Ricardo Quesada
|
f69d5d1328
|
Merge branch 'develop' into console
|
2013-12-04 12:28:05 -08:00 |
Nite Luo
|
ae551ae294
|
Convert RenderTexture to use RenderCommands
|
2013-12-04 11:54:57 -08:00 |
James Chen
|
c9767b8ea0
|
issue #2790: fileToValueDict —> getValueMapFromFile, fileToValueArray —> getValueVectorFromFile.
|
2013-12-04 17:50:57 +08:00 |
James Chen
|
54289276de
|
issue #2790: ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
|
2013-12-04 17:46:57 +08:00 |
James Chen
|
4212e33aee
|
issue #2790: Removes unused comments in CCAnimation.h
|
2013-12-04 17:27:53 +08:00 |
James Chen
|
60874ece64
|
issue #2790: Updates Makefile, Moves some codes to CCValue.cpp.
|
2013-12-04 16:18:22 +08:00 |
James Chen
|
ceaa1f26bb
|
issue #2790: Windows run ok with ValueDict for FileUtils.
|
2013-12-04 16:02:54 +08:00 |
James Chen
|
76896d70d0
|
issue #2790: Android build was ok, fixes some warnings.
|
2013-12-04 16:02:54 +08:00 |
James Chen
|
5c60f66c63
|
issue #2790: Menu::itemForTouch —> Menu::getItemForTouch. Array* —> ValueArray.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
f01f56113c
|
issue #2790: Don’t make an assert if converting Value failed.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
9881ab2178
|
issue #2790: Uses cocos2d::Map and ValueDict for SpriteFrameCache.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
2e0489a49c
|
issue #2790: Uses ValueDict instead of Dictionary* for ParticleSystem.
|
2013-12-04 16:02:53 +08:00 |
James Chen
|
1164176bed
|
issue #2790: NULL —> nullptr in CCParticleSystem.cpp.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
411136dd57
|
issue #2790: Updates CCValue, supports using ‘const char*’ to construct a Value.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
4ec6e50cc4
|
issue #2790: Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
8a435aa274
|
issue #2790: ArrayValue —> ValueArray, DictValue —> ValueDict.
|
2013-12-04 16:02:52 +08:00 |
James Chen
|
3136ffc3dd
|
issue #2790: Adds CCValue.h/.cpp.
|
2013-12-04 16:02:51 +08:00 |
James Chen
|
d2bddee11e
|
issue #2790: Adds CCMap.h.
|
2013-12-04 16:01:56 +08:00 |
James Chen
|
9928e8bef1
|
issue #2790: Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
|
2013-12-04 16:01:55 +08:00 |
James Chen
|
cb215bc931
|
issue #2790: Vector<T> replaces Array* finished.
|
2013-12-04 16:01:55 +08:00 |
James Chen
|
0d581a15d8
|
issue #2790: MenuItemToggle::setSubItems() uses Vector<MenuItem*> now.
|
2013-12-04 16:01:55 +08:00 |
James Chen
|
8aef092005
|
issue #2790: TestCpp with new Vector<>.
|
2013-12-04 16:01:54 +08:00 |
James Chen
|
1d5984b29a
|
issue #2790: Vector::makeObjectsPerformCallback —> Vector::forEach
|
2013-12-04 16:01:02 +08:00 |
James Chen
|
d4d864216b
|
issue #2790: Deletes Vector::init, adds Vector::setCapacity.
|
2013-12-04 16:00:18 +08:00 |
James Chen
|
90062b656d
|
issue #2790: Node::_children is Vector<Node*> now.
|
2013-12-04 16:00:17 +08:00 |
James Chen
|
c152652c5b
|
issue #2790: Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr).
|
2013-12-04 15:56:08 +08:00 |
boyu0
|
98779b0a9f
|
issue #2771: move CC_USE_PHYSICS from project definition to ccConfig.h
|
2013-12-04 14:36:32 +08:00 |
minggo
|
92b180080c
|
Merge pull request #4409 from mlepage/develop
[ci skip]Fix typos
|
2013-12-03 19:13:23 -08:00 |
Ricardo Quesada
|
a34352cef7
|
Console is working!
|
2013-12-03 18:46:54 -08:00 |
Huabing.Xu
|
cd562676f5
|
use block allocation for commands
|
2013-12-04 10:39:34 +08:00 |
boyu0
|
fd68dc4f9f
|
issue #2771: add condition test to updatePhysicsTransform
|
2013-12-03 16:28:18 +08:00 |
Huabing.Xu
|
757f1abc7f
|
1. protected render command construction/destruction function.
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
|
2013-12-03 14:08:47 +08:00 |
Huabing.Xu
|
44f12ce8e4
|
add RenderCommandPool head file
|
2013-12-03 11:52:51 +08:00 |
Huabing.Xu
|
d4b9e0538b
|
refactor: group command use a non parameter constructor and a reentrant init function
|
2013-12-03 11:24:03 +08:00 |
Huabing.Xu
|
d33f05b3f0
|
refactor: custom command use a non parameter constructor and a reentrant init function
|
2013-12-03 11:17:21 +08:00 |
Huabing.Xu
|
ace75eebce
|
refactor: quad command use a non parameter constructor and a reentrant init function
|
2013-12-03 11:11:46 +08:00 |
Nite Luo
|
6862d59bb2
|
Add NewRenderTexture to convert RenderTexture to use new renderer
|
2013-12-02 17:23:52 -08:00 |
Nite Luo
|
8801f508eb
|
Partcle system use the new renderer
|
2013-12-02 12:13:05 -08:00 |
Nite Luo
|
fbadb3329a
|
Merge branch 'develop' into newRenderer
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
|
2013-12-02 10:55:31 -08:00 |
Ricardo Quesada
|
dbcae0af1e
|
Merge branch 'develop' into console
|
2013-12-02 09:57:53 -08:00 |
James Chen
|
9618eb00be
|
Merge pull request #4411 from martell/cmake
closed #3328: cmake support for windows
|
2013-12-02 01:22:57 -08:00 |
martell
|
06ff1bc594
|
Fixed HelloCpp Linking on Linux
|
2013-12-02 07:10:37 +00:00 |
minggo
|
d2f235f8b8
|
Merge pull request #4408 from boyu0/iss2345_add_tga_support_to_CCImage
[ci skip]issue #2345: add tga support to Image
|
2013-12-01 18:18:42 -08:00 |
minggo
|
24f7819e99
|
Merge pull request #4362 from xhcnb/hotfix_android_setAccelerometerInterval
[ci skip]Fix: on android, Device::setAccelerometerInterval will causes dead loop
|
2013-12-01 18:08:58 -08:00 |
martell
|
f369606d77
|
fix cocos2d-x for vs2013
|
2013-11-30 08:05:39 +00:00 |
martell
|
79401a7596
|
quickly added win32 cmake
|
2013-11-30 06:09:12 +00:00 |
Marc Lepage
|
940b0ffd56
|
Fix typos
|
2013-11-29 12:09:38 -05:00 |
Jason Xu
|
266e4e1654
|
rename to with Jni suffex
|
2013-11-29 19:34:36 +08:00 |
Jason Xu
|
27c3a459ed
|
rename android native function names.
|
2013-11-29 17:17:15 +08:00 |
boyu0
|
83f855e2ec
|
issue #2345: delete unnecessary include
|
2013-11-29 15:31:58 +08:00 |
boyu0
|
04c3d95005
|
issue #2345: namespace cocos2d { -> NS_CC_BEGIN
|
2013-11-29 15:25:21 +08:00 |
boyu0
|
dffc12e648
|
issue #2345: new/delete -> malloc/free
|
2013-11-29 15:13:16 +08:00 |
boyu0
|
86074c23d8
|
issue #2345: class Image add tga image format support.
|
2013-11-29 14:31:42 +08:00 |
minggo
|
3268da3a4d
|
Merge pull request #4401 from minggo/thread-helper
[ci skip]add helper funcion to invoke a function in gl thread
|
2013-11-27 22:26:11 -08:00 |
Ricardo Quesada
|
21afd63d82
|
Merge branch 'develop' into console
|
2013-11-27 14:29:27 -08:00 |
Nite Luo
|
83972ecf57
|
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
|
2013-11-27 10:16:34 -08:00 |
Nite Luo
|
75381ebc51
|
Merge branch 'develop' into newRenderer
|
2013-11-27 10:16:17 -08:00 |
boyu0
|
72f2d68edd
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
|
2013-11-27 17:47:37 +08:00 |
minggo
|
eded94ef76
|
don't create a pool, since it doesn't invoke any iOS dependent codes
|
2013-11-27 17:43:54 +08:00 |
boyu0
|
2b43e72e7c
|
issue #2771: fix vs compile errors, change project setting
|
2013-11-27 17:33:33 +08:00 |
minggo
|
bcb131262c
|
add helper funcion to invoke a function in gl thread
|
2013-11-27 16:49:07 +08:00 |
Huabing.Xu
|
ea46e1c658
|
change test case
|
2013-11-27 14:30:38 +08:00 |
Huabing.Xu
|
3da196ea43
|
add Frustum culling to new Sprite
|
2013-11-27 10:35:12 +08:00 |
Huabing.Xu
|
80da1dac3f
|
add Frustum, AABB, ViewTransform
|
2013-11-27 10:34:30 +08:00 |
James Chen
|
6c097fa692
|
Merge pull request #4389 from minggo/remove-unneeded-codes
override addChild in Sprite to fix error in binding generator
|
2013-11-26 18:14:20 -08:00 |
minggo
|
0ac9022201
|
fix a typo
|
2013-11-27 10:02:32 +08:00 |
minggo
|
85002285c2
|
override addChild in Sprite to fix error in binding generator
|
2013-11-27 09:50:47 +08:00 |
Nite Luo
|
3123c70153
|
Sprite are now using NewRenderer
|
2013-11-26 17:13:04 -08:00 |
Nite Luo
|
bf53cc116b
|
use updateQuadVertices function to update vertices since update transform is highly customized for BatchNode
|
2013-11-26 17:01:32 -08:00 |
Ricardo Quesada
|
2f1dffe46b
|
Adds performFunctionInCocos2dThread
... in Scheduler
|
2013-11-26 16:58:14 -08:00 |
Ricardo Quesada
|
b7f7b0dae4
|
Reports wether the build is DEBUG or RELEASE
Reports wether the build is DEBUG or RELEASE in Configuration
|
2013-11-26 14:36:31 -08:00 |
Nite Luo
|
92b57c79ba
|
Merge branch 'develop' into newRenderer
Conflicts:
cocos/2d/CCClippingNode.h
cocos/2d/CCLayer.h
|
2013-11-26 11:56:03 -08:00 |
Nite Luo
|
61ca4f0137
|
Fix a bug with NewSprite Update Quad
|
2013-11-26 11:48:37 -08:00 |
boyu0
|
8346fe4b4d
|
issue #2771: edit android.mk, CMakeLists.txt, change PHYSICS_CONTACT_POINT_MAX to PhysicsContactData:POINT_MAX
|
2013-11-26 18:22:52 +08:00 |
minggo
|
fcf43823b4
|
remove unneeded codes
|
2013-11-26 17:53:34 +08:00 |
boyu0
|
0100c05a93
|
issue #2771: fix compile errors
|
2013-11-26 17:29:09 +08:00 |
James Chen
|
63702188be
|
issue #3258: Compilation error fix for linux port.
|
2013-11-26 15:56:43 +08:00 |
James Chen
|
b55e8f17c7
|
issue #3258: MenuItemFont has empty argument create function now.
|
2013-11-26 15:44:21 +08:00 |
boyu0
|
99d904363a
|
issue #2771: delete all the box2d implementation in physics parts.
|
2013-11-26 13:47:42 +08:00 |
Nite Luo
|
f3830985bb
|
Sprite now using New renderer
|
2013-11-25 16:33:05 -08:00 |
Ricardo Quesada
|
b6f6e72c94
|
Merge branch 'develop' into constructors_are_protected
Conflicts:
cocos/2d/CCActionInstant.h
|
2013-11-25 13:59:24 -08:00 |
Nite Luo
|
19b8ba89e2
|
Merge branch 'develop' into newRenderer
|
2013-11-25 10:21:02 -08:00 |
Nite Luo
|
b67ec6618f
|
Finish converting LayerColor start working on particle system
|
2013-11-22 17:14:24 -08:00 |
Ricardo Quesada
|
cc5a03f21a
|
updates cocos2d version
|
2013-11-22 16:58:05 -08:00 |
Ricardo Quesada
|
447a34655a
|
RenderTexture contructor ctor is public again
|
2013-11-22 16:14:05 -08:00 |
Nite Luo
|
60ada5dee3
|
Fonts are now using NewSprite to render
|
2013-11-22 16:09:11 -08:00 |
Ricardo Quesada
|
9b52af010d
|
Macro CC_DISABLE_COPY is renamed to CC_DISALLOW_COPY_AND_ASSIGN
and the old CC_DISALLOW_COPY_AND_ASSIGN is removed
|
2013-11-22 16:09:05 -08:00 |
Ricardo Quesada
|
3f1983214f
|
Effects have protected contructors
and disallowed copy + assign
|
2013-11-22 15:07:58 -08:00 |
Nite Luo
|
b02af0cbfe
|
Clean up renderer code
|
2013-11-22 10:24:52 -08:00 |
Ricardo Quesada
|
4d7e56b44a
|
fix indentation
|
2013-11-22 09:42:21 -08:00 |
Jason Xu
|
7c5784005c
|
Fix: on android, Device::setAccelerometerInterval will causes dead loop
|
2013-11-23 00:07:15 +08:00 |
samuele3
|
eb3f5eb629
|
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTableView
|
2013-11-22 11:52:32 +08:00 |
samuele3
|
192deb7952
|
issue #3228: Reconstruct the Callfunc create method to support std::function and add callFuncND + auto remove lua test case
|
2013-11-22 11:51:07 +08:00 |
Ricardo Quesada
|
515786a7ee
|
adds CC_DISALLOW_COPY_AND_ASSIGN() to Actilons
... and also moves the Contructor/Destrucotor/initXXX to `protected:`
|
2013-11-21 17:06:06 -08:00 |
Nite Luo
|
43941bcbe0
|
Only init render after GLview has been initialized
|
2013-11-21 16:36:19 -08:00 |
Ricardo Quesada
|
b6ddc6d048
|
Uses std::unordered_map<> instead of std::map<>
and more fixes.
|
2013-11-21 13:43:59 -08:00 |
Nite Luo
|
96d2910a99
|
Merge branch 'develop' into newRenderer
|
2013-11-21 10:19:32 -08:00 |
Nite Luo
|
db52698b26
|
Fix the crash on ios 7
|
2013-11-20 20:39:32 -08:00 |
Ricardo Quesada
|
90f51e0dab
|
Merge branch 'develop' into constructors_are_protected
|
2013-11-20 11:26:55 -08:00 |
Ricardo Quesada
|
6a8c4784a4
|
Adds some #pragma mark love
|
2013-11-20 11:26:33 -08:00 |