
commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 13:01:20 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 12:59:59 2014 -0700
rename init->initWithFile in Sprite3D
commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 12:58:23 2014 -0700
Merge pull request #7 from super626/mesh3d_tmp
Mesh3d
commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 12:56:06 2014 -0700
Merge branch 'mesh3d_tmp' into mesh3d
commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:59:46 2014 -0700
Merge pull request #6 from dabingnn/mesh3d_work
Mesh3d work
commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:53:17 2014 -0700
Merge branch 'mesh3d' into mesh3d_work
commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:52:41 2014 -0700
adjust line indent and header file define
commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 11:44:22 2014 -0700
using vbo
commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:42:10 2014 -0700
Merge pull request #5 from dabingnn/mesh3d_work
Mesh3d work
commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:39:06 2014 -0700
add CCSprite3d include into cocos2d.h
commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:33:18 2014 -0700
remove cocos2d.h include in Sprite3DTest.h
commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Tue May 13 11:28:47 2014 -0700
Merge pull request #4 from dabingnn/mesh3d
Mesh3d
commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:26:40 2014 -0700
fix compile error after rename
commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Tue May 13 11:07:30 2014 -0700
rename FileXXX to CCFileXXX
commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Tue May 13 10:52:36 2014 -0700
rename _model to _mesh
commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 22:23:59 2014 -0700
Merge pull request #3 from dabingnn/mesh3d
Mesh3d
commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 22:21:22 2014 -0700
fix retain/release in sprite3D
commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 20:04:16 2014 -0700
remove compile warnings
commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 19:16:25 2014 -0700
using glprogramstate work ok
commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:38:52 2014 -0700
add obj
commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 18:33:23 2014 -0700
use glprogramstate
commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 13:01:56 2014 -0700
sprite3d
commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date: Mon May 12 10:52:17 2014 -0700
Merge pull request #1 from dabingnn/newcode
Newcode
commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Mon May 12 10:50:14 2014 -0700
Merge branch 'v3' into newcode
commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date: Mon May 12 09:44:41 2014 -0700
3d mesh initial code
2014-05-18 14:49:16 -07:00
zifter
d875f27c67
Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
...
Conflicts:
cocos/ui/UIListView.h
cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada
a1243ca9ed
Squashed commit of the following:
...
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:37:58 2014 -0700
little fixes in project
commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:33:11 2014 -0700
CopyTemplates working
commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 17:22:05 2014 -0700
Re-adds CopyTemplate to VS solution
commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 16:40:22 2014 -0700
Updated shaders
and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
...
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
Jason Xu
67a558c83d
for 93562d6aa6
...
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
James Chen
d6007a395c
Adds a virtual method for loading native libraries.
2014-05-16 10:20:49 +08:00
Ricardo Quesada
7e4597508c
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00
andyque
fc8d286fcb
closed #5188 , fixed android NULL pointer exception
2014-05-15 12:11:11 +08:00
Ricardo Quesada
dc711643cd
Squashed commit of the following:
...
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 14 10:03:44 2014 -0700
math renames
`Vector2` -> `Vec2`
`Vector3` -> `Vec3`
`Vector4` -> `Vec4`
`Matrix` -> `Mat4`
commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:24:28 2014 -0700
raw version of rename Vector3
commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:07:14 2014 -0700
rename Vector2 after merge
commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 09:05:30 2014 -0700
Merge branch 'v3' into v3_renameMathClassName
Conflicts:
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp
commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 08:51:45 2014 -0700
rename vector2 in tests/cpp-empty-test folder
commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:58:23 2014 -0700
rename vector2 in tests/cpp-tests cpp files
commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:52:57 2014 -0700
rename vector2 in tests/cpp-tests head files
commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:49:48 2014 -0700
rename vector2 in extension folder
commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:47:22 2014 -0700
rename vector2 in cocos/2d cpp files
commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:44:39 2014 -0700
rename vector2 in cocos/2d head files
commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:59 2014 -0700
rename vector2 in cocos/base folder
commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:43 2014 -0700
rename vector2 in cocos/deprecated folder
commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:40:26 2014 -0700
rename vector2 in cocos/editor-support folder
commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:36:48 2014 -0700
rename vector2 in cocos/ui folder
commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:39 2014 -0700
rename vector2 in cocos/renderer folder
commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:32:15 2014 -0700
rename vector2 in cocos/physics folder
commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:25:01 2014 -0700
rename vector2 in cocos/math folder
commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date: Wed May 14 00:16:55 2014 -0700
rename Vector2 to Vec2
deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter
6fcef92708
Fix Progress Action.
2014-05-14 19:13:14 +03:00
minggo
abc08e703f
Merge pull request #6728 from pandamicro/FixParticlesInit
...
Fixed #5040 : Remove memory allocation assertion to permit multiply init
2014-05-14 18:39:13 +08:00
minggo
fba3bf2d15
Merge pull request #6735 from Dhilan007/v3_labelfix
...
label's small improvement.
2014-05-14 17:58:46 +08:00
Dhilan007
059ea3dd8a
label's small improvement.
2014-05-14 16:41:26 +08:00
pandamicro
a463a1630f
Fixed #5040 : Remove memory allocation assertion to permit multiply init
2014-05-14 11:49:09 +08:00
Ricardo Quesada
723938e292
Adds effectNode in ShaderTest2
2014-05-13 18:12:58 -07:00
Ricardo Quesada
0171e27747
Merge pull request #6714 from Dhilan007/v3_nodefix
...
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter
249dffa346
getter always must be a const method.
2014-05-13 23:28:04 +03:00
Ricardo Quesada
31dd70dba2
Matrix::identity() -> IDENTITY
...
consistency with the rest of the cocos2d API
2014-05-13 10:26:25 -07:00
minggo
05c16de87a
Merge pull request #6715 from dumganhar/iss5160-animation-notification
...
closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
James Chen
1ced31a2d3
issue #5160 : Don't use static variables, use member variables
2014-05-13 17:29:05 +08:00
James Chen
0cd2196b88
closed #5160 : Dispatch a custom event after an animation frame is displayed
2014-05-13 17:08:30 +08:00
James Chen
86411837c6
PLEASE NEVER `using namespace cocos2d;` in header file
2014-05-13 16:15:21 +08:00
Nite Luo
7d8cfc4cca
set parent transform dirty when addChild
2014-05-12 23:28:20 -07:00
Ricardo Quesada
012f1020ca
GLProgramState fixes
...
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Dale Stammen
78df412669
updated project files to latest version of cocos2d
2014-05-12 09:27:52 -07:00
Dale Stammen
34b0245cfe
updated WP8 precompiled shaders
2014-05-12 09:27:27 -07:00
Dale Stammen
50336dca40
updated to latest version of cocos2d
2014-05-12 09:25:37 -07:00
minggo
9ab2dae212
Merge pull request #6635 from dumganhar/iss4660-unicode
...
issue #4660 : ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
Dhilan007
64b2562e1f
fixed compile fail on android.
2014-05-12 15:22:57 +08:00
Dhilan007
fc72dc040d
Label:fixed wrong logic of alignment.
2014-05-12 14:34:25 +08:00
minggo
b23056537b
Merge pull request #6602 from minggo/remove-unneeded-codes
...
remove unneeded codes
2014-05-12 13:41:12 +08:00
James Chen
3d22c30933
issue #4660 : Warning fix in CCLabel.cpp and ConvertUTF.c
2014-05-11 11:24:01 +08:00
James Chen
602fa28577
issue #4660 : Updates comments and doc for deprecated ccutf8 api
2014-05-10 21:51:42 +08:00
James Chen
448c1ad352
issue #4660 : Removes unused function in ccUTF8.cpp
2014-05-10 19:34:49 +08:00
Dhilan007
4692c67b78
issue #4660:remove unnecessary API.
2014-05-10 19:33:05 +08:00
James Chen
645a9761c8
issue #4660 : CCTweenFunction.h/.cpp must be in 'action' filter
2014-05-10 19:33:05 +08:00
James Chen
f0cf415228
issue #4660 : Fix windows include path doesn't contain `external/ConvertUTF`
2014-05-10 19:33:05 +08:00
James Chen
3a30adde0f
issue #4660 : A warning fix in CCFontAtlas.cpp
2014-05-10 19:33:05 +08:00
James Chen
07204a0602
issue #4660 : Updates win32 project
2014-05-10 19:33:05 +08:00
James Chen
e693a51c6e
issue #4660 : Linux build ok
2014-05-10 19:24:04 +08:00
James Chen
20adf418fd
Updates 2d/CMakeLists.txt
2014-05-10 19:24:04 +08:00
James Chen
e003a09a2c
Updates CMakeLists.txt
2014-05-10 19:24:04 +08:00
James Chen
b003ba5eb0
issue #4660 : Oops, utf16 is 2 bytes.
2014-05-10 19:24:03 +08:00
James Chen
a61b1097db
issue #4660 : Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String
2014-05-10 19:24:03 +08:00
James Chen
5fda13639d
issue #4660 : Uses new utf api for Label.
2014-05-10 19:24:03 +08:00
James Chen
20a8808b78
issue #4660 : Refactors utf8 api, make it safer and easier to use.
2014-05-10 19:24:03 +08:00
Ricardo Quesada
4d579892b1
Merge pull request #6668 from dabingnn/v3_fix_accident_changes
...
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu
ba63befa5e
roll back target=android-10
2014-05-09 21:36:35 -07:00
Ricardo Quesada
a8c2fb5431
Fixes deprecated warnings
2014-05-09 21:29:24 -07:00
Ricardo Quesada
32d96ca9ad
Compiles on Windows Phone 8
...
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada
e8d2cf7871
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-09 19:08:08 -07:00
Ricardo Quesada
8f71e65482
Compiles on windows, sort of
2014-05-09 19:07:22 -07:00
yangxiao
d46729862c
android rename ShaderCahe to GLProgramCache
2014-05-09 19:05:39 -07:00
Ricardo Quesada
77c03fcf11
ShaderCache -> GLProgramCache
2014-05-09 18:39:25 -07:00
Ricardo Quesada
faf617bc37
fixes for Linux
2014-05-09 16:57:11 -07:00
yangxiao
1be6ba961c
Merge branch 'newcode' into improved_glprogram
2014-05-09 16:05:42 -07:00
yangxiao
877d8dd771
android works!!
2014-05-09 15:59:49 -07:00
Ricardo Quesada
9cad6cf027
removes some unused directories from the propery sheet
...
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada
4c623f1f5e
compiles and runs on Windows Phone 8
...
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
Ricardo Quesada
9ffaeec515
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-09 12:00:33 -07:00
Ricardo Quesada
16c6b2163d
More VisualStudio fixes
2014-05-09 11:59:52 -07:00
Huabing.Xu
e72633c066
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram
2014-05-09 11:53:22 -07:00
Huabing.Xu
a8b27de799
fix bug for y flipped coord (particle system)
2014-05-09 11:50:37 -07:00
Ricardo Quesada
78dd92a7ef
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
Ricardo Quesada
8565e899f9
adds missing files to VisualStudio
2014-05-09 11:38:43 -07:00
Ricardo Quesada
34a87f8332
Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram
2014-05-09 11:28:16 -07:00
Ricardo Quesada
00834b1d6e
adds missing files for Windows
2014-05-09 11:28:06 -07:00
yangxiao
95e036dd1b
GLProgramStateCache
2014-05-08 21:54:49 -07:00
Ricardo Quesada
7fee9cc266
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-08 18:02:27 -07:00
Ricardo Quesada
62d9c24518
moves shaders files from 2d/ to renderer/
2014-05-08 18:01:48 -07:00
Huabing.Xu
1d5bfb5a10
roll back _yCoordFlipped changes
2014-05-08 16:45:08 -07:00
Ricardo Quesada
51f498fc94
fixed deprecation warnings
2014-05-08 16:42:36 -07:00
Ricardo Quesada
2e669c1d28
GLProgram::create() returns a linked GLProgram
2014-05-08 16:04:59 -07:00
Ricardo Quesada
580ebf939f
working Ok with new API
2014-05-08 15:43:12 -07:00
Ricardo Quesada
453b670ad2
Removes CCVertexAttribBind
2014-05-08 14:01:26 -07:00
Ricardo Quesada
9ea4aa1e16
Simplified VertexAttrib
2014-05-08 14:01:03 -07:00
Ricardo Quesada
8f2ba467ff
Yeahhhhhh
...
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada
a2361b30de
Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram
2014-05-08 10:16:49 -07:00
Ricardo Quesada
087378926f
Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
yangxiao
815f0b7bd9
useCallback to false
2014-05-08 10:12:12 -07:00
Dale Stammen
eea1ba6946
added missing files to projects
2014-05-08 10:11:42 -07:00
Dhilan007
bda8a73ae5
issue #4867:Use system widget to play video on Android
2014-05-08 18:12:03 +08:00
minggo
c886bf21a8
Merge pull request #6631 from Dhilan007/v3_labelhotfixed
...
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 17:24:08 +08:00
minggo
d84e26c7b4
Merge pull request #6626 from Ryeeeeee/v3_pause_sound_background
...
sounds pause automatically when switching background
2014-05-08 17:11:29 +08:00
Ryeeeeee
80103487fe
rename variable
2014-05-08 16:53:24 +08:00
Dhilan007
966e7e2b20
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 15:47:37 +08:00
minggo
a8d728ffc9
Merge pull request #6610 from zawasp/vs2013project
...
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
Ryeeeeee
eec96e9e96
sounds pause automatically when switching background
2014-05-08 14:44:47 +08:00
Ricardo Quesada
4b15b884e7
Uniform is a struct
2014-05-07 20:38:15 -07:00
andyque
f6d0135b9b
Merge branch 'v3' into focus3861
2014-05-08 11:27:57 +08:00
Ricardo Quesada
90ec7dd9ec
Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram
2014-05-07 20:21:03 -07:00
Ricardo Quesada
b401f6adc1
Lots of new code
...
Adds GLProgramState
2014-05-07 20:20:19 -07:00
Dhilan007
7495f22708
closed #4906:Fixed the label continue to appear when its opacity is set to 0.
2014-05-08 10:12:29 +08:00
Huabing.Xu
41f48e7fa9
Merge branch 'v3' into tony_improved_glprogram
2014-05-07 15:30:04 -07:00
Ricardo Quesada
98454eeb69
Adds GLProgram::createXXX()
2014-05-07 14:38:41 -07:00
Ricardo Quesada
02405a8efe
Improved samples
2014-05-07 12:41:04 -07:00