Commit Graph

5984 Commits

Author SHA1 Message Date
folecr fc59b2c962 Updated build script
* merges js files from the cocos2d-html5-tests submodule into Android's assets folder
 * copies js helper files into Android's assets folder
 * copies the res from cocos2d-html5-tests into Android's assets folder
2012-10-11 16:58:44 -07:00
folecr 336af23428 Helper files copied from cocos2d-iphone 2012-10-11 16:58:44 -07:00
folecr c63cf54256 Submodule for cocos2d-html5-tests 2012-10-11 16:37:22 -07:00
folecr 2e8aad611d Run tests-boot-jsb.js from the root directory 2012-10-11 16:35:17 -07:00
folecr a763e4242f Remove samples/TestJavascript/Resources 2012-10-11 14:25:48 -07:00
folecr 2cf579de6b NDK debugger script 2012-10-11 14:25:47 -07:00
James Chen b78e2c9130 issue #1486: Added iPad, ipadhd resources, and make some watermark for these pictures. 2012-10-11 18:33:43 +08:00
James Chen cdf54a872f issue #1486: A bug fix. 2012-10-11 17:02:27 +08:00
James Chen 77da7b5895 issue #1486: First commit based on BorMor's branch. 2012-10-11 16:45:14 +08:00
James Chen ade54a3de7 Merge branch 'multi_resolution_support' of https://github.com/BorMor/cocos2d-x into bormor-multi-res
Conflicts:
	samples/HelloCpp/Classes/AppDelegate.cpp
	samples/HelloCpp/Classes/HelloWorldScene.cpp
2012-10-11 16:12:22 +08:00
James Chen 5efadbb4ff Merge pull request #1441 from folecr/updatesubmodulereference
Update submodule reference to point to latest auto-generated changes
2012-10-10 20:12:25 -07:00
folecr 4af5abbc56 Update submodule reference to point to latest auto-generated changes 2012-10-10 20:07:46 -07:00
James Chen 1d4a2cc13c Merge pull request #1439 from folecr/updatescript
Updated script behaviour.
2012-10-10 17:32:30 -07:00
folecr 57e8c4b304 Updated script behaviour
* Auto generated bindings are always pushed to remote repo.
 * If a remote repository is not given, exit with failure.
 * Updating the submodule reference is not done unless
 * ... remote cocos2dx repo is set.
2012-10-10 08:37:54 -07:00
James Chen fbfc7c0123 Merge pull request #1438 from dumganhar/iss1469-moonwarriors
issue #1469: Adding MoonWarriors sample game.
2012-10-10 07:22:05 -07:00
James Chen 918045e6ac issue #1469: Deleted two unused files. 2012-10-10 22:18:27 +08:00
James Chen 122a748029 issue #1469: Removed some unused resources. 2012-10-10 22:15:47 +08:00
James Chen 36d8e86879 issue #1469: Made MoonWarriors works on iOS. 2012-10-10 22:06:44 +08:00
James Chen 26a5f31f0e Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1469-moonwarriors 2012-10-10 15:25:49 +08:00
James Chen 700b83f3b9 issue #1469: Added 'setBlendFunc' support for CCSprite, CCParticleSystem...etc. 2012-10-10 15:25:27 +08:00
James Chen 9f93b609e8 issue #1469: Added cc.config for js-bindings. 2012-10-10 15:24:20 +08:00
James Chen b3e0f3e96e issue #1469: Updated solutions for vs2008 and vs2010. 2012-10-10 15:23:46 +08:00
James Chen bb135e49d1 issue #1469: Ignored 'getBlendFunc' and 'setBlendFunc' for CCSpriteBatchNode,CCMotionStreak,CCAtlasNode,CCParticleBatchNode,CCLayerColor,CCParticleSystem. 2012-10-10 15:23:13 +08:00
James Chen abd1d7e3bf issue #1469: VS2010 compilation works. 2012-10-10 15:14:19 +08:00
James Chen 48b146a098 issue #1469: Exported 'cocos2dVersion'. 2012-10-10 15:08:11 +08:00
James Chen 5054684e00 issue #1469: Made MoonWarriors works on android. 2012-10-10 15:06:11 +08:00
James Chen d03ff0616a issue #1469: Added MoonWarriors sources and made it works on windows. 2012-10-10 14:50:04 +08:00
minggo f75547e9d4 Merge pull request #1436 from folecr/latestjsbindings
Update to latest generated JS bindings
2012-10-09 21:55:06 -07:00
minggo 3f619d624d Merge pull request #1437 from folecr/updatescript
Allow partial run of JS bindings script when cocos2dx remote repository is not set.
2012-10-09 21:54:43 -07:00
folecr e6622eebd0 Allow partial run of script when cocos2dx remote repository is not set.
* Also fix some comments.
2012-10-09 21:36:32 -07:00
folecr 12d711a13e Update to latest generated JS bindings 2012-10-09 21:18:58 -07:00
minggo 36f3b12ebc Merge pull request #1435 from minggo/iss1500_rendertexture
Iss1500 rendertexture
2012-10-09 21:06:41 -07:00
minggo d8b0c75675 fixed #1500:fix a memory leak 2012-10-10 12:02:56 +08:00
minggo 96b3232910 fixed #1500:make rendertexture work ok on certain Qualcomm Andreno gpu 2012-10-10 11:36:02 +08:00
minggo e7fea0449f Merge pull request #1433 from rohankuruvilla/gles20
Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modif...
2012-10-09 18:34:36 -07:00
James Chen 14a56ddc8f Merge branch 'gles20' of https://github.com/rohankuruvilla/cocos2d-x into rohan-schedule 2012-10-10 09:33:54 +08:00
minggo b7cfb6cbe9 Merge pull request #1434 from folecr/autogenscript
Jenkins script for auto-generating and committing JS bindings.
2012-10-09 18:29:17 -07:00
folecr 66d843ce38 Jenkins script for auto-generating and committing JS bindings. 2012-10-09 15:12:15 -07:00
Rohan Kuruvilla 12292afee6 Adding CCSchedule bindings. Also adding CCOrbitCamera bindings and modifying cocos2dx.ini 2012-10-09 15:03:14 -07:00
johnangel e510bee238 Displaying window size in Debug mode 2012-10-09 10:58:56 +02:00
johnangel e7340f6c1b ESC button on Windows will now behave like Back button on mobile phones 2012-10-08 18:46:19 +02:00
johnangel 72aa46afe5 Refactoring code 2012-10-08 18:38:04 +02:00
johnangel c6da27b793 Debug app uses executable directory; Non-debug app uses local app data
directory
2012-10-08 17:22:27 +02:00
johnangel ad7dacc281 Merge remote branch 'upstream/gles20' into gles20 2012-10-08 16:35:43 +02:00
Walzer f1d9629404 Merge pull request #1361 from ncrothe/gles20
add the capability to set custom http header to HttpClient
2012-10-08 01:06:39 -07:00
James Chen b149bbb5e5 Merge pull request #1431 from dumganhar/gles20
Adding some comments for CCDictionary::objectForKey method.
2012-10-07 23:59:41 -07:00
James Chen be236155e9 Fix a typo. 2012-10-08 14:58:24 +08:00
James Chen f6c34e23e6 Adding some comments for CCDictionary::objectForKey method. 2012-10-08 14:55:46 +08:00
James Chen 7eb5be1e51 Merge pull request #1430 from dumganhar/gles20
fixed #1496: An error of comparing font's face name in CCImage of win32 port.
2012-10-07 23:54:56 -07:00
James Chen 70286073e1 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-10-08 14:53:22 +08:00